Telltale Games: Difference between revisions

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Specializing in licensed, episodic [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[Lucas Arts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.
Specializing in licensed, [[Episodic Game|episodic]] [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[Lucas Arts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.


[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.
[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.

Revision as of 20:53, 16 December 2016

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File:Telltale Games1 3788.jpg

Specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled Lucas Arts workers (the cleverness department) when Sam and Max Freelance Police got cancelled. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.

They're very clearly in it for the art, releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete Sam And Max comics treasury (the first in 12 years), Surfin' the Highway, and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.


Games and game series by Telltale Games includes:

Telltale Games provides examples of the following tropes: