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== Tabletop Games ==
* ''[[
* Many games use a mechanic like this for actual grenades or other explosive weapons, with a diminishing amount of splash damage based on distance to the blast. Notable in ''[[
* ''[[
== [[Video Games]] ==
* ''[[Starcraft]]'' features various units in both one and two, not including the powerful AOE spells.
** Terran: [[Tank Goodness|Siege Tanks]], [[Kill It
** [[Crystal Spires and Togas|Protoss]]: [[Energy Being|Archons]], Reavers, and Corsairs.
** [[Horde of Alien Locusts|Zerg]]: Ultralisks and Lurkers.
* ''[[
** Humans: Mountain King, Mortar Team, Gryphon Rider
** Orcs: Tauren Chieftain, Tauren, Catapult/Demolisher
** Undead: [[Kill It
** Night Elf: Warden, Chimera Ballista/Glaive Thrower
* ''[[
* ''[[Valkyria Chronicles]]'': Grenades deal splash damage, which makes them one of the only weapons that can easily hit more than one target. Their main use, however, is taking out sandbags so you can get [[Boom! Headshot!|headshots on the exposed troops]].
* [[Tower Defense]] Games: this is one of the common anti swarming-[[Mook]] towers.
* ''[[Super Smash Bros]]'': along side the various [[Stuff Blowing Up|explosives]] there are some attacks that have hitboxes that extend farther than what you'd expect, and are capable of hitting multiple opponents. [[Kirby|King Dedede's]] and [[Super Mario Bros.|Yoshi's]] ground-pound moves, for example, deal damage to people standing close enough to the point of impact, not just the ones that you land directly on top of.
* ''[[Pokémon Black and White]]'': A handful of moves were introduced that, in double and triple battles, deal normal damage to their target, as well as a smaller amount of damage to opponents next to the target.
** [[Incredibly Lame Pun|In Pokemon Mystery Dungeon, the attack Splash has the user splash to an adjacent square and if they hit someone, it does five damage to both the user and the victim. Splash averts this in the main series by doing no damage.]]
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* ''[[Unreal]]'' series: rocket launcher, flak cannon, bio-rifle, [[Sphere of Destruction|shock combo]].
** ''Unreal Tournament 2004'': the Paladin's weapon normally fires an explosive shell but if fired while the Paladin's shield is up, the tank will release a fairly powerful shockwave that deals damage to and knocks back anyone nearby.
* ''[[
* ''[[Mega Man (
* ''[[Wing Commander (
* In ''[[
** The Demoman actually has as MELEE WEAPON that deals splash damage (a [[WW 2]] stick grenade he is using as a club), that can kill most of the classes in a single hit and does damage to himself.
* ''[[Water Warfare]]'s'' buckets and water bombs--along with its bazookas and launchers--provide a [[Water Balloons And Squirt Guns|very literal example.]]
* Explosive weapons in ''[[X-COM]]'' games work this way, though damage from the most powerful bombs just cut off at a certain (quite large) distance rather than continuing to fade. Aside from hitting friendly units, a misplaced grenade may also destroy valuable loot or stunned prisoners or trigger [[Exploding Barrels]].
* A necessity in ''[[Prototype (
* ''[[Age Of Empires I]]'' has catapults and juggernauts, while the sequel introduce mangonels, onagers, bombard cannons and cannon galleons. However said [[Splash Damage]] is very dangerous as it can damage your own soldiers en masse.
* The ''[[Tribes]]'' series, being a game where players are zipping across the map on [[Jet Pack|Jet Packs]] at 400kph, relies primarily on explosive weapons to deal damage. The famous Spinfusor - a weapon that shoots what are essentially [[Abnormal Ammo|exploding blue frisbees]], is the staple bread-and-butter weapon that almost all players carry with them. Regular 'ol projectile based guns are sidelined, and used mostly just for killing flying players.
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