PlayStation 2/Headscratchers: Difference between revisions
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* Why can't games be consistent on the menu keys? I could tolerate the flip of the "confirm" and "back" buttons from what has been in use for years like the menu uses ''if they applied it consistently across the games''. Half use o confirm and X back, while the other use x confirm and o back. |
* Why can't games be consistent on the menu keys? I could tolerate the flip of the "confirm" and "back" buttons from what has been in use for years like the menu uses ''if they applied it consistently across the games''. Half use o confirm and X back, while the other use x confirm and o back. |
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** They're inconsistent because the Western world uses X for confirm and O for cancel, and Japan uses O for confirm and X for cancel. Blame the localisation team for not changing them. |
** They're inconsistent because the Western world uses X for confirm and O for cancel, and Japan uses O for confirm and X for cancel. Blame the localisation team for not changing them. |
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[[Category:Headscratchers]] |
[[Category:Headscratchers]] |
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Latest revision as of 19:09, 3 January 2019
- Why can't games be consistent on the menu keys? I could tolerate the flip of the "confirm" and "back" buttons from what has been in use for years like the menu uses if they applied it consistently across the games. Half use o confirm and X back, while the other use x confirm and o back.
- They're inconsistent because the Western world uses X for confirm and O for cancel, and Japan uses O for confirm and X for cancel. Blame the localisation team for not changing them.