It's Easy, So It Sucks: Difference between revisions

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== Role Playing Game ==
 
* ''[[Ar Tonelicotonelico]]'' was panned by fans on both sides of the pond for being way, way too easy. It still proved popular enough to spawn a sequel, which upped the difficulty slightly, but not so much as to alienate those who ''liked'' the fact that it was easy.
* Though the ''[[Baldur's Gate]]'' and ''[[Neverwinter Nights]]'' series weren't ever really seen as presenting killer difficulty compared to other companies' [[Role Playing Game|RPGs]], later Bioware franchises like ''[[Knights of the Old Republic]]'', ''[[Jade Empire]]'' and ''[[Mass Effect]]'' have vastly "streamlined" combat and shorter, much more linear ([[Copy and Paste Environments|and repetitive]]) campaigns that older fans complain are a cash-in on the genre and give less bang for the buck.
** This even happened to ''[[Dragon Age]]''...never mind that ''it has difficulty settings''; and several bosses are ''still'' difficult on Easy Mode.