King's Quest: Mask of Eternity: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[I Can't Use These Things Together]]: "This will not work."
* [[I Can't Use These Things Together]]: "This will not work."
* [[In Name Only]]: It has virtually nothing to do with the other titles.
* [[In Name Only]]: It has virtually nothing to do with the other titles.
* [[Invisible Monster]]: One of these attacks you in the Frozen Reaches. It serves as a [[Giant Space Flea From Nowhere]] as well.
* [[Invisible Monster]]: One of these attacks you in the Frozen Reaches. It serves as a [[Giant Space Flea From Nowhere]] as well.
* [[Lethal Lava Land]]: The Barren Region. You ''WILL'' get tired of hearing Connor scream when he falls into the lava.
* [[Lethal Lava Land]]: The Barren Region. You ''WILL'' get tired of hearing Connor scream when he falls into the lava.
* [[Loads and Loads of Loading]]: It takes forever to load each area, with multiple loading screens each time you load up the game.
* [[Loads and Loads of Loading]]: It takes forever to load each area, with multiple loading screens each time you load up the game.
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* [[No, You]]: Connor's standard reply to death threats is "Not I, YOU!" He does not excel at [[You Fight Like a Cow|combat banter]].
* [[No, You]]: Connor's standard reply to death threats is "Not I, YOU!" He does not excel at [[You Fight Like a Cow|combat banter]].
* [[Our Demons Are Different]]: There are four kinds of demons: rock demons, pyro demons, [[Bigfoot, Sasquatch, and Yeti|snow demons]], and shadow demons.
* [[Our Demons Are Different]]: There are four kinds of demons: rock demons, pyro demons, [[Bigfoot, Sasquatch, and Yeti|snow demons]], and shadow demons.
* [[Our Goblins Are Different]]: The boar-like goblins.
* [[Our Goblins Are Wickeder]]: The boar-like goblins.
* [[Our Orcs Are Different]]: The ice orcs.
* [[Our Orcs Are Different]]: The ice orcs.
* [[Pressure Plate]]: You're meant to hold them down with rocks, but you can avoid this if you manage to kill a monster so that it falls on the plate.
* [[Pressure Plate]]: You're meant to hold them down with rocks, but you can avoid this if you manage to kill a monster so that it falls on the plate.

Revision as of 08:48, 31 December 2014

Because savage battles are what King's Quest is all about.

King's Quest: Mask of Eternity is the eighth and so far last official game in the King's Quest series. It was a notable departure from the previous Adventure Game format, and included fewer puzzles and more hack-and-slash action elements. It was also the franchise's first attempt at a 3D game. While it was moderately well-received in its time, it effectively killed the franchise-- although to be fair, the crash of the adventure game industry might have had something to do with that, as well. Roberta Williams, creator and chief designer of the King's Quest series, was dissatisfied with the hack-and-slash elements, feeling they had been forced into the game; she left Sierra shortly after the completion of development.

This is the first game where you play as someone other than a member of the Daventry royal family. You are Conner, a young tanner who has a date with destiny. A piece of a mystical artifact called the Mask of Eternity falls at Connor's feet; at the same time, the entire kingdom of Daventry is turned to stone. To save the country, Connor must find all the pieces of the broken Mask and restore them to the Realm of Sun, all while slicing his way through enemies.

Tropes used in King's Quest: Mask of Eternity include: