Herzog Zwei: Difference between revisions

 
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{{tropelist}}
* [[All Your Base Are Belong to Us]]: The game introduced the ability to capture bases and the goal of destroying the enemy base.
* [[Artificial Stupidity]]: Given that it was an early real-time strategy, the unit pathfinding abilities are... less than impressive. It's not uncommon to see, for instance, tanks driving into ravines.
* [[Competitive Multiplayer]]: The game introduced the competitive multi-player feature to the strategy genre.
* [[Easy Logistics]]: Early aversion. Both the mecha and units require fuel and ammunition; the mecha regains them from a base (in addition to repairs), while the units regain them from supply trucks.
* [[Excuse Plot]]: The entire plot is summarized on the back of the box and never mentioned in-game outside of the ending.
* [[Glass Cannon]]: The cannon unit. It can kill even the player mecha in a few shots, but has little health for its price.
* [[Gratuitous German]]: The title and level names.
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{{reflist}}
[[Category:Sega Genesis]]
[[Category:Real-TimeMecha StrategyGame]]
[[Category:Real Time Strategy]]
[[Category:Science Fiction Video Games]]
[[Category:Herzog Zwei]]
[[Category:Video Game]]
[[Category:Video Games of the 1980s]]