The Guardian Legend: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Extra Eyes]]: [[Eye Scream|Grim]][[That One Boss|grin]]. Eyegore too, but he ain't nearly half as tough as Grimgrin...
* [[Extra Eyes]]: [[Eye Scream|Grim]][[That One Boss|grin]]. Eyegore too, but he ain't nearly half as tough as Grimgrin...
* [[Eye Beams]]: [[That One Boss|Optomon]] likes this one a lot.
* [[Eye Beams]]: [[That One Boss|Optomon]] likes this one a lot.
* [[Fighter Launching Sequence]]
* [[Fighter Launching Sequence]]: The Guardian launches to and returns from the flying levels in this manner.
* [[Flip Screen Scrolling]]: The labyrinth areas.
* [[Flip Screen Scrolling]]: The labyrinth areas.
* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level in Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level in Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
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* [[Macross Missile Massacre]]: The Bombardier boss can fire no less than 12 or so missiles at you in one go. Its missiles, however, are very weak, [[Breather Boss|especially when you fight it the second time round]].
* [[Macross Missile Massacre]]: The Bombardier boss can fire no less than 12 or so missiles at you in one go. Its missiles, however, are very weak, [[Breather Boss|especially when you fight it the second time round]].
* [[Mechanical Lifeforms]]: Most of the enemies infesting Naju.
* [[Mechanical Lifeforms]]: Most of the enemies infesting Naju.
* [[Mercy Invincibility]]: Minimal, providing less than a second of protection, and only against small enemy collisions. Large lasers or enemy attacks do so much damage - sustained contact drains your shield almost instantly.
* [[Mercy Invincibility]]: Minimal, providing less than a second of protection, and only against small enemy collisions. Large lasers or enemy attacks do so much damage... sustained contact drains your shield almost instantly.
* [[Mook Maker]]: LOTS of them...
* [[Mook Maker]]: LOTS of them...
* [[More Dakka]]: The Guardian's default gun relies on this principle. The more chips she's carrying, the more bullets-per-second she can shoot. The enemies also get this trope - in some of the later corridors, you'll find yourself facing an inspiringly absurd number of bullets and missiles and flying enemies and EVERYTHING ELSE.
* [[More Dakka]]: The Guardian's default gun relies on this principle. The more chips she's carrying, the more bullets-per-second she can shoot. The enemies also get this trope - in some of the later corridors, you'll find yourself facing an inspiringly absurd number of bullets and missiles and flying enemies and EVERYTHING ELSE.
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[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Shoot'Em Up]]
[[Category:Shoot'Em Up]]
{{DEFAULTSORT:Guardian Legend, The}}
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[[Category:{{PAGENAME}}]]

Revision as of 14:44, 21 November 2018

The Guardian Legend (known as Guardic Gaiden in Japan) was a hybrid Action Game and Shoot Em Up created by Compile for the Nintendo Entertainment System. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.

The game is about a female robot, codenamed "the Guardian", who is commissioned with stopping an alien-infested planet called Naju from crashing into Earth and killing everyone. To do this, she must set off ten strategically-placed explosives within the corridors (by transforming into a spaceship and flying through them) and defeat the bosses within.

Tropes used in The Guardian Legend include: