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{{trope}}
[[File:
In some fiction, the echoes are more than just a special
Note that sometimes this trope can be used somewhat lazily: a character will have
This is somewhat distinct from [[Doppelganger Attack]], although technically a work can employ both at once. Related to [[Speed Stripes]] and [[Flash Step]], both of which often employ this trope in their basic function. Indeed, you can see examples of
{{examples}}
▲== Anime & Manga ==
* Used straight in ''[[Ranma ½]]'' to show particularly fast opponents.
** Memorably subverted in at least one instance. Kodachi appears to do this in the middle of her gymnastics-themed battle with Ranma, but it is quickly revealed that she's actually attacking him with 20 objects at once.
* In ''[[Cyborg 009]]'', one guy who was [[
* The first time we see Ichigo from ''[[Bleach]]'' use his Bankai, the resulting speed increase is so great that Byakuya, who was previously shown as a speed demon, could only see afterimages (when his eyes didn't fail to keep track of Ichigo altogether).
** This is also the main schtick of the Arrancar Zommari Leroux, at least his pre-Ressurecion form
* Phantom Miria from ''[[Claymore]]'' moves so fast, she leaves afterimages of herself behind, greatly confusing her enemies. They think they struck her, then her "body" promptly dissipates and she's already behind them, ready to strike.
* Several characters of ''[[Hunter X Hunter]]'' (Kirua and Feitan, notably) do this ''purposely'': the multiple images are visible to everybody, and the characters hide among those in order to proceed with a surprise attack.
* One of the [[Tournament Arc
* In ''[[Chrono Crusade]]'',
* Used by [[Lightning Bruiser|Signum]] during her first battle with [[Fragile Speedster|Fate]] in ''[[Magical Girl Lyrical Nanoha]] A's''. "You have pretty good senses for a mage... but when challenging a Belka-type knight, it's not enough!"
* This is one of Shinomori Aoshi's special attack in ''[[Rurouni Kenshin]]'', ''Ryusui no Ugoki''. Its weakness is while the flow of afterimages itself is seemingly unbreakable, the transition towards an offensive move (as is the case with the ''Jissen Kenbu'' combo attack) can be anticipated by a skilled opponent (like Kenshin and Okina).
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== Video Games ==
* Very obvious in ''[[Viewtiful Joe]]''. To an outside observer, this could just as easily be a magic spell Joe casts which causes a bazillion Joes to appear on the screen beating the bejeezers out of everyone.
* Many, many, ''many'' 2D [[Fighting Game
* ''[[Castlevania]]: Symphony of the Night'' used afterimages whenever...well...ANYTHING happened, really.
* This is how the Speed Booster power-up is animated in the 2D ''[[Metroid]]'' games where it appears.
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** First seen when Sonic became [[Super Mode|Hyper]] [[Up to Eleven|Sonic]] in Sonic 3 & Knuckles.
* Employed by Hotsuma in the PS2 version of Sega's ''[[Shinobi]]''
* In the ''[[Super Smash Bros.]]'' games, Fox and Falco's Side B moves leave
* High-end [[Guns Akimbo|Dual Pistols]] attacks in ''[[City of Heroes]]'' create
== Web Original ==
* Blake Belladonna of ''[[RWBY]]'' -- her semblance initially manifested as Speed Echoes which could take a combat hit for her. The echoes were initially stationary, but eventually became able to move on their own, and unlike most echoes looked solid and the same color as her.
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