Stonekeep: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Our Dragons Are Different]] - Standard western type. Guards a treasure. Chained with a lock with a broken key.
* [[Our Dragons Are Different]] - Standard western type. Guards a treasure. Chained with a lock with a broken key.
* [[Our Elves Are Better]] - Enigma, who is also a straight aversion of [[Elfeminate]]. (see that queen of the fairies? He was tapping that)
* [[Our Elves Are Better]] - Enigma, who is also a straight aversion of [[Elfeminate]]. (see that queen of the fairies? He was tapping that)
* [[Our Goblins Are Different]] - Skargas and Throgs. And Wahooka.
* [[Our Goblins Are Wickeder]] - Skargas and Throgs. And Wahooka.
* [[Pulling Themselves Together]] - Skeletons do this. Picking up their bones so they no longer add up stops them.
* [[Pulling Themselves Together]] - Skeletons do this. Picking up their bones so they no longer add up stops them.
* [[Preexisting Encounters]] - There are no [[Random Encounters]].
* [[Preexisting Encounters]] - There are no [[Random Encounters]].

Revision as of 08:48, 31 December 2014

Stonekeep is a 1995 first-person Action RPG for MS-DOS by Interplay Entertainment.

The story is about a boy named Drake, an inhabitant of the human stronghold Stonekeep, who was saved from the destruction of the earth's surface by a mysterious figure. After wandering the destroyed earth for years, he returns to his old home to be greeted by the goddess Thera, who has momentarily escaped the grasp of her brother, the dark god Khull-Khuum, the one responsible for the end of the world. She explains to Drake that although the other gods are powerless and sealed away in orbs by Khull-Khuum, she has managed to wrest the orbs from his control and they are now scattered throughout the ruins of Stonekeep and the tunnels below. Before getting resealed by Khull-Khuum, she manages to send Drake's spirit on his way to collect all the orbs, defeat Khull-Khuum and restore her temple.

On his journey through the ruins of Stonekeep and the mines below, Drake ends up smashing a lot of enemies, including the goblin like Shargas, the Khull-Khuum worshipping Throgs and Khull-Khuum's own nightmarish legions. On the way he also meets new friends, including a bunch of dwarves, the rebel Sharga Skuz, the last remaining Elf Enigma and the insidious self-proclaimed "King of all fairies and goblins" Wahooka.

The game's claim to fame would have been the detailed full-screen 3d environments (which are seamlessly built up from pre-rendered graphics) and the almost completely in-universe interface (only the settings and save/load screens take you away from the 3d view). Sadly, the game spent 5 years in Development Hell and when the game finally hit the stores, the troubled development has left some marks and caused the game to get mixed reviews. Released along with the game is a surprisingly readable short novel, Thera Awakening, which introduces the game world's races and pantheon as well as Drake's parents.

In early 2010, a new Stonekeep game for the Wii was announced with a Q3 release schedule, but no more news or publicity has been released since. Interplay's site currently lists the release date as Q3 of 2011.

Tropes used in Stonekeep include: