GURPS Infinite Worlds: Difference between revisions

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{{quote|''The good news is, we can visit other Earths.''
''The bad news is, somebody out there doesn't like us.''}}
 
[[Time Travel]] combined with [[Alternate Reality|alternative world]] hopping. '''''GURPS: Infinite Worlds''''' is the default [[GURPS]] 4th edition setting, loosely inspired by [[H. Beam Piper]]'s "''[[Paratime"]]'' novels. The successor to ''[[GURPS Alternate Earths]]''.
 
The basic concept is this: Aa Parallelparallel Earth (that calls itself "Homeline") develops the technology for travel to other timelines. It is controlled by the [[United Nations]], which effectively becomes a World Government (an opinion not every nation and corporation agrees with). They secretly explore and exploit the other Earths (in ''relatively'' benign ways - buying resources from Earths that have plenty, for example, and dumping wastes on Earths that never developed life) and formsform an organization known as "The Infinity Patrol" for the purpose of keeping "The Secret" (that is, the existence of [[The Multiverse]]) from those Worlds that do not know about it (the vast majority discovered so far). The reason is because each World is Earth though each is slightly different (or not so slighltyslightly in some cases), and changing it by interfering too much may cause that reality to "shift" closer or farther away from Homeline (that is, it becomes more or less easy to access.) In fact, Homeline's biggest rival, Centrum, a World that also has "cross-time" technology but with a <s>Communist-type</s> socialist technocratic society, seeks to draw worlds "closer" to themselves so they can influence them into developing similar governments. Occasionally, "outtimers" (slang for people from outside Homeline) are recruited to join Infinity if they are judged worthy. This is similar to a [[Time Police]] setting genre except it involves parallel worlds instead of the actual past or future. (The book also includes a separate, Time Travel setting called "Timepiece" about people [[Mental Time Travel|traveling through time via their minds]].)
 
Oh, by the way there's a third up-and-coming player in the multiverse that recently extracted The Secret from a crashed Homeline conveyor. Homeline's name for their timeline? [[Stupid Jetpack Hitler|Reich-]][[Oh Crap|5]].
 
This setup allows ''GURPS'' game masters to permit [[Crossover|Crossovers]]s between different genres. For example, the Earth from [[GURPS Supers]] has been recently discovered, which could allow for crossovers between the two settings. This also gives both the player and GM a huge sandbox to play with. This is to some degree, the purpose of the setting, as it literally allows the game master and the players to goof around, err.. that is police the infinite multiverse where literally anything is possible (that includes some very weird possibilities) without worrying about actual time-travel (unless you want to of course) The sheer complexity and size of the multiverse and the parachronic physics is probably the main reason The Secret can be maintained with any success at all.
 
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=== This, as a setting for [[GURPS]], shares many tropes with [[GURPS]]. ===
 
{{tropelist}}
=== '''Other tropes''': ===
* [[Alien Space Bats]]: Centrum and Homeline do a ''LOT'' of this, as often as not as a part of their ongoing conflict. More worryingly, it seems that they may not be the only ones who do this, as [[Mayincatec|Ezcalli]] and the no less than 18 Gothas (parallels which all suffered a [[Zombie Apocalypse]] with a common source) seem to point to...
* [[Alternate History]]
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* [[Beware of Hitch-Hiking Ghosts]]: A double inversion. Troubled people might get picked up by a mysterious stranger who gives them life-affirming advice before dropping them off. Turns out he's some kind of supernatural being (not necessarily a ghost) who drives across worlds for this very purpose.
* [[Canon Welding]]: The 4e version of the setting has absorbed several campaigns from the 3e Time Travel book that were originally entirely separate settings.
** In a more general sense, just about every other GURPS setting has a corresponding world mentioned in the book. Including the licencedlicensed ones (yes, Infinity agents can visit [[Discworld]], [[Conan the Barbarian|Hyboria]] and [[Witch World]]).
* [[Crapsack World]]: Not as bad as most other cases and not immediately apparent, but the more you read, the more obvious it is that there are a LOT more crappy parallel worlds than reasonably nice ones (from the [[Colony Drop|Lucifer parallels]] to the [[Stupid Jetpack Hitler|Reich parallels]], with the disturbingly common [[Zombie Apocalypse|Gotha parallels]] and many others in-between), and even the nice ones tend to have ugly caveats - Gernsback, for example, has world peace under the League of Nations (both [[The Great Depression]] and [[World War Two]] were averted) and awesome [[Raygun Gothic]] [[Schizo-Tech]] thanks to [[Nikola Tesla]]'s inventions, but due to not having had those experiences, racism, sexism and colonialism are still firmly entrenched at pre-1940's levels in most inhabitants' minds. It still is one of the most positive parallels overall.
** Nergal, where the Assyrian Empire destroyed the Hebrews and Phoenicians, prevented the rise of Persia and set a very bloody standard for every empire to follow. Nearly every local culture practices human sacrifice, paper and alphabetic writing disappeared from history, and the world is slowly descending into an anomalous Ice Age that's hinted to be a result of dark magic. It's bad enough that Infinity has decided to throw [[The Masquerade]] to the wind; Nergal lacks the technology to replicate parachronics, and to quote the book, "frankly, the Patrol would like to cause as much cultural contamination here as possible."
* [[Death World]]: Several parallels qualify, even appartapart from the aforementionnedaforementioned Gotha and Lucifer parallels, many of them colloquially called [[Names to Run Away From Really Fast|Hell Worlds]]. The causes run the gamut from [[Depopulation Bomb|incredibly deadly]] [[The Plague|epidemics]] to [[Green Aesop|man-made ecological meltdown]] to [[Nuke'Em|nuclear war]] to [[Alien Invasion|Alien]] [[Ultraterrestrials|(or maybe not)]] [[Alien Invasion|Invasion]], but probably the most worrisome (i.e. most likely to be completely and irreversibly quarantined) are the (thankfully few) parallels that seem to exist in a [[Cosmic Horror Story]] universe.
* [[Doing inIn the Wizard]]: Inverted, as there are several parallels where magic clearly exists, making it kinda hard to deny. There is even a loose group of powerful magic-users and monsters that also travel through realities, the Cabal (from ''Gurps Cabal'', natch).
* [[Enemy Mine]]: one suggestion in the book is that Infinity and Centrum could ally against Reich-5.
* [[Equal Opportunity Evil]]: Centrum is explicitly called out as finding the concept of discrimination based on race and gender very strange. They're a little more lenient on social divisions, but that's because they're [[Asskicking Equals Authority|meritocrats]].
* [[Eviler Than Thou]]: What is likely going to happen when Centrum and Raven Division finally meet (Centrum are [[Equal Opportunity Evil]] meritocrats, while Raven Division...are [[Ghostapo|Nazis]].)
* [[For Science!]]: AppartApart from the Gernsback parallel which plays this straight (if mostly benevolently), there's an interesting variation with the Cabal.
* [[Grey and Gray Morality]]: The conflict between Centrum and Homeline, where neither can be easily categorised as pure good or completely bad.
* [[The House of Normandy]]: Where Centrum's history splits off from Homeline's; Henry I's son and heir [[wikipedia:William the Aetheling|William the Aetheling]] doesn't die in a shipwreck, and the Angevin Empire [[Alternate History Wank|becomes even more of a world-spanning power than real-life Great Britain did]].
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* [[Reed Richards Is Useless]]: Averted hard. Parachronics are well on their way to making Homeline a utopia.
** Aside from China using it to exile Tibetans, that is.
* [[Richard Nixon the Used Car Salesman]]: In what may just be the Most Triumphant Example, the director of the Infinity Patrol's secret ISWAT special task force is... an alternate [[wikipedia:Otto Skorzeny|Otto Skorzeny]]. However, this alt-Skorzeny was, in his home parallel, a freedom fighter for the [[Ragtag Bunch of Misfits|multi-national and -denominational]], proto-democratic [[The Republic|Republican]] [[The Alliance|Alliance]] (in this timeline, europeanEuropean monarchies endured almost unopposed until central-europeanEuropean uprisings in the 1930's), and really, really ''hates'' [[Those Wacky Nazis]] (especially when they're other hims), and so uses live-fire sabotage missions against them [[Training Fromfrom Hell|as part of the standard ISWAT training]].
* [[Spiritual Successor]]: To ''[[GURPS Alternate Earths]]''.
* [[Stupid Jetpack Hitler]]: Reich-5, a world where the Nazis have taken over and developed some [[Applied Phlebotinum|superscience]]. They don't have world-hopping technology yet, but ''do'' have some innately gifted people who can do it.
* [[Time Police]], alternate-history style.
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* [[Well-Intentioned Extremist]]: Centrum's default moral status.
* [[Zeppelins from Another World]]: The random timeline generation has a specific result that produces these, by the book's own admission (see the quote on that page) driven by [[Rule of Cool]].
 
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