Sonic 3D: Flickies' Island: Difference between revisions

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An isometric [[Platformer]] known in North America as ''Sonic 3D Blast'', starring [[Sega]]'s [[Sonic the Hedgehog|three-foot speed demon]], released in 1996, 1997, and 1999. It features nifty pre-rendered graphics.
 
Remember that little blue bird that [[Sonic the Hedgehog]] freed out of robot shells in the [[Sonic the Hedgehog (Videovideo Gamegame)|original]] [[Sonic the Hedgehog 2|16-bit]] [[Sonic 3 and Knuckles (Video Game)|trilogy]], the Flicky? It turns out they reside on Flickies' Island, where they can travel through dimensions via giant rings. Learning about this, Dr. Robotnik has decided to invade the island and trap its inhabitants inside his badnik army, that he can seize the seven Chaos Emeralds and [[Take Over the World]].
 
During his usual [[Walk the Earth|nomadic routine]], Sonic pays a visit to his little pals on Flickies' Island, only to discover they've all been imprisoned in badnik shells. Now, our true blue hero must free his friends and stop Robotnik once again.
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The Saturn version somewhat rectifies the control issues by offering the analog pad as an alternative to the D-Pad, has a CD-quality soundtrack composed by Richard Jacques, additional graphical effects such as fog, and a polygonal special stage, but lacks a save game feature (despite being on a system with a memory card-esque feature!) and has [[Loads and Loads of Loading|long loading times]]. The PC version includes Jacques' soundtrack and a save game feature, but lacks some of the Saturn version's other features such as the polygonal special stage.
 
Not to be confused with ''[[Sonic Blast (Video Game)|Sonic Blast]]'' for the [[Game Gear]].
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* [[Alliterative Name]]: All of the zone names.