Too Human: Difference between revisions

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[[File:Too_Human_001_8407.jpg|frame]]
 
{{quote|'''Frey''': [[The End of the World as We Know It|The end is coming]], Heimdall.<br />
'''Heimdall''': [[Darkest Hour|Then let it come]]! We shall meet it with weapons in hand and joy in our hearts! Our lives belong to ODIN! }}
 
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Much like [[Clive Barker's Jericho|a few other games originally planned]] [[Advent Rising|as part of a trilogy]], its poor reception has made a ''Too Human'' sequel unlikely -- unfortunate, as it leaves off with many things unresolved.
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{{tropelist}}
=== This game contains examples of the following tropes: ===
 
* [[After the End]] - The current frozen state of the world is strongly implied to be the result of a nuclear winter.
* [[A God Am I]] - All the Aesir, though they're an arguably benevolent lot.
* [[Ammunition Backpack]] Robotic example - some of the 'Troll' class enemies use heavy [[Grenade Launcher|Grenade Launchers]], and wear huge, cylindrical ammo-canisters on their back to supply them. These are somewhat problematic, since their presence prevents you from doing your 'jump up on their shoulders and stab them in the neck' insta-kill, and they're hard to destroy since the Trolls always turn to face you ... hence, the grenade-launching Trolls winds up being much more dangerous than their [[Drop the Hammer|hammer-wielding]] brothers, but not because of their attack-range...
* [[Anti-Villain]] - Hod.
* [[Arbitrary Gun Power]] - it ''is'' an [[Role -Playing Game|RPG]], after all.
* [[Awesomeness Meter]] - The combo meter.
** To expand: the combo meter fills as the player dispatches enemies using varying techniques. The more complex the action, the more combo earned. Combo can then be spent on room-nuking attacks or spells that act as buffs (increasing attack speed, bullet damage, etc.). So the game magic is fueled by [[Rule of Cool]].
* [[Badass Boast]] - Half of Thor's dialogue consists of this. Some of what Balder remarks to his enemies would count if they weren't more likely promises rather than exaggeration. See [[To the Pain]] below.
{{quote|--Wolf "Who knows? We might come across something uglier than a berserker.|Bjorn "Don't count on it Wolf! Monsters tell stories of ME to frighten their children."}}
* [[Back Fromfrom the Dead]] - {{spoiler|Baldur}}.
* [[BFS]] - Several of Baldur's two-handed swords are about his height.
* [[Blown Across the Room]] - Goblins and other small enemies tend to fly away in random directions when killed with ballistics. What makes this odd is the complete ''lack'' of reaction from every bullet except the last one - the killing bullet will cause the enemy to go cartwheeling across the room, often bouncing into walls. Thank you, [[Wreaking Havok|Havok]].
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* [[Hot-Blooded]] - Baldur.
* [[Hot Scientist]] - Idunn.
* [[Instant 180 -Degree Turn]] - Not all of Baldur's animations are smooth, especially this one. Jumping while moving the stick in circles as quickly as possible makes Baldur [[Hilarity Ensues|pirouette several times]] in ''midair''.
* [[Involuntary Group Split]] - After {{spoiler|Thor's [[Disney Death]]. Though, he gets better.}}
* [[It's Personal]] - Baldur's pursuit of Hod.
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* [[Smug Snake]] - Loki.
* [[Stillborn Franchise]]: Safe to say that the rest of the trilogy won't ever get made.
** This is [https://web.archive.org/web/20100612213048/http://siliconknights.net/forums/showthread.php?p=284646#post284646 open for debate].
* [[Suicidal Overconfidence]] - The machines never stop attacking. Though... they sometimes do win.
* [[To the Pain]]
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[[Category:Action Adventure]]
[[Category:Xbox 360]]
[[Category:Too Human]]
[[Category:Video Game]]
[[Category:Too Human{{PAGENAME}}]]