Time Stands Still: Difference between revisions

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{{trope}}
[[File:diozawarudotimestop_3083diozawarudotimestop 3083.jpg|link=JoJo's Bizarre Adventure|frame|[[Colour-Coded Timestop|Color-coded]] [[Colour-Coded for Your Convenience|for your convenience.]]]]
 
{{quote|''"Stand still, you ever moving spheres of heaven,
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Time freezes (or seems to) for everyone and everything in the entire universe, except for the main cast of the story. The characters find themselves in an eerie, calm, silent world where the people and objects around them have become motionless statues. In some stories, this phenomenon happens by accident; in others, the heroes can stop time by using [[Magic and Powers|magic, a super power]] or [[Applied Phlebotinum]].
 
In some cases, a world frozen in time is depicted in [[Deliberately Monochrome|deliberate monochrome]], perhaps evoking a visual analogy of a still photograph. When time starts moving again, expect colour to gently flood back into the world. Another color pattern often used is color reversal--whitesreversal—whites become blacks, greens become reds, and so on.
 
Occasionally [[Handwaved]] by saying that the characters aren't really stopping time, they're just [[Super Speed|speeding themselves (and their minds) up]] to a point where everything else seems stopped. To emphasize this, sometimes you'll get a shot of something that should move really fast, like the wings of a hummingbird, moving very slowly. This means that the illusion of time standing still can be achieved with enough raw [[Super Speed]]. And sometimes it goes the other way, with time manipulation being the explanation for a character's [[Super Speed]]. Of course, if they're really going that much faster than everything else, they would need lots of [[Required Secondary Powers]] to move normally.
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{{quote|'''''[[Memetic Mutation|ZA WARUDO]]!''''' '''''Toki yo tomare.'''''}}
* Through expert use of the time-travel device in ''[[Mahou Sensei Negima]]'' to repeatedly jump to the same time and space at super high speed, it is possible to obtain a very brief "pseudo time stop" effect.
* As you might expect from the Guardian of Time, Setsuna Meiou/Sailor Pluto in the ''[[Sailor Moon]]'' canon has this ability. However, she is not allowed to actually use it: if she does, then she forfeits her life. (She does it anyway- multiple times, if you count the manga, anime and musicals -- andmusicals—and [[Disney Death|always gets reincarnated in the end]].)
** In the SNES RPG. Another Story, this is a costly (taking all 12 of her EP) but not fatal special ability that prevents the enemy from doing anything for three rounds. Given that the cost can be trivially recovered in ''one'' round, and the fact that no enemy has any defense against it, it quickly becomes a [[Game Breaker]]. The Fighting games also have it as well which if it hits freezes the opponent long enough to land a few extra hits in.
* This was what the villain did in [[The Movie]] of ''[[Futari wa Pretty Cure Splash Star]]'' to get the [[Magical Girl|magical girls]] after him.
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* Happened during [[Chris Claremont]]'s run on ''[[Fantastic Four (Comic Book)|Fantastic Four]]''; the team travels to an alternate Earth which is covered in an endless ocean that seems to have frozen time.
* A backup story in ''Omega Men'' have the evil Spider Aliens send a team to conquer an out of the way planet populated by giants who perceive the world flashing by. To them, the sky is grey because of the 'effect' of the sun rising and leaving so fast. The Spider Aliens all go mad because they can't find a way to affect the time-slowed giants.
* Played with in one [[Donald Duck]] comic story, "Super Snooper Strikes Back". Donald gains temporary superpowers, and tries to prove it to his nephews by running around the world super fast. But he soon realizes that his super-speed manifests itself by making everything else seem to stand still--sostill—so, even though the trip might seem fast to his nephews, it will still be incredibly long and boring to him! He decides to come up with a different test.
** In another story (both are from [[Don Rosa]] by the way), "On Stolen Time", Gyro has invented a stopwatch. A ''literal'' stopwatch. It freezes time for everyone who's not standing within about thirty feet/ten meters of the watch when it's activated. While others see the user teleporting from place to place and things disappearing and appearing, the user sees world frozen around him. At one point, Donald and his nephews manage to get into stopped time with the Beagle Boys, and a chase ensues, with such tricks as the ducks cutting across a pond to catch up with the Beagle Boys, Donald crashing against a butterfly and the Beagle Boys using flying pigeons as a ladder to escape.
* Marvel character [[wikipedia:Kiden Nixon|Kiden Nixon]], main character of NYX, can slow down time to an almost complete stop. She can return to a normal state by touching someone. She has to be extremely careful: the first time she did this, she broke someone's arm by simply poking it.
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* ''Cashback'' plays around with this trope a lot, although it may just represent a daydream of the lead character. Or an excuse to [[Rule of Sexy|show a lot]] [[Fan Service|of boobs]].
* ''[[Clockstoppers]]'' (2002) has a wristwatch which can move the wearer into "hypertime," where time seems to stand still. (It doesn't though. It just moves ''really'' slowly). For some reason, this doesn't seem to affect whatever moving vehicles they occupy.
** It gets weirder. Towards the end, {{spoiler|the entire villain base enters hypertime (the villains also have hypertime). Cue the protagonist then pulling out the watch, and being warned that doubled-up hypertime is ultra-dangerous/deadly. He still uses the watch, and becomes some sort of ethereal energy being temporarily. Weirdly enough, time doesn't appear to have stopped when he's in double hypertime, but being ethereal negated the need for [[Time Stands Still]].}}
* The 1980 movie ''The Girl The Gold Watch and Everything'' (based on the novel by John D. MacDonald, which see) along with the movie sequel, ''The Girl The Gold Watch and Dynamite''.
* The ''[[Trancers]]'' series of film gave the Protagonist Jack Deth a watch that didn't wholly stop time, but stretched it for him. Explained in the film as 1 second stretched to 10, in the film it appears to last for about 90 seconds.
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* The second ''[[Molly Moon]]'' book has the title character being able to stop time thanks to a [[Call Back]] from the first book.
* In David Eddings's ''[[Elenium]]'' and ''[[Tamuli]]'', one of the special abilities of the Troll Gods is to go into "No-Time", the space in between seconds, to traverse distances near-instantaneously. The characters, however, cannot affect the real world in this state. In the words of the [[Empathic Weapon|Bhelliom]], in order to move so much as a pebble in No-Time, you'd have to move the entire universe. Which ends up having [[And I Must Scream|horrific]] repercussions for several of characters.
** [[Lampshade|Lampshaded]]d in the same series. In the [[Tamuli]], one character who has "No-Time" described to him says something along the lines of "That's logically impossible. It can't work." To which a goddess replies "I know it's logically impossible, but Ghnomb (one of the Troll Gods) ''believes'' that it works, and Ghnomb's belief is strong enough to override logic."
*** [[It Gets Worse]] : at a later point, the same Troll God makes some of the characters "invisible" by breaking each second into two pieces, with the invisible guys only present for the smaller piece...again, he believes it works, so it does.
* The final showdown between the titular heroine of [[Michael Ende]]'s ''[[Momo]]'' and the [[The Men in Black|Men in Grey]] happens after the local [[God]] stops time in the whole world, leaving only Momo (because she is carrying a certain [[MacGuffin]]), the Men in Grey, and a magical turtle (who is a fully-functional [[MacGuffin]] of her own right) able to move.
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** MacDonald's novel tries to address some of the physics problems noted: Although the watch seems to freeze time completely, it actually slows it to a crawl, as a fired bullet still has a perceptible movement. Due to the slowdown, the air is thick and hinders movement, and everything appears to be red (presumably due to photon speed alterations).
* Larry Niven's ''[[Known Space]]'' series features several time-stopping force fields, e.g. the Slaver stasis field technology.
* The History Monks from ''[[Discworld]]'' have a version of this ability -- theability—the Stance of the Coyote, for example, freezes time when in midfall (a [[Shout-Out]] to the [[Looney Tunes|Road Runner cartoons]]). This may or may not be distinct from their ability to [[Bullet Time|slow time to a near-standstill]] through "time-slicing".
** In the same series, characters such as Death, his fellow Horsemen, and his granddaughter Susan, can move around "outside time". Milkman Ronnie Soak, the Horseman Formerly Known As Kaos, uses this talent to get milk delivered on time every morning. That is to say he delivers the milk at 7 am every morning, to everyone in the city ''at the same time''.
** Slicing may be a [[Deconstruction]], since it has a number of requirements to avoid the [[The Air Not There|"solid air" problem]]. At deeper levels, you see red/blue shift and have to keep moving so the air in your personal [[Bullet Time]] pocket won't all get used up.
*** They also have "the wall", the point at which time is sliced so thin that not even the most experienced of History Monks can take it; one named Zimmerman discovered what's now known as "Zimmerman's valley", a level of time-slicing which is relatively easy to maintain in spite of being so deep that hummingbird wings have all but frozen, and figured there was a second valley even closer to the limit, but never found it. Not if the way he exploded was any indication.
** ''Thief of Time'' had as its major plot point a clock being constructed that could perfectly measure time... and in doing so, completely halt it.
* Dan Simmons' ''[[Hyperion]]'' Cantos feature "The Shrike", a creature that [[Multiple Choice Past|may or may not]] have been sent back in time by a [[Deus Est Machina|computer god]] can move so fast it's like [[Time Stands Still]]. In fact, one character is given a [[Clothes Make the Superman|power suit]] that increases his speed to the point that [[Space Opera|dodging laser beams becomes practical]], and even he can barely see the Shrike.
* [[H. G. Wells]]' story [http://www.classicreader.com/read.php/bookid.172/sec./ The New Accelerator] is about a drug that causes anyone who takes it to move at [[Super Speed]], making the rest of the world seem to be moving extremely slowly. In the story, the characters move so fast that the friction of their movements through the air nearly causes their clothing to ignite before they figure out what's going on.
* In Scott Westerfeld's ''[[Midnighters]]'' series, people who are born at midnight experience the "blue time", an extra hour where everything else is frozen.
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* There was a novel where a man sees a strange ball of lightning striking near his house. The next morning, he realizes that everything around him is slowed down. Worse, it keeps slowing down and will result in him aging and turning to dust in a matter of minutes if he doesn't stop it (he calculates at one point that he is 300 times faster than everything around him). He attempts to communicate with a neighbor via the use of a typewriter. He types a message and has to wait for about an hour (his time) before the neighbor notices it. The novel points out the dangers of moving at these speeds, as he is constantly ripping his clothes and wounding himself on any object he accidentally hits, even tree branches. A bum who was near his house at the time is also hyper-accelerated. He uses this opportunity to steal. Both are eventually restored to normal, but the mysterious cause is never revealed.
** The protagonist at one point remembers reading ''The New Accelerator'' by H. G. Wells and noting that certain things done in the story are ludicrous, such as throwing a dog, which would have resulted in the dog having its head ripped off.
* In Robert L. Forward's novels ''[[Dragon's Egg|Dragons Egg]]'' and ''Starquake'', humans exploring a neutron star discover that it is inhabited by life forms based on nuclear rather than chemical bonds. As a result, they live about a million times faster than humans -- theyhumans—they are relatively primitive when the visitors enter orbit around their world and [[Sufficiently Advanced Alien|incredibly advanced]] a month later.
* [[C. S. Lewis|CS Lewis]] based ''[[The Great Divorce]]'' on a half-remembered story in which everything but the main characters are temporally frozen -- sincefrozen—since they cannot change or affect anything in this frozen time, blades of grass and drops of rain cut right through them.
* In ''[[There and Back Again]]'' by Pat Murphy, Bailey finds a metal Mobius strip with the ability to alter the flow of time in a bubble around it, and frequently uses it to speed himself up to the point where everyone else is effectively stopped.
* This is a focal point of [[Stephen King]]'s short story "The Jaunt" - {{spoiler|the titular teleporation system appears to send things through it instantaneously, but sentient minds perceive the transit as an "eternity", to quote the first human test subject, with corresponding physical aging.}}
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** Experiments with millisecond-tracking digital stopwatches suggest that the brain's perception shifts into an actual approximation of "bullet time" when its levels of adrenaline are highest. This happens because neurons' activity is devoted so tightly to whatever danger or challenge a subject is confronted by, the person actually picks up enough details so that time ''seems'' slower.
*** Another experiment claims that details are not perceived quicker in high-adrenaline mode. Although they used details not too related to the perceived danger source.
* The short lived reality show ''On The Lot'' had a small group of filmmakers working off the pitch phrase, "Out of Time." They decided for two people to suddenly be involved in a [[Time Stands Still]] event. The judges were incredibly impressed with the results, considering they had a day to film and edit it. Brett Ratner, director of ''[[X-Men (film)|X-Men]]: The Last Stand'' and other SFX heavy films said he had no idea how they did that.
* The plot of the ''Langley's Ark'' story ''Killing Time''. The chapter immediately following the time-stop itself begins with one of the protagonists, a first-year Academy student, handing in a semester essay months before the due date. Her explanation: ''"I got bored. ... Very, very bored."''
{{quote|'''Aelisha:''' Great job Brin. I think you just killed time.}}
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* The obscure True Brujah vampire clan from the ''[[Old World of Darkness]]'' could do this as a matter of routine.
* ''[[Dungeons and Dragons]]'' has "Time Stop" as one of the top-level spells from AD&D and up. In the 1st and 2nd editions, the spell actually caused time to halt within a certain radius of the caster. Since third edition, however, the spell description has changed and the caster himself speeds up, merely creating the impression that time has stopped and altering the way actions play out while the spell is in effect.
** The expansion book ''Book Of Nine Swords: Tome Of Battle'' introduced a high-level ability that was actually called [[Time Stands Still]]. It allows the user to make two full-round attacks in one turn instead of one. With a certain build from that book, this makes it possible to make up to ''fourteen attacks'' in a single round (six seconds). And don't even think about how many you get with a Thri-kreen (four arms).
** Psionic characters can learn the Temporal Acceleration power, which is similar to Time Stop, except available six levels earlier but not lasting as long.
* In ''[[GURPS]]'' players can pay a few character points<ref>if the optional "Bullet Time" cinematic rule is used</ref> to freeze time for a moment. The spells ''Accelerate Time'' and ''Time Out'' are also similar to this.
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* Quicktime/Overdrive in the ''[[SaGa]]'' Series, there is even one character in [[SaGa]] frontier whose specialized field was the control of time magic itself.
* In the ''[[Sonic the Hedgehog]]'' games, Chaos Control is sometimes the ability to "stop time." (Other times it's the ability to teleport or the ability to fly forward at insanely high speeds. Of course, they all look the same from the outside.)
** It's the ability to teleport. It's just that it's kind of hard to work that into a game mechanic, so it only manifests as such in cutscenes and has to be expressed in the most similar way possible during gameplay--whichgameplay—which means stopping everything else while you move ahead. (Note that in ''[[Shadow the Hedgehog]]'', the lone game where it took the "ability to fly forward at insanely high speeds", it could also be used to go ''through'' otherwise impassible barriers, and ''had'' to be used as such in the final level.)
*** During boss-battles, it seems more like stopping time, though. Shadow is able to move around normally and interact with enemies/bosses (attacking them, of course), so he's not teleporting. However, the opening movie before the main-menu had Shadow at one point teleporting around and attacking enemies (not that you can do [[Never Trust a Trailer|that]] [[Cutscene Power to the Max|in-game]]) which could mean it IS just teleporting around quickly and it being rendered as [[Bullet Time]] during boss-battles and certain cutscenes.
** In ''[[Shadow the Hedgehog]]'', it is concretely defined as "Space-time control". Which means that it can be either teleportation ''or'' time stop, depending on what you want to do with it at the time.
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* In ''[[World of Warcraft]]'' the Bronze (acting as [[Time Police]]) and Infinite (interlopers trying to change timeline) Dragonflights have access to this amongst other time-related magic. On some occasions these powers are granted to players to use, such as in an Occulus instance where you can ride Bronze Drakes who can freeze everybody except your party in the whole area – it gets most use during the final boss battle of the instance, where you have to freeze him when he increases his attack.
* In ''[[Eternal Fighter Zero]]'', Mizuka Nagamori's Final Memory move, "Eternal Poem", freezes time and allows her to freely wail on the opponent for a while.
* ''[[Persona 3]]'' has "The Dark Hour", a "hidden" sliver of time occurring exactly at midnight accessible only to a select few (including Persona users). During this time, ordinary people are [[Invisible to Normals|Transmogrified into coffins]] and unable to detect what goes on. It occurs instantaneously to the rest of the world, but Persona users and a few people who have learned to access the Dark Hour can move around, while everything else is, from ''their'' perspective, perfectly frozen in time --thetime—the light changes, electricity can't flow, moving vehicles are frozen in place, and so on.
** That last one can be altered by powerful Shadows - the first real boss battle, against Priestess, takes place on a bullet train that the boss has unfrozen... and which is about to crash into another train just up the tracks. The fight's a [[Timed Mission]] as a result.
* In most ''[[Wild Arms]]'' games, [[Summon Magic|summoning]] the Time Guardian, Dan Dariam, will stop time for everyone except the summoner. Hugo of ''[[Wild Arms 4]]'' has the ability to do this whenever he's moving, letting him outspeed Jude's [[Super Speed|Accelerator]].
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* In one of the worlds in ''[[Braid]]'', the movement of time is linked to Tim's movement. When Tim walks forward, time flows forward; when Tim walks back, time flows backwards. Time stops when Tim stands still.
* A [[Standard Status Effect|common status effect]] in RPG's (especially the [[Final Fantasy|Final Fantasy series]]) is Stop. It does [[Exactly What It Says on the Tin]]. The victim is essentially petrified, unable to take any actions. Sadly, [[Useless Useful Spell|it's usually far more effective on you than it is on your enemies]].
** Also present in the first [[Kingdom Hearts]] game, where any enemy hit by this spell is frozen for a few seconds, allowing you to score some free hits. Once the spell effect ends, every hit lands at the same time. Almost every boss is immune, but it's quite effective against [[Mook|Mooks]]s.
** Starting with ''[[Final Fantasy V]]'', some Final Fantasy games also contain the usual variant. The Quick spell accelerates the caster to the point that they can take two combat rounds' worth of actions without any interruption from their enemies. In ''[[Final Fantasy VI]]'', this is especially useful for [[Samurai|Cyan]], whose special ability requires him to wait in real time to charge up an attack. Quick allows him all the time in the world to do that, as all the enemies are frozen for the duration. Interestingly, ''Final Fantasy VI'' contains Quick ''and'' Stop.
* One of [[Psychic Force|Richard]] [[Time Master|Wong]]'s moves which stops his opponent for a few seconds, unless the opponent is Wong himself.
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* In ''[[Faxanadu]]'', the Hour Glass can be used to freeze enemies.
* The pocket watch in ''[[American McGee's Alice]]'' allows you to freeze time and everything around you (except for Alice) for around 30 seconds or so.
* ''[[I Miss the Sunrise]]'' has a very, very limited version of this--thethis—the main character can analyze the situation while time is stopped, but he can't take any action until he speeds up again. This is mostly a justification for the [[Turn-Based Strategy]] nature of the game.
* {{spoiler|[[True Final Boss|Chakratarvin the Creator]] from ''[[Asura's Wrath]]'' has this as an attack, used to start up QTE's, to throw throw massive swords and other attacks. It's a [[Color Coded Time Stop]].}}
 
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== Western Animation ==
* [[Big Bad|Nox]] from ''[[Wakfu]]'' is a [[Sdrawkcab Name|Xelor]], a race of beings with the power to manipulate time. So far, he hasn't ''stopped'' time per se, but he has slowed it down to the point where everything appears to have stopped. Furthermore, anyone who manages to break his spell suffers from [[Rapid Aging]] and other debilitating side-effects.
* ''[[DuckTales]]'': "Time Teasers," another time-freezing comedy. The Beagle Boys get their hands on a device invented by Gyro Gearloose that lets the user stop time, and attempt to use it to rob Scrooge's money bin. However, a [[Phlebotinum Breakdown]] ends up transporting them back to the days of [[Pirate|piratespirate]]s. Earlier in the same episode, Huey, Dewey, and Louie also use this watch to put their favorite baseball team ahead 32 to 16. They still lose.
** This episode presumably inspired [[Don Rosa]]'s ''[[Donald Duck]]'' comics story "On Stolen Time".
*** Rosa incidentally later lamented on why he didn't simply make the device stop ''movement'' instead of time within certain radius, pointing out all the practical problems of stopped time, like solid air.
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* One episode of ''[[The Mask (animation)|The Mask]]'' includes a poorly made time machine that is looping an ever-decreasing period of time. If not stopped, it will eventually lock all existence in a single instant eternally.
* Naturally, the time traveling episode of ''[[Danny Phantom]]'' has the TimeMaster easily doing this.
* One of the super-powered [[MacGuffin|MacGuffins]]s on ''[[Xiaolin Showdown]]'' had this ability (extended to ANYONE touching it when it was activated).
* Key to the plot in ''[[Twice Upon a Time]]'', a comedy about a conflict between the good and evil sides of a [[Dream Land]]. Villain Synonamess Botch tricks [[Idiot Hero|the innocent fool heroes]] into stealing the spring of the ([[Deliberately Monochrome]], live-action) land of Din's Cosmic Clock. With the clock stopped, time in Din stops as well, at a moment when its resident Rushers are awake. He intends to start the clock back up once nightmares have been dropped everywhere -- theneverywhere—then detonate them and trap the Rushers in waking nightmares.
 
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