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''[[Spellforce]]'' is a combination [[Real Time Strategy]] and [[RPG]] franchise created by German game developers Phenomic.
''SpellForce'' is a combination [[Real Time Strategy]] and [[RPG]] franchise created by German game developers Phenomic.


The original game ''[[Spellforce]]: [[The Order of Dawn]]'' was followed by two expansions: ''[[Spellforce]]: [[The Breath of Winter]]'' (2004) and ''[[Spellforce]]: [[Shadow of the Phoenix]]'' (2005).
The original game ''SpellForce: The Order of Dawn'' was followed by two expansions: ''SpellForce: The Breath of Winter'' (2004) and ''SpellForce: Shadow of the Phoenix'' (2005).


''[[Spellforce]]'' (Gold Edition) includes the first two games in the series, while ''[[Spellforce]]'' (Platinum Edition) includes all three games. ''[[Spellforce]]'': Universe includes all three of the ''Spellforce'' games as well as both the sequel games.
''SpellForce Gold Edition'' includes the first two games in the series, while ''SpellForce Platinum Edition'' includes all three games. ''SpellForce'': Universe includes all three of the ''SpellForce'' games as well as both the sequel games.


A sequel, ''[[Spellforce 2]]: [[Shadow Wars]]'' was released in 2006 and ''[[Spellforce 2]]: [[Dragon Storm]]'' was released in 2007.
A sequel, ''SpellForce 2: Shadow Wars'' was released in 2006 and ''SpellForce 2: Dragon Storm'' was released in 2007. JoWooD Entertainment spent many years working on a standalone expansion called ''SpellForce 2: Faith in Destiny'', which was released in 2012 after many delays and acquisition by what is now THQ Nordic. A third expansion pack, ''Demons of the Past'', was released in 2014.


A third game, ''SpellForce 3'' released in 2017. An expansion to that, ''Soul Harvest'' has been announced.
JoWooD Entertainment is working on a standalone expansion called ''[[Spellforce 2]]: [[Faith in Destiny]]''. It's currently indefinitely delayed.


Both games take the RTS/RPG concept and run with it, using slightly different leveling concepts along the way. There are Diablo-like hero-only maps, and full scale RTS maps as well.
Both games take the RTS/RPG concept and run with it, using slightly different leveling concepts along the way. There are Diablo-like hero-only maps, and full scale RTS maps as well.


[[The Wiki Rule|Like everything else]], there's a [http://spellforce.wikia.com/wiki/Spellforce_Wiki wiki].
[[The Wiki Rule|Like everything else]], there's a [https://web.archive.org/web/20150104162558/http://spellforce.wikia.com/wiki/Spellforce_Wiki wiki].
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{{tropelist}}
=== All games in the series provide examples of: ===
=== All games in the series provide examples of: ===


* [[All There in the Manual]]: Background information to the units and races are found [http://spellforce.de/ here]
* [[All There in the Manual]]: Background information to the units and races are found [http://spellforce.de/ here]
* [[Always Chaotic Evil]]: Subverted! The [[Living Shadow|Shadows]] are portrayed as very nearly [[Eldritch Abomination|Eldritch Abominations]] in the first game. In the ''[[Shadow Wars]]'' the [[Big Bad]] makes a pact with the Shadows, (which most characters consider her [[Moral Event Horizon]]). {{spoiler|They turn out to be bound to a particular artifact, and more of a [[Proud Warrior Race]] than anything.}} Also Averted with regard to every other playable race.
* [[Exclusively Evil]]: Subverted! The [[Living Shadow|Shadows]] are portrayed as very nearly [[Eldritch Abomination|Eldritch Abominations]] in the first game. In the ''[[Shadow Wars]]'' the [[Big Bad]] makes a pact with the Shadows, (which most characters consider her [[Moral Event Horizon]]). {{spoiler|They turn out to be bound to a particular artifact, and more of a [[Proud Warrior Race]] than anything.}} Also Averted with regard to every other playable race.
** Played straight with the [[Our Demons Are Different|Demons]].
** Played straight with the [[Our Demons Are Different|Demons]].
* [[Authority Equals Asskicking]]: Bosses tend to be the leaders of their factions.
* [[Authority Equals Asskicking]]: Bosses tend to be the leaders of their factions.
* [[Batman Gambit]]: How {{spoiler|the [[Big Bad]] kills the [[Big Good]].}} Also, {{spoiler|[[The End of the World As We Know It|the Convocation]] on the part of the Demons and elemental powers. They convinced the Circle Mages that performing the rituals at the right time would give the performer unlimited power. It turned out that it summoned them to wreak havoc on the world.}}
* [[Batman Gambit]]: How {{spoiler|the [[Big Bad]] kills the [[Big Good]].}} Also, {{spoiler|[[The End of the World as We Know It|the Convocation]] on the part of the Demons and elemental powers. They convinced the Circle Mages that performing the rituals at the right time would give the performer unlimited power. It turned out that it summoned them to wreak havoc on the world.}}
* [[Blessed With Suck]]: Rune warriors can summon huge armies and are immortal. However, if they are stay too long "dead" they will loose their memories and abilities. Oh, and they have to completely obey the person who has their rune stones.
* [[Blessed with Suck]]: Rune warriors can summon huge armies and are immortal. However, if they are stay too long "dead" they will loose their memories and abilities. Oh, and they have to completely obey the person who has their rune stones.
** Maybe more a bit of a case of [[Cursed With Awesome]] are the Shaikan: They can revive other Shaikan, summon them from great distances and can use [[Blood Magic]]. The downside? If they die, they are not allowed into the River of Souls and have to stay on the [[And I Must Scream|riverside forever]].
** Maybe more a bit of a case of [[Cursed with Awesome]] are the Shaikan: They can revive other Shaikan, summon them from great distances and can use [[Blood Magic]]. The downside? If they die, they are not allowed into the River of Souls and have to stay on the [[And I Must Scream|riverside forever]].
* [[Broken Bridge]]: Many of them. Most portals don't become available until you've done something on that map. A new quest arc is usually kicked off by a previously-inaccessible gate in a major city becoming available.
* [[Broken Bridge]]: Many of them. Most portals don't become available until you've done something on that map. A new quest arc is usually kicked off by a previously-inaccessible gate in a major city becoming available.
* [[Call Back]]: ''[[Spellforce]]'' and all its sequels start with a shot of a hero monument, which lights up and summons the [[Player Character]]. ''[[Spellforce 2]]'' starts with a shot of a hero monument, totally inactive, then pulls back to the [[Player Character]] ruminating on the fact that the Rune Warriors are no more.
* [[Call Back]]: ''SpellForce'' and all its sequels start with a shot of a hero monument, which lights up and summons the [[Player Character]]. ''SpellForce 2'' starts with a shot of a hero monument, totally inactive, then pulls back to the [[Player Character]] ruminating on the fact that the Rune Warriors are no more.
* [[Contemptible Cover]]: Look at that smoking hot elf chick! What do you mean the graphics are nothing like that?
* [[Contemptible Cover]]: Look at that smoking hot elf chick! What do you mean the graphics are nothing like that?
* [[Critical Existence Failure]]: Almost. One's damage output is unaffected by [[Hit Points]], but at about 15% of a unit's health, it slows way down. Useful to you when hunting down enemies, but it cuts both ways.
* [[Critical Existence Failure]]: Almost. One's damage output is unaffected by [[Hit Points]], but at about 15% of a unit's health, it slows way down. Useful to you when hunting down enemies, but it cuts both ways.
* [[Cutscene]]: Most in-engine, the beginning and ending ones are cinematics.
* [[Cutscene]]: Most in-engine, the beginning and ending ones are cinematics.
* [[Dark Is Not Evil]]: The PC can use [[Black Magic]], if you like. Also, both the light and dark races are playable, and form a segment of the campaign.
* [[Dark Is Not Evil]]: The PC can use [[Black Magic]], if you like. Also, both the light and dark races are playable, and form a segment of the campaign.
* [[Dropped a Bridge On Him]]: {{spoiler|A npc in a side quest informs you that the ice elves from ''[[The Breath of Winter]]'' were wiped out by an invasion.}}
* [[Dropped a Bridge on Him]]: {{spoiler|A npc in a side quest informs you that the ice elves from ''[[The Breath of Winter]]'' were wiped out by an invasion.}}
* [[Expy]]: Craig Un'Shallach is a [[The Dark Elf Trilogy|dark elf who wields two swords]] and had to [[Defector From Decadence|leave his homeland]].
* [[Expy]]: Craig Un'Shallach is a [[The Dark Elf Trilogy|dark elf who wields two swords]] and had to [[Defector From Decadence|leave his homeland]].
* [[Good Is Not Nice]]: The light races suffer from [[Obstructive Bureaucrat|Obstructive Bureaucrats]] in ''[[Shadow Wars]]'' and [[Jerkass|Jerkassery]] throughout. Also, the PC is more than willing to slaughter armies of the light races if they get in his or her way.
* [[Good Is Not Nice]]: The light races suffer from [[Obstructive Bureaucrat|Obstructive Bureaucrats]] in ''[[Shadow Wars]]'' and [[Jerkass|Jerkassery]] throughout. Also, the PC is more than willing to slaughter armies of the light races if they get in his or her way.
* [[Head Desk]]: To get your siege units to use their anti-building attacks against buildings, you have to set them next to the buildings ''without'' ordering them to attack -— otherwise, they'll bang their heads against the walls as they melee attack the buildings.
* [[Head Desk]]: To get your siege units to use their anti-building attacks against buildings, you have to set them next to the buildings ''without'' ordering them to attack -— otherwise, they'll bang their heads against the walls as they melee attack the buildings.
* [[Infinity+1 Sword]]: There's always some convoluted quest to craft or find one. The quest for Amra's Armor (from ''[[The Order of Dawn]]'') particularly stands out.
* [[Infinity+1 Sword]]: There's always some convoluted quest to craft or find one. The quest for Amra's Armor (from ''[[The Order of Dawn]]'') particularly stands out.
* [[Lady Not Appearing in This Game]]: Every cover for every Spellforce game or expansion has a scantily-clad woman on it. Most of them have nothing to do with the game, and the few that do tend to have minor roles that don't warrant their place on the cover.
* [[Lady Not-Appearing-In-This-Game]]: Every cover for every SpellForce game or expansion has a scantily-clad woman on it. Most of them have nothing to do with the game, and the few that do tend to have minor roles that don't warrant their place on the cover.
* [[Loveable Rogue]]: Flink McWinter.
* [[Loveable Rogue]]: Flink McWinter.
* [[The Medic]]: Various healing units, the player if they choose [[White Magic|Life Magic]].
* [[The Medic]]: Various healing units, the player if they choose [[White Magic|Life Magic]].
* [[Mana]]: For the PC, heroes, and basic units alike.
* [[Mana]]: For the PC, heroes, and basic units alike.
* [[Portal Network]]: The world is set up as a series of interconnected RTS or RPG maps. Travel is via portal, or [[Check Point|Bindstone]] for the player character.
* [[Portal Network]]: The world is set up as a series of interconnected RTS or RPG maps. Travel is via portal, or [[Check Point|Bindstone]] for the player character.
** Furthermore, the [[Portal Network]] was set up by the [[Big Good]] during the timeskip between [[The End of the World As We Know It]] and the beginning of the first game. {{spoiler|When he gets killed [[Deader Than Dead]], the portals begin to fade... see [[The Magic Goes Away]].}}
** Furthermore, the [[Portal Network]] was set up by the [[Big Good]] during the timeskip between [[The End of the World as We Know It]] and the beginning of the first game. {{spoiler|When he gets killed [[Deader Than Dead]], the portals begin to fade... see [[The Magic Goes Away]].}}
* [[Novelization]]: A trilogy written by Uschi Zietsch about the Shaikan.
* [[Novelization]]: A trilogy written by Uschi Zietsch about the Shaikan.
* [[Precursors]]: The Formers. No plot significance {{spoiler|until ''[[Dragon Storm]]''}}, just the source of some [[MacGuffin|MacGuffins]] and [[Plot Coupons]].
* [[Precursors]]: The Formers. No plot significance {{spoiler|until ''[[Dragon Storm]]''}}, just the source of some [[MacGuffin|MacGuffins]] and [[Plot Coupons]].
* [[RPG]]: Whenever it's not a [[RTS]]. Notably:
* [[RPG]]: Whenever it's not a [[RTS]]. Notably:
** [[Adventure Towns]]: Each inhabited island generally has a big problem and some little ones. Uninhabited ones generally have a whole bunch of demons/undead/orcs/whatever to kill.
** [[Adventure Towns]]: Each inhabited island generally has a big problem and some little ones. Uninhabited ones generally have a whole bunch of demons/undead/orcs/whatever to kill.
** [[AFGNCAAP]]: The [[Player Character]], which is used in all the cutscenes. There's a male and female voice actor, but that's it.
** [[An Adventurer Is You]]: Pretty much any option is available.
** [[An Adventurer Is You]]: Pretty much any option is available.
** [[Black Magic]]: Direct damage and life-sucking spells.
** [[Black Magic]]: Direct damage and life-sucking spells.
** [[But Thou Must]]
** [[But Thou Must!]]
** [[Cap|Level Cap]]: 30, except in ''[[Shadow of the Phoenix]]''. 24 for the rest of the [[Player Party]].
** [[Cap|Level Cap]]: 30, except in ''[[Shadow of the Phoenix]]''. 24 for the rest of the [[Player Party]].
** [[Featureless Protagonist]]: The [[Player Character]], which is used in all the cutscenes. There's a male and female voice actor, but that's it.
** [[Player Party]]: Up to five heroes serve the player character. In the first game they don't level, you just replace them with new ones as you level. In the second one they do level, and are actual characters in their own right.
** [[Player Party]]: Up to five heroes serve the player character. In the first game they don't level, you just replace them with new ones as you level. In the second one they do level, and are actual characters in their own right.
** [[Sidequest]]: Aplenty. Some particularly convoluted ones lead to the [[Infinity+1 Sword]] and Armor, and stretch throughout entire games.
** [[Sidequest]]: Aplenty. Some particularly convoluted ones lead to the [[Infinity+1 Sword]] and Armor, and stretch throughout entire games.
** [[Take Your Time]]: Unless you've opened up a headquarters for an RTS mission. In that case, get an army ready, and quick, because the CPU will start attacking soon and the attacks will get stronger and stronger unless you destroy their camps.
** [[Take Your Time]]: Unless you've opened up a headquarters for an RTS mission. In that case, get an army ready, and quick, because the CPU will start attacking soon and the attacks will get stronger and stronger unless you destroy their camps.
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** [[Damage Is Fire]]
** [[Damage Is Fire]]
** [[Hero Unit|Hero Units]]: The [[Player Party]].
** [[Hero Unit|Hero Units]]: The [[Player Party]].
** [[Non Entity General]]: Averted. If the [[Player Character]] goes down, you cannot give orders until he respawns, which can be ''very bad'' for your undirected troops.
** [[Non-Entity General]]: Averted. If the [[Player Character]] goes down, you cannot give orders until he respawns, which can be ''very bad'' for your undirected troops.
** [[Reinventing the Wheel]]: You need to research Double Crossbow... again.
** [[Reinventing the Wheel]]: You need to research Double Crossbow... again.
** [[You Require More Vespene Gas]]: ''Seven'' different resources in the original. Some are Uselessium unless you control the appropriate race. Simplified vastly in the sequel.
** [[You Require More Vespene Gas]]: ''Seven'' different resources in the original. Some are Uselessium unless you control the appropriate race. Simplified vastly in the sequel.
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* [[Standard Fantasy Setting]]: Just about everything on the list. Notably:
* [[Standard Fantasy Setting]]: Just about everything on the list. Notably:
** [[Five Races]]: [[Our Dwarves Are All the Same|Dwarves]], [[Our Elves Are Better|Elves]], and Humans for the [[Light Is Not Good|"light"]] races. Fairy and Cute are excluded.
** [[Five Races]]: [[Our Dwarves Are All the Same|Dwarves]], [[Our Elves Are Better|Elves]], and Humans for the [[Light Is Not Good|"light"]] races. Fairy and Cute are excluded.
** [[Fantasy Axis of Evil]]: [[Our Orcs Are Different|Blizzard-style Orcs]], [[All Trolls Are Different|Trolls]] and [[Our Elves Are Better|Dark Elves]] for the [[Dark Is Not Evil|"dark"]] races. ''[[Spellforce 2]]'' splits off Dark Elves into the Pact along with Gargoyles and [[Living Shadow|Shadows]], and adds [[Barbarian Tribe|Barbarians]] to the Trolls and Orcs to form the Clans. Keep in mind that [[Dark Is Not Evil]], and the dark races are playable and take up half the campaign in ''[[The Order of Dawn]]'' and ''two-thirds'' of the campaign in ''[[Shadow Wars]]''. Eldritch fulfills the [[Always Chaotic Evil]] role and are universally unplayable (see [[The Horde]] below). Crafty is excluded.
** [[Fantasy Axis of Evil]]: [[Our Orcs Are Different|Blizzard-style Orcs]], [[All Trolls Are Different|Trolls]] and [[Our Elves Are Better|Dark Elves]] for the [[Dark Is Not Evil|"dark"]] races. ''SpellForce 2'' splits off Dark Elves into the Pact along with Gargoyles and [[Living Shadow|Shadows]], and adds [[Barbarian Tribe|Barbarians]] to the Trolls and Orcs to form the Clans. Keep in mind that [[Dark Is Not Evil]], and the dark races are playable and take up half the campaign in ''[[The Order of Dawn]]'' and ''two-thirds'' of the campaign in ''[[Shadow Wars]]''. Eldritch fulfills the [[Exclusively Evil]] role and are universally unplayable (see [[The Horde]] below). Crafty is excluded.
** [[The Horde]]: Of [[Undead]] or [[Our Demons Are Different|Demons]], usually. They're the primary unplayable races. Also the [[Mecha Mooks|Blades]] in [[The Order of Dawn]]. The Orcs act like it at first, but that's more a bunch of mercenaries than anything.
** [[The Horde]]: Of [[Undead]] or [[Our Demons Are Different|Demons]], usually. They're the primary unplayable races. Also the [[Mecha-Mooks|Blades]] in [[The Order of Dawn]]. The Orcs act like it at first, but that's more a bunch of mercenaries than anything.
* [[Storming the Castle]]: If the enemy has a legendary, nigh-impregnable fort, you'll take it from them. No Exceptions.
* [[Storming the Castle]]: If the enemy has a legendary, nigh-impregnable fort, you'll take it from them. No Exceptions.
* [[Sudden Sequel Death Syndrome]]: {{spoiler|Urias in ''[[Shadow of the Phoenix]]'', Borias and Lyen in [[Dragon Storm]]}}
* [[Sudden Sequel Death Syndrome]]: {{spoiler|Urias in ''[[Shadow of the Phoenix]]'', Borias and Lyen in [[Dragon Storm]]}}
* [[Take a Third Option]]: The Circle Mages began to research and create rune warriors as a result of their need for reliable assistants. Standard magical servants such as bound elementals were loyal but unable to think for themselves, human mercenaries had the power to think and learn, but were prone to treachery. The rune warriors, humanoid souls bound to magical runes, have the best of both worlds.
* [[Take a Third Option]]: The Circle Mages began to research and create rune warriors as a result of their need for reliable assistants. Standard magical servants such as bound elementals were loyal but unable to think for themselves, human mercenaries had the power to think and learn, but were prone to treachery. The rune warriors, humanoid souls bound to magical runes, have the best of both worlds.
* [[The Computer Is a Cheating Bastard]]: Logistics don't apply to the CPU ''at all'' in [[Spellforce]]'s campaign. In ''[[Spellforce 2]]'', less so.
* [[The Computer Is a Cheating Bastard]]: Logistics don't apply to the CPU ''at all'' in ''SpellForce'''s campaign. In ''SpellForce 2'', less so.
* [[The End of the World As We Know It]]: In the opening cutscene, as a result of "The Convocation". Only regions immediately around the Godstones fail to be reduced to chaotic ocean. This justifies the [[Portal Network]].
* [[The End of the World as We Know It]]: In the opening cutscene, as a result of "The Convocation". Only regions immediately around the Godstones fail to be reduced to chaotic ocean. This justifies the [[Portal Network]].
* [[Time Machine]]: Terminator rules. The [[Player Character]] helps build at least one in the first entry of each game. In both cases, it's an extremely elaborate process and takes the entire game. {{spoiler|The one in ''[[The Order of Dawn]]'' is by way of [[MacGuffin Delivery Service]], and is used by the [[Big Bad]] to go back in time and... become the [[Big Good]].}}
* [[Time Machine]]: Terminator rules. The [[Player Character]] helps build at least one in the first entry of each game. In both cases, it's an extremely elaborate process and takes the entire game. {{spoiler|The one in ''[[The Order of Dawn]]'' is by way of [[MacGuffin Delivery Service]], and is used by the [[Big Bad]] to go back in time and... become the [[Big Good]].}}
* [[Unholy Nuke]]: The Death sub-branch of [[Black Magic]].
* [[Unholy Nuke]]: The Death sub-branch of [[Black Magic]].
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=== ''[[Spellforce]]'' and its expansions provide examples of: ===
=== ''SpellForce'' and its expansions provide examples of: ===


* [[An Ice Person]]: Any mage specializing in ice magic, of course. Notably, both [[Big Good|Rohen]] and [[Big Bad|The Dark One]] (in-game, not in the opening cutscene). Also, all offensive elf spellcasters, since they worship an ice/nature deity.
* [[An Ice Person]]: Any mage specializing in ice magic, of course. Notably, both [[Big Good|Rohen]] and [[Big Bad|The Dark One]] (in-game, not in the opening cutscene). Also, all offensive elf spellcasters, since they worship an ice/nature deity.
* [[Animate Dead]]: Classic style and {{spoiler|high-powered, magic-induced [[Face Heel Turn]] style.}}
* [[Animate Dead]]: Classic style and {{spoiler|high-powered, magic-induced [[Face Heel Turn]] style.}}
* [[Back From the Dead]]: {{spoiler|Rohen, in ''[[Shadow of the Phoenix]]''. [[Animate Dead]] style.}}
* [[Back from the Dead]]: {{spoiler|Rohen, in ''[[Shadow of the Phoenix]]''. [[Animate Dead]] style.}}
* [[Beef Gate]]: Of undead at the gate from Greydusk Vale to the Northern Windwalls. And another at the Frost Marshes made of [[Mecha Mooks]]. {{spoiler|Removed in a plot event by the Order of Dawn, at the cost of most of their manpower.}}
* [[Beef Gate]]: Of undead at the gate from Greydusk Vale to the Northern Windwalls. And another at the Frost Marshes made of [[Mecha-Mooks]]. {{spoiler|Removed in a plot event by the Order of Dawn, at the cost of most of their manpower.}}
* [[Big Bad]]: The Dark One.
* [[Big Bad]]: The Dark One.
* [[Big Good]]: Rohen.
* [[Big Good]]: Rohen.
* [[Crippling Overspecialization]]: The elves can only recruit their strongest units if they have iron, but they CAN'T GATHER THAT RESOURCE ON THEIR OWN.
* [[Crippling Overspecialization]]: The elves can only recruit their strongest units if they have iron, but they CAN'T GATHER THAT RESOURCE ON THEIR OWN.
** They can, but are highly inefficient in it.
** They can, but are highly inefficient in it.
* [[Deal With the Devil]]: Uram in the backstory. {{spoiler|The [[Player Character]] in [[The Order of Dawn]], when he or she gives the Mask of Belial to Hokan Ashir.}}
* [[Deal with the Devil]]: Uram in the backstory. {{spoiler|The [[Player Character]] in [[The Order of Dawn]], when he or she gives the Mask of Belial to Hokan Ashir.}}
* [[Evil Versus Evil]]: Hokan versus [[Deal With the Devil|Uram]] in the backstory. ([[Undead]]/[[Mecha Mooks|Blades]] and [[Our Demons Are Different|Demons]], respectively.)
* [[Evil Versus Evil]]: Hokan versus [[Deal with the Devil|Uram]] in the backstory. ([[Undead]]/[[Mecha-Mooks|Blades]] and [[Our Demons Are Different|Demons]], respectively.)
* [[Face Heel Turn]]: {{spoiler|''[[Big Good|Rohen]]'', as a result of [[Animate Dead]].}}
* [[Face Heel Turn]]: {{spoiler|''[[Big Good|Rohen]]'', as a result of [[Animate Dead]].}}
* [[Free Fall Fight]]: In the opening cinematic, between [[Big Good|Rohen]] and [[Big Bad|The Dark One]].
* [[Free-Fall Fight]]: In the opening cinematic, between [[Big Good|Rohen]] and [[Big Bad|The Dark One]].
* [[Giant Flyer]]: Griffon Riders. They don't actually fly (in gameplay terms) until [[Spellforce 2]].
* [[Giant Flyer]]: Griffon Riders. They don't actually fly (in gameplay terms) until ''SpellForce 2''.
* [[Heel Face Turn]]: {{spoiler|The ''[[Big Bad]]''!}}
* [[Heel Face Turn]]: {{spoiler|The ''[[Big Bad]]''!}}
* [[Horny Devils]]: "Seductress" demons.
* [[Horny Devils]]: "Seductress" demons.
* [[I Hate Past Me]]: {{spoiler|The [[Big Good]] in "The Order Of Dawn" is the future self of the [[Big Bad]].}}
* [[I Hate Past Me]]: {{spoiler|The [[Big Good]] in "The Order Of Dawn" is the future self of the [[Big Bad]].}}
* [[Late to The Party]]: You, several times. Most notably when {{spoiler|the Order takes Frost Marshes from the [[Mecha Mooks|Blades]], being killed almost to a man in the process.}}
* [[Late to the Party]]: You, several times. Most notably when {{spoiler|the Order takes Frost Marshes from the [[Mecha-Mooks|Blades]], being killed almost to a man in the process.}}
* [[MacGuffin]]: The book. Later, the Phoenix Stone.
* [[MacGuffin]]: The book. Later, the Phoenix Stone.
* [[Love Makes You Evil]]: The emperor in ''Shadow of the Phoenix''.
* [[Love Makes You Evil]]: The emperor in ''Shadow of the Phoenix''.
* [[MacGuffin Delivery Service]]: {{spoiler|Just about every single [[MacGuffin]] you get your hands on. See [[Unwitting Pawn]].}}
* [[MacGuffin Delivery Service]]: {{spoiler|Just about every single [[MacGuffin]] you get your hands on. See [[Unwitting Pawn]].}}
* [[The Magocracy]]: In the backstory, the thirteen Circle Mages were ''the'' single most powerful power bloc. And when they had a falling out, well, see [[The End of the World As We Know It]].
* [[The Magocracy]]: In the backstory, the thirteen Circle Mages were ''the'' single most powerful power bloc. And when they had a falling out, well, see [[The End of the World as We Know It]].
** Notably, Circle Mages (specifically, Hokan and Uram) were responsible for the creation of [[Undead]], [[Mecha Mooks|Iron Ones]], and [[Our Demons Are Different|Demons]], which are all three of the major [[Always Chaotic Evil]]/[[The Horde]] factions you have to deal with in ''[[The Order of Dawn]]''.
** Notably, Circle Mages (specifically, Hokan and Uram) were responsible for the creation of [[Undead]], [[Mecha-Mooks|Iron Ones]], and [[Our Demons Are Different|Demons]], which are all three of the major [[Exclusively Evil]]/[[The Horde]] factions you have to deal with in ''[[The Order of Dawn]]''.
* [[My Death Is Just the Beginning]]: {{spoiler|By the ''[[Big Good]]''. He knew he would die and that the [[Big Bad]] would get the [[MacGuffin]] because, well, see [[Stable Time Loop]].}}
* [[My Death Is Just the Beginning]]: {{spoiler|By the ''[[Big Good]]''. He knew he would die and that the [[Big Bad]] would get the [[MacGuffin]] because, well, see [[Stable Time Loop]].}}
* [[Names to Run Away From Really Fast]]: The Dark One.
* [[Names to Run Away From Really Fast]]: The Dark One.
* [[Set Right What Once Went Wrong]]: {{spoiler|1=Rohen/The Dark One's goal at the end of [[The Order of Dawn]]. At some point while taking [[The Slow Path]], he resigns himself to the [[Stable Time Loop]].}}
* [[Set Right What Once Went Wrong]]: {{spoiler|1=Rohen/The Dark One's goal at the end of [[The Order of Dawn]]. At some point while taking [[The Slow Path]], he resigns himself to the [[Stable Time Loop]].}}
* [[Stealth Based Mission]]: The ruined city Mulandir. On your first visit, the city is full of high level Medusas who petrify your characters on sight. But Mulandir is only a stealth based mission the first few times you visit the place, because after some grinding, the enemies in the city are weak compared to your characters.
* [[Stealth-Based Mission]]: The ruined city Mulandir. On your first visit, the city is full of high level Medusas who petrify your characters on sight. But Mulandir is only a stealth based mission the first few times you visit the place, because after some grinding, the enemies in the city are weak compared to your characters.
* [[Stock Shout Outs]]: [[Edgar Allan Poe|"The Raven"]]. Specifically, an undead called the "Nevermore" drops an item called the "Ravencap".
* [[Stock Shout-Outs]]: [[Edgar Allan Poe|"The Raven"]]. Specifically, an undead called the "Nevermore" drops an item called the "Ravencap".
* [[Unwinnable By Mistake]]: Present in ''The Breath Of Winter'', on the Firefangs map. Did you get the Shadow Ring from the hermit before activating the Dark Elf monument? Have fun restarting the campaign from scratch, provided you didn't just break the CD first. However, if you are not above cheating, you can cheat yourself to victory and continue your adventure as normal.
* [[Unwinnable By Mistake]]: Present in ''The Breath Of Winter'', on the Firefangs map. Did you get the Shadow Ring from the hermit before activating the Dark Elf monument? Have fun restarting the campaign from scratch, provided you didn't just break the CD first. However, if you are not above cheating, you can cheat yourself to victory and continue your adventure as normal.
* [[Unwitting Pawn]]: {{spoiler|The [[Player Character]]. Repeatedly.}}
* [[Unwitting Pawn]]: {{spoiler|The [[Player Character]]. Repeatedly.}}


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=== ''[[Spellforce 2]]'' and its expansions provide examples of: ===
=== ''SpellForce 2'' and its expansions provide examples of: ===


* [[All Your Base Are Belong to Us]]: {{spoiler|The Shaikan fall to the Pact nigh-immediately.}}
* [[All Your Base Are Belong to Us]]: {{spoiler|The Shaikan fall to the Pact nigh-immediately.}}
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Latest revision as of 14:15, 1 May 2020

SpellForce is a combination Real Time Strategy and RPG franchise created by German game developers Phenomic.

The original game SpellForce: The Order of Dawn was followed by two expansions: SpellForce: The Breath of Winter (2004) and SpellForce: Shadow of the Phoenix (2005).

SpellForce Gold Edition includes the first two games in the series, while SpellForce Platinum Edition includes all three games. SpellForce: Universe includes all three of the SpellForce games as well as both the sequel games.

A sequel, SpellForce 2: Shadow Wars was released in 2006 and SpellForce 2: Dragon Storm was released in 2007. JoWooD Entertainment spent many years working on a standalone expansion called SpellForce 2: Faith in Destiny, which was released in 2012 after many delays and acquisition by what is now THQ Nordic. A third expansion pack, Demons of the Past, was released in 2014.

A third game, SpellForce 3 released in 2017. An expansion to that, Soul Harvest has been announced.

Both games take the RTS/RPG concept and run with it, using slightly different leveling concepts along the way. There are Diablo-like hero-only maps, and full scale RTS maps as well.

Like everything else, there's a wiki.


Tropes used in SpellForce include:

All games in the series provide examples of:


SpellForce and its expansions provide examples of:


SpellForce 2 and its expansions provide examples of: