Smash TV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Yep, that's the plot in a nutshell. The game is basically a graphical update of designer [[Eugene Jarvis]]' earlier ''[[Robotron 2084]]'', while also borrowing heavily from ''[[The Running Man (Film)|The Running Man]]'' (it can be considered a [[Spiritual Successor]] to both).
Yep, that's the plot in a nutshell. The game is basically a graphical update of designer [[Eugene Jarvis]]' earlier ''[[Robotron 2084]]'', while also borrowing heavily from ''[[The Running Man (Film)|The Running Man]]'' (it can be considered a [[Spiritual Successor]] to both).


From ''[[The Running Man (Film)|The Running Man]]'', it borrows the [[Deadly Game]] and [[Blood Sport]] aspects, and the quite phenomenal volumes of carnage. From ''Robotron'', it takes the [[Mooks]], [[Shoot Em Up]] styling, two-joystick control scheme, and - most memorably - the [[Nintendo Hard]]-ness. Co-op play makes life a bit easier, but not much.
From ''[[The Running Man (Film)|The Running Man]]'', it borrows the [[Deadly Game]] and [[Blood Sport]] aspects, and the quite phenomenal volumes of carnage. From ''Robotron'', it takes the [[Mooks]], [[Shoot'Em Up]] styling, two-joystick control scheme, and - most memorably - the [[Nintendo Hard]]-ness. Co-op play makes life a bit easier, but not much.


Originally released to arcades in 1990, it turned up on several home computer systems and consoles before making the jump to [[Xbox Live Arcade]] - the first version that allowed co-op online play.
Originally released to arcades in 1990, it turned up on several home computer systems and consoles before making the jump to [[Xbox Live Arcade]] - the first version that allowed co-op online play.
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* [[Action Bomb]]: Mr. Shrapnel.
* [[Action Bomb]]: Mr. Shrapnel.
* [[Announcer Chatter]]: The host pops up to spout one of his catchphrases every few levels.
* [[Announcer Chatter]]: The host pops up to spout one of his catchphrases every few levels.
* [[Attack Drone]]: It also copies whatever gun power up you're using, for twice the [[Buffy Speak|gunnage]].
* [[Attack Drone]]: It also copies whatever gun power up you're using, for twice the [[Buffy-Speak|gunnage]].
* [[Awesome Yet Impractical]]: The yellow mortar weapon that only appears during boss battles is ONLY meant for boss battles. Trying to aim it at anything smaller than a boss will generally get you killed, as the shells fly high in the air and don't hit anything mid-arc.
* [[Awesome Yet Impractical]]: The yellow mortar weapon that only appears during boss battles is ONLY meant for boss battles. Trying to aim it at anything smaller than a boss will generally get you killed, as the shells fly high in the air and don't hit anything mid-arc.
* [[Bald of Evil]]: Mutoid Man.
* [[Bald of Evil]]: Mutoid Man.
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** Unfortunately, this achievement was bugged when the port was originally released. So even if you DID accomplish that task, [[Game Breaking Bug|the achievement would not be recorded]].
** Unfortunately, this achievement was bugged when the port was originally released. So even if you DID accomplish that task, [[Game Breaking Bug|the achievement would not be recorded]].
* [[Catch Phrase]]: The host's "Big money! Big prizes! I love it!", and "I'd buy that for a dollar!", the latter a [[Shout Out]] to ''[[Robo Cop]]''.
* [[Catch Phrase]]: The host's "Big money! Big prizes! I love it!", and "I'd buy that for a dollar!", the latter a [[Shout Out]] to ''[[Robo Cop]]''.
* [[Color Coded Multiplayer]]: Contestant 1 has light skin and wears a blue outfit; Contestant 2 has dark skin and wears a red outfit.
* [[Color-Coded Multiplayer]]: Contestant 1 has light skin and wears a blue outfit; Contestant 2 has dark skin and wears a red outfit.
* [[Deadly Game]]
* [[Deadly Game]]
* [[Double the Dollars]]: All scoring is doubled whenever there are two players active.
* [[Double the Dollars]]: All scoring is doubled whenever there are two players active.
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* [[Flip Screen Scrolling]]
* [[Flip Screen Scrolling]]
* [[Goofy Print Underwear]]: The M.C. Boss. Rather than exposing his ribcage (as with Mutoid Man previously), shooting his chest reveals a pink polka dot undershirt.
* [[Goofy Print Underwear]]: The M.C. Boss. Rather than exposing his ribcage (as with Mutoid Man previously), shooting his chest reveals a pink polka dot undershirt.
* [[Hey Its That Guy]]: Aside from [[Eugene Jarvis]] (the main designer of the game), ''Smash TV'' was programmed by Mark Turmell (''[[NBA Jam]], NFL Blitz''), and features character designs by John Tobias (''[[Mortal Kombat]]'').
* [[Hey It's That Guy]]: Aside from [[Eugene Jarvis]] (the main designer of the game), ''Smash TV'' was programmed by Mark Turmell (''[[NBA Jam]], NFL Blitz''), and features character designs by John Tobias (''[[Mortal Kombat]]'').
* [[Home Game]]: One of the prizes, probably a nod to the ''[[The Running Man (Film)|The Running Man]]'' home game
* [[Home Game]]: One of the prizes, probably a nod to the ''[[The Running Man (Film)|The Running Man]]'' home game
* [[Losing Your Head]]: Mutoid Man's head gets blown off. Don't worry, [[Turns Red|he has a spare]].
* [[Losing Your Head]]: Mutoid Man's head gets blown off. Don't worry, [[Turns Red|he has a spare]].
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** That still doesn't manage to explain how evil this game is. Individual rooms in arenas 3 and 4 will run you over 10 minutes each, and later enemies will start to run much faster than you.
** That still doesn't manage to explain how evil this game is. Individual rooms in arenas 3 and 4 will run you over 10 minutes each, and later enemies will start to run much faster than you.
* [[Nitro Boost]]
* [[Nitro Boost]]
* [[One Hit Point Wonder]]: You'd be surprised what you can squeeze past, though.
* [[One-Hit-Point Wonder]]: You'd be surprised what you can squeeze past, though.
* [[One Up]]: These randomly appear. At times, [[Suspicious Videogame Generosity|the game will appear to be rather generous with these free lives]].
* [[One Up]]: These randomly appear. At times, [[Suspicious Videogame Generosity|the game will appear to be rather generous with these free lives]].
* [[Palette Swap]]: Some of the Mooks, and the final boss - {{spoiler|[[Recurring Boss|The Host]]}} - is a head swap of the first.
* [[Palette Swap]]: Some of the Mooks, and the final boss - {{spoiler|[[Recurring Boss|The Host]]}} - is a head swap of the first.
* [[Power Up]]: Standard shoot-em-up fare.
* [[Power-Up]]: Standard shoot-em-up fare.
* [[Ramming Always Works]]: The forcefield power-up (including the free one after you get killed) kills enemies other than bosses on contact, so you can charge into one group while shooting at another.
* [[Ramming Always Works]]: The forcefield power-up (including the free one after you get killed) kills enemies other than bosses on contact, so you can charge into one group while shooting at another.
* [[Shoot Em Up]]
* [[Shoot'Em Up]]
* [[Shout Out]]: ''[[Robo Cop]]'', the [[Atari 2600]], and several more.
* [[Shout Out]]: ''[[Robo Cop]]'', the [[Atari 2600]], and several more.
** Scarface also looks suspiciously like ''[[Sinistar]]''.
** Scarface also looks suspiciously like ''[[Sinistar]]''.
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[[Category:Action Game]]
[[Category:Action Game]]
[[Category:Smash TV]]
[[Category:Smash TV]]
[[Category:Trope]]

Revision as of 19:38, 8 January 2014

 "Big money! Big prizes! I love it!"

In the far flung future of 1999, violence is the biggest draw in entertainment. The game show has become the dominant force in television. The most spectacular, gruesome, and rewarding show, topping the ratings, is Smash TV. Contestants are armed and sent into a closed arena, where they fight for cash, glory, and unforgettable prizes including (but not limited to) brand new toasters, more 2600" televisions than you ever thought possible, and a year's supply of good meat.

You are the next lucky contestant!

Yep, that's the plot in a nutshell. The game is basically a graphical update of designer Eugene Jarvis' earlier Robotron 2084, while also borrowing heavily from The Running Man (it can be considered a Spiritual Successor to both).

From The Running Man, it borrows the Deadly Game and Blood Sport aspects, and the quite phenomenal volumes of carnage. From Robotron, it takes the Mooks, Shoot'Em Up styling, two-joystick control scheme, and - most memorably - the Nintendo Hard-ness. Co-op play makes life a bit easier, but not much.

Originally released to arcades in 1990, it turned up on several home computer systems and consoles before making the jump to Xbox Live Arcade - the first version that allowed co-op online play.


Tropes:

 "Good luck! You'll need it!"