The Dark Arts: Difference between revisions

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{{trope}}
{{trope}}
{{quote|'''Spargel:''' [[Deceptive Disciple|Elzar]] had been [[Evil Tastes Good|seduced]] by [[The Dark Side]] of [[Serious Business|cooking]]. Cilantro, mango salsa, raspberry vinaigrette!<br />
{{quote|'''Spargel:''' [[Deceptive Disciple|Elzar]] had been [[Evil Tastes Good|seduced]] by [[The Dark Side]] of [[Serious Business|cooking]]. Cilantro, mango salsa, raspberry vinaigrette!
'''Bender:''' That drizzler!|''[[Futurama (Animation)|Futurama]]'', "The 30% Iron Chef"}}
'''Bender:''' That drizzler!|''[[Futurama]]'', "The 30% Iron Chef"}}


Basically, The Dark Arts are any science, discipline, magic or martial combat style[[hottip:*:(or all of the above, as an [[Unholy Matrimony]] of [[Supernatural Martial Arts]] [[Martial Arts and Crafts]] [[Magic From Technology|From Technology)]] that is deemed by society in general and the establishment in particular as a Bad Idea<ref>(For some reason, actual artistic techniques are rarely considered a Dark Art)</ref>.
Basically, The Dark Arts are any science, discipline, magic or martial combat style<ref>(or all of the above, as an [[Unholy Matrimony]] of [[Supernatural Martial Arts]] [[Martial Arts and Crafts|And Crafts]] [[Magic From Technology|From Technology)]]</ref> that is deemed by society in general and the establishment in particular as a Bad Idea.<ref>(For some reason, actual artistic techniques are rarely considered a Dark Art)</ref>


In other words, if there are [[Things Man Was Not Meant to Know]], you can expect someone to have thought it would be cool to make an [[Evil Is Not a Toy|easy to read how-to book on it]]. The "Dark" Art might [[Dark Is Not Evil|not necessarily be evil]] or dangerous, but there's always at least some cause to consider these powers/skills potent and not to be left open for everyone to learn.
In other words, if there are [[Things Man Was Not Meant to Know]], you can expect someone to have thought it would be cool to make an [[Evil Is Not a Toy|easy to read how-to book on it]]. The "Dark" Art might [[Dark Is Not Evil|not necessarily be evil]] or dangerous, but there's always at least some cause to consider these powers/skills potent and not to be left open for everyone to learn.
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This can be for any of the following reasons, sometimes several at once:
This can be for any of the following reasons, sometimes several at once:
* It's very dangerous for the practitioner and those around him, usually because it is:
* It's very dangerous for the practitioner and those around him, usually because it is:
** [[The Dark Side|Explicitly evil]] and [[This Is Your Brain On Evil|corrupts the practitioners]].
** [[The Dark Side|Explicitly evil]] and [[This Is Your Brain on Evil|corrupts the practitioners]].
** [[Power At a Price|Has a really ghastly price to use.]]
** [[Power At a Price|Has a really ghastly price to use.]]
** Can only be obtained by [[Human Sacrifice|evil activities]].
** Can only be obtained by [[Human Sacrifice|evil activities]].
* All its [[Potential Applications]] are [[Bad Powers Bad People|destructive.]]
* All its [[Potential Applications]] are [[Bad Powers, Bad People|destructive.]]
** All the products end up [[Gone Horribly Wrong|Going Horribly Wrong]]. [[Turned Against Their Masters|Robots rebel]], [[Came Back Wrong|resurrections are botched]], [[Psycho Serum|superpowers cause insanity.]] Basically, if you can build a [[Fantastic Aesop]] out of it, it's this.
** All the products end up [[Gone Horribly Wrong|Going Horribly Wrong]]. [[Turned Against Their Masters|Robots rebel]], [[Came Back Wrong|resurrections are botched]], [[Psycho Serum|superpowers cause insanity.]] Basically, if you can build a [[Fantastic Aesop]] out of it, it's this.
* The Dark Art represents a threat to the establishment because it:
* The Dark Art represents a threat to the establishment because it:
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* [[Creating Life]]
* [[Creating Life]]
* [[Dangerous Forbidden Technique]]
* [[Dangerous Forbidden Technique]]
* Anything when it's done [[For Science]],
* Anything when it's done [[For Science!]],
* [[Came Back Wrong|Resurrection]]
* [[Came Back Wrong|Resurrection]]
* Everything in the [[Scale of Scientific Sins]]
* Everything in the [[Scale of Scientific Sins]]
* [[Touch of Death]]
* [[Touch of Death]]
* [[Turned Against Their Masters|Robotics]] and [[AI Is a Crapshoot|AI research]]
* [[Turned Against Their Masters|Robotics]] and [[A.I. Is a Crapshoot|AI research]]
* [[Sleazy Politician|Politics]]
* [[Sleazy Politician|Politics]]


So, just who practices the Dark Arts in spite of all these dangers? Lots of people/things, actually. If it's magical, then an [[Evil Sorcerer]], if it's a science then a [[Mad Scientist]] of course, and if it's a martial art then the [[Arrogant Kung Fu Guy]] is likely to know it. Expect them to learn their craft in the [[Academy of Evil]]. Even though the only crime in art is bad taste, the [[Mad Artist]] usually knows how to drive viewers mad (in the bad way) with their art. A hero ''might'' be able to "redeem" the Dark Arts, or at least [[Yin Yang Bomb|use them]] without becoming damned/addicted when the [[Godzilla Threshold]] is crossed.
So, just who practices the Dark Arts in spite of all these dangers? Lots of people/things, actually. If it's magical, then an [[Evil Sorcerer]], if it's a science then a [[Mad Scientist]] of course, and if it's a martial art then the [[Arrogant Kung Fu Guy]] is likely to know it. Expect them to learn their craft in the [[Academy of Evil]]. Even though the only crime in art is bad taste, the [[Mad Artist]] usually knows how to drive viewers mad (in the bad way) with their art. A hero ''might'' be able to "redeem" the Dark Arts, or at least [[Yin-Yang Bomb|use them]] without becoming damned/addicted when the [[Godzilla Threshold]] is crossed.

{{examples|Examples:}}


{{examples}}
== [[Anime]] & [[Manga]] ==
== [[Anime]] & [[Manga]] ==

* Magia Erebea in ''[[Mahou Sensei Negima]].'' Or maybe that just ''is'' the [[Dangerous Forbidden Technique]].
* Magia Erebea in ''[[Mahou Sensei Negima]].'' Or maybe that just ''is'' the [[Dangerous Forbidden Technique]].
** This will probably depend on how long the series lasts, and if the story line rejoins the "real" world long enough before the end for the author to want another round of upgrades for the cast. If so, it'll probably turn out the technique in question is a crude first step in Magia Erebea the real Evangeline moved beyond centuries ago. If not, it'll probably get dumped for a completely different technique of awesomeness.
** This will probably depend on how long the series lasts, and if the story line rejoins the "real" world long enough before the end for the author to want another round of upgrades for the cast. If so, it'll probably turn out the technique in question is a crude first step in Magia Erebea the real Evangeline moved beyond centuries ago. If not, it'll probably get dumped for a completely different technique of awesomeness.
*** Not dropped, Negi isn't even {{spoiler|human}} anymore due to overuse of Magia Erebea. Of course, that just seems to mean he has it on permanantly.
*** Not dropped, Negi isn't even {{spoiler|human}} anymore due to overuse of Magia Erebea. Of course, that just seems to mean he has it on permanantly.
* Human transmutation from ''[[Fullmetal Alchemist]].''
* Human transmutation from ''[[Fullmetal Alchemist]].''
* The magic-users of ''[[Rental Magica]]'' has the set of taboo, mainly prohibiting things that either turn the user into an insane [[Blob Monster]] more often than not (including [[Came Back Wrong|resurrection]]) or cause a massive area contamination. A plain magical crime (like slaughtering the whole village to get a lot of zombies quickly) apparently isn't lumped with it. Of course, there's an opposition, [[For Science|Ophites]].
* The magic-users of ''[[Rental Magica]]'' has the set of taboo, mainly prohibiting things that either turn the user into an insane [[Blob Monster]] more often than not (including [[Came Back Wrong|resurrection]]) or cause a massive area contamination. A plain magical crime (like slaughtering the whole village to get a lot of zombies quickly) apparently isn't lumped with it. Of course, there's an opposition, [[For Science!|Ophites]].
* In ''[[Naruto]]'', [[Dangerous Forbidden Technique|Forbidden Jutsu]] are any jutsu that are either too dangerous (e.g. FRS, which nearly destroys Naruto's arm) to perform, or plain immoral (e.g. Edo Tensei, which involves human sacrifices), preferably some combination of the two. Bear in mind that ''normal'' jutsu include [[Mind Rape|mind attacking illusions]], fireballs and lightning attacks used for assassination, any of which can kill the user if used too much. That's an idea of how bad these can be.
* In ''[[Naruto]]'', [[Dangerous Forbidden Technique|Forbidden Jutsu]] are any jutsu that are either too dangerous (e.g. FRS, which nearly destroys Naruto's arm) to perform, or plain immoral (e.g. Edo Tensei, which involves human sacrifices), preferably some combination of the two. Bear in mind that ''normal'' jutsu include [[Mind Rape|mind attacking illusions]], fireballs and lightning attacks used for assassination, any of which can kill the user if used too much. That's an idea of how bad these can be.
* The Cybderdarks in [[Yu-Gi-Oh GX]]. Apparently the wrong set of children's playing cards exude evil energy and can give people heart attacks.
* The Cybderdarks in ''[[Yu-Gi-Oh! GX]]''. Apparently the wrong set of children's playing cards exude evil energy and can give people heart attacks.

== [[Film]] ==


== [[Literature]] ==
== [[Literature]] ==

* Comes up in ''[[Harry Potter]]'', obviously, though not very well-defined, and it's never explained why some spells are Dark whereas choking someone on soapsuds or setting people on fire aren't.
* Comes up in ''[[Harry Potter]]'', obviously, though not very well-defined, and it's never explained why some spells are Dark whereas choking someone on soapsuds or setting people on fire aren't.
** Though stereotypically, it basically still makes Necromancy the definition of the Dark Arts. Or things resembling Necromancy evil.
** Though stereotypically, it basically still makes Necromancy the definition of the Dark Arts. Or things resembling Necromancy evil.
** It's notable that there's some categorisation in-universe on the [[Sliding Scale of Silliness Versus Seriousness|seriousness]] of offensive magic, as such spells are called either jinxes, hexes or curses. Jinxes are defined by [[Word of God]] as "spells whose effects are irritating but amusing". Hexes are darker, intended to cause some pain or discomfort, while curses are described as "the worst kinds of dark magic".
** It's notable that there's some categorisation in-universe on the [[Sliding Scale of Silliness Versus Seriousness|seriousness]] of offensive magic, as such spells are called either jinxes, hexes or curses. Jinxes are defined by [[Word of God]] as "spells whose effects are irritating but amusing". Hexes are darker, intended to cause some pain or discomfort, while curses are described as "the worst kinds of dark magic".
** Actually, the spell about the soap ''wasn't'' Dark Magic. The spell in question, ''Scourgify'', is a cleaning spell, but a cleaning spell that was being used negatively. Likewise, the setting someone ablaze spell was most likely ''Incendio'', which is more commonly used for lighting fireplaces. Spells that were created for the specific purpose of causing harm to any human being are Dark Magic. Hexes seem to be interchangeable with jinxes for the most part, though. Some spells are misnomers, as well, simply because of the [[Rule of Cool]]. The Bat Bogey Hex's effects sound like it'd be more of a jinx, but "Bat Bogey Jinx" simply doesn't have the same ring to it. You can't simply go by Charm/Jinx/Hex/Curse. "Curse of the Bogies" sounds like it's more of a jinx. It sounds like it just produces excessive bogies. Again, Jinx doesn't add to the name. Jinxes and Hexes are usually just playful tricks, and are mostly synonymous. Some spells are called what they are for the sake of [[Added Alliterative Appeal]], like the Hurling Hex, which sounds more like a curse. Knee Reversal hexes sound like they'd be more like a Jinx, albeit a suffering one.
** Actually, the spell about the soap ''wasn't'' Dark Magic. The spell in question, ''Scourgify'', is a cleaning spell, but a cleaning spell that was being used negatively. Likewise, the setting someone ablaze spell was most likely ''Incendio'', which is more commonly used for lighting fireplaces. Spells that were created for the specific purpose of causing harm to any human being are Dark Magic. Hexes seem to be interchangeable with jinxes for the most part, though. Some spells are misnomers, as well, simply because of the [[Rule of Cool]]. The Bat Bogey Hex's effects sound like it'd be more of a jinx, but "Bat Bogey Jinx" simply doesn't have the same ring to it. You can't simply go by Charm/Jinx/Hex/Curse. "Curse of the Bogies" sounds like it's more of a jinx. It sounds like it just produces excessive bogies. Again, Jinx doesn't add to the name. Jinxes and Hexes are usually just playful tricks, and are mostly synonymous. Some spells are called what they are for the sake of [[Alliteration]], like the Hurling Hex, which sounds more like a curse. Knee Reversal hexes sound like they'd be more like a Jinx, albeit a suffering one.
** Quoth Professor Binns in explaining the Chamber of Secrets to the class, he points out: "Just because a wizard doesn't use Dark Magic doesn't mean he can't." And most of the ''really'' Dark Arts in Harry Potter do require the practitioner to do something morally compromising to perform - the Unforgivable Curses require the caster to feel malice, the Resurrection potion requires grave-robbing, mutilation, and torture of ones enemies. Recreating a body requires acts so horrific they made Rowling's publisher vomit afterwards, and making Horcruxes requires murder, in addition to other as yet unspecified unpleasantness.
** Quoth Professor Binns in explaining the Chamber of Secrets to the class, he points out: "Just because a wizard doesn't use Dark Magic doesn't mean he can't." And most of the ''really'' Dark Arts in Harry Potter do require the practitioner to do something morally compromising to perform - the Unforgivable Curses require the caster to feel malice, the Resurrection potion requires grave-robbing, mutilation, and torture of ones enemies. Recreating a body requires acts so horrific they made Rowling's publisher vomit afterwards, and making Horcruxes requires murder, in addition to other as yet unspecified unpleasantness.
* Blood magic in [[Trudi Canavan]]'s ''[[The Black Magician Trilogy]]''.
* Blood magic in [[Trudi Canavan]]'s ''[[The Black Magician Trilogy]]''.
* Randall Garrett's ''[[Lord Darcy (Literature)|Lord Darcy]]'' series. A royal investigator in a magical world.
* Randall Garrett's ''[[Lord Darcy]]'' series. A royal investigator in a magical world.
** "Black magic is a matter of symbolism and intent."
** "Black magic is a matter of symbolism and intent."
** "Black" magic uses dark symbols and/or intends to harm. It inevitably harms the soul of the practitioner.
** "Black" magic uses dark symbols and/or intends to harm. It inevitably harms the soul of the practitioner.
** In one story, a major [[MacGuffin]] is a magical device that disrupts those intending to do harm. Since it only sows confusion instead of intending harm it is not itself black magic.
** In one story, a major [[MacGuffin]] is a magical device that disrupts those intending to do harm. Since it only sows confusion instead of intending harm it is not itself black magic.
* [[Necromancy]] is the most common Dark Art of fantasy, occuring at almost any setting where magic exists.
* [[Necromancy]] is the most common Dark Art of fantasy, occuring at almost any setting where magic exists.
* ''[[The Dresden Files]]'' has the Seven Laws of Magic laid down by the White Council that bar against certain types of magic; the penalty for breaking any of them is death. These laws prohibit: using magic to kill a mortal, [[Necromancy]] (specifically, ''human'' necromancy), [[Time Travel]], [[Baleful Polymorph|changing another's shape]], [[Mind Rape]], enthrallment of another, or summoning [[Eldritch Abomination|Outsiders]].
* ''[[The Dresden Files]]'' has the Seven Laws of Magic laid down by the White Council that bar against certain types of magic; the penalty for breaking any of them is death. These laws prohibit: using magic to kill a mortal, [[Necromancy]] (specifically, ''human'' necromancy), [[Time Travel]], [[Baleful Polymorph|changing another's shape]], [[Mind Rape]], enthrallment of another, or summoning [[Eldritch Abomination|Outsiders]].
** Note that [[Mind Reading]] is considered to ''be'' [[Mind Rape]], when done through human wizardry, and any kind of death spell (as opposed to lethal combat magic) is [[The Dark Arts]] regardless of its target. The Laws are written to be easy to enforce.
** Note that [[Mind Reading]] is considered to ''be'' [[Mind Rape]], when done through human wizardry, and any kind of death spell (as opposed to lethal combat magic) is The Dark Arts regardless of its target. The Laws are written to be easy to enforce.
** Over the course of the series, the perspective presented on these has expanded from "even accidentally infringing on the Laws will irrevocably twist you into a two-dimensional villain who needs to be put down" to "okay, so there ''are'' a few people who break the Laws and stay sane, which means finding and killing them early on is even ''more'' important". A reasonable (if disappointing) attitude for a governing body to take, especially one which explicitly states its laws are not intended to reflect any society's conception of morality or justice.
** Over the course of the series, the perspective presented on these has expanded from "even accidentally infringing on the Laws will irrevocably twist you into a two-dimensional villain who needs to be put down" to "okay, so there ''are'' a few people who break the Laws and stay sane, which means finding and killing them early on is even ''more'' important". A reasonable (if disappointing) attitude for a governing body to take, especially one which explicitly states its laws are not intended to reflect any society's conception of morality or justice.
* In ''[[Dragaera]]'' normal sorcery is done by manipulating the energy of raw chaos which has been filtered through the Imperial Orb. Elder sorcery is done by ''directly'' manipulating raw chaos, and by imperial edict practicing it carries the death penalty, because making a blunder with raw chaos... well, the results would be Bad with a capital B. Of course, this doesn't prevent several of the main characters from dabbling in elder sorcery.
* In ''[[Dragaera]]'' normal sorcery is done by manipulating the energy of raw chaos which has been filtered through the Imperial Orb. Elder sorcery is done by ''directly'' manipulating raw chaos, and by imperial edict practicing it carries the death penalty, because making a blunder with raw chaos... well, the results would be Bad with a capital B. Of course, this doesn't prevent several of the main characters from dabbling in elder sorcery.


== [[Tabletop RPG]] ==
== [[Tabletop RPG]] ==

* ''[[Dungeons and Dragons (Tabletop Game)|Dungeons and Dragons]]'' adventure C2 ''The Ghost Tower of Inverness''.
* ''[[Dungeons & Dragons]]''
{{quote| Duke Justinian: Hodar, you dared to defy a royal order and continued to dabble in sorceries which I had forbidden to all the people of my realm.}}
** adventure C2 ''The Ghost Tower of Inverness''.
{{quote|Duke Justinian: Hodar, you dared to defy a royal order and continued to dabble in sorceries which I had forbidden to all the people of my realm.}}
** Later editions has a wide range of spells tagged [evil]. Many are poorly explained (Animate Dead uses raw energy to create a non-sapient construct, while golems, which involve enslaving a sapient being, have no such tag) have it for no reason whatsoever (such as Deathwatch, which basically says if a person is dead, near dead or alive). Later source books state that undead exude negative energy, and so make the world a worse place just by existing. That's just one spell though.
** Later editions has a wide range of spells tagged [evil]. Many are poorly explained (Animate Dead uses raw energy to create a non-sapient construct, while golems, which involve enslaving a sapient being, have no such tag) have it for no reason whatsoever (such as Deathwatch, which basically says if a person is dead, near dead or alive). Later source books state that undead exude negative energy, and so make the world a worse place just by existing. That's just one spell though.
** The ''Book of Vile Darkness'' sourcebook notes that any spell that taps into negative energy is dabbling in forces that are best left undabbled-with. To see someone's condition with Deathwatch, you're looking through negative-colored glasses. Animating a golem isn't truly "slavery", it's temporary (albeit long-term) attachment of a spirit to the parts (and in the case of clay and flesh golems, it's ''unstable'' attachment at that); it's arguable if they're even sentient. Raising a corpse as an undead, on the other hand, is the sort of thing that kills the grass on your lawn even if you're in the basement at the time.
*** The ''Book of Vile Darkness'' sourcebook notes that any spell that taps into negative energy is dabbling in forces that are best left undabbled-with. To see someone's condition with Deathwatch, you're looking through negative-colored glasses. Animating a golem isn't truly "slavery", it's temporary (albeit long-term) attachment of a spirit to the parts (and in the case of clay and flesh golems, it's ''unstable'' attachment at that); it's arguable if they're even sentient. Raising a corpse as an undead, on the other hand, is the sort of thing that kills the grass on your lawn even if you're in the basement at the time.
*** Also works the other way around: the dumbing down trend sometimes leads less diligent designers to shovel an "icky" spell into Necromancy even if it obviously doesn't fit the definition.
** In ''[[Forgotten Realms]]'' there are prohibitions from the gods of magic (covering [[Fantastic Nuke]], endangering of the world's magical circuit and a few crimes against the magic-using community) plus whatever local laws and traditions don't approve, typically including the most unpleasant forms of necromancy and/or using wild magic in populated areas. From what is known about the elven kingdom of Cormanthyr, it prohibited some enchantments that allow massive binding of magical items and creatures, some blood magics, using mass-destruction and later also selective spells in modes aimed to harm elves or "allied" beings. A few areas don't approve arcane magic at all, claiming it's "[[Proud Warrior Race Guy|dishonorable]]", but in fact it's the places when magic may attract a curious spell-grub, and no one wants ''[[Face Full of Alien Wingwong|that]]'' anywhere around.
** In ''[[Forgotten Realms]]'' there are prohibitions from the gods of magic that as far as we know cover [[Fantastic Nuke|over-the-top mass destruction]], endangering of the world's magical circuit and a few crimes against the magic-using community. Of course, local laws and traditions always disapprove something, typically the most unpleasant forms of necromancy and/or use of wild magic or wide area destruction in populated areas. From what is known about the elven kingdom of Cormanthyr, it prohibited some enchantments that allow massive binding of magical items and creatures, some blood magics, using mass-destruction and later also selective spells in modes aimed to harm elves or "allied" beings.
** ''[[Dark Sun]]'' [[Power At a Price|defilers]] aren't tolerated by anyone including most other defilers, and all magic is looked upon with at least some suspicion because of this.
*** A few areas don't approve arcane magic at all, claiming it's "[[Proud Warrior Race Guy|dishonorable]]", but in fact in most of those places magic may attract a curious spell-grub, and no one wants ''[[Face Full of Alien Wingwong|that]]'' anywhere around.
** In 4th Edition, the [[Deal With the Devil|Warlock]] and classes with the Shadow power source are this.
** ''[[Dark Sun]]'' defilers who power up magic by [[Power At a Price|leeching life out of the land]] aren't tolerated by anyone - including most other defilers - and because of this any magic not clearly of divine type is looked upon with some suspicion at best - that is, when the people know the difference at all.
* ''[[Champions]]'' supplement ''The Blood and Dr. McQuark''. People on the planet Ea are forbidden to use magic or powers that involve interdimensional travel because it could lead to the unleashing of [[Eldritch Abomination|Eldritch Abominations]].
** In 4th Edition, the [[Deal with the Devil|Warlock]] and classes with the Shadow power source are this.
* ''[[Champions]]'' supplement ''The Blood and Dr. McQuark''. People on the planet Ea are forbidden to use magic or powers that involve interdimensional travel because it could lead to the unleashing of [[Eldritch Abomination]]s.
* Blood magic and Toxic/Insect shamans in ''[[Shadowrun]]''.
* Blood magic and Toxic/Insect shamans in ''[[Shadowrun]]''.
* ''[[The World of Darkness (Tabletop Game)|The World of Darkness]]'' settings ([[Old World of Darkness (Tabletop Game)|Old]] and [[New World of Darkness (Tabletop Game)|New]]), [[Crapsack World|naturally]], are full of those.
* ''[[The World of Darkness]]'' settings ([[Old World of Darkness|Old]] and [[New World of Darkness|New]]), [[Crapsack World|naturally]], are full of those.
** Infernalism all round the oWoD: [[Mage: The Ascension (Tabletop Game)|Nephandi]], [[Vampire: The Masquerade (Tabletop Game)|Baali]], [[Werewolf: The Apocalypse (Tabletop Game)|Black Spiral Dancers]], [[Demon: The Fallen (Tabletop Game)|Earthbound]] Thralls...
** Infernalism all round the oWoD: [[Mage: The Ascension|Nephandi]], [[Vampire: The Masquerade|Baali]], [[Werewolf: The Apocalypse|Black Spiral Dancers]], [[Demon: The Fallen|Earthbound]] Thralls...
** Left-handed Legacies for the Mages of ''[[Mage: The Awakening (Tabletop Game)|Awakening]]''.
** Left-handed Legacies for the Mages of ''[[Mage: The Awakening|Awakening]]''.
** Refinement of Flux for the [[Promethean: The Created (Tabletop Game)|Prometheans]].
** Refinement of Flux for the [[Promethean: The Created|Prometheans]].
* ''[[Fading Suns]]'' has Humanity alternately [[Balkanize Me|split]] and forcibly united, mostly running with the Church of Pancreator - also fractured to sects - that frowns on lots of high-tech stuff. Trafficking in proscribed goods unlike common smuggling is handled by the ecclesiastical courts. Then again, one sect proscribes ''books'' on its homeworld.


== [[Video Games]] ==
== [[Video Games]] ==

* ''Any'' magic in ''[[Vagrant Story]]'', explicitly so.
* ''Any'' magic in ''[[Vagrant Story]]'', explicitly so.
* ''[[Dragon Age]]'' has [[Blood Magic]]. While magic itself is not evil, blood magic revolves around using life force for power. Most of the blood mages in the game are evil, or at the very least enemies of the heroes. The power is also taught to humanity by personifications of emotions (ingame only a personification of desire teaches it, no information on which emotions are able to), and while it ''can'' just be used as an alternate means of powering normal spells, the big headline blood magic spells allow for [[Mind Control]], blood-boiling and similar nastiness. Also, of course, the life force you use to power the spells need not be your own, a temptation that few blood mages can resist.
* ''[[Dragon Age]]'' has [[Blood Magic]]. While magic itself is not evil, blood magic revolves around using life force for power. Most of the blood mages in the game are evil, or at the very least enemies of the heroes. The power is also taught to humanity by personifications of emotions (ingame only a personification of desire teaches it, no information on which emotions are able to), and while it ''can'' just be used as an alternate means of powering normal spells, the big headline blood magic spells allow for [[Mind Control]], blood-boiling and similar nastiness. Also, of course, the life force you use to power the spells need not be your own, a temptation that few blood mages can resist.
** Although other magic schools serve to light people on fire or freeze them alive, hurt or even kill them by tormenting them with visions and so on.
** Although other magic schools serve to light people on fire or freeze them alive, hurt or even kill them by tormenting them with visions and so on.
** According to one codex entry, the Tevinter archons of old were taught [[Blood Magic]] by the Old God Dumat the Dragon of Silence. Since an Old God is basically an [[Eldritch Abomination]] that happens to look like a dragon this makes [[Blood Magic]] even more unsettling.
** According to one codex entry, the Tevinter archons of old were taught [[Blood Magic]] by the Old God Dumat the Dragon of Silence. Since an Old God is basically an [[Eldritch Abomination]] that happens to look like a dragon this makes [[Blood Magic]] even more unsettling.
* ''Emperor of The Fading Suns'' starts with the fractured Empire where remaining powers [[Lost Technology|lost most advanced technologies]] and Church, true to [[Fading Suns|the setting]], proscribing what's left of that semi-randomly ("The Patriarch has deemed X odious to humanity"), sending Inquisition to making sure no one studies prohibited things (of course, since a ship cannot land immediately after jump, the player has a turn to switch those labs toward innocent pursuits, losing the ongoing research). The flavour text shows the common level as rather moronic (the guy belligerently insist that plagues are caused by demons, etc), but at the start they tend toward sensible caution - most disliked and already proscribed technologies are bioweapons and extreme augmentations,<ref>combat drugs and cyborgization - and if we are to believe the quoted testimony, cyberpsychosis brings down the best</ref> which is at least understandable, given that they are currently locked in a war with viral [[Hive Mind]] supposedly created this way. But there are more things on the verge of being banned. And whatever Pancreator's ideas on this may be, what's certainly omnipresent is [[Corrupt Church|lowly politicking]], so a noble house with friends in high places and some... uh... generous donation to the cause can ask the Church to prohibit something.
** Amusingly, obvious derivatives of proscribed things may be used without problems - e.g. development of Archangel fighter needs Cyberpilot, which in turn requires proscribed technology,<ref>Viral DNA - probably bug, but cyberware is proscribed too</ref> and building it consumes Wetware (plant producing which is directly based on proscribed technology, though you ''could'' purchase some from the League whom Church castigates either way)... yet designing the fighter itself is squeaky clean and even Cyberpilot is but one notch below that.


== [[Western Animation]] ==
== [[Western Animation]] ==

* ''[[Avatar: The Last Airbender]]'' has Bloodbending which lets user control water in a body of another person turning him/her into a [[People Puppets|Human Puppet.]] This technique is mostly seen as morally questionable, because it takes away victim’s freedom and violates his/her body. There are also other – more terrifying – implications, but they are never brought up, because its kids show. Almost every known Bloodbender seems to use it for sinister purposes (Hama kidnaps innocent villagers, {{spoiler|Tarrlok}} forces Korra out of the city) and only one that doesn’t (Katara) has to be forced to learn it, because she is terrified and disgusted at a very thought of using it on another human being.
* ''[[Avatar: The Last Airbender]]'' has Bloodbending which lets user control water in a body of another person turning him/her into a [[People Puppets|Human Puppet.]] This technique is mostly seen as morally questionable, because it takes away victim’s freedom and violates his/her body. There are also other – more terrifying – implications, but they are never brought up, because its kids show. Almost every known Bloodbender seems to use it for sinister purposes (Hama kidnaps innocent villagers, {{spoiler|Tarrlok}} forces Korra out of the city) and only one that doesn’t (Katara) has to be forced to learn it, because she is terrified and disgusted at a very thought of using it on another human being.


== [[Real Life]] ==
== [[Real Life]] ==
Line 91: Line 99:
* Supposedly, to this day no respectable medical scientist admits using knowledge gained from Mengele's archives.
* Supposedly, to this day no respectable medical scientist admits using knowledge gained from Mengele's archives.
** Then again, Mengele was such a bad scientist that there is ''nothing'' to glean from his files.
** Then again, Mengele was such a bad scientist that there is ''nothing'' to glean from his files.
* On the other hand, the experiments performed by the Japanese Unit 731 were just as bad, if not worse, than the experiments of Mengele... Except that the people who performed them ''got away with it'', because the U.S. government offered them amnesty in exchange for their research. Some of them are still alive and still claim that vivisecting human beings without anesthesia was a perfectly sensible and moral thing to do.
* On the other hand, the experiments performed by the Japanese Unit 731 were just as bad, if not worse, than the experiments of Mengele... Except that the people who performed them ''got away with it'', because the U.S. government offered them amnesty in exchange for their research. Some of them are still alive and still claim that vivisecting human beings without anesthesia was a perfectly sensible and moral thing to do.
* A lot of what humans know about the effects of freezing and phosgene gas on the human body comes from Nazi experimentation - the ethical debates are still raging.
* A lot of what humans know about the effects of freezing and phosgene gas on the human body comes from Nazi experimentation - the ethical debates are still raging.
* Improvised Explosives. While modern technology makes it impossible to completely eradicate such knowledge, the authorities become VERY unhappy if they find out you know this stuff.
* Improvised Explosives. While modern technology makes it impossible to completely eradicate such knowledge, the authorities become VERY unhappy if they find out you know this stuff.
* In [[Less Wrong]] parlance, this is used to refer to the use of [[Insane Troll Logic|faulty logic]], fallacies and [http://en.wikipedia.org/wiki/Self-deception self-deception], [[Double Speak]]... in two words: [http://en.wikipedia.org/wiki/Bad_faith Bad Faith]. Even for ultimately good purposes, those arts are a double-edged sword. Truth, and logic, ultimately, always win.
* In [[Less Wrong]] parlance, this is used to refer to the use of [[Insane Troll Logic|faulty logic]], fallacies and [[wikipedia:Self-deception|self-deception]], [[Double-Speak]]... in two words: [[wikipedia:Bad faith|Bad Faith]]. Even for ultimately good purposes, those arts are a double-edged sword. Truth, and logic, ultimately, always win.
* Despite only making the headlines in mid-2011 with the News of the World Hacking Scandal, journalists have for a long time referred to the use of telephone and email hacking as "The Dark Arts". Apparently it used to be common practice [[Blatant Lies|BUT IS DEFINITELY NOT ANYMORE.]]
* Despite only making the headlines in mid-2011 with the News of the World Hacking Scandal, journalists have for a long time referred to the use of telephone and email hacking as "The Dark Arts". Apparently it used to be common practice [[Blatant Lies|BUT IS DEFINITELY NOT ANYMORE.]]
* Of course then there is cult-esque brainwashing and other psychological manipulations/abuse. You may get a laugh or two if you mention being curious about them though.
* Of course then there is cult-esque brainwashing and other psychological manipulations/abuse. You may get a laugh or two if you mention being curious about them though.
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[[Category:Magic and Powers]]
[[Category:Magic and Powers]]
[[Category:The Dark Arts]]
[[Category:The Dark Arts]]
{{DEFAULTSORT:Dark Arts, The}}
[[Category:Trope]]

Latest revision as of 02:12, 15 February 2018

Spargel: Elzar had been seduced by The Dark Side of cooking. Cilantro, mango salsa, raspberry vinaigrette!

Bender: That drizzler!
Futurama, "The 30% Iron Chef"

Basically, The Dark Arts are any science, discipline, magic or martial combat style[1] that is deemed by society in general and the establishment in particular as a Bad Idea.[2]

In other words, if there are Things Man Was Not Meant to Know, you can expect someone to have thought it would be cool to make an easy to read how-to book on it. The "Dark" Art might not necessarily be evil or dangerous, but there's always at least some cause to consider these powers/skills potent and not to be left open for everyone to learn.

This can be for any of the following reasons, sometimes several at once:

There are a lot of possible tropes that can be treated as a Dark Art, here are a few:

So, just who practices the Dark Arts in spite of all these dangers? Lots of people/things, actually. If it's magical, then an Evil Sorcerer, if it's a science then a Mad Scientist of course, and if it's a martial art then the Arrogant Kung Fu Guy is likely to know it. Expect them to learn their craft in the Academy of Evil. Even though the only crime in art is bad taste, the Mad Artist usually knows how to drive viewers mad (in the bad way) with their art. A hero might be able to "redeem" the Dark Arts, or at least use them without becoming damned/addicted when the Godzilla Threshold is crossed.

Examples of The Dark Arts include:

Anime & Manga

  • Magia Erebea in Mahou Sensei Negima. Or maybe that just is the Dangerous Forbidden Technique.
    • This will probably depend on how long the series lasts, and if the story line rejoins the "real" world long enough before the end for the author to want another round of upgrades for the cast. If so, it'll probably turn out the technique in question is a crude first step in Magia Erebea the real Evangeline moved beyond centuries ago. If not, it'll probably get dumped for a completely different technique of awesomeness.
      • Not dropped, Negi isn't even human anymore due to overuse of Magia Erebea. Of course, that just seems to mean he has it on permanantly.
  • Human transmutation from Fullmetal Alchemist.
  • The magic-users of Rental Magica has the set of taboo, mainly prohibiting things that either turn the user into an insane Blob Monster more often than not (including resurrection) or cause a massive area contamination. A plain magical crime (like slaughtering the whole village to get a lot of zombies quickly) apparently isn't lumped with it. Of course, there's an opposition, Ophites.
  • In Naruto, Forbidden Jutsu are any jutsu that are either too dangerous (e.g. FRS, which nearly destroys Naruto's arm) to perform, or plain immoral (e.g. Edo Tensei, which involves human sacrifices), preferably some combination of the two. Bear in mind that normal jutsu include mind attacking illusions, fireballs and lightning attacks used for assassination, any of which can kill the user if used too much. That's an idea of how bad these can be.
  • The Cybderdarks in Yu-Gi-Oh! GX. Apparently the wrong set of children's playing cards exude evil energy and can give people heart attacks.

Literature

  • Comes up in Harry Potter, obviously, though not very well-defined, and it's never explained why some spells are Dark whereas choking someone on soapsuds or setting people on fire aren't.
    • Though stereotypically, it basically still makes Necromancy the definition of the Dark Arts. Or things resembling Necromancy evil.
    • It's notable that there's some categorisation in-universe on the seriousness of offensive magic, as such spells are called either jinxes, hexes or curses. Jinxes are defined by Word of God as "spells whose effects are irritating but amusing". Hexes are darker, intended to cause some pain or discomfort, while curses are described as "the worst kinds of dark magic".
    • Actually, the spell about the soap wasn't Dark Magic. The spell in question, Scourgify, is a cleaning spell, but a cleaning spell that was being used negatively. Likewise, the setting someone ablaze spell was most likely Incendio, which is more commonly used for lighting fireplaces. Spells that were created for the specific purpose of causing harm to any human being are Dark Magic. Hexes seem to be interchangeable with jinxes for the most part, though. Some spells are misnomers, as well, simply because of the Rule of Cool. The Bat Bogey Hex's effects sound like it'd be more of a jinx, but "Bat Bogey Jinx" simply doesn't have the same ring to it. You can't simply go by Charm/Jinx/Hex/Curse. "Curse of the Bogies" sounds like it's more of a jinx. It sounds like it just produces excessive bogies. Again, Jinx doesn't add to the name. Jinxes and Hexes are usually just playful tricks, and are mostly synonymous. Some spells are called what they are for the sake of Alliteration, like the Hurling Hex, which sounds more like a curse. Knee Reversal hexes sound like they'd be more like a Jinx, albeit a suffering one.
    • Quoth Professor Binns in explaining the Chamber of Secrets to the class, he points out: "Just because a wizard doesn't use Dark Magic doesn't mean he can't." And most of the really Dark Arts in Harry Potter do require the practitioner to do something morally compromising to perform - the Unforgivable Curses require the caster to feel malice, the Resurrection potion requires grave-robbing, mutilation, and torture of ones enemies. Recreating a body requires acts so horrific they made Rowling's publisher vomit afterwards, and making Horcruxes requires murder, in addition to other as yet unspecified unpleasantness.
  • Blood magic in Trudi Canavan's The Black Magician Trilogy.
  • Randall Garrett's Lord Darcy series. A royal investigator in a magical world.
    • "Black magic is a matter of symbolism and intent."
    • "Black" magic uses dark symbols and/or intends to harm. It inevitably harms the soul of the practitioner.
    • In one story, a major MacGuffin is a magical device that disrupts those intending to do harm. Since it only sows confusion instead of intending harm it is not itself black magic.
  • Necromancy is the most common Dark Art of fantasy, occuring at almost any setting where magic exists.
  • The Dresden Files has the Seven Laws of Magic laid down by the White Council that bar against certain types of magic; the penalty for breaking any of them is death. These laws prohibit: using magic to kill a mortal, Necromancy (specifically, human necromancy), Time Travel, changing another's shape, Mind Rape, enthrallment of another, or summoning Outsiders.
    • Note that Mind Reading is considered to be Mind Rape, when done through human wizardry, and any kind of death spell (as opposed to lethal combat magic) is The Dark Arts regardless of its target. The Laws are written to be easy to enforce.
    • Over the course of the series, the perspective presented on these has expanded from "even accidentally infringing on the Laws will irrevocably twist you into a two-dimensional villain who needs to be put down" to "okay, so there are a few people who break the Laws and stay sane, which means finding and killing them early on is even more important". A reasonable (if disappointing) attitude for a governing body to take, especially one which explicitly states its laws are not intended to reflect any society's conception of morality or justice.
  • In Dragaera normal sorcery is done by manipulating the energy of raw chaos which has been filtered through the Imperial Orb. Elder sorcery is done by directly manipulating raw chaos, and by imperial edict practicing it carries the death penalty, because making a blunder with raw chaos... well, the results would be Bad with a capital B. Of course, this doesn't prevent several of the main characters from dabbling in elder sorcery.

Tabletop RPG

Duke Justinian: Hodar, you dared to defy a royal order and continued to dabble in sorceries which I had forbidden to all the people of my realm.

    • Later editions has a wide range of spells tagged [evil]. Many are poorly explained (Animate Dead uses raw energy to create a non-sapient construct, while golems, which involve enslaving a sapient being, have no such tag) have it for no reason whatsoever (such as Deathwatch, which basically says if a person is dead, near dead or alive). Later source books state that undead exude negative energy, and so make the world a worse place just by existing. That's just one spell though.
      • The Book of Vile Darkness sourcebook notes that any spell that taps into negative energy is dabbling in forces that are best left undabbled-with. To see someone's condition with Deathwatch, you're looking through negative-colored glasses. Animating a golem isn't truly "slavery", it's temporary (albeit long-term) attachment of a spirit to the parts (and in the case of clay and flesh golems, it's unstable attachment at that); it's arguable if they're even sentient. Raising a corpse as an undead, on the other hand, is the sort of thing that kills the grass on your lawn even if you're in the basement at the time.
      • Also works the other way around: the dumbing down trend sometimes leads less diligent designers to shovel an "icky" spell into Necromancy even if it obviously doesn't fit the definition.
    • In Forgotten Realms there are prohibitions from the gods of magic that as far as we know cover over-the-top mass destruction, endangering of the world's magical circuit and a few crimes against the magic-using community. Of course, local laws and traditions always disapprove something, typically the most unpleasant forms of necromancy and/or use of wild magic or wide area destruction in populated areas. From what is known about the elven kingdom of Cormanthyr, it prohibited some enchantments that allow massive binding of magical items and creatures, some blood magics, using mass-destruction and later also selective spells in modes aimed to harm elves or "allied" beings.
      • A few areas don't approve arcane magic at all, claiming it's "dishonorable", but in fact in most of those places magic may attract a curious spell-grub, and no one wants that anywhere around.
    • Dark Sun defilers who power up magic by leeching life out of the land aren't tolerated by anyone - including most other defilers - and because of this any magic not clearly of divine type is looked upon with some suspicion at best - that is, when the people know the difference at all.
    • In 4th Edition, the Warlock and classes with the Shadow power source are this.
  • Champions supplement The Blood and Dr. McQuark. People on the planet Ea are forbidden to use magic or powers that involve interdimensional travel because it could lead to the unleashing of Eldritch Abominations.
  • Blood magic and Toxic/Insect shamans in Shadowrun.
  • The World of Darkness settings (Old and New), naturally, are full of those.
  • Fading Suns has Humanity alternately split and forcibly united, mostly running with the Church of Pancreator - also fractured to sects - that frowns on lots of high-tech stuff. Trafficking in proscribed goods unlike common smuggling is handled by the ecclesiastical courts. Then again, one sect proscribes books on its homeworld.

Video Games

  • Any magic in Vagrant Story, explicitly so.
  • Dragon Age has Blood Magic. While magic itself is not evil, blood magic revolves around using life force for power. Most of the blood mages in the game are evil, or at the very least enemies of the heroes. The power is also taught to humanity by personifications of emotions (ingame only a personification of desire teaches it, no information on which emotions are able to), and while it can just be used as an alternate means of powering normal spells, the big headline blood magic spells allow for Mind Control, blood-boiling and similar nastiness. Also, of course, the life force you use to power the spells need not be your own, a temptation that few blood mages can resist.
    • Although other magic schools serve to light people on fire or freeze them alive, hurt or even kill them by tormenting them with visions and so on.
    • According to one codex entry, the Tevinter archons of old were taught Blood Magic by the Old God Dumat the Dragon of Silence. Since an Old God is basically an Eldritch Abomination that happens to look like a dragon this makes Blood Magic even more unsettling.
  • Emperor of The Fading Suns starts with the fractured Empire where remaining powers lost most advanced technologies and Church, true to the setting, proscribing what's left of that semi-randomly ("The Patriarch has deemed X odious to humanity"), sending Inquisition to making sure no one studies prohibited things (of course, since a ship cannot land immediately after jump, the player has a turn to switch those labs toward innocent pursuits, losing the ongoing research). The flavour text shows the common level as rather moronic (the guy belligerently insist that plagues are caused by demons, etc), but at the start they tend toward sensible caution - most disliked and already proscribed technologies are bioweapons and extreme augmentations,[3] which is at least understandable, given that they are currently locked in a war with viral Hive Mind supposedly created this way. But there are more things on the verge of being banned. And whatever Pancreator's ideas on this may be, what's certainly omnipresent is lowly politicking, so a noble house with friends in high places and some... uh... generous donation to the cause can ask the Church to prohibit something.
    • Amusingly, obvious derivatives of proscribed things may be used without problems - e.g. development of Archangel fighter needs Cyberpilot, which in turn requires proscribed technology,[4] and building it consumes Wetware (plant producing which is directly based on proscribed technology, though you could purchase some from the League whom Church castigates either way)... yet designing the fighter itself is squeaky clean and even Cyberpilot is but one notch below that.

Western Animation

  • Avatar: The Last Airbender has Bloodbending which lets user control water in a body of another person turning him/her into a Human Puppet. This technique is mostly seen as morally questionable, because it takes away victim’s freedom and violates his/her body. There are also other – more terrifying – implications, but they are never brought up, because its kids show. Almost every known Bloodbender seems to use it for sinister purposes (Hama kidnaps innocent villagers, Tarrlok forces Korra out of the city) and only one that doesn’t (Katara) has to be forced to learn it, because she is terrified and disgusted at a very thought of using it on another human being.

Real Life

  • Supposedly, to this day no respectable medical scientist admits using knowledge gained from Mengele's archives.
    • Then again, Mengele was such a bad scientist that there is nothing to glean from his files.
  • On the other hand, the experiments performed by the Japanese Unit 731 were just as bad, if not worse, than the experiments of Mengele... Except that the people who performed them got away with it, because the U.S. government offered them amnesty in exchange for their research. Some of them are still alive and still claim that vivisecting human beings without anesthesia was a perfectly sensible and moral thing to do.
  • A lot of what humans know about the effects of freezing and phosgene gas on the human body comes from Nazi experimentation - the ethical debates are still raging.
  • Improvised Explosives. While modern technology makes it impossible to completely eradicate such knowledge, the authorities become VERY unhappy if they find out you know this stuff.
  • In Less Wrong parlance, this is used to refer to the use of faulty logic, fallacies and self-deception, Double-Speak... in two words: Bad Faith. Even for ultimately good purposes, those arts are a double-edged sword. Truth, and logic, ultimately, always win.
  • Despite only making the headlines in mid-2011 with the News of the World Hacking Scandal, journalists have for a long time referred to the use of telephone and email hacking as "The Dark Arts". Apparently it used to be common practice BUT IS DEFINITELY NOT ANYMORE.
  • Of course then there is cult-esque brainwashing and other psychological manipulations/abuse. You may get a laugh or two if you mention being curious about them though.
  • Some people hold an ostensibly Christian belief that even pretending to use magic in, say, a computer game is bad, even though such games are usually set in a fictional universe where the fictional magic is known to not actually be from the devil even in-universe.
  • The third type is a common theme in weapon bans. Bans on switchblades, saps, and "Saturday Night Specials" were billed as ways of keeping weapons out of the hands of "those sort" of people. While a ban might include your Perazzi shotgun that costs as much as your SUV, it was billed as going after the riot shotguns that the inner city badguys were shown using in that movie. Likewise, bans on bearing arms were rather selectively enforced, and "may issue" concealed carry permit laws allowed similar discrimination.
  1. (or all of the above, as an Unholy Matrimony of Supernatural Martial Arts And Crafts From Technology)
  2. (For some reason, actual artistic techniques are rarely considered a Dark Art)
  3. combat drugs and cyborgization - and if we are to believe the quoted testimony, cyberpsychosis brings down the best
  4. Viral DNA - probably bug, but cyberware is proscribed too