King's Quest: Mask of Eternity: Difference between revisions

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[[File:maskofeternity_2591.jpg|frame|[[Sarcasm Mode|Because savage battles are what]] ''[[King's Quest]]'' [[Sarcasm Mode|is all about.]]]]
[[File:maskofeternity_2591.jpg|frame|[[Sarcasm Mode|Because savage battles are what]] ''[[King's Quest]]'' [[Sarcasm Mode|is all about.]]]]


''King's Quest: Mask of Eternity'' is the eighth and so far last official game in the ''[[King's Quest]]'' series. It was a notable departure from the previous [[Adventure Game]] format, and included fewer puzzles and more hack-and-slash action elements. It was also the franchise's first attempt at a 3D game. While it was moderately well-received in its time, it effectively killed the franchise-- although to be fair, the crash of the adventure game industry might have had something to do with that, as well. Roberta Williams, creator and chief designer of the ''King's Quest'' series, was dissatisfied with the hack-and-slash elements, feeling they had been forced into the game; she left [[Sierra]] shortly after the completion of development.
''King's Quest: Mask of Eternity'' is the eighth and so far last official game in the ''[[King's Quest]]'' series. It was a notable departure from the previous [[Adventure Game]] format, and included fewer puzzles and more hack-and-slash action elements. It was also the franchise's first attempt at a 3D game. While it was moderately well-received in its time, it effectively killed the franchise... although to be fair, the crash of the adventure game industry might have had something to do with that, as well. Roberta Williams, creator and chief designer of the ''King's Quest'' series, was dissatisfied with the hack-and-slash elements, feeling they had been forced into the game; she left [[Sierra]] shortly after the completion of development.


This is the first game where you play as someone other than a member of the Daventry royal family. You are Conner, a young tanner who has a date with destiny. A piece of a mystical artifact called the Mask of Eternity falls at Connor's feet; at the same time, the entire kingdom of Daventry is turned to stone. To save the country, Connor must find all the pieces of the broken Mask and restore them to the Realm of Sun, all while slicing his way through enemies.
This is the first game where you play as someone other than a member of the Daventry royal family. You are Conner, a young tanner who has a date with destiny. A piece of a mystical artifact called the Mask of Eternity falls at Connor's feet; at the same time, the entire kingdom of Daventry is turned to stone. To save the country, Connor must find all the pieces of the broken Mask and restore them to the Realm of Sun, all while slicing his way through enemies.


{{tropelist}}
{{tropelist}}

* [[Actionized Sequel]]: The game featured a lot of action elements, and definitely [[Genre Shift|leaned towards]] the [[Action Adventure]] subgenre. This design decision was [[Fanon Discontinuity|loathed by the fans]].
* [[Actionized Sequel]]: The game featured a lot of action elements, and definitely [[Genre Shift|leaned towards]] the [[Action Adventure]] subgenre. This design decision was [[Fanon Discontinuity|loathed by the fans]].
* [[Adventure Narrator Syndrome]]: "This will not work."
* [[AI Breaker]]: If you shoot at the [[Dem Bones|skeleton archers]] from far enough away, they will never shoot back (although they ''will'' shout insults at you!).
* [[AI Breaker]]: If you shoot at the [[Dem Bones|skeleton archers]] from far enough away, they will never shoot back (although they ''will'' shout insults at you).
* [[Animated Armor]]: The Henchmen.
* [[Animated Armor]]: The Henchmen.
* [[Bigfoot, Sasquatch, and Yeti]]: Whole packs of yetis will attack you in the Frozen Reaches. [[All There in the Manual|According to the manual]] they're actually "snow demons".
* [[Bigfoot, Sasquatch, and Yeti]]: Whole packs of yetis will attack you in the Frozen Reaches. [[All There in the Manual|According to the manual]], they're actually "snow demons".
* [[Captain Obvious]]: Connor.
* [[Captain Obvious]]: Connor.
* [[The Chosen One]]: Connor.
* [[The Chosen One]]: Connor.
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* [[Dutch Angle]]: In one cutscene in the Dimension of Death, before Lord Azriel's Sanctum.
* [[Dutch Angle]]: In one cutscene in the Dimension of Death, before Lord Azriel's Sanctum.
* [[Flowery Elizabethan English]]: Suddenly, for the first time in the series, with no reason given.
* [[Flowery Elizabethan English]]: Suddenly, for the first time in the series, with no reason given.
* [[Free Sample Plot Coupon]]: The entire reason why Connor is the hero is because he picked up a piece of the Mask (one out of five) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true then Destiny must've aimed that mask piece directly at him.
* [[Free Sample Plot Coupon]]: The entire reason why Connor is the hero is because he picked up a piece of the Mask (one out of five) before the spell that turned everyone else to stone could hit. Everyone acts as though he's the destined hero, but if that's true, then Destiny must've aimed that mask piece directly at him.
* [[Adventure Narrator Syndrome]]: "This will not work."
* [[In Name Only]]: It has virtually nothing to do with the other titles.
* [[In Name Only]]: It has virtually nothing to do with the other titles.
* [[Invisible Monster]]: One of these attacks you in the Frozen Reaches. It serves as a [[Giant Space Flea From Nowhere]] as well.
* [[Invisible Monster]]: One of these attacks you in the Frozen Reaches. It serves as a [[Giant Space Flea From Nowhere]] as well.
* [[Irony]]: Despite the fact this game is pretty much universally hated, this game is bundled with ''King's Quest VII'' on GOG.com. So if you want ''King's Quest VII'' (and have it easily work on modern computers), you have to buy it with this game.
* [[Lethal Lava Land]]: The Barren Region. You ''WILL'' get tired of hearing Connor scream when he falls into the lava.
* [[Lethal Lava Land]]: The Barren Region. You ''WILL'' get tired of hearing Connor scream when he falls into the lava.
* [[Loads and Loads of Loading]]: It takes forever to load each area, with multiple loading screens each time you load up the game.
* [[Loads and Loads of Loading]]: It takes forever to load each area, with multiple loading screens each time you load up the game.
* [[Minus World]]: If you manage to traverse beyond the boundaries of the map.
* [[Minus World]]: If you manage to traverse beyond the boundaries of the map.
* [[Mutually Exclusive Powerups]]
* [[Mr. Exposition]]: The half-petrified wizard in Daventry.
* [[Mr. Exposition]]: The half-petrified wizard in Daventry.
* [[Mutually Exclusive Powerups]]
* [[Nostalgia Level]]: Castle Daventry. It's less colorful than last time around, though.
* [[Nostalgia Level]]: Castle Daventry. It's less colorful than last time around though.
* [[No, You]]: Connor's standard reply to death threats is "Not I, YOU!" He does not excel at [[You Fight Like a Cow|combat banter]].
* [[No, You]]: Connor's standard reply to death threats is "Not I, YOU!". He does not excel at [[You Fight Like a Cow|combat banter]].
* [[Our Demons Are Different]]: There are four kinds of demons: rock demons, pyro demons, [[Bigfoot, Sasquatch, and Yeti|snow demons]], and shadow demons.
* [[Our Demons Are Different]]: There are four kinds of demons: rock demons, pyro demons, [[Bigfoot, Sasquatch, and Yeti|snow demons]] and shadow demons.
* [[Our Goblins Are Wickeder]]: The boar-like goblins.
* [[Our Goblins Are Wickeder]]: The boar-like goblins.
* [[Our Orcs Are Different]]: The ice orcs.
* [[Our Orcs Are Different]]: The ice orcs.
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* [[Thou Shalt Not Kill]]: Thrown out the window, unusually for a ''King's Quest'' game.
* [[Thou Shalt Not Kill]]: Thrown out the window, unusually for a ''King's Quest'' game.
* [[The Underworld]]: The Dimension of Death. Implied to be a temporary holding place for souls.
* [[The Underworld]]: The Dimension of Death. Implied to be a temporary holding place for souls.
* [[When Trees Attack]]: The mandragor trees. They're immobile, but if you come too close, they'll attack you with their roots. And they laugh off ranged weapons; the laughter is [[High Octane Nightmare Fuel]].
* [[When Trees Attack]]: The mandragor trees. They're immobile, but if you come too close, they'll attack you with their roots. And they laugh off ranged weapons: the laughter is [[High Octane Nightmare Fuel]].


{{reflist}}
{{reflist}}
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[[Category:{{PAGENAME}}]]
[[Category:{{PAGENAME}}]]
[[Category:Microsoft Windows]]
[[Category:Microsoft Windows]]
[[Category:Sierra Entertainment]]

Latest revision as of 13:04, 22 April 2019

Because savage battles are what King's Quest is all about.

King's Quest: Mask of Eternity is the eighth and so far last official game in the King's Quest series. It was a notable departure from the previous Adventure Game format, and included fewer puzzles and more hack-and-slash action elements. It was also the franchise's first attempt at a 3D game. While it was moderately well-received in its time, it effectively killed the franchise... although to be fair, the crash of the adventure game industry might have had something to do with that, as well. Roberta Williams, creator and chief designer of the King's Quest series, was dissatisfied with the hack-and-slash elements, feeling they had been forced into the game; she left Sierra shortly after the completion of development.

This is the first game where you play as someone other than a member of the Daventry royal family. You are Conner, a young tanner who has a date with destiny. A piece of a mystical artifact called the Mask of Eternity falls at Connor's feet; at the same time, the entire kingdom of Daventry is turned to stone. To save the country, Connor must find all the pieces of the broken Mask and restore them to the Realm of Sun, all while slicing his way through enemies.

Tropes used in King's Quest: Mask of Eternity include: