The Guardian Legend: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
(Trivia)
(update links)
Line 26: Line 26:
* [[Everything's Squishier with Cephalopods]]: Zibzub, a red squid boss.
* [[Everything's Squishier with Cephalopods]]: Zibzub, a red squid boss.
* [[Evolving Attack]]: Both your main gun and your special weapons.
* [[Evolving Attack]]: Both your main gun and your special weapons.
* [[Explosive Breeder]]: One of the enemies in the labyrinth areas is a [[Demonic Spider|blue spider]] that if left unkilled, turns orange, then red, then it splits into seven identical copies of itself. These individual copies can split even more, making things a little... complicated.
* [[Explosive Breeder]]: One of the enemies in the labyrinth areas is a [[Demonic Spider|blue spider]] that if left unkilled, turns orange, then red, then it splits into seven identical copies of itself. These individual copies can split even more, making things a little... complicated.
* [[Exactly What It Says on the Tin]]: The [[Smart Bomb|Enemy Eraser]].
* [[Exactly What It Says on the Tin]]: The [[Smart Bomb|Enemy Eraser]].
* [[Extra Eyes]]: [[Eye Scream|Grim]][[That One Boss|grin]]. Eyegore too, but he ain't nearly half as tough as Grimgrin...
* [[Extra Eyes]]: [[Eye Scream|Grim]][[That One Boss|grin]]. Eyegore too, but he ain't nearly half as tough as Grimgrin...
Line 32: Line 32:
* [[Fighter Launching Sequence]]
* [[Fighter Launching Sequence]]
* [[Flip Screen Scrolling]]: The labyrinth areas.
* [[Flip Screen Scrolling]]: The labyrinth areas.
* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level In Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level in Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
* [[Giant Enemy Crab]]: Crawdaddy, the boss of Corridor 2 (actually more of a lobster). One of the minibosses in the labyrinth areas IS a large crab that [[Making a Splash|sprays bubbles about]], though.
* [[Giant Enemy Crab]]: Crawdaddy, the boss of Corridor 2 (actually more of a lobster). One of the minibosses in the labyrinth areas IS a large crab that [[Making a Splash|sprays bubbles about]], though.
* [[Giant Space Flea From Nowhere]]: It (a.k.a The Final Guardian), the [[Final Boss]], who appears out of nowhere after the [[Boss Rush]], just when you think you're home free. (In a bout of [[Fridge Logic]], it shouldn't matter that much if you beat it or not, since it only appears ''after'' you've succeeded in your mission to blow up the planet.)
* [[Giant Space Flea From Nowhere]]: It (a.k.a The Final Guardian), the [[Final Boss]], who appears out of nowhere after the [[Boss Rush]], just when you think you're home free. (In a bout of [[Fridge Logic]], it shouldn't matter that much if you beat it or not, since it only appears ''after'' you've succeeded in your mission to blow up the planet.)
Line 40: Line 40:
* [[The Jimmy Hart Version]]: [http://www.youtube.com/watch?v=iYH7pRottu8 The intro stage's music] sounds suspiciously similar to [http://www.youtube.com/watch?v=YwDzQROcDNA the overworld theme of] ''[[Zelda II: The Adventure of Link]]''.
* [[The Jimmy Hart Version]]: [http://www.youtube.com/watch?v=iYH7pRottu8 The intro stage's music] sounds suspiciously similar to [http://www.youtube.com/watch?v=YwDzQROcDNA the overworld theme of] ''[[Zelda II: The Adventure of Link]]''.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
* [[Kill It with Fire]]: The Fireball weapon. [[Infinity+1 Sword|Especially at max level, when it can cause massive damage AND destroy enemy attacks]].
* [[Kill It with Fire]]: The Fireball weapon. [[Infinity+1 Sword|Especially at max level, when it can cause massive damage AND destroy enemy attacks]].
* [[Laser Blade]]: The Saber Laser and [[Dual-Wielding|Cutter Laser]] weapons.
* [[Laser Blade]]: The Saber Laser and [[Dual-Wielding|Cutter Laser]] weapons.
** They are also usually the easiest way to take down many of the otherwise challenging bosses. Lightsabers are just better, it seems.
** They are also usually the easiest way to take down many of the otherwise challenging bosses. Lightsabers are just better, it seems.
Line 69: Line 69:
[[Category:Action Adventure]]
[[Category:Action Adventure]]
[[Category:Vertical Scrolling Shooter]]
[[Category:Vertical Scrolling Shooter]]
[[Category:The Guardian Legend]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Shoot'Em Up]]
[[Category:Shoot'Em Up]]
{{DEFAULTSORT:Guardian Legend, The}}
[[Category:{{PAGENAME}}]]

Revision as of 11:33, 11 April 2017

The Guardian Legend (known as Guardic Gaiden in Japan) was a hybrid Action Game and Shoot Em Up created by Compile for the Nintendo Entertainment System. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.

The game is about a female robot, codenamed "the Guardian", who is commissioned with stopping an alien-infested planet called Naju from crashing into Earth and killing everyone. To do this, she must set off ten strategically-placed explosives within the corridors (by transforming into a spaceship and flying through them) and defeat the bosses within.


Provides examples of: