Smash TV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{quote| ''"Big money! Big prizes! I love it!"''}}
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Revision as of 01:40, 10 December 2013

 "Big money! Big prizes! I love it!"

In the far flung future of 1999, violence is the biggest draw in entertainment. The game show has become the dominant force in television. The most spectacular, gruesome, and rewarding show, topping the ratings, is Smash TV. Contestants are armed and sent into a closed arena, where they fight for cash, glory, and unforgettable prizes including (but not limited to) brand new toasters, more 2600" televisions than you ever thought possible, and a year's supply of good meat.

You are the next lucky contestant!

Yep, that's the plot in a nutshell. The game is basically a graphical update of designer Eugene Jarvis' earlier Robotron 2084, while also borrowing heavily from The Running Man (it can be considered a Spiritual Successor to both).

From The Running Man, it borrows the Deadly Game and Blood Sport aspects, and the quite phenomenal volumes of carnage. From Robotron, it takes the Mooks, Shoot Em Up styling, two-joystick control scheme, and - most memorably - the Nintendo Hard-ness. Co-op play makes life a bit easier, but not much.

Originally released to arcades in 1990, it turned up on several home computer systems and consoles before making the jump to Xbox Live Arcade - the first version that allowed co-op online play.


Tropes:

 "Good luck! You'll need it!"