That One Achievement: Difference between revisions

no edit summary
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta10))
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 100:
*** Also, you can to roll EXACTLY one higher than the last person.
* This is starting to crop up in ''[[Star Trek Online]]''. Several of the "Kill" accolades involve defeating up to 1,000 members of each enemy faction; the problem is that while some are very easy due to the existence of Fleet actions, where the ground is covered in hundreds of enemies at a time, several of the factions only appear in 2 or 3 missions. The best mission to hunt Nausicaans only has 25 enemies, and it's the only mission you can choose, meaning it has to be replayed about 40 times! This isn't even getting into cases where the enemies appear to be a member of the faction, but won't actually count towards the Accolade (looking at you, Kuvah'magh mission). Combine this with the fact that most players have a... distaste for ground combat, and you hear a lot of complaints. On the "Space" side of the accolades, there's the "Breen Capital Punishment" one, which requires you to, naturally, defeat 3 Breen Capital ships. The problem here is that the ships spawn very, very rarely, and typically wander through the maps far outside the mission area in each Daily's location. Keep in mind these are SPACE missions, which means that it's hard to tell exactly where you are in the map (Space is mostly empty, after all.) and so you could easily waste a lot of time wandering around looking for something that's not there. Since, unlike the other missions, this one can only be done once a day, this is the worst combination of [[Luck-Based Mission]] and forced waiting in the game. The only upside is that missions are instanced, so there's no chance of anyone interfering in the kills.
* ''[[World of Warcraft]]''
* ''[[World of Warcraft]]'' gives us* "What a Long Strange Trip it's Been" is a meta achievement for completing all the achievements for the in game Holidays. Most of which involve at least one [[Luck-Based Mission]] and are only available for a few weeks before being gone till the next year. And with no guarantee that you'll be [[Alt-Itis|playing the same class]] for the whole year, this one slips through a lot of people's fingers over and over again.
** Some of the luck based missions have since been removed as requirements for the events, such as the requirement to get a black dress in Love is in the Air, but "School of Hard Knocks" is not only quite difficult for people who don't PVP often (the other PVP-based holiday achievements only require honorable kills, which do not require the achievement seeker to get the killing blow), but also results in battlegrounds being full of people who want the achievement and who don't know how to PVP, thus angering many regular PVPers.
** Herald of the Titans requires that players defeat [[Bonus Boss|Algalon the Observer]] in Ulduar ''without any gear that is higher level than what is available in the '''10 man''' version of Ulduar''. Not only is this quite difficult on its own, but it's also impossible to outgear, and virtually impossible to find people who are willing to do it.
Line 106 ⟶ 107:
** Cataclysm also gives us an achievement so insanely difficult to obtain, guilds have been pulling their hair out over it for months: "I Can't Hear You Over the Sound of How Awesome I Am". The criteria? Beat [[Bonus Boss|Sinestra.]] On your first try. [[No Casualties Run|With not a single death at any point in the battle.]] If someone has earned this, props are very much deserved.
** Headed South is considered one of the most difficult Cataclysm dungeon achievements. You need three stacks of a debuff on you at the time, of Siamat's death, but 1)The buff is collected from adds in the first phase and Siamat only takes full damage in the second; even with the trick, you need high DPS, 2)The debuff also increases damage taken, and thus the strain on the healer, and 3)Only the people with three stacks get it; if a group is having trouble with 2), they might have to decide who gets it.
** "World Explorer" is the achievement you get for gaining '''all''' the other Explorer achievements, meaning you have to explore every single square inch of Azeroth, including the Northend, Pandaria, Broken Isles, Outland, Draenor, and Battle for Azeroth zones. Worst thing about this achievement is, it gets harder each time they introduce a new expansion, as each new expansion means more maps.
* ''[[Billy vs. SNAKEMAN]]'' has a couple contenders among its Trophies. "Scrapbook Hero" requires you to beat [[Luck-Based Mission|Candy]][[Holiday Mode|ween]] ''six times''. To get "Let It Ride", you bet a valuable item on ''1:36 odds'' and win. For "Tiny Three", you need three different variants of a very infrequently found item. "Enough Already" takes a month of Season grinding ''beyond'' what has any other purpose.
* ''[[Maple Story]]'' has the Quest Specialist Medal, which gives a higher stat bonus than any other medals with the exception of ones that come from events, but it requires you to complete 800 quests. Each step in multi-step quests counts towards the goal, so it's not as bad as it could be, but many of them are long and would mean slowing down your [[Level Grinding]].
* ''[[La Tale]]'' has DotNuri, a mini-game [[Shout-Out]] to [[Super Mario Bros. (video game)|Super Mario Bros.]], except with any feature that might make your life any easier being removed. No [[Goomba Stomp]], Super Mushrooms or Checkpoints for you, and just touching any enemy sends you to the start of the level! When you combine the [[Nintendo Hard]] with the fact that all the enemies move [[Luck-Based Mission|completely randomly]] it makes even the easiest level nigh impossible for most people. And then if you do somehow manage to finish it, guess what? You need to do each stage [[Fake Longevity|twenty times]] to get its bonus! The prizes themselves range from [[Bragging Rights Award|a useless title]] to [[Awesome Yet Practical|a permanent critical rate boost]], but good luck running across anybody who's actually won those prizes.
* ''[[Spiral Knights]]'' has "Master Miner" (deposit 10000 minerals into a gate) and "Dauntless Delver" (go from 0-29 without dying). The latter is made easier if you have a buddy to take the hits for you and if you pick simpler levels, but still requires a considerable chunk of time and Crystal Energy (or an [[Bribing Your Way to Victory|elevator pass]]). The former is simply tedious; assuming best conditions (4 maximum sized minerals on every level, and 4 players to carry them all up) which lets face it, isn't going to happen, it still takes a bare minimum of 625 levels to do.
 
Line 131 ⟶ 133:
** "Prize for the Reckless". You have to navigate a series of rooms to break a disappearing platform which lets a moving platform move, then kill yourself to respawn, flip onto the moving platform, and grab the trinket, without touching any of a number of inconveniently placed checkpoints or dying in between.
** There's also the trophy "Master of the Universe". How do you get it? By completing the game. In [[No Damage Run|No Death Mode]]. In a [[Nintendo Hard]] platformer starring a [[One-Hit-Point Wonder]]. Without saving. Have "fun".
* In ''[[Earthworm Jim (video game)|Earthworm Jim HD]]'' there's an achievement for going through the whole game without dying.
* The Math is Hard achievement in the Steam version of ''[[Psychonauts]]''. Getting to rank 101 requires completing all stages of the target mini-game in Basic Braining, which is frustratingly difficult.
* [[Limbo]] Has the "No Point In Dying" achivement. [[Everything Trying to Kill You|You have to survive the whole game in one sitting...]] [[One-Hit-Point Wonder|with 5 or less deaths.]]
Line 189 ⟶ 191:
 
== Sports ==
* ''[[Poker Night At the Inventory]]'' has an achievement for getting a straight flush. Naturally only 2.1% of all people who own the game have this achievement. The odds of getting a straight flush in any given hand are [httphttps://wwwweb.archive.org/web/20131126220022/http://pokerjesusonline.com/hand_probabilities.htm slightly above 1 in 100,000].
* The "Beating Tough Competition" achievement from ''NHL 08'' requires playing (and beating) one of the Top 50 ranked players on the game's servers. Not only is this a ridiculous feat in itself (as anyone who's gotten to that point has likely mastered the game), and not only is it nigh-impossible to randomly be paired up with a Top 50 player, but (according to reports) hordes of players spam the inboxes of the Top 50 players asking if they can beat them to earn the achievement, which means they likely won't play you voluntarily. As of 2011, the achievement is also unobtainable (as the servers were shut down).
* ''[[Rumble Roses]] XX'' has a couple of really terrible ones for getting all of the costumes, and buying all of the items from the shop. [https://web.archive.org/web/20130616143743/http://www.howlongtobeat.com/gamebreakdown.php?gamename=Rumble%2520Roses%2520XX It would appear that some] can unlock everything in 30 hours. Due to the requirements for said Achievements being ridiculously specific, it can take up to '''''200 hours''''' for the less lucky among us. They were so bad, that they caused one of the first leading Gamerscore achievers to quit Achievement grinding altogether.
* Nearly all of ''[[Dead or Alive (franchise)|Dead or Alive]] Xtreme 2'''s achievements are based on collecting every swimsuit for all nine girls. While they're obtainable with copious amounts of tedious grinding (with some possible [[Save Scumming]] with the help of a [[Good Bad Bug]]), the crown jewel achievement has to be the "Complete Item Collection" achievement; not only does every girl need every single swimsuit in every girl's collection, but every accessory, knicknack, volleyball, jet ski, and other miscellaneous items, some of which require sheer luck to get.
 
 
== Strategy ==