Pokémon Mystery Dungeon: Difference between revisions

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The second reason this spinoff series is notable? Because it's the first time we get to hear exactly ''what'' the Pokémon are saying underneath all the [[Pokémon Speak]] we've come to expect.
 
The gameplay is what you would expect from a [[Roguelike]], except with battle mechanics loosely resembling those of the main Pokémon series: All 400-plus individual species (which you can "recruit" to become members of your team), all [[Elemental Rock -Paper -Scissors|17 elemental types]], moves, abilities, and [[Standard Status Effects]] from the main series show up in a manner better suited to the different nature of gameplay. The Pokémon themselves are represented faithfully with 8-directional walking and attacking sprites and dialogue portraits (an impressive feat in and of itself!).
 
The series comprises these installments:
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** If you run our of PP for a move, the game prevents you from selecting or using it; but if an AI Pokémon (partner, recruits, and opponents alike) run out of PP, they may continue attempting to use that move, wasting their turn. The "PP Checker" skill prevents this, but the ''Rescue Team'' games don't equip it by default (it must be learned).
** Disabling the "Course Checker" IQ skill can result in death by friendly fire. (But unlike "PP Checker", this one ''is'' equipped by default.)
** If for some reason your partner is separated from you, they'll happily wander off elsewhere in the dungeon, engaging other Pokémon in combat, level discrepancies or [[Elemental Rock -Paper -Scissors]] being considered irrelevant.
* [[The Atoner]]: {{spoiler|Gengar}} in ''Red/Blue'', {{spoiler|Drowzee, Armaldo, and, eventually, ''Dusknoir''}} in ''Time/Darkness/Sky''.
* [[Auto Revive]]: Reviver Seeds. It is not necessary to even equip them; if they're present in the team inventory, they will be used automatically on the first Pokémon to be knocked out. As always, beware the lookalike item.
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* [[Crap Saccharine World]]: Sure the world looks pretty and colorful but what about the natural disasters/distortions time that are [[Hate Plague|turning mons against each other]] or what about {{spoiler|the embodiment of nightmares who puts children into everlasting nightmares for his own amusement and is attempting to turn the world into a world of darkness?}}
* [[Critical Existence Failure]]: The end of both ''Red/Blue'' and ''Explorers''.
* [[Curb Stomp Battle]]: Boss battles can range from very easy to very difficult depending on the player's strategy and (for some cases) the boss's own [[AI Roulette]]; for example, combining a [[Standard Status Effect]] such as Confusion with [[Elemental Rock -Paper -Scissors]] [[For Massive Damage]] can result in defeating the boss without giving it a chance to even fight back.
* [[Cursed With Awesome]]: Your character is a human turned into a Pokémon. Why become a human when you can do things like shooting fire from your HANDS?
** Somewhat averted in the first game though. {{spoiler|The [[Laser -Guided Amnesia]] was the real curse, not the transformation}}. The player agreed to both but shows no problems with being a Pokémon. The player can choose whether or not he/she wants to become a human again. Of course {{spoiler|your choice is irrelevant at the end of the game. The player Character wisely decides that [[The Power of Friendship]] and various other awesome powers, is more valuable than life on the boring human world which he/she has no memory of anyway.}}
*** Played straight in the next game where {{spoiler|Darkrai's attempt to kill Grovyle led to the PC getting turned into a Pokémon}}. On the other hand, the player is never particularly bothered by whether or not he/she can ever become human again.
* [[Defeat Means Friendship]]: How you recruit new team members most of the time.
* [[Demonic Spider]]: Pokémon with multi-hit moves in general. Octillery is probably the best individual example of the trope--it packs Bullet Seed, which hits multiple times ''from a distance'', among other things.
* [[Diagonal Speed Boost]]
* [[Did You Just Punch Out Cthulhu?|Did You Just Knock Out A Legendary Pokémon?]]? (''Especially'' Dialga, the master of ''time itself''.)
* [[Difficulty Spike]]: ''Explorers'' is pretty easy up until you {{spoiler|make your way to the Hidden Land and Temporal Tower}}. Afterwards, it can get [[Nintendo Hard|downright cruel]].
** {{spoiler|Sky Tower}} in ''Red/Blue Rescue Team'' can be pretty rough going, too. Stupid ghost-types and their dumb attacking through walls on earlier floors, Idiotic Aerodactyl and their moronic Supersonics and Agilities further up... and let's not get into the post-game dungeons.
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** Anything with the potential to destroy items (such as an Explosion trap) can also offend him if it damages his wares. Otherwise, you can KO wild Pokémon ''right in front of him'' and he won't even notice.
** The in-game description of the Trawl Orb explicitly warns that if there's a Kecleon shop on the current floor, using the Orb will brand the player a thief (as it pulls all items to the player's location).
* [[Elemental Rock -Paper -Scissors]]: More or less similar to the main series during gameplay. It is specifically hinted at during Sunflora's special mission in ''Sky'', where she is warned that Spring Cave is likely to contain Fire-type Pokémon, and her type disadvantage against the outlaw Haunter {{spoiler|(plural).}}
* [[Escort Mission]]: A frequent form other missions can take, not helped in any way by the client's [[Glass Cannon|low level]] or the inability to give them tactical commands in case they get separated.
* [[Fake Difficulty]]: In the first game, after a certain point the enemies in the dungeons just won't be able to damage your characters enough (since you can raise your stats with gummies very fast), so the game fills the dungeons with traps and present enemies that instead of going for direct damage, will try to use OHKO moves or poison you so you'll have to rush to the stairs.
** The second one just runs wild with it. In the ultimate challenges, you're reduced to Lv. 1, have all your IQ skills removed, cannot bring items, and the dungeons are 99 floors long with the highest trap density, and the latter floors are covered with enemies that can kill you indirectly with ease. Add this to the fact that there are only a handful of Pokémon that are effectively useable while at Lv. 1, and you'll realize that not only you won't be able to use your favorites in those challenges as those are effectively [[Luck Based Mission|luck based missions]].
* [[Fantasy World Map]]
* [[Fire -Breathing Diner]]: Blast Seeds, if eaten. They can alternatively be thrown, causing them to explode on impact.
* [[Fish Out of Temporal Water]]: The player. Well, not ''temporal'' water, {{spoiler|in ''Red/Blue'' that is.}} Averted in the WiiWare games.
* [[Fixed Damage Attack]]: Quite a few attacks, even more than those of the main series (Dragon Rage, Night Shade, etc.).
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* [[Hero Antagonist]]: {{spoiler|Team ACT}} in ''Red/Blue''.
** In ''Time/Darkness/Sky'', {{spoiler|Palkia just wants to stop spacial distortions from warping the world. Too bad Darkrai manipulated him into think ''you'' were the cause of it.}}
* [[Hello, Insert Name Here]]: The player and partner, and to a lesser extent the "nicknames" of recruited Pokémon.
* [[Heroic Mime]]: Played with. The player can read the [[Inner Monologue|protagonist's thoughts]], but when he or she actually speaks to the other characters, all that occurs is a [[Hyperactive Sprite]] and [[Parrot Exposition]] from the other Pokémon.
** ''Explorers'' averts it precisely once after completing the main story arc: {{spoiler|The player actually gets to say goodbye to his partner right before the changes in history erase him from the timestream.}}
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** [[Hyperactive Sprite]]: A variety of other Pokémon don't have a distinct [[Idle Animation]].
* [[Inner Monologue]]: All of the player's lines are either this or [[Parrot Exposition]] from other characters, save for a few scenes where they actually talk directly -- which is usually reserved for dreams and other places where no other Pokémon are around.
* [[ItsIt's All Upstairs From Here]]: Most of the outdoor dungeons, and the towers.
* [[Knockback]]: Blowback Orbs (and the moves Roar and Whirlwind) specifically send a foe flying across the room, causing them to take damage if they hit a wall or opposing Pokémon.
* [[Lampshade Hanging]]: Happens with some frequency. To give one example:
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'''Igglybuff:''' Dungeon bosses don't have much patience, do they? }}
* [[Large Ham]]: Dugtrio, Palkia, and Spiritomb probably all count.
* [[Laser -Guided Amnesia]]: The main character in both games, wakes up knowing absolutely nothing beyond their name, and the fact that they used to be a human.
** In ''Red/Blue'', this is revealed to be because {{spoiler|the player specifically requested it, to prove ''to themselves'' whether they really were [[The Chosen One]]}}.
** Also in ''Red/Blue'', the final postgame mission involves rescuing Gardevoir, who requests [[Laser -Guided Amnesia]] so she won't have to remember her human trainer.
** Likewise, Uxie in ''Time/Darkness/Sky'' has power over memories, so the player assumes Uxie might have something to do with their forgotten memories. {{spoiler|Nope, but it was worth a shot asking.}}
* [[Level Drain]]: Doom Seeds cause you to lose one level.
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** Interestingly, ''Sky'' actually includes all the Pokémon from ''both'' Time/Darkness, along with all its other bonus features, averting the main series' trend of the [[Updated Rerelease|third version]] strategically omitting enough Pokémon to 'force' trading with past versions.
* [[One Steve Limit]]: Thanks to the [[Species Surname]], rarely does the player encounter more than one NPC of a given species.
* [[One -Man Army|One Mon Army]]: A single character is able to plow through dozens of enemies especially if they are a lower level than him/her.
* [[Playable Epilogue]]: Just like the main series, the game isn't over after the credits roll; there are still more missions and new dungeons (even some more story progression) waiting for the player to wrap up. And, of course, the quest to [[Gotta Catch Them All|recruit 'em all]] truly begins at that point.
* [[Player Personality Quiz]]: The player's Pokémon species is assigned as the result of a simple personality quiz, while they can select their partner's species directly.
* [[Plot Hole]]: It is never explained how the Mons know what a "human" is when there aren't any humans around. {{spoiler|Or are there?}} (Though the Ruins friend zone in the ''Rescue Team;'' games seems to hint at a case of [[HumanitysHumanity's Wake]].)
* [[Purely Aesthetic Gender]]: The player's species and/or gender has no meaningful impact in the events of [[Story Arc]] whatsoever. In actual gameplay, it has no effect beyond whether gender-based moves and abilities (Attract, Rivalry, etc.) will work on a given Mon, as only a few species (like the Nidoran) have any notable differences between their males and females.
* [[Quest for Identity]]: The player in both games.
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* [[Vile Villain Saccharine Show]]: Averted in the first game, due to it not having a villain, but played straight in the second.
* [[Violence Is the Only Option]]: Expect to hear something like "he's not listening to reason" any time you reach the final floor of the latest dungeon.
* [[What Do You Mean ItsIt's for Kids?]]: The very existence of [[Pokémon Mystery Dungeon (Video Game)/Nightmare Fuel|this page]].
* [[Wallet of Holding]]: Your inventory space may be limited, but your money stash (not counting the bank) sure is not.
* [[We Buy Anything]]
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*** An then it takes it to its logical extreme, with the IQ ability Absolute Mover, it not only allows any typed Pokémon to cross any terrain type normally not cross able unless you're a flying, fire or water type it also allows you to move through the walls.
** Any Flying-Type or any Pokémon with the ability Levitate can cross lava and water as well.
* [[What Measure Is a Non -Cute?]]
* [[Wizard Needs Food Badly]]: The Belly meter.
* [[World of Funny Animals]]: Unlike in other ''Pokémon'' games, this game series takes place in a world populated entirely by Pokémon and no humans, though the main character was originally a human him/herself.
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[[Category:Mons Series]]
[[Category:Pokemon Mystery Dungeon]]
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