Tactical Suicide Boss: Difference between revisions

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{{trope}}
{{cleanup|Search the article for 'CLEANPLZ' for more details.}}
{{quote|''"I-have-no-will-to-live-so-[[Attack Its Weak Point|here-is-my-weak-spot]]-please-shoot-it Boss Battles"''|'''Yahtzee''', ''[[Zero Punctuation]]''}}
 
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** The first boss in has a defensive mode where it counterattacks any attack by the character with severe force. Why it does not spend the entire battle in this form is unknown.
** It knew about [[Blind Idiot Translation|the translation error]] that inserts an egregious [[Cue Card Pause]] making it seem like it's instructing you to attack in that form -- the last part of the message that tells you ''not'' to comes later, after an exclamation point.
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* CLEANPLZ
** In fact, all four of them are meant to get the player, who may be used to Turn Based gameplay, used to the Active Time Battle system, especially the idea that the battle continues, and the boss continues to act, even if you don't, and that sometimes you'll need to wait.
** In regards to Whelk, [[Subverted Trope|staying in its shell for the entire battle doesn't make it invulnerable]], it merely takes a ''lot'' longer to destroy it since the shell has 50 000 HP. It's even possible to ignore the warning to not attack the shell since its [[Mana Meter|MP]] is very low and healing the party is easy despite the powerful [[Counter Attack]].