SpellForce: Difference between revisions

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* [[Good Is Not Nice]]: The light races suffer from [[Obstructive Bureaucrat|Obstructive Bureaucrats]] in ''[[Shadow Wars]]'' and [[Jerkass|Jerkassery]] throughout. Also, the PC is more than willing to slaughter armies of the light races if they get in his or her way.
* [[Good Is Not Nice]]: The light races suffer from [[Obstructive Bureaucrat|Obstructive Bureaucrats]] in ''[[Shadow Wars]]'' and [[Jerkass|Jerkassery]] throughout. Also, the PC is more than willing to slaughter armies of the light races if they get in his or her way.
* [[Head Desk]]: To get your siege units to use their anti-building attacks against buildings, you have to set them next to the buildings ''without'' ordering them to attack -— otherwise, they'll bang their heads against the walls as they melee attack the buildings.
* [[Head Desk]]: To get your siege units to use their anti-building attacks against buildings, you have to set them next to the buildings ''without'' ordering them to attack -— otherwise, they'll bang their heads against the walls as they melee attack the buildings.
* [[Infinity Plus One Sword]]: There's always some convoluted quest to craft or find one. The quest for Amra's Armor (from ''[[The Order of Dawn]]'') particularly stands out.
* [[Infinity+1 Sword]]: There's always some convoluted quest to craft or find one. The quest for Amra's Armor (from ''[[The Order of Dawn]]'') particularly stands out.
* [[Lady Not Appearing in This Game]]: Every cover for every Spellforce game or expansion has a scantily-clad woman on it. Most of them have nothing to do with the game, and the few that do tend to have minor roles that don't warrant their place on the cover.
* [[Lady Not Appearing in This Game]]: Every cover for every Spellforce game or expansion has a scantily-clad woman on it. Most of them have nothing to do with the game, and the few that do tend to have minor roles that don't warrant their place on the cover.
* [[Loveable Rogue]]: Flink McWinter.
* [[Loveable Rogue]]: Flink McWinter.
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** [[Cap|Level Cap]]: 30, except in ''[[Shadow of the Phoenix]]''. 24 for the rest of the [[Player Party]].
** [[Cap|Level Cap]]: 30, except in ''[[Shadow of the Phoenix]]''. 24 for the rest of the [[Player Party]].
** [[Player Party]]: Up to five heroes serve the player character. In the first game they don't level, you just replace them with new ones as you level. In the second one they do level, and are actual characters in their own right.
** [[Player Party]]: Up to five heroes serve the player character. In the first game they don't level, you just replace them with new ones as you level. In the second one they do level, and are actual characters in their own right.
** [[Sidequest]]: Aplenty. Some particularly convoluted ones lead to the [[Infinity Plus One Sword]] and Armor, and stretch throughout entire games.
** [[Sidequest]]: Aplenty. Some particularly convoluted ones lead to the [[Infinity+1 Sword]] and Armor, and stretch throughout entire games.
** [[Take Your Time]]: Unless you've opened up a headquarters for an RTS mission. In that case, get an army ready, and quick, because the CPU will start attacking soon and the attacks will get stronger and stronger unless you destroy their camps.
** [[Take Your Time]]: Unless you've opened up a headquarters for an RTS mission. In that case, get an army ready, and quick, because the CPU will start attacking soon and the attacks will get stronger and stronger unless you destroy their camps.
*** Either way, you can still turtle like an absolute Frenchman for hours - the plot can't go on without you unless you go through the [[Portal Network]], and there are no [[Timed Mission|Timed Missions]].
*** Either way, you can still turtle like an absolute Frenchman for hours - the plot can't go on without you unless you go through the [[Portal Network]], and there are no [[Timed Mission|Timed Missions]].

Revision as of 18:58, 9 January 2014

Spellforce is a combination Real Time Strategy and RPG franchise created by German game developers Phenomic.

The original game Spellforce: The Order of Dawn was followed by two expansions: Spellforce: The Breath of Winter (2004) and Spellforce: Shadow of the Phoenix (2005).

Spellforce (Gold Edition) includes the first two games in the series, while Spellforce (Platinum Edition) includes all three games. Spellforce: Universe includes all three of the Spellforce games as well as both the sequel games.

A sequel, Spellforce 2: Shadow Wars was released in 2006 and Spellforce 2: Dragon Storm was released in 2007.

JoWooD Entertainment is working on a standalone expansion called Spellforce 2: Faith in Destiny. It's currently indefinitely delayed.

Both games take the RTS/RPG concept and run with it, using slightly different leveling concepts along the way. There are Diablo-like hero-only maps, and full scale RTS maps as well.

Like everything else, there's a wiki.


All games in the series provide examples of:


Spellforce and its expansions provide examples of:


Spellforce 2 and its expansions provide examples of: