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'''''The Journeyman Project''''' is a [[Science Fiction]] [[Adventure Game]] series, notable as one of the first and ''last'' franchises to make substantial use of full-motion video, as one of the first games to be released in a hybrid format that could be played both on Macs and PCs, as one of the first games to be released on DVD, and for the dubious honor of having remade the first game in the series three times.
''The Journeyman Project'' opens some several centuries on in one of Earth's floating cities, on the very day scheduled for first diplomatic contact with a friendly alien species. (They had wisely chosen to make an appointment ten years in advance to give humanity a collective chance to get used to the idea first.)
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Plans were begun for a fourth game, but were quickly scrapped as Red Orb Software, which had bought the series, were absorbed by Brøderbund.
{{tropelist}}
* [[
▲* [[AI Is a Crapshoot]]: Averted. In his initial appearance Arthur the AI has been corrupted by its creator and cries unearthly threats against any intruder from his space station tomb...but it's a complete aversion: Arthur was corrupted by his maker's love of twentieth-century media, and the scary noises were a ploy lifted from Scooby Doo to scare off a time-travelling thief. From the moment he meets Agent 5 the two become great friends, and Arthur even proves willing to sacrifice his own existence to save our hero.
* [[Ancient Astronauts]]: Both good ones and bad ones. The good ones helped advance the civilisations of Atlantis, Shangri-La, and Eldorado through artifacts powered by alien technology, and the bad ones blew up all three civilisations while fighting each other for the artifacts.
* [[Anti-Villain]]: Eliot Sinclair tries to sabotage Earth's interaction with alien species not out of xenophobia, but {{spoiler|because these same aliens were responsible for the destruction of his homeland millennia ago.}}
** He's still ultimately in the wrong, and even comes to acknowledge this at the end of his life, but his motives were reasonable.
* [[Ascend to
* [[As You Know]]: Subverted. Gage is forced to mindwipe his past self at the end of the second game, so a lot of the exposition in the third game has a legitimate reason for needing an explanation.
* [[Atlantis]]: One of the settings in the third game.
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* [[Brick Joke]]: In the first game when you get to the elevator for the first time, it takes someone else to the roof before coming to get you. {{spoiler|That's where Sinclair is, waiting with a sniper rifle.}}
** Made much more blatant in the Pegasus Prime version.
* [[Can't Take Anything
* [[Copy Protection]]: The first game asks you to look up codes in the manual on three occasions in order to continue.
* [[Crazy Prepared]]: Let's start with having a CD full of historical data in the Jurassic Era in case of a History Rewrite and go from there. Also the TSA has entire protocol, reroutes, and security measures in case of a History Re-Write and if the people in the re-write don't want to fix the past.
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* [[Have a Nice Death]]: "Well, at least you weren't eaten by a grue!"(when Gage gets run over by the maintenance trolley on Mars)
** [http://www.youtube.com/watch?v=1Nfp82y5reM In spades, actually.]
* [[Help Your Self in
* [[Holographic Disguise]]: The Chameleon suit allows you to appear like any person you come in contact with.
* [[Humans Are Special]]: {{spoiler|The supposedly utopian Cyrollans are rejected as worthy keepers of the Sosiqui Legacy. Humanity gets picked instead.}}
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{{reflist}}
[[Category:The Journeyman Project]]▼
[[Category:Video Game]]
[[Category:GOG.com]]
▲[[Category:The Journeyman Project (series)]]
{{DEFAULTSORT:Journeyman Project (series), The}}
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