Industrial Light and Magic: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{creator}}
{{creator}}
[[File:industrial-light-and-magic-001_2965.png|frame|Bright in every sense of the word.]]
[[File:industrial-light-and-magic-001_2965.png|frame|Bright in every sense of the word.]]



In 1975, [[George Lucas]] was working on pre-production for his next major project, ''[[Star Wars]]''. His vision was ambitious, and he wanted top-notch visual effects for it. Shopping around at miscelleneous special-effects houses, Lucas found that no one could offer him the dedication he wanted and a vision to match his own. So he started his own special-effects studio with some of his old college buddies.
In 1975, [[George Lucas]] was working on pre-production for his next major project, ''[[Star Wars]]''. His vision was ambitious, and he wanted top-notch visual effects for it. Shopping around at miscelleneous special-effects houses, Lucas found that no one could offer him the dedication he wanted and a vision to match his own. So he started his own special-effects studio with some of his old college buddies.
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As of 2009, ILM has received 15 Best Visual Effects Oscars and 23 additional nominations. Do not confuse with [[OLM Incorporated]]. See also [[Studio DEEN]] and [[Production Reed]], two Japanese studios that also opened up shop in 1975 & [[Boss Film Studios]], [[Matte World Digital]] and [[Tippett Studio]], offshoots of ILM.
As of 2009, ILM has received 15 Best Visual Effects Oscars and 23 additional nominations. Do not confuse with [[OLM Incorporated]]. See also [[Studio DEEN]] and [[Production Reed]], two Japanese studios that also opened up shop in 1975 & [[Boss Film Studios]], [[Matte World Digital]] and [[Tippett Studio]], offshoots of ILM.


{{examples|Notable Works:}}
------
=== Notable Works: ===


== [[Animated Film]] ==
== [[Animated Film]] ==
* ''[[Rango]]''- Netted them their first Oscar for Best Animated Picture.
* ''[[Rango]]''- Netted them their first Oscar for Best Animated Picture.
* ''[[WALL-E]]'' - provided CG for the live action scenes.
* ''[[WALL-E]]'' - provided CG for the live action scenes.
* ''[[Twice Upon a Time]]''
* ''[[Twice Upon a Time (1983 film)|Twice Upon a Time]]''
* ''[[Star Wars the Clone Wars]]'' - Production work only, animation handled by [[CGCG]] and Lucasfilm Singapore.
* ''[[Star Wars: The Clone Wars]]'' - Production work only, animation handled by [[CGCG]] and Lucasfilm Singapore.




== [[Live Action Film]] ==
== [[Live Action Film]] ==
* ''[[Star Wars]]'' - Their first major film project.
* ''[[Star Wars]]'' - Their first major film project.
* ''[[E.T. the Extraterrestrial (Film)|ET the Extraterrestrial]]''
* ''[[E.T. the Extra-Terrestrial|ET the Extraterrestrial]]''
* ''[[Indiana Jones (Franchise)|Indiana Jones]]''
* ''[[Indiana Jones]]''
* ''[[Star Trek (Franchise)|Star Trek]]''- They haven't been involved with every film in the series, but some of their best work have ended up with the more popular ones like ''[[Star Trek II the Wrath of Khan (Film)|Star Trek II the Wrath of Khan]]'', ''[[Star Trek First Contact (Film)|Star Trek First Contact]]'' and ''[[Star Trek (Film)|Star Trek]]'' (2009) (coincidence?)
* ''[[Star Trek]]''- They haven't been involved with every film in the series, but some of their best work have ended up with the more popular ones like ''[[Star Trek II: The Wrath of Khan|Star Trek II the Wrath of Khan]]'', ''[[Star Trek: First Contact]]'' and ''[[Star Trek (film)|Star Trek]]'' (2009) (coincidence?)
* ''[[Back to The Future]]''
* ''[[Back to The Future]]''
* ''[[Young Sherlock Holmes]]'' - Featured the first ever completely computer generated character.
* ''[[Young Sherlock Holmes]]'' - Featured the first ever completely computer generated character.
* ''[[The Abyss]]'' - Had the first ever soft surface CG character. These techniques would later see more advanced use in [[James Cameron|James Cameron's]] next film Terminator 2.
* ''[[The Abyss]]'' - Had the first ever soft surface CG character. These techniques would later see more advanced use in [[James Cameron|James Cameron's]] next film Terminator 2.
* ''[[Terminator|Terminator 2, Terminator 3 & Terminator: Salvation]]'' - Judgement Day's [[Big Bad|T-1000]] would be the first instance of a main character being partially computer-generated and all the more awesome for it.
* ''[[Terminator|Terminator 2, Terminator 3 & Terminator: Salvation]]'' - Judgement Day's [[Big Bad|T-1000]] would be the first instance of a main character being partially computer-generated and all the more awesome for it.
* ''[[Jurassic Park]]'' - First instance of CG to create a fully realized creature. There were dinosaurs in the film that never existed as physical objects alongside the actors; they were entirely virtual.
* ''[[Jurassic Park]]'' - First instance of CG to create a fully realized creature. There were dinosaurs in the film that never existed as physical objects alongside the actors; they were entirely virtual.
* ''[[Titanic]]'' - Some shots of the ship breaking apart.
* ''[[Titanic]]'' - Some shots of the ship breaking apart.
* ''[[Harry Potter (Film)|Harry Potter]]'' - ILM worked on the first six films in the series, sharing the workload with a number of other companies, but bowed out for the ''[[Deathly Hallows]]'' films. They did the House Ghosts, the boa constrictor and Voldemort in the first film, Dobby in the second film (as well as the Quidditch matches from here on out, whenever they appeared that is), the Dementors in the third film, the dragon in the fourth film, the Thestrals in the fifth film (as well as the Dementors again), and the Inferi in the sixth film. The second film marks the first use of subsurface scattering, used to create Dobby's skin.
* ''[[Harry Potter (film)|Harry Potter]]'' - ILM worked on the first six films in the series, sharing the workload with a number of other companies, but bowed out for the ''Deathly Hallows]]'' films. They did the House Ghosts, the boa constrictor and Voldemort in the first film, Dobby in the second film (as well as the Quidditch matches from here on out, whenever they appeared that is), the Dementors in the third film, the dragon in the fourth film, the Thestrals in the fifth film (as well as the Dementors again), and the Inferi in the sixth film. The second film marks the first use of subsurface scattering, used to create Dobby's skin.
* ''[[Pirates of the Caribbean]]'' - Pioneered some pretty stunning i[[Mo Cap]] for Davey Jones and his crew in Dead's Mans Chest.
* ''[[Pirates of the Caribbean]]'' - Pioneered some pretty stunning i[[Mo Cap]] for Davey Jones and his crew in Dead's Mans Chest.
* ''[[Transformers (Film)|Transformers]]''
* ''[[Transformers (film)|Transformers]]''
* ''[[Iron Man (Film)|Iron Man]]''
* ''[[Iron Man (film)|Iron Man]]''
* ''[[Avatar (Film)|Avatar]]'' - The project was so immense they had to split the workload with [[WETA|Weta Digital]] and other [[Hybride Technologies|smaller]] [[Framestore|companies]], although ILM was the leader in developing the technology.
* ''[[Avatar (film)|Avatar]]'' - The project was so immense they had to split the workload with [[WETA|Weta Digital]] and other [[Hybride Technologies|smaller]] [[Framestore|companies]], although ILM was the leader in developing the technology.
* ''[[Howard the Duck (Film)|Howard the Duck]]'' - This was the company's first attempt at not only doing a live action adaptation, but also animatronics... [[It Got Worse|It wasn't a]] [[Special Effects Failure|success]]. Somewhat less embarrassing is that it introduced Digital compositing for a few scenes.
* ''[[Howard the Duck (film)|Howard the Duck]]'' - This was the company's first attempt at not only doing a live action adaptation, but also animatronics... [[It Got Worse|It wasn't a]] [[Special Effects Failure|success]]. Somewhat less embarrassing is that it introduced Digital compositing for a few scenes.
* ''[[The Day After Tomorrow]]''
* ''[[The Day After Tomorrow]]''
* ''[[The Last Airbender]]''
* ''[[The Last Airbender]]''
* ''[[Who Framed Roger Rabbit]]''
* ''[[Who Framed Roger Rabbit?]]''
* ''[[Master and Commander]]''
* ''[[Master and Commander]]''
* ''[[Rent]]''
* ''[[Rent]]''
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* ''[[Joe Versus the Volcano]]''
* ''[[Joe Versus the Volcano]]''
* ''[[Arachnophobia]]''
* ''[[Arachnophobia]]''
* ''[[Hook (Film)|Hook]]''
* ''[[Hook]]''
* ''[[The Rocketeer (Film)|The Rocketeer]]''
* ''[[The Rocketeer (film)|The Rocketeer]]''
* ''[[Death Becomes Her]]'' - Their first attempt achieving realistic Human effects via computer.
* ''[[Death Becomes Her]]'' - Their first attempt achieving realistic Human effects via computer.
* ''[[Total Recall]]''
* ''[[Total Recall]]''
* ''[[Casper (Film)|Casper]]''
* ''[[Casper (film)|Casper]]''
* ''[[Once Upon a Time In Mexico]]'' - Produced the main titles.
* ''[[Once Upon a Time In Mexico]]'' - Produced the main titles.
* And plenty of others.
* And plenty of others.
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== Other Noteworthy Projects ==
== Other Noteworthy Projects ==
* ''[[Star Wars the Force Unleashed]]''
* ''[[Star Wars: The Force Unleashed]]''
* ''Star Tours'' (the Star Wars theme park ride. Has also been confirmed to have done the sequel too)
* ''Star Tours'' (the Star Wars theme park ride. Has also been confirmed to have done the sequel too)
* ''Transformers: The Ride''
* ''Transformers: The Ride''
* ''[[Captain EO]]''
* ''[[Captain EO]]''
* ''[[Star Trek the Next Generation]]'' ([[The Pilot]] and [[Stock Footage]], plus the opening)
* ''[[Star Trek: The Next Generation]]'' ([[The Pilot]] and [[Stock Footage]], plus the opening)
* ''[[Star Trek Voyager]]'' (One episode - ''Scorpion, Part 1''; Borg Tendril effects)
* ''[[Star Trek: Voyager]]'' (One episode - ''Scorpion, Part 1''; Borg Tendril effects)
* ''[[Young Indiana Jones (TV)|The Young Indiana Jones Chronicles]]''
* ''[[Young Indiana Jones|The Young Indiana Jones Chronicles]]''
* ''[[Tales From the Crypt]]'' (the episode ''You, Murderer'')
* ''[[Tales from the Crypt]]'' (the episode ''You, Murderer'')
* ''Special Effects: Anything Can Happen''
* ''Special Effects: Anything Can Happen''
* ''[[The Colbert Report]]''
* ''[[The Colbert Report]]''
* ''Space Rangers'' (the 1993 TV series)
* ''Space Rangers'' (the 1993 TV series)
* ''[[The Dig]]''
* ''[[The Dig]]''
* ''[[Amazing Stories (TV)|Amazing Stories]]''
* ''[[Amazing Stories (TV series)|Amazing Stories]]''
* ''[[Star Wars Bounty Hunter]]''
* ''[[Star Wars: Bounty Hunter]]''
They were also responsible for several noteworthy commercials for Coke, Energizer, Burger King and Nike amongst others, and (through [[Word of God]]), provided the visuals to [[Dream Works]]' [[Vanity Plate]].
They were also responsible for several noteworthy commercials for Coke, Energizer, Burger King and Nike amongst others, and (through [[Word of God]]), provided the visuals to [[DreamWorks]]' [[Vanity Plate]].




{{creatortropes}}
----
=== Tropes associated with ILM: ===
* [[All CGI Cartoon]]: ''Rango''. Also did stuff for ''WALL-E'', ''[[The Tale of Despereaux]]'', ''[[Chicken Little]]'' and ''Star Wars: The Clone Wars''<ref> the latter four by [[Pixar]], [[Framestore]], [[Disney]] and [[CGCG]] respectively</ref>.
* [[All CGI Cartoon]]: ''Rango''. Also did stuff for ''WALL-E'', ''[[The Tale of Despereaux]]'', ''[[Chicken Little]]'' and ''Star Wars: The Clone Wars''<ref> the latter four by [[Pixar]], [[Framestore]], [[Disney]] and [[CGCG]] respectively</ref>.
* [[Animation Bump]]: More than you can imagine.
* [[Animation Bump]]: More than you can imagine.
* [[Hey, It's That Guy!]]: Most people knowledgeable in special effects know who John Knoll or Dennis Muren are.
* [[Hey, It's That Guy!]]: Most people knowledgeable in special effects know who John Knoll or Dennis Muren are.
* [[He Also Did]]: A lot of examples come from here, including:
* [[He Also Did]]: A lot of examples come from here, including:
** John Knoll co-created the editing software Photoshop with his brother and made some CG ships for ''[[Star Trek Deep Space Nine]]''.
** John Knoll co-created the editing software Photoshop with his brother and made some CG ships for ''[[Star Trek: Deep Space Nine]]''.
** Actor [[Heroes|Masi]] [[Get Smart (Film)|Oka]] worked on several films<ref> including the ''Star Wars'' prequels, ''Hulk'' and ''The Perfect Storm''</ref> as an animator
** Actor [[Heroes|Masi]] [[Get Smart (film)|Oka]] worked on several films<ref> including the ''Star Wars'' prequels, ''Hulk'' and ''The Perfect Storm''</ref> as an animator
** Director [[David Fincher]]<ref> of films like ''[[Fight Club]]'', ''[[Panic Room]]'', ''[[The Social Network]]'', the [[Troubled Production]] known as ''[[Alien]]³'' and ''[[The Girl With the Dragon Tattoo]]''</ref> worked there for a few films before becoming a director.
** Director [[David Fincher]]<ref> of films like ''[[Fight Club]]'', ''[[Panic Room]]'', ''[[The Social Network]]'', the [[Troubled Production]] known as ''[[Alien]]³'' and ''[[The Girl With the Dragon Tattoo]]''</ref> worked there for a few films before becoming a director.
** Art Vitello, director for shows like ''[[Tiny Toon Adventures]]'', ''[[The Tick]]'' and ''[[Adventures of the Gummi Bears]]'' worked as an animator on ''[[Poltergeist (Film)|Poltergeist]]''.
** Art Vitello, director for shows like ''[[Tiny Toon Adventures]]'', ''[[The Tick (animation)]]'' and ''[[Adventures of the Gummi Bears]]'' worked as an animator on ''[[Poltergeist (film series)||Poltergeist]]''.
** Ken Ralston<ref> who did many projects such as ''[[Return of the Jedi]]'' and ''[[Dragonslayer]]''</ref> would go on to establish [[Sony Pictures Imageworks]], responsible for many films like ''[[Stuart Little]]'', ''[[Cloudy With a Chance of Meatballs]]'' and the ''[[Spider Man (Film)|Spider Man]]'' films.
** Ken Ralston<ref> who did many projects such as ''[[Return of the Jedi]]'' and ''[[Dragonslayer]]''</ref> would go on to establish [[Sony Pictures Imageworks]], responsible for many films like ''[[Stuart Little]]'', ''[[Cloudy with a Chance of Meatballs]]'' and the ''[[Spider-Man (film)|Spider Man]]'' films.
** Junior [[Myth Busters]] Grant Imahara and Tory Belleci, as well as Adam Savage, all worked there at different points in time.
** Junior [[MythBusters]] Grant Imahara and Tory Belleci, as well as Adam Savage, all worked there at different points in time.
** A group of ILMers appeared (and won) on ''Junkyard Mega-Wars''.
** A group of ILMers appeared (and won) on ''Junkyard Mega-Wars''.
* [[Off-Model]]: Occurs in ''Revenge of the Fallen'' three times and ''Dark of The Moon'' once. explained in more detail on the page.
* [[Off-Model]]: Occurs in ''Revenge of the Fallen'' three times and ''Dark of The Moon'' once. explained in more detail on the page.
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{{reflist}}
{{reflist}}
[[Category:Producers]]
[[Category:Special Effects Companies]]
[[Category:Industrial Light and Magic]]
[[Category:{{PAGENAME}}]]

Latest revision as of 01:50, 18 August 2023

/wiki/Industrial Light and Magiccreator
Bright in every sense of the word.

In 1975, George Lucas was working on pre-production for his next major project, Star Wars. His vision was ambitious, and he wanted top-notch visual effects for it. Shopping around at miscelleneous special-effects houses, Lucas found that no one could offer him the dedication he wanted and a vision to match his own. So he started his own special-effects studio with some of his old college buddies.

Thus was born the company known as "Industrial Light and Magic."

With Star Wars they changed the way special effects were approached. One of their biggest innovations was using computed-programmed cameras that would move around the models and then mimic the same movements whilst in another environment. This would give them space battles that were fast and with effects that made you feel as if you were there. Early on the unions tried to get on the inside of the company and get others employed there, but when the crew demonstrated their home-made computer-controlled camera it became clear no one else in the business knew how to do what they were doing.

Ever since, the studio has been on the cutting edge of special effects for movies, television shows and commercials. They've become almost synonymous with Visual Effects of Awesome. The odds are if you see a movie with intensive, elaborate and impressive special effects, ILM was involved with it. They've also helped push the bleeding edge of computer graphics, particularly the use of extensive Chroma Key; 90% of the "sets" in the Star Wars prequels were CGI, and you'd never know it. Pixar itself began as a department of ILM.

As of 2009, ILM has received 15 Best Visual Effects Oscars and 23 additional nominations. Do not confuse with OLM Incorporated. See also Studio DEEN and Production Reed, two Japanese studios that also opened up shop in 1975 & Boss Film Studios, Matte World Digital and Tippett Studio, offshoots of ILM.

Notable Works:


Animated Film


Live Action Film


Other Noteworthy Projects

They were also responsible for several noteworthy commercials for Coke, Energizer, Burger King and Nike amongst others, and (through Word of God), provided the visuals to DreamWorks' Vanity Plate.


Industrial Light and Magic provides examples of the following tropes:
  1. the latter four by Pixar, Framestore, Disney and CGCG respectively
  2. including the Star Wars prequels, Hulk and The Perfect Storm
  3. of films like Fight Club, Panic Room, The Social Network, the Troubled Production known as Alien³ and The Girl With the Dragon Tattoo
  4. who did many projects such as Return of the Jedi and Dragonslayer