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{{trope}}
[[File:Tyrantosaurus spanking 5546.jpg|link=Dragon Quest|frame|BAM!]]
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** In ''[[Shadow the Hedgehog]]'', the ring counter functions more like a typical life bar: You lose 10 rings instead of all of them when struck.
** In ''[[Sonic Generations]]'', if Sonic has more than a certain number of rings in his possession, he will lose a considerable percentage of them. Less than that, and he will lose all of them.
== [[Real Time Strategy]] ==
* In the ''[[UFO Afterblank]]'' series, the soldiers in your squad have hit point bars, but the mechanism behind getting shot/stabbed/exploded is more complex than just a substraction. Soldiers start with a completely green health bar. If they take damage, part of this damage is temporary damage, indicated by making part of the green bar red. This damage can be healed (red part of the bar turned to green) during the mission. But part of the damage is semi-permanent and can only be healed outside of the mission, indicated by a shortening of the health bar. When the complete bar is red, the character is knocked out.
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[[Category:Video Game Tropes]]
[[Category:Hit Points]]
[[Category:CRPG Tropes]]
[[Category:Pages with working Wikipedia tabs]]
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