The Guardian Legend: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
prefix>Import Bot
(Import from TV Tropes TVT:VideoGame.TheGuardianLegend 2012-07-01, editor history TVTH:VideoGame.TheGuardianLegend, CC-BY-SA 3.0 Unported license)
 
m (Mass update links)
Line 23: Line 23:
** ... by making it happen to ''someone else''.
** ... by making it happen to ''someone else''.
* [[Every Ten Thousand Points]]: The game rewards high scores by increasing you health meter every 30000 points. At the same time, the game will '''crash''' if you reach the score's [[Cap]].
* [[Every Ten Thousand Points]]: The game rewards high scores by increasing you health meter every 30000 points. At the same time, the game will '''crash''' if you reach the score's [[Cap]].
* [[Everyone Calls Him Barkeep]]: The Guardian's name is never revealed in the game or the English instruction manual. According to the [[Canon Name|original Japanese manual]], she is called "Miria" (full name: "Strongest Warrior System D.P., pet name Miria"). [[Fanon]] refers to the Guardian as "Alyssa".
* [[Everyone Calls Him "Barkeep"]]: The Guardian's name is never revealed in the game or the English instruction manual. According to the [[Canon Name|original Japanese manual]], she is called "Miria" (full name: "Strongest Warrior System D.P., pet name Miria"). [[Fanon]] refers to the Guardian as "Alyssa".
* [[Everythings Squishier With Cephalopods]]: Zibzub, a red squid boss.
* [[Everything's Squishier With Cephalopods]]: Zibzub, a red squid boss.
* [[Evolving Attack]]: Both your main gun and your special weapons.
* [[Evolving Attack]]: Both your main gun and your special weapons.
* [[Explosive Breeder]]: One of the enemies in the labyrinth areas is a [[Demonic Spider|blue spider]] that if left unkilled, turns orange, then red, then it splits into seven identical copies of itself. These individual copies can split even more, making things a little... complicated.
* [[Explosive Breeder]]: One of the enemies in the labyrinth areas is a [[Demonic Spider|blue spider]] that if left unkilled, turns orange, then red, then it splits into seven identical copies of itself. These individual copies can split even more, making things a little... complicated.
Line 40: Line 40:
* [[The Jimmy Hart Version]]: [http://www.youtube.com/watch?v=iYH7pRottu8 The intro stage's music] sounds suspiciously similar to [http://www.youtube.com/watch?v=YwDzQROcDNA the overworld theme of] ''[[Zelda II the Adventure of Link|Zelda II: The Adventure of Link]]''.
* [[The Jimmy Hart Version]]: [http://www.youtube.com/watch?v=iYH7pRottu8 The intro stage's music] sounds suspiciously similar to [http://www.youtube.com/watch?v=YwDzQROcDNA the overworld theme of] ''[[Zelda II the Adventure of Link|Zelda II: The Adventure of Link]]''.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
* [[Kill It With Fire]]: The Fireball weapon. [[Infinity Plus One Sword|Especially at max level, when it can cause massive damage AND destroy enemy attacks]].
* [[Kill It With Fire]]: The Fireball weapon. [[Infinity+1 Sword|Especially at max level, when it can cause massive damage AND destroy enemy attacks]].
* [[Laser Blade]]: The Saber Laser and [[Dual Wielding|Cutter Laser]] weapons.
* [[Laser Blade]]: The Saber Laser and [[Dual-Wielding|Cutter Laser]] weapons.
** They are also usually the easiest way to take down many of the otherwise challenging bosses. Lightsabers are just better, it seems.
** They are also usually the easiest way to take down many of the otherwise challenging bosses. Lightsabers are just better, it seems.
* [[Last Chance Hit Point]]: You will not die when your shields drop to zero. The next hit will destroy you, though.
* [[Last Chance Hit Point]]: You will not die when your shields drop to zero. The next hit will destroy you, though.

Revision as of 09:51, 9 January 2014

The Guardian Legend (known as Guardic Gaiden in Japan) was a hybrid Action Game and Shoot Em Up created by Compile for the Nintendo Entertainment System. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.

The game is about a female robot, codenamed "the Guardian", who is commissioned with stopping an alien-infested planet called Naju from crashing into Earth and killing everyone. To do this, she must set off ten strategically-placed explosives within the corridors (by transforming into a spaceship and flying through them) and defeat the bosses within.


Provides examples of: