Halo 4: Difference between revisions

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* [[Abusive Precursors]]: The Forerunners, or at least their remaining tech, make their on-screen debut in the ''Halo'' series. Specifically, the default enemies are from the Forerunner warrior-caste called [http://www.halopedian.com/Promethean the Prometheans]... or at least, their [[Mecha-Mooks|battle droids]].
* [[AIA.I. Is a Crapshoot]]: Cortana is getting to the stage [http://www.cinemablend.com/games/Master-Chief-Corta-Change-Halo-4-37478.html at which she is in danger of going rampant], and that will be explored.
{{quote|'''Cortana:''' I was put into service eight years ago. [[A Is]] deteriorate after seven years.}}
* [[Call Back]]: The last thing Master Chief said to Cortana before going into cryogenic sleep in ''[[Halo 3]]'' was "Wake me... when you need me." The ''Halo 4'' trailer has Cortana repeatedly calling out, "Chief, I need you!"
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* [[Heroic Mime]]: Finally fully averted. John-117 speaks freely in and out of cutscene, though he does have a professional attitude about him.
** [[Dialog During Gameplay]]: Unlike any previous entry save ''[[Halo 3: ODST]]''.
* [[I Knew It!]]:
** Once Microsoft set Bungie free and created 343 Industries, fan theories focused around a ''Combat Evolved'' remake or this. Turns out we got both.
** Ever since the end of the ''Halo 3'', fans assumed that the mystery planet would be related to Forerunners.
* [[Mecha-Mooks]]: This is the first game to feature openly hostile non-Monitor Forerunner enemies, and they're still machines such as the Promethean Watchers, Promethean Knights, and Promethean Crawlers.
* [[Nightmare Face]]: The [http://www.halopedian.com/File:Knight_skull.jpg true face] of the Promethean-Knight. We are not responsible for any nightmares looking at it causes.
* [[NoWon't SellWork On Me]]/[[So Last Season]]: The new Forerunner tech-based enemies called Watchers can [[Attack Reflector|throw]] grenades back at John if he doesn't shoot the grenades (or kill the Watcher holding it before it can throw the thing) to detonate them early.
* [[Oh Crap]]: Remember that planet in the legendary ending of ''[[Halo 3]]''? The one with all the Forerunner symbols that could be seen from orbit? Turns out it's still inhabited. And it's full of hostile Forerunner battle droids ''and'' Covenant Remnant forces.
** Everyone who studied Halo's expanded universe were probably less surprised about the planet.
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* [[Shout-Out]]: The Vision mode that Cortana activates toward the end of the gameplay trailer to see [[Invisibility|invisible]] Forerunner troopers is very similar to the multi-vision modes from ''[[Predator]]'' in look and activation.
* [[Sinister Geometry]]: The Forerunners have a glowing [[Spheroid Dropship]] (implied to be a [http://www.halopedian.com/Cryptum Cryptum]).
* [[Super Soldier]]: In addition to The Chief, [[Beyond the Impossible|Spartan IVs]] have been briefly alluded to being present in at least multiplayer, {{spoiler|having first been mentioned at the conclusion of [[Halo: Glasslands]]}}.
** It seems that the Spartan IVs have arrived via crash landing on Requiem in the ''UNSC Infinity'', so yes, they will also probably be appearing in single player.
* [[Sprint Shoes]]: The "Sprint" armor ability can be used without taking up an armor ability slot now, unlike in ''[[Halo: Reach]]''.