Metal Gear 2: Solid Snake: Difference between revisions

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{{quote|"...Metal... Gear?"|Snake, [[Parrot Exposition|beginning a grand tradition.]]}}
 
Originally released in Japan for the [[MSX|MSX2]] computer in 1990, '''''Metal Gear 2: Solid Snake''''' is the second (canonical) game in the ''[[Metal Gear (Video Game)|Metal Gear]]'' series. In spite of early skepticism, the first ''[[Metal Gear 1987 (Videovideo Gamegame)|Metal Gear 1987]]'' was received well enough that an [[Nintendo Entertainment System]]-exclusive sequel called ''[[SnakesSnake's Revenge]]'' was produced. Though it was the first sequel to ''Metal Gear'' ever made, Konami had commissioned it without the consent or input of series creator [[Hideo Kojima]]. One day, during a train ride in Tokyo, Kojima met one of the developers working on ''Snake's Revenge''. The developer told Kojima about the game. He then asked Kojima to make his own sequel to ''Metal Gear'', and thus, after getting the go-ahead from Konami, ''Metal Gear 2'' was born.
 
''Metal Gear 2'' is, like its predecessor, a [[Stealth Based Game]] following exploits of FOXHOUND operative Solid Snake. The plot kicks off when the world's oil supply unexpectedly runs dry. With the world facing an energy crisis Dr. Kio Marv, a Czech biologist, develops a microbe called OILIX, capable of synthesizing petroleum. Hoping to use OILIX to ensure their military dominance, a small nation called Zanzibar Land kidnaps Marv during a trip to the United States to discuss his findings. Snake is sent in to diffuse this threat and rescue Marv from the clutches of Zanzibar Land. But Zanzibar Land has an ace up their sleeves: a new model of Metal Gear is in development...
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Beginning with ''Metal Gear 2'', the series took a brand new turn - [[Growing the Beard|it decided to take itself seriously]], to startlingly good results. ''Metal Gear 2'' further evolved the stealth mechanics of its predecessor and introduced a [[Darker and Edgier]] storyline involving [[Melodrama]], plot twists, and the themes of warfare and nuclear proliferation. The game system was also completely revamped from the original. Whereas the guards in the previous remained stationed in one room, here they can patrol more than one screen and they now have a wider range of vision as well. To compensate for the improvement in the enemy's abilities, the player is given a radar which shows the position of enemy soldiers and terrain in adjacent screen, as well as the ability to crawl under desks, ducts and other small spaces.
 
The production values of ''Metal Gear 2'' are a noted improvement from its predecessor, but its late release meant that only low quantities were produced (making it the most sought-after MSX2 game in the secondhand market, often going for over 20,000 yen whenever a complete copy is auctioned on Yahoo Japan Auctions). It would be more than fifteen years before an official English version was released, when it came packaged with ''[[Metal Gear Solid 3: Snake Eater]]: [[Updated Rerelease|Subsistence]]'', although a fan-translation was already available on the Internet around the time the original ''[[Metal Gear Solid]]'' came out.
 
{{tropelist}}
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* [[All There in the Manual]]: A very extensive one, with half of the manual covering the game's backstory and setting in great detail. [https://web.archive.org/web/20120226060110/http://www.msxnet.org/gtinter/Operate.htm Here's a fan-translated version].
=== This game provides examples of the following tropes: ===
 
* [[All There in the Manual]]: A very extensive one, with half of the manual covering the game's backstory and setting in great detail. [http://www.msxnet.org/gtinter/Operate.htm Here's a fan-translated version].
* [[Ambidextrous Sprite]]: All of the characters have different sprites when facing left or right, even unarmed characters.
* [[Anti-Villain]]: Going by some characters' statements, in spite of Big Boss essentially wanting to turn the world into an immense battlefield, he did nonetheless do non-villainous actions such as saving the Outer Heaven resistance members, as well as forgiving them for their earlier opposition towards him and Outer Heaven, after the NATO bombings of Outer Heaven. This was alluded to in Kyle Schneider's dying speech. Gray Fox revealed that Big Boss saved his life twice, earning him his genuine loyalty. He also saved the children living in Zanzibar Land, although the last bit is in the gray area.
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** Holly's bio claims that she won a [[Grammy Award|Grammy]] for her documentary ''The Unknown Bloodshed'', even though a Grammy is a music award. This was corrected in the ''Metal Gear Solid 4 Database'' by stating she won a Emmy instead of a Grammy.
* [[Disproportionate Retribution]]: Let's see, apparently the American government wanted Dr. Drago Pettrovich Madnar to work on SDI, NEDW, and Brain Bombs, but he refused. What did they do? They had the scientific community ostracize him, exile him from said scientific community, and then act as though he never existed shortly thereafter. Suffice to say, Dr. Madnar was not too pleased with this treatment.
* [[Discontinuity Nod]]: During the final battle with Big Boss, George Kasler mentions a rumor that states that Big Boss underwent a cybernetic "[[Snatcher]]" transplant (a reference to a previous Kojima game) in order to replace the limbs he allegedly lost during his battle with Snake at the end of the original ''Metal Gear''. Kasler clarifies that its nothing but a rumor and when Snake eventually defeats Big Boss with a makeshift flamethrower, he burns to "death" like a normal person would. The rumor is actually a dig at ''Snake's Revenge'', the non-canon NES sequel which preceded ''Metal Gear 2'', in which Big Boss' second form was a fire-breathing cybernetic behemoth.
* And thanks to [[Ret Canon]] introduced in [[Metal Gear Solid V: The Phantom Pain]], turns out the story is true in a way {{spoiler|Though it would only actually apply to the original [[Metal Gear]], where it's implied Snake fought Venom Snake, Big Boss' [[Body Double]], who did have a bionic hand.}}
* [[Disposable Woman]]: {{spoiler|Gustava Heffner}} lasts all of ten minutes before getting a missile to the face.
* [[Doing It for The Art]]: [[Your Mileage May Vary]] on the rest of the series, but this game was made after one of the developers of ''Snake's Revenge'' told Kojima that he should make a true ''Metal Gear'' sequel, and the game was released at a time when the MSX2 was practically dead as a gaming platform.
* [[Early Installment Weirdness]]: Compared to the primitiveness of the previous game, ''Metal Gear 2'' is surprisingly very close to ''Metal Gear Solid'', despite being hampered by the technical limitations of the MSX2. It still has a few odd moments and leftover play mechanics from the first game, such as the fact that Snake still moves only in four directions.
* [[Final Speech]]: Not all of the bosses, but this game begins the tradition.
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* [[The Great Politics Mess-Up]]: The game, which was released in 1990 but set in 1999, assumes that the Soviet Union will be still be around by that time and even has a character (Gustava Heffner) employed by the Czechoslovakian Secret Police, a real-life organization that was dissolved the very same year the game came out. Gustava even compares her failed romance with Frank Hunter with the [[Berlin Wall]], which was destroyed during the same year as well.<ref>The manual does note that the Berlin Wall was destroyed in 1989, however.</ref>
* [[Guide Dang It]]: The player is required to decipher tap codes to learn at least two frequencies, which can only be done by using a chart in the manual. Additionally, Snake is also told to look at the back of the game's package to learn Campbell's second frequency upon reaching Tower Building.
** Unfortunately, the North American version of ''Metal Gear Solid 3: Subsistence'' only came with a condensed manual and the online PDF version barely contained any information on the older games. Because of this, some of the solutions were posted online by Konami in an FAQ on their site (no longer online, [httphttps://replayweb.waybackmachinearchive.org/web/20060626032510/http://www.konami.com/gs/gameinfo.php?id=162 but there's a waybacked copy available]).
* [[Hannibal Lecture]]: Big Boss delivers one to Solid Snake before their final battle, countered by Snake's [[Shut UP, Hannibal]] speech.
* [[Hoist Byby His Own Petard]]: You know the stinger missiles Snake has to use to shoot down the Hind D around the heliport area? Well, those stinger missiles he gained were originally supposed to be installed onto the war machines of Zanzibar Land, including the Goliath tanks and... the Hind D gunships.
** Also how Red Blaster ended up defeated.
* [[Humongous Mecha]]: This game marks the first time in the series Snake gets to battle a manned Metal Gear.
* [[It's Raining Men]]: According to the manual for the game, Solid Snake infiltrated Zanzibar Land at the dead of night via a HAHO jump.
* [[Killer Rabbit]]: The "deadly poisonous" Zanzibar hamsters.
* [[Leaning Onon the Fourth Wall]]: An important item is hidden inside an MSX cartridge made by a Japanese company named Konami. [[Does This Remind You of Anything?|Hmm...]]
* [[Made of Explodium]]: Bosses tend to explode when they die. [[Narm|Can be a bit of a level breaker if they've just given a dramatic speech.]]
* [[Mad Scientist]]: {{spoiler|Dr. Madnar.}} What a [[Meaningful Name|surprise.]] In fairness, however, his name {{spoiler|was originally Dr. Petrovich, and he was on Snake's side in the first game...}}
** Plus, according to him, the only reason why he was even labelled as such was because {{spoiler|America's politicians just wanted him to make things like Brain Bombs, as well as make things relating to SDI and NEDW, and he also mentions that the same politicians only abused and showed contempt of him.}}
* [[Mistreatment-Induced Betrayal]]: Kyle Schneider (and presumably the other surviving members of his resistance), Dr. Madnar, and possibly Gray Fox's reasons as to why they defected to Zanzibar Land dealt with this trope.
** For Schneider, after Metal Gear was destroyed in Snake's mission to Outer Heaven, NATO decided to commence a pinpoint aerial nuclear bombardment on the nuke production facilities of Outer Heaven, and indiscriminately killed both Outer Heaven personnel and the resistance members (the latter of whom were their ''allies''), and that's not even getting to the deaths of war orphans and war refugees. NATO also recovered a near-dead Schneider and subjected him to a NASA-based experiment regarding extraterrestrial ninjas until he and the rest of his unit were disbanded. Because of this, as well as Big Boss actually saving the surviving resistance members, he decided to throw his lot to Big Boss to repay him for this debt.
** For Dr. Madnar, after Outer Heaven, he defected/immigrated to America (depending on whether the Soviet Union was still in existence or not), leaving his daughter behind. When he did join America... well, let's just say that the promises of liberty and freedom were empty for him. Basically, he was treated with total contempt by the American government, and also implied to have been abused by the government as well, basically forcing him to make brain bombs, SDI, and NEDW. He wanted to recreate Metal Gear, the scientific community and the government then ostracized him (ironic, considering the fact that America was working on [[Metal Gear Solid|Metal Gear REX]] since at least May 1996). He then decided he had enough of it and secretly defected to Zanzibar Land, since they at least would allow him to work on the weapon.
** Lastly, Gray Fox. During the Calgary Olympics, he, under the name of Frank Hunter, met Gustava Heffner and wanted to elope with her, arranging for her to defect to the United States. However, the U.S. refused amnesty to her. Gray Fox didn't take it too well, although he didn't defect until after Outer Heaven.
* [[The Mole]]: {{spoiler|Dr. Madnar.}}
* [[My Master, Right or Wrong]]: Gray Fox allies himself with Big Boss, since he had saved his life twice before.
* [[My Nayme Is]]: The first boss in the MSX2 version is a space ninja called Black Color, named after the Timothy Zahn novel ''The Blackcollar'', while the four-man assassination squad Ultra Box is named after the band Ultravox. Despite the mistaken assumption that these spellings were [[Mis BlamedMisblamed|fan translation errors]], that's how they were actually spelled in the MSX2 version (all of the bosses used romanized names instead of Japanese characters).
* [[Nice Job Breaking It, Hero]]: Solid Snake managed to stop TX-55 Metal Gear from being completed. Unfortunately, NATO apparently decided to use that opportunity to launch an air raid nuclear strike against Outer Heaven that resulted in both the Outer Heaven personnel and the Outer Heaven Resistance members suffering severe casualties, not to mention people who were war refugees and war orphans. In fact, it was this action that nearly resulted in Schneider's near death, not Outer Heaven as it was earlier implied. Also, his nearly killing Gray Fox and Big Boss (especially the former action) would prove to have serious repercussions for him in the [[Metal Gear Solid|next game]].
* [[No Celebrities Were Harmed]]: The character portraits in the MSX2 version are obviously modified photographs of popular celebrities at the time (notably Big Boss is Sean Connery with an eyepatch and Gray Fox is Tom Berenger). The rip-offs were so obvious that when Konami re-released the game on later platforms, they had to change them to avoid any likeness infringement. Even the Japanese Virtual Console version, which is otherwise a straight emulation of the original MSX2 version, uses the new Shinkawa-style portraits.
* [[Orwellian Retcon]] : In addition to the spelling variations mentioned below, many of the characters specific to this game were renamed when the game was released to other platforms. Notably Natasha Marcova became Gustava Heffner (presumably to avoid confusion with the similarly named Nastasha Romanenko from the original ''Metal Gear Solid''), while Yozef Norden was renamed Johan Jacobsen. Despite this, a lot of inconsistencies with the later ''Metal Gear Solid'' games were kept (even in the official Konami site, which still states that Big Boss lost his right eye during the '80s), along with a few factual mistakes.
* [[Metal Gear Solid V: The Phantom Pain]] did provide a [[Ret Canon]] excuse for this {{spoiler|Venom Snake, Big Boss' [[Body Double]], did "lose" his eye when he woke up in the eighties, being given surgery to resemble Big Boss, so it can be considered a recursive reference to him, and any other inconsistency can be chalked up to any backstory changes associated with Venom, who was Big Boss' public face until at least his potential death at Outer Heaven.}}
** [[Retcon]]: Besides the name changes, there were also various changes in later games that make most of the events in ''Metal Gear 2'' extremely unlikely to happen. One of the most notable was the constant references to the Soviet Union and Eastern Bloc that were done in such a way that made it seem as though they were still in existence in late 1999 (the setting of the game). Many of these retcons, that one in particular, were a case of [[Real Life Writes the Plot]], as at the time the game was being made, it really was still in existence, and the Soviet Union and Communism in Eastern Europe were still going somewhat strong until it fell faster than predicted.
* [[Schematized Prop]]: The opening credits sequence is a lengthy detailing of Metal Gear D's various parts.
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** The dialogue between Solid Snake and Big Boss at the end suggest that ''Metal Gear 2'' takes place ''three'' years (1996) after the events of the original ''Metal Gear''. This is due to the manual claiming that the "Outer Heaven crisis" occurred in 1995, but the first Metal Gear (the one Solid Snake destroyed) was built in 1996.
** The manual has other inconsistencies, such as referring to the mission from the first game as "Operation Intrude ''N312''" instead of ''N313'' and the region in Africa where Outer Heaven was located as "Salzburgh" instead of "Galzburgh". Natasha's bio even refers to her former lover as "Frank ''Jaeger''", even though she knew him as "Frank ''Hunter''".
** Dr. Madnar is mentioned in ''[[Metal Gear Solid 4: Guns of the Patriots]]'' as the scientist who saved Raiden, despite the fact it was implied in ''Metal Gear Solid'' that he died in this game. Note that Dr. Madnar is the only boss character who does not explode after he is defeated.
* [[Shout-Out]]: Several, especially in the MSX2 version:
** Black Color, {{spoiler|a.k.a. Kyle Schneider}}, was a reference to the novel ''The Blackcollar'', which involved space ninjas.
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** Gainax, the Japanese anime studio, is referenced as a lavatory production facility.
** Pegimin-H, from Ultra-Q, is mentioned to be one of the natural resources for Zanibar Land.
** Omniconsumer Products, one of the creators of the Goliath Tank, was the same company as the one from ''[[Robo CopRoboCop]]''.
** For Kojima related [[Shout Outs]], there are two for ''[[Snatcher]]'', the first was when Kasler informed Snake about the rumors about Big Boss being a cyborg as a result of the Snatcher project (which also doubled as a [[Take That]] against [[SnakesSnake's Revenge]]). The second was when Roy mentions Kasler in a radio call, where he warned Snake to avoid discussing anything relating to "Whale Cuisine," a reference to an autopsied murder victim that had whale cuisine inside his stomach tract. It's [[Lost in Translation]], though, as the Whale Cuisine was changed to Buffalo Meat in Snatcher's English version.
* [[Sdrawkcab Name]]: Dr. Kio Marv's name is {{spoiler|VRAM 0.1K backwards, a riff on the MSX booting sequence}}, as revealed during the ending.
* [[Spell My Name Withwith an "S"]]: The original MSX2 uses different spellings for some of the characters (not counting those whose names were changed entirely) than the ones used in the later releases and at least one character in the MSX2 version has his name spelled differently between the manual and the in-game spelling. Note that the fan-translated version used the spellings for Campbell and Jaeger that were used in ''Metal Gear Solid''. The following examples gives the names as they appear in the later releases, followed by the spellings used in the MSX2 version.
** Campbell is spelled "Kyanbel".
** Gray Fox is spelled "Grey Fox" and Jaeger is "Yeager".
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** In the MSX2 version, Dr. Madnar's first name is given as "Petrovich" in the manual and "Petorovich" in-game. The re-releases gave him the full name of "Drago Pettrovich Madnar."
* [[Tabloid Melodrama]]: Briefly alluded to by Big Boss when explaining his motivations for creating Outer Heaven and Zanzibar Land, when explaining that soldiers often end up as dead weight back at their home countries:
{{quote| '''Big Boss:''' On the battlefield, you and I are valuable commodities. But back "home", we're nothing but dead weight. If we're lucky, we might get the attention of some two-bit journalist from a cheap tabloid.}}
* [[Together in Death]]: Snake promises this for {{spoiler|Gray Fox and Gustava}}. Of course, [[Metal Gear Solid|we all know how that turned out...]]
* [[Video Game Cruelty Potential]]: The player can make Snake kill war-torn orphans.
** [[Video Game Cruelty Punishment]]: Granted, its not as severe as what happens if the player kills POWs in the previous game, but if the player decides to shoot or even punch out war orphans, as listed above, [[Hostage Spirit Link|they'll lose health]].
* [[What Happened to Thethe Mouse?]]: Despite the fact that OILIX was supposed to end the energy crisis, and it was recovered in the end of the game, no mention of it was ever made again in the ''Metal Gear Solid'' games.
* [[What Could Have Been]]: Metal Gear Gs were originally planned to appear as enemies, but time constraints prevented them from being added in. Similarly, the Goliaths, the MBTs that are seen in the hangar area of Zanzibar Land, were intended to appear as bosses, but were not implemented in for the same reasons.
* [[What Happened to The Mouse?]]: Despite the fact that OILIX was supposed to end the energy crisis, and it was recovered in the end of the game, no mention of it was ever made again in the ''Metal Gear Solid'' games.
* [[Would Hurt a Child]]: See [[Video Game Cruelty Potential]].
 
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