The Lion King (video game): Difference between revisions

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A [[Platform Game]] based on [[Disney]]'s ''[[The Lion King]]'', developed by Westwood Studios and released by Virgin Interactive in 1994. The game has ten levels loosely following the plot (and the soundtrack) of the movie, the first six with Simba as a cub and the other four with the adult Simba.
A [[Platform Game]] based on [[Disney]]'s ''[[The Lion King]]'', developed by Westwood Studios and released by Virgin Interactive in 1994. The game has ten levels loosely following the plot (and the soundtrack) of the movie, the first six with Simba as a cub and the other four with the adult Simba.


The game appeared on a variety of platforms, including both the [[Sega Genesis]] and the [[Super Nintendo Entertainment System]]; unlike with ''[[Aladdin (Disney)|Aladdin]]'', the two rival 16-bit consoles got what was essentially the same game, and telling which version was better [http://www.retro-sanctuary.com/Comparisons-The-Lion-King.html could be] [http://www.animationsource.org/lion_king/en/articles/The_lion_king_Official_Game_1994/81739.html a very close call]. Other versions tended to leave stages out.
The game appeared on a variety of platforms, including both the [[Sega Genesis]] and the [[Super Nintendo Entertainment System]]; unlike with ''[[Aladdin (Disney film)|Aladdin]]'', the two rival 16-bit consoles got what was essentially the same game, and telling which version was better [http://www.retro-sanctuary.com/Comparisons-The-Lion-King.html could be] [https://web.archive.org/web/20200327214348/https://www.animationsource.org/lion_king/en/articles/The-lion-king-Official-Game-1994/81739.html%26id_film%3D13 a very close call]. Other versions tended to leave stages out.

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{{tropelist}}
=== Tropes occurring in the game: ===
* [[Bonus Stage]]: Two types, featuring Timon, Pumbaa and bugs to collect.
* [[Bonus Stage]]: Two types, featuring Timon, Pumbaa and bugs to collect.
* [[Bottomless Pits]]
* [[Bottomless Pits]]
* [[Collision Damage]]
* [[Collision Damage]]
* [[Everythings Better With Monkeys]]: [[Nintendo Hard|Horribly,]] ''[[Guide Dang It|horribly]]'' subverted by the second level, "Can't Wait To Be King". Figuring out just which way the pink monkeys have to be facing in order to get flung into the right direction is an exercise in patience.
* [[Everything's Better with Monkeys]]: [[Nintendo Hard|Horribly,]] ''[[Guide Dang It|horribly]]'' subverted by the second level, "Can't Wait To Be King". Figuring out just which way the pink monkeys have to be facing in order to get flung into the right direction is an exercise in patience.
* [[Game Over Man]]: Rafiki in the SNES and Genesis versions; the 8-bit versions have Scar instead.
* [[Game Over Man]]: Rafiki in the SNES and Genesis versions; the 8-bit versions have Scar instead.
* [[Heart Container]]: African red bugs.
* [[Heart Container]]: African red bugs.
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* [[Ledge Bats]]: These appear in the [[Lethal Lava Land|lava level]]: at one point you have to ride a river of lava on a floating rock. A very small rock. Any wrong move, and you fall in the lava. As you float further across the river, several bats awaken and try to hurt you. Being hurt pushes Simba back by about a meter, which is more than enough to make him fall into the lava.
* [[Ledge Bats]]: These appear in the [[Lethal Lava Land|lava level]]: at one point you have to ride a river of lava on a floating rock. A very small rock. Any wrong move, and you fall in the lava. As you float further across the river, several bats awaken and try to hurt you. Being hurt pushes Simba back by about a meter, which is more than enough to make him fall into the lava.
* [[Lethal Lava Land]]: Level 8, "Be prepared". Especially [[Egregious]] as the level is not based on any scene in the movie. Yes, there is lava during the song of the same name in the film, but Simba doesn't appear in it, and it happens muche arlier.
* [[Lethal Lava Land]]: Level 8, "Be prepared". Especially [[Egregious]] as the level is not based on any scene in the movie. Yes, there is lava during the song of the same name in the film, but Simba doesn't appear in it, and it happens muche arlier.
* [[Luck Based Mission]]: In the DOS version, the fountain of acid that Simba needs to escape (by climbing), seems to be bugged. It either starts rising or not. When it does rise, [[Fake Difficulty|it is too fast to escape even by frantically mashing the jump button.]]
* [[Luck-Based Mission]]: In the DOS version, the fountain of acid that Simba needs to escape (by climbing), seems to be bugged. It either starts rising or not. When it does rise, [[Fake Difficulty|it is too fast to escape even by frantically mashing the jump button.]]
* [[Made of Explodium]]: Be careful when killing the rhino beetles or you could get hurt. Yes, the rhino beetles ''explode'' upon dying.
* [[Made of Explodium]]: Be careful when killing the rhino beetles or you could get hurt. Yes, the rhino beetles ''explode'' upon dying.
* [[Magical Mystery Doors]]: "Simba's Return."
* [[Magical Mystery Doors]]: "Simba's Return."
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[[Category:The Lion King]]
[[Category:The Lion King]]
[[Category:Video Game]]
[[Category:Video Game]]
{{DEFAULTSORT:Lion King (Video Game), The}}

Latest revision as of 01:05, 4 January 2023

A Platform Game based on Disney's The Lion King, developed by Westwood Studios and released by Virgin Interactive in 1994. The game has ten levels loosely following the plot (and the soundtrack) of the movie, the first six with Simba as a cub and the other four with the adult Simba.

The game appeared on a variety of platforms, including both the Sega Genesis and the Super Nintendo Entertainment System; unlike with Aladdin, the two rival 16-bit consoles got what was essentially the same game, and telling which version was better could be a very close call. Other versions tended to leave stages out.

Tropes used in The Lion King (video game) include: