Super Star Wars: Difference between revisions

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[[File:SNES-Super-Star-Wars1tvtropes_5723.jpg|frame|A long time ago, in a 16-bit system...]]
 
''Super Star Wars'' is a series action-platformer games based on the original ''[[Star Wars]]'' trilogy, developed for the [[Super Nintendo Entertainment System|SNES]] by Sculptured Software and [[Lucas ArtsLucasArts]].
 
''Super Star Wars'' is a series action-platformer games based on the original ''[[Star Wars]]'' trilogy, developed for the [[Super Nintendo Entertainment System|SNES]] by Sculptured Software and [[Lucas Arts]].
 
The plot of the first game closely follows ''[[A New Hope]]'', and consists of 14 levels. The player can control Luke Skywalker (later Han Solo and Chewbacca too), from the Dune Sea of Tatooine, through the Mos Eisley Cantina up until the trench of the first Death Star. The gameplay is essentially this: Luke & Co. is gunning down various [[Mooks]] on each level, while fighting their way to the end of the level, where the [[Boss Fight|boss awaits]] them. In a few of the levels, the player can control vehicles (Luke's speeder, much later his X-Wing), these levels feature and showcase the capabilities of the SNES' then brand new MODE-7 chip, which provides a 3D-like experience. Then the very last level is like an [[First-Person Shooter|FPS]], where the player is up against an endless swarm of TIE Fighters and they have to defeat them by moving a crosshair with a D-Pad and shooting wildly.
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These games largely had great critical reception, and are regarded some of the best action platformer games made, as well as some of the best movie adaptation games.
 
{{tropelist}}
* [[Action Girl]]: Leia is a playable character in ''Super Jedi'', and even has a handy [[Charge Attack]].
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* [[Double Jump]]: In the sequels.
* [[Everything Is Trying to Kill You]]: The first level, where Radscorpions, Womprats and Mynocs harrass you [[Respawning Enemies|endlessly]]. Also in the Cantina level, ''everyone'' in the bar is after you, not just Greedo.
* [[Infinite One 1-Ups]]: There is one on Level 5 (''Land of the Sandpeople''), where there is a chasm you could fall into, and by keeping left, you get to a secret area where you can pick up 7 lives. You're forced to kill yourself after that, but you can do it over and over again up until you reach 99 lives.
* [[Instant Awesome, Just Add Mecha]]: Imperial Defense Droid, the boss of the Death Star Hangar Bay level.
* [[Life Meter]]: Pictured as a lightsaber.
** Ditto for Luke's [[Mana Meter|Force powers]].
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* [[No OSHA Compliance]]: [[Bottomless Pit|Bottomless pits]] in the Death Star Hangar Bay level without railings.
* [[Outrun the Fireball]]: The final level in ''Return of the Jedi'' follows the same scene from the movie where you have to navigate through twisting tunnels and jutting walls while trying to avoid being caught by the fireball from an explosion.
* [[Painfully -Slow Projectile]]: The regular Stormtroopers shoot... laser-ball things which you can avoid by running in the opposite direction, since they are moving with the exact speed your character runs.
* [[Password Save]]: Only the second and third game.
* [[Recurring Boss]]: Darth Vader (sans his TIE) returns in both ''Super Star Wars: The Empire Strikes Back'' and ''Super Star Wars: Return of the Jedi''.
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[[Category:Super Nintendo Entertainment System]]
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