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{{quote|''Do-do-do-do-do-do-do! Do '''DON''' Pachi!''|Title Screen, '''DoDonPachi'''}}
 
The ''DonPachi'' series (also known as the ''DoDonPachi'' series, after the second game) is a series of [[Shoot 'Em Up|Shoot Em Ups]] by [[CAVE]]. It is by far one of Cave's most iconic game franchises, with ''DoDonPachi'' [[Long Runner|being one]] [[Trope Maker|of the earliest]] [[Bullet Hell]] titles.
 
At first glance, it appears to be yet another game about flying a ship and blasting alien/robotic invaders, but many dark secrets lie beneath the surface. Art design for the first three games is done by "Joker" [[Junya Inoue]].
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** '''DoDonPachi Blissful Death''' (iOS, 2012)
* '''DoDonPachi: DaiFukkatsu''' (Arcade, 2008; JP Xbox 360, 2010; [[IOS Games|iOS]] and Android (as '''DoDonPachi Resurrection'''), 2010; EU Xbox 360, 2011 (as '''DoDonPachi Resurrection'''))
** '''DoDonPachi: DaiFukkatsu BLACK Label''' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, which basically is a crossover of Daifukkatsu''DaiFukkatsu'' and ''[[Ketsui]]]'')
* '''DoDonPachi Maximum''' (Windows Phone 7, 2012)
* '''DoDonPachi SaiDaiOuJou''' (Arcade, Spring 2012)
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Compare ''[[Mushihime-sama]]'', one of Cave's other big [[Bullet Hell]] series.
 
[[I Thought It Meant|Not to be confused with]] that spike orange guy from ''[[Bobobo-Bo BoboboboBo-bobo]]''.
 
----
=== {{tropelist|Three, two, one, go!: ===}}
* [[1-Up]]: In addition to the point-based extends, they appear in item form in stage 3 of ''DoDonPachi'', stage 4 of ''DaiOuJou'', and stage 3 in ''DaiFukkatsu'' by destroying a relatively large enemy in the center of the screen without using bombs.
* [[AI Is a Crapshoot]] -- Hard to tell without a human translation, but Perfect☆ developed her speech patterns and behavior entirely on her own. The Element Daughters based on the original three Element Dolls are also this.
* [[A.I. Is a Crapshoot]]: Hard to tell without a human translation, but Perfect☆ developed her speech patterns and behavior entirely on her own. The Element Daughters based on the original three Element Dolls are also this.
* [[Alternative Character Interpretation]] -- [[Invoked]]. The OST gives a stylization of the name "Hibachi": ]-[_-34(#!.
* [[Alternative Character Interpretation]]: [[Invoked]]. The OST gives a stylization of the name "Hibachi": ]-[_-34(#!.
* [[Arc Words]] -- "Shinu ga yoi"<ref>"Dying is good." Or in [[Woolseyism]], "Go on and die."</ref> in ''DaiOuJou''.
* [[Announcer Chatter]]: The announcer of ''DonPachi'' in particular.
* [[Art Shift]] -- The art direction for the first three games was done by "Joker" [[Junya Inoue]], the art for ''Dai Fukkatsu'' was done by Kouji Ogata, and the art for ''SaiDaiOuJou'' was done by [[Ar Tonelico|Nagi Ryou]]
* [[Arc Words]]: "Shinu ga yoi"<ref>"Dying is good." Or in [[Woolseyism]], "Go on and die."</ref> in ''DaiOuJou''.
* [[Attack of the 50 Foot Whatever]] -- AI from ''DaiFukkatsu'' is sometimes portrayed this way in official artwork, stomping around Tokyo, being (futilely) attacked by the [[Title Drop|DonPachi]] ships, and crushing one in her hand.
* [[Art Shift]]: The art direction for the first three games was done by "Joker" [[Junya Inoue]], the art for ''DaiFukkatsu'' was done by Kouji Ogata, and the art for ''SaiDaiOuJou'' was done by [[Ar tonelico|Nagi Ryou]].
* [[A Winner Is You]] -- The reward for completing the [[Nintendo Hard]] 2nd loop of ''DoDonPachi'' (Which can only be accessed by 1-crediting the first loop, and either collecting all bee icons, using no bomb or losing no lifes) is... a crappy picture of the pilot.
* [[Attack of the 50-Foot Whatever]]: AI from ''DaiFukkatsu'' is sometimes portrayed this way in official artwork, stomping around Tokyo, being (futilely) attacked by the [[Title Drop|DonPachi]] ships, and crushing one in her hand.
* [[Announcer Chatter]] -- The announcer of ''DonPachi'' in particular.
* [[Battleship Raid]] --: "Wow! Look at the size of that battleship! Keep your finger on the trigger rookie!" And they only get more powerful from there.
* [[Beam -O -War]] --: In ''DaiFukkatsu'', you can block purple enemy lasers with your own laser.
* [[Beehive Barrier]] --: Hachi, the larger, ''easier'' version of Hibachi, uses these in ''SaiDaiOuJou''.
* [[Bittersweet Ending]] --: In the 2nd-loop ending of ''DoDonPachi'', it's revealed that {{spoiler|in slaughtering his own allies and the Commander's special forces, the player character ironically solved the problems of overpopulation, environmental pollution, and arms races. As to whether [[Well -Intentioned Extremist|this was what the commander wanted]], not even the protagonist knows.}}.
* [[Bonus Boss]] --: ''DaiFukkatsu'' has the original bosses of ''DoDonPachi''. In every stage, fulfilling a particular requirement allows you to fight one of these bosses.
* [[Boss Game]] --: ''DaiOuJou DEATH Label'', which comes with the PS2 port of ''DaiOuJou''. ''DoDonPachi Maximum'' is the first canonical example.
* [[Bragging Rights Reward]]: Beating Hibachi in any game. Admittedly, it's ''well''-earned bragging rights.
** ''DoDonPachi Maximum'' is the first canonical example.
* [[Bullet Hell]]: ''DonPachi'' is the [[Trope Maker]]. ''DoDonPachi'' is the [[Trope Codifier]]. Note that ''neither'' of them is the [[Ur Example]].
* [[Bragging Rights Reward]] -- Beating Hibachi in any game. Admittedly, it's ''well''-earned bragging rights.
** This game series takes this to [[Beyond the Impossible]] levels. See the last bullet wave in the above ''Black Label'' Hibachi video.
* [[Bullet Hell]] -- ''DonPachi'' is the [[Trope Maker]]. ''DoDonPachi'' is the [[Trope Codifier]]. Note that ''neither'' of them is the [[Ur Example]].
** Hibachi's [http://www.youtube.com/watch?v=uG9COkH6QYs&feature=related ''DaiOuJou'' incarnation] has fewer bullets, but teaches us why we should thank god for slow bullets.
** This game series takes this to [[Beyond the Impossible]] levels. See the last bullet wave in the above Black Label Hibachi video.
** Hibachi's [http://www.youtube.com/watch?v=uG9COkH6QYs&feature=related DaiOuJou incarnation] has fewer bullets, but teaches us why we should thank god for slow bullets.
** Then there is [http://www.youtube.com/watch?v=JPlcN1wiPYw Hibachi Arrange A] which somehow manages to one up Zatsuza.
* [[Cap]] --: ''DaiFukkatsu'' has a score cap that could be easily reached by more skilled players. [[Expansion Pack|Version 1.5]] of ''DaiFukkatsu'' corrects this by adding more digits.
* [[Chinese Girl]] --: Leinyan from ''DaiOuJou'' and her giant form in ''DaiFukkatsu'', Ray'n .
* [[Chromatic Arrangement]] --: The three main types of ships are Red (straight-forward shot), Green (turning shot), and Blue (wide shot). This extends to the playable characters of ''SaiDaiOuJou'' as well.
* [[Combos]] --: The essence of the series' scoring systems.
* [[Continuity Nod]] --: ''DaiFukkatsu'' is the only direct sequel in the series; the backstory consists of the code of the Elemental Dolls (the protagonists of ''DaiOuJou'') performing a [[Face Heel Turn]] and going back in time to 2008. {{spoiler|1=Colonel Schwarlitz Longhena, who first appeared in ''DoDonPachi'', turns out to be responsible for the events of the whole series.}}.
* [[Creepy Doll]] --: The Element Dolls themselves are life-sized versions of these. One piece of artwork also shows Shotia laying in a pile of them.
* [[Crossover]] --: ''DoDonPachi DaiFukkatsu BLACK Label Arrange'' incorporates many elements from another Cave shooter, ''[[Ketsui]]'', complete with the cover art being a big throwback to that game. It even has the [[True Final Boss]] of ''Ketsui'', Evaccania DOOM. It can be seen in [http://www.youtube.com/watch?v=X_LGyRaPTPc this trailer].
* [[Darker and Edgier]]: Series-wise, ''DaiOuJou'', but when compared to other [[Bullet Hell]] games, the series is this.
* [[Cut Song]] -- [http://www.youtube.com/watch?v=MY9LTWjcvq0 "Zatsuza"] from the ''DaiFukkatsu BLACK Label'' soundtrack was initially thought to be this, but it was revealed that the song plays during the fight against Zatsuza, the [[Beyond the Impossible|stronger]] replacement of [[Harder Than Hard|Hibachi]].
* {{spoiler|1=[[Deconstruction]]: The storyline of the series, at the very least, is a deconstruction of many typical scrolling shoot-em-up plots. ''DaiFukkatsu'' could also be this for the whole concept of a [[Fan Service]] [[Robot Girl]]}}.
* [[Darker and Edgier]] -- Series-wise, ''DaiOuJou'', but when compared to other [[Bullet Hell]] games, the series is this.
* [[Degraded Boss]]: Hibachi appears in ''DoDonPachi II'' as the first enemy you encounter in the game, but it's only his first form and he goes down very quickly. He regains his [[True Final Boss]] status in ''DaiOuJou''.
* {{spoiler|1=[[Deconstruction]] -- The storyline of the series, at the very least, is a deconstruction of many typical scrolling shoot-em-up plots. ''DaiFukkatsu'' could also be this for the whole concept of a [[Fan Service]] [[Robot Girl]].}}
* [[The Dev Team Thinks of Everything]]: The A and B parts of the songs in ''DaiFukkatsu'' (such as "Flotage (Stage 3-A)" and "Flotage (Stage 3-B)" which play on the normal path and hidden path, respectively) are really two parts of the same whole. If you combine the two songs and play them at the same time, you get the main riff for Zatsuza's theme, in perfect tempo. For Flotage, for example, this is surprisingly during the guitar solo.
* [[Degraded Boss]] -- Hibachi appears in ''DoDonPachi II'' as the first enemy you encounter in the game, but it's only his first form and he goes down very quickly. He regains his [[True Final Boss]] status in ''DaiOuJou''.
* [[Difficult but Awesome]]: While the whole game can be counted as one by [[Bullet Hell]] standards, Exy in ''DaiOuJou'' has the lowest bomb count of the three Dolls, but gets both Shotia's regular shot and Leinyan's laser shot, and only loses one power level of each upon death instead of one of one shot type and all of the other.
* [[Development Hell]] -- There is a patch for the [[X Box]] 360 version of ''DaiOuJou'' that fixes the numerous bugs in the game (see [[Porting Disaster]]). It took about ''two years'' since the game was released to make; by the time it was out the sequel ''DaiFukkatsu'' was already ported.
* [[Difficulty Spike]]: Halfway through Stage 4 of ''DoDonPachi''.
* [[The Dev Team Thinks of Everything]] -- The A and B parts of the songs in ''DaiFukkatsu'' (such as "Flotage (Stage 3-A)" and "Flotage (Stage 3-B)" which play on the normal path and hidden path, respectively) are really two parts of the same whole. If you combine the two songs and play them at the same time, you get the main riff for Zatsuza's theme, in perfect tempo. For Flotage, for example, this is surprisingly during the guitar solo.
* [[Distracted by the Sexy]]: Apparently [[Inverted]] in ''SaiDaiOuJou''. The [http://www.crunchyroll.com/anime-news/2012/02/04/your-swimsuit-drives-enemies-wild-in-next-dodonpachi-game swimsuit costume] makes enemy attacks more intense.
* [[Difficult but Awesome]] -- While the whole game can be counted as one by [[Bullet Hell]] standards, Exy in ''DaiOuJou'' has the lowest bomb count of the three Dolls, but gets both Shotia's regular shot and Leinyan's laser shot, and only loses one power level of each upon death instead of one of one shot type and all of the other.
* [[Autobots Rock Out|DonPachi Squadron, Rock Out!]]: The ''DaiFukkatsu BLACK Label'' soundtrack.
* [[Difficulty Spike]] -- Halfway through Stage 4 of ''DoDonPachi''.
* [[Downer Ending]]: At the end of the first loop in ''DonPachi'', {{spoiler|the horrible truth is [[The Reveal|revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it)}}. At the end of the game, {{spoiler|take [http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]}}. The sequel is perhaps even more chilling because {{spoiler|you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days, and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''DaiFukkatsu''. And, part of the true ending of ''DaiFukkatsu'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''DaiFukkatsu''' and its Arrange Mode A ending, Leinyan (the human defending one, not her human killing Ray'n version) finds Next EXY's Data and tries to tell her she is going about changing the future all wrong, and wonders if Next EXY didn't start all this in the first place, who did? Cut to GENERAL Longhena}}.
* [[Distracted By the Sexy]] -- Apparently [[Inverted]] in Saidai Oujou. The [http://www.crunchyroll.com/anime-news/2012/02/04/your-swimsuit-drives-enemies-wild-in-next-dodonpachi-game swimsuit costume] makes enemy attacks more intense.
** Subverted with {{spoiler|Leinyan's ending in ''DaiOuJou'', she is cruelly pulled away from her human pilot who she has fallen in love with and deactivated, being send off for research. Later, she escapes with the help of cyberspace and reunites with her pilot}}.
* [[Autobots Rock Out|DonPachi Squadron, Rock Out!]] -- The ''DaiFukkatsu BLACK Label'' soundtrack.
* [[Dynamic Difficulty]]: The ''BLACK Label'' version of ''DaiFukkatsu''. When an on-screen bar (called the "reddo" (烈怒) gauge) fills up to a certain level, the number of bullets fired by enemies will increase. Watch the above ''BLACK Label'' Hibachi to ''really'' see exactly how completely insane this can get.
* [[Downer Ending]] -- At the end of the first loop in ''DonPachi'', {{spoiler|the horrible truth is [[The Reveal|revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).}} At the end of the game, {{spoiler|take [http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed].}} The sequel is perhaps even more chilling because {{spoiler|you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''Dai Ou Jou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''Dai Fukkatsu''. And, part of the true ending of ''Dai Fukkatsu'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''Dai Fukkatsu''' and it's Arrange Mode A ending, Leinyan (The human defending one, not her human killing Ray'n version) finds Next EXY's Data and tries to tell her she is going about changing the future all wrong, and wonders if Next EXY didn't start all this in the first place, who did? Cut to GENERAL Longhena.}}
** Subverted with {{spoiler|Leinyan's ending in ''[[Dai Ou Jou]]'', she is cruelly pulled away from her human pilot who she has fallen in love with and deactivated, being send off for research, later she escapes with the help of cyberspace and reunites with her pilot}}
* [[Dynamic Difficulty]] -- The BLACK Label version of ''DaiFukkatsu''. When an on-screen bar (called the "reddo" (烈怒) gauge) fills up to a certain level, the number of bullets fired by enemies will increase. Watch the above BLACK Label Hibachi to ''really'' see exactly how completely insane this can get.
** And ''not'' raising the gauge will nerf your combos and points, making the difference between survival and scoring very clear.
** ''SaiDaiOuJou'' has a visible numeric rank meter at the top-center of the screen.
* [[Easier Than Easy]]/[[Exactly What It Says On the Tin]] -- ''DaiOuJou'' has a secret No Bullets option. It is ''exactly as it sounds''.
* [[Easier Than Easy]]/[[Exactly What It Says on the Tin]]: ''DaiOuJou'' has a secret No Bullets option. It is ''exactly as it sounds''.
* [[Every Ten Thousand Points]] -- DonPachi has a single extend at 2 million points; the other games will give out extra lives at two different score boundaries displayed on the title screen, which can be adjusted.
* [[Every Ten Thousand Points]]: ''DonPachi'' has a single extend at 2 million points; the other games will give out extra lives at two different score boundaries displayed on the title screen, which can be adjusted.
* [[Everythings Worse With Bees]] -- Embodied in the form of Hibachi. Reinstated by Zatsuza.
* [[Everything's Worse with Bees]]: Embodied in the form of Hibachi. Reinstated by Zatsuza.
* [[Expy]] -- AI from ''DaiFukkatsu'' is about one dye job and outfit change from being Hatsune Miku.
* [[Expy]]: AI from ''DaiFukkatsu'' is about one dye job and outfit change from being Hatsune Miku.
* [[Failure Is the Only Option]] -- [http://www.youtube.com/watch?v=ZHqN_fH2S7k Zatsuza]. That video showcases the Final Bosses in order ''beaten'', as a comparison: Hibachi, Hibachi True, and Zatsuza, along with Normal Mode Zatsuza at the end for comparison. If you make it to Zatsuza, be prepared to spend everything. No, you will not be able to dodge all of the bullets.
* [[Failure Is the Only Option]]: [http://www.youtube.com/watch?v=ZHqN_fH2S7k Zatsuza]. That video showcases the [[Final Boss|Final Bosses]] in order ''beaten'', as a comparison: Hibachi, Hibachi True and Zatsuza, along with Normal Mode Zatsuza at the end for comparison. If you make it to Zatsuza, be prepared to spend everything. No, you will not be able to dodge all of the bullets.
* [[Fan Disservice]] -- The cover of ''DaiOuJou Black Label EXTRA'', as seen on this page. Four robot girls, all heavily damaged, and the sole survivor is bleeding from one damaged eye.
* [[Fan Disservice]]: The cover of ''DaiOuJou Black Label EXTRA'', as seen on this page. Four robot girls, all heavily damaged, and the sole survivor is bleeding from one damaged eye.
* [[Fan Nickname]] -- Ketsupachi for ''DaiFukkatsu] BLACK Label'' Arrange Mode on the [[X Box]] 360. (See [[Crossover]]).
* [[Fingerless Gloves]] --: Exy and Next EXY.
* [[Flash of Pain]]
* [[For Doom the Bell Tolls]]: -- ''DaiOuJou'''s penultimate boss music. See [http://www.youtube.com/watch?v=pSY4xRMvvOg here].
* [[The Four Gods]]/[[Four Is Death]] --: The boss names in ''DaiOuJou''. In order: Suzaku, Byakko, Genbu, Seiryū, and Kōryū. Hibachi comes immediately after Kōryū.
* [[Frickin' Laser Beams]] --: An enemy attack in ''DaiFukkatsu''.
* [[Go Mad from the Revelation]]: {{spoiler|1=After the end of ''DaiOuJou'', Exy dived into the enemy information system and was able to shut it down, but went rather insane}}.
* [[Genre Popularizer]] -- While certainly not the first [[Bullet Hell]] game (''Batsugun'', another such game, was released 2 years before ''DonPachi''), ''DoDonPachi'' certainly did popularize the concept.
* [[Go MadOut Fromwith thea RevelationSmile]] -- : {{spoiler|1=AfterShotia's theending end ofin '''DaiOuJou'', Exy dived into the enemy information system and was able to shut it down, but went rather insane.'}}.
* [[Gratuitous English]]: In ''DonPachi'' despite the announcer's [[Surprisingly Good English]] (see below), much English ''text'' in the game was clearly inserted by someone who didn't really understand certain... vagaries (like the curious hyphenation found a couple of times in the ending). Perhaps someone should cross-check the credits with that of ''[[Zero Wing]]''....
* [[Go Out With a Smile]] -- {{spoiler|1=Shotia's ending in '''DaiOuJou'''}}
{{quote|'''Copyright statement''': Warning: This game is for use in <country> only. Sales, export, or operation outside this country may be construed as copyright and trademark infringement and is strictly prohibited. ''Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam''
* [[Gratuitous English]] -- In ''DonPachi'', despite the announcer's [[Surprisingly Good English]] (see below), much English ''text'' in the game was clearly inserted by someone who didn't really understand certain... vagaries (like the curious hyphenation found a couple of times in the ending). Perhaps someone should cross-check the credits with that of ''[[Zero Wing]]''....
'''Boss alert''': This is not similation. Get ready to destoroy the enemy. Target for the weak points of fuckin' machine. Do your best you have ever done.}}
{{quote| '''Copyright statement''': Warning: This game is for use in <country> only. Sales, export, or operation outside this country may be construed as copyright and trademark infringement and is strictly prohibited. ''Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam''<br />
'''Boss alert''': This is not similation. Get ready to destoroy the enemy. Target for the weak points of fuckin' machine. Do your best you have ever done. }}
** The announcers of ''DoDonPachi'' and ''DaiOuJou'' also speak in English, in ''DaiFukkatsu'', the announcer speaks in Japanese.
** In the [http://www.youtube.com/watch?v=Ht0CdMTr5KA trailer] for ''DaiFukkatsu BLACK Label'''s Arrange mode: "JUST A COUPLE MORE SHOTS desudesk".
** In ''SaiDaiOuJou'': "Hyper System: Standby!" and "Hyper System: Ready!"
* [[Harder Than Hard]] -- Strong Style in ''DaiFukkatsu BLACK Label''. It grants your ship immense firepower...at the cost of making the enemies ALSO powerful.
* [[Harder Than Hard]]: Strong Style in ''DaiFukkatsu BLACK Label''. It grants your ship immense firepower... at the cost of making the enemies ALSO powerful.
* [[Hitbox Dissonance]] -- The games have relatively small hitboxes compared to the ship sizes. There's an odd example with the Type-B helicopter; in Donpachi the hitboxes are on the large side and Type-B's extends pretty from the main rotor to a ways down the tail). In Dodonpachi, the hitbox is noticeably smaller and is actually moved back a bit so that it's located behind the main rotor in the thin segment of the tail fuselage between the main rotor and the tailfin (much like how the later [[Ketsui]]'s hitboxes are not centered on the main rotor but placed behind them).
* [[Hitbox Dissonance]]: The games have relatively small hitboxes compared to the ship sizes. There's an odd example with the Type-B helicopter; in ''DonPachi'', the hitboxes are on the large side, and Type-B's extends pretty from the main rotor to a ways down the tail. In ''DoDonPachi'', the hitbox is noticeably smaller and is actually moved back a bit so that it's located behind the main rotor in the thin segment of the tail fuselage between the main rotor and the tailfin (much like how the later ''[[Ketsui]]'''s hitboxes are not centered on the main rotor but placed behind them).
* [[Humans Are Bastards|Humans Are]] [[Humans Are Flawed|Ungrateful]] [[Humans Are Bastards|Bastards]]: Put this in perspective: all of the pilots are not human, forced to work for a shady organization, and ordered {{spoiler|to initiate a genocide}} as a ''training'' exercise that makes up an entire arc in ''DonPachi''.
* [[Humans Are the Real Monsters|Humans Are]] [[Humans Are Flawed|Ungrateful]] [[Jerkass|Bastards]]: Put this in perspective: all of the pilots are not human, forced to work for a shady organization, and ordered {{spoiler|to initiate a genocide}} as a ''training'' exercise that makes up an entire arc in ''DonPachi''.
* [[Image Song]] -- For ''DaiFukkatsu'', [http://www.youtube.com/watch?v=oawIMl5bQK0 DoDonPachi Dai Ondo].
* [[Image Song]]: For ''DaiFukkatsu'', [http://www.youtube.com/watch?v=oawIMl5bQK0 "DoDonPachi Dai Ondo"].
* [[Imperial Stormtrooper Marksmanship Academy]]: Does the enemy really need that many [[Mook|Mooks]] and bullets just to take down ''one pilot''?
* [[Imperial Stormtrooper Marksmanship Academy]]: Does the enemy really need that many [[Mook]]s and bullets just to take down ''one pilot''?
* [[Incendiary Exponent]] -- "Hibachi" means "Fire Bee"... and indeed, Hibachi is often on fire when it fights.
* [[Incendiary Exponent]]: "Hibachi" means "Fire Bee"... and indeed, Hibachi is often on fire when it fights.
* [[Interspecies Romance]] -- {{spoiler|Leinyan's ending in ''[[Dai Ou Jou]]'', to an EXTREME}}
* [[Interspecies Romance]]: {{spoiler|Leinyan's ending in ''DaiOuJou'', to an EXTREME}}.
* [[Joshikousei]] -- AI from ''DaiFukkatasu''.
* [[Joshikousei]]: AI from ''DaiFukkatasu''.
* [[Kill All Humans]] -- Apparently the motive of the enemies throughout the series.
* [[KillerKill RobotAll Humans]]: --Apparently, Allthe motive of the enemies inthroughout the series are this. Or are they? Hibachi is the most killer of them all.
* [[Killer Robot]]: All of the enemies in the series are this. Or are they? Hibachi is the most killer of them all.
* {{spoiler|[[Knight Templar]] -- Colonel Longhena}}
* {{spoiler|[[Knight Templar]]: Colonel Longhena}}.
* [[Last of His Kind]] -- Only one copy of ''DoDonPachi Campaign Version'' (also known as the ''Blue ROM'' or ''Blue Label'' from the color of its title screen) is known to exist. In a 2010 interview, CAVE said that they had lost all copies of the source code. [[Fridge Horror|If the board dies, it will be]] [[Lost Forever]].
* [[Last of His Kind]]: Only one copy of ''DoDonPachi Campaign Version'' (also known as the ''Blue ROM'' or ''Blue Label'' from the color of its title screen) is known to exist. In a 2010 interview, CAVE said that they had lost all copies of the source code. [[Fridge Horror|If the board dies, it will be]] [[Lost Forever]].
* [[Last Starfighter]] -- In ''DaiOuJou'', the two available ships are the only ships that could be constructed in order to fight against the threat.
* [[Last Starfighter]]: In ''DaiOuJou'', the two available ships are the only ships that could be constructed in order to fight against the threat.
* [[Leitmotif]] -- Since ''DaiOuJou'', [[True Final Boss|Hibachi]]'s had an extremely fast-paced drum 'n bass boss theme.
* [[Leitmotif]]: Since ''DaiOuJou'', [[True Final Boss|Hibachi]]'s had an extremely fast-paced drum 'n bass boss theme.
** "Longhena Cantata" is Colonel Longhena's theme, played during {{spoiler|the boss battle with him}}.
* [[Level 1 Music Represents|Level One Music Represents]]: Inverted with ''DaiOuJou'' and subsequent games, which are better known for their [[True Final Boss]] themes than their stage 1 themes.
* [[Logical Extreme]] -- Of the [[Bullet Hell]] genre itself, ''[[Trope Maker|which it created]]''. For comparison, let's have ''[[Touhou Project]]'': in that series, you normally have to go through the game once to get to the ending, and then go through Extra Mode on 1-Clear-Continue ([[Nintendo Hard|since you can't continue on Extra Mode]]). ''DonPachi'' takes that, and decides you have to go through the game twice, with the second as Extra Mode, while normally beating every boss in the game on one life, ''and then'' beating the True Final Boss (which would be best described as [[Rank Inflation|Extra++ Mode]]). There are fans who are dedicated enough to do exactly that.
* [[Logical Extreme]]: Of the [[Bullet Hell]] genre itself, ''[[Trope Maker|which it created]]''. For comparison, let's have ''[[Touhou Project]]'': in that series, you normally have to go through the game once to get to the ending, and then go through Extra Mode on 1-Clear-Continue ([[Nintendo Hard|since you can't continue on Extra Mode]]). ''DonPachi'' takes that, and decides you have to go through the game twice, with the second as Extra Mode, while normally beating every boss in the game on one life, ''and then'' beating the [[True Final Boss]] (which would be best described as [[Rank Inflation|Extra++ Mode]]). There are fans who are dedicated enough to do exactly that.
 
* [[Lucky Charms Title]] --: Perfect☆ from ''DaiFukkatsu.''.
* [[Man Behind the Man]]: -- (In ''DaiFukkatsu,'', {{spoiler|the entirety of the plot is revealed: exploiting their desire for revenge, Colonel Longhena manipulated the Element Dolls/Daughters into exterminating the human race, convinced of its intrinsic imperfection and aiming towards rebuilding it according to his idea of flawlessness (an attempt already foiled centuries before by the first [[Title Drop|DonPachi Squadron]]). Said ambitions come to an abrupt halt with the destruction of the ultimate fighting machine Hibachi.}}).
* [[Manipulative Bastard]] -- : {{spoiler|1=The commander from ''DoDonPachi''}} .
* [[Meaningful Name]] --: '''Shot'''ia from ''DaiOuJou'' is the shot type. Leinyan, whose name can also be pronounced '''Ray'''-nyan, is the beam (or "ray") type, and her ''Dai FukkatsuDaiFukkatsu'' form is named '''Ray''' 'n. '''Ex'''y is good at both shots and lasers but has fewer bombs compared to the others, making her suited for '''ex'''pert players.
* [[Meganekko]] --: Perfect☆ from ''DaiFukkatsu'', although her glasses are difficult to notice during gameplay.
* [[Meido]] --: Perfect☆ from ''DaiFukkatsu'', complete with a serving tray.
* [[Mood Whiplash]] --: Originally, ''DoDonPachi's''s style is not far removed from cliched old-school shoot-em-ups, and only its endings suggest any darker turn. ''DaiOuJou'' suddenly takes a [[Darker and Edgier]] turn {{spoiler|with endings that include and are not limited to: the Element Dolls choking their masters to death while crying blood.}}. Then ''DaiFukkatsu'' comes around, and it is extremely humorous / fanservicey due to the [[Nightmare Fetishist|transforming robot girls, complete with white pantsu]]. Then it goes right back to Dark and Edgy with its ending, showing that the entire battle was pretty much a waste, the player's victory only having set the events of ''DaiOuJou'' up in a [[Stable Time Loop]].
* [[Multiple Endings]] --: Each game typically has at least three : one for completing the first loop without fulfilling the requirements for the second, one for completing both loops, but not unlocking the [[True Final Boss]], and one for completing said TFB.
* [[Names to Run Away From Really Fast]] --: Taisabachi (Colonel Bee), the boss you fight before Hibachi in ''DaiFukkatsu'', had it's name changed in ''DaiFuukatsu BLACK Label'' to "[[Department of Redundancy Department|Supreme Weapon of Extreme Hellish Annihilation - Golden Disaster]]".
** Hibachi's full name is "Kyokusatsu Heiki - Hibachi,", (極殺兵器) "Supreme Killing Weapon - Hibachi.".
* [[Nintendo Hard]]: Seen as the face of challenging [[Bullet Hell]] games. The unforgiving enemy chaining system doesn't help matters; a single wrong move can break your chain (that you are expected to maintain throughout the entirety of each stage) and continuing after running out of lives will cost you millions of points.
* [[Nintendo Hard]]
** Oh, and you will be reduced to only one life upon starting the second loop in ''DaiOuJou''... but whenever you complete a stage and/or pick up the hidden 1-Up in Stage 4, you will be granted extra lives!
* [[No Export for You]] -- The first game has a proper US release, and the second has an "International" release. And that's only for arcades; none of the console releases have made their way outside of Japan.
* [[Nostalgia Level]]: Level 5 of ''DaiOuJou'' looks like a [[Darker and Edgier]] version of level 1 from ''DoDonPachi'' and the bosses of levels 3, 4 and 5 appear.
** Rising Star is set to finally end this trend with a European release of ''DaiFukkatsu'' (under the English title used for the iPhone game) in November 2011. However, North America shows no sign of getting it.
** In ''DaiFukkatsu'', bosses from both ''DoDonPachi'' and ''DaiOuJou'' can appear as midbosses, depending on how well the player is doing. If they do, a slightly different version of the BGM that includes a lietmotif from a song from ''DaiOuJou'' is played instead of the regular version.
*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU [[X Box Live]] account is needed for the V1.5 and Black Label DLC's. And the Black Label Arrange mode (aka "Ketsuipachi") is not available outside of Japan.
* [[Obvious Rule Patch]]: In ''DaiFukkatsu'' version 1.0, there was a safe spot in one of Hibachi's patterns. Version 1.5 fixed this.
*** The iOS ports are downloadable in America, however.
* [[One-Woman Wail]]: [http://www.youtube.com/watch?v=45S3NhQREts Longhena Cantata].
* [[Nostalgia Level]] -- Level 5 of ''DaiOuJou'' looks like a [[Darker and Edgier]] version of level 1 from ''DoDonPachi'' and the bosses of levels 3, 4, and 5 appear.
* [[Pinball Scoring]]: And comboing. Each successive game raises the bar for combos, from triple-digits in ''DoDonPachi'' to the ''ten thousands'' in ''DaiFukkatsu''.
** In ''DaiFukkatsu,'' bosses from both ''DoDonPachi'' and ''DaiOuJou'' can appear as midbosses, depending on how well the player is doing. If they do, a slightly different version of the BGM that includes a lietmotif from a song from ''DaiOuJou'' is played instead of the regular version.
* [[Obvious Rule PatchPower-Up]] -- In: ''DaiFukkatsu'' versiondoes 1.0away with them altogether, therebut wasif ayou safeselect spotPower inStyle, oneyou can use a stronger version of Hibachi'syour patterns.shots, Versionat 1.5the fixedcost of thisspeed.
* [[The Present Day]]: ''DaiFukkatsu'', released in 2008, is explicitly set in 2008.
* [[One Up]] -- In addition to the point-based extends, they appear in item form in stage 3 of ''DoDonPachi'', stage 4 of ''DaiOuJou'', and stage 3 in ''DaiFukkatsu'' by destroying a relatively large enemy in the center of the screen without using bombs.
* [[Princess Curls]]: Shotia from ''DaiOuJou'' and her counterpart Shooty from ''DaiFukkatsu''.
* [[One Woman Wail]]: [http://www.youtube.com/watch?v=45S3NhQREts Longhena Cantata].
* [[PinballRecurring ScoringBoss]]: --Many And comboing. Each successive game raisesof the barbosses forand combos,sub-bosses from triple-digits in ''DoDonPachi'' continue to return in later games of the ''tenseries, thousands''especially in ''DaiFukkatsuSaiDaiOuJou''. And, of course, Hibachi keeps on coming back.
* [[Retraux]]: ♪ [http://www.youtube.com/watch?v=LerWQeMXVd0 Sally (Select)] from ''DaiFukkatsu BLACK Label''.
* [[Power Up]] -- ''DaiFukkatsu'' does away with them altogether, but if you select Power Style, you can use a stronger version of your shots, at the cost of speed.
* [[Ridiculously-Human Robots]]: Especially in ''DaiFukkatsu'', the Element Daughters behave like [[Genki Girl]] [[Magical Girl]] s and at least one of them is confirmed to have ''white pantsu''. Seriously, what does a transforming [[Robot Girl]] need pantsu for!?!?
* [[The Present Day]] -- ''DaiFukkatsu'', released in 2008, is explicitly set in 2008.
* [[PrincessRobot CurlsGirl]]: --The ShotiaElement Dolls from ''DaiOuJou'', andthe herprecursors counterpartto Shootythe fromtransforming mecha girls of ''DaiFukkatsu'' mentioned below.
* [[Robot War]]: The overall plot of the series.
* [[Recurring Boss]] -- Many of the bosses and sub-bosses from ''DoDonPachi'' continue to return in later games of the series, especially in ''SaiDaiOuJou''. And, of course, Hibachi keeps on coming back.
* [[Secret Character]]: A first for the series. Clearing the hidden 2nd loop of ''DoDonPachi Resurrection'' (the ''DaiFukkatsu'' port to iOS) unlocks... {{spoiler|Hibachi}}! While only playable in iPhone Mode, {{spoiler|Hibachi}} is easily the most powerful of the 4 ships. On top of having the strongest lasers, it can even {{spoiler|shoot [[Purposefully Overpowered|360 degrees of pixel death]] like its boss incarnation}}.
* [[Retraux]] -- ♪ [http://www.youtube.com/watch?v=LerWQeMXVd0 Sally (Select)] from ''DaiFukkatsu BLACK Label''.
* [[Sequel Difficulty Spike]]: ''DaiOuJou'' is shades harder than ''DoDonPachi''.
* [[Ridiculously Human Robots]] -- Especially in ''DaiFukkatsu'', the Element Daughters behave like [[Genki Girl]] [[Magical Girl]] s and at least one of them is confirmed to have ''white pantsu.'' Seriously, what does a transforming [[Robot Girl]] need pantsu for!?!?
* [[Sequel Escalation]]: Each successive game one-ups its predecessor in many different aspects: overall bullet density, your ship's firepower, scoring, combos and the difficulty of the bosses, especially the [[True Final Boss]]es. This has gotten to the point where pro players sometimes actually enable autobomb on ''SaiDaiOuJou'', and did not try to do scoring runs on the hardest difficulty right away.
* [[Robot Girl]] -- The Element Dolls from ''DaiOuJou'', the precursors to the transforming mecha girls of ''DaiFukkatsu'' mentioned below.
* [[Serial Escalation]]: To anyone who thought Hibachi's ''DaiFukkatsu'' incarnation couldn't be any harder, meet the ''BLACK Label'' [http://www.youtube.com/watch?v=lsWhVhgEEV4&annotation_id=annotation_111728&feature=iv one]. Cave also added a more powerful variation called [http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza], which replaces Hibachi if the player manages to defeat Golden Disaster with no deaths and using Strong style.
* [[Robot War]] -- The overall plot of the series.
** You know ''DaiOuJou DEATH Label'' down below? If you beat it once, you get the chance to do it again, but with [[One-Hit Wonder|only one life]], all the bosses immune to bombs ... ''[http://www.youtube.com/watch?v=YCKZj2Xss9A&t=2m15s and your hyper laser actually healing the boss]''! At the end of the video, you see what is called the "True Hibachi -Custom-". In the first run, you fight two Hibachis; however, they're toned down individually compared to the original. In the second loop, they are both at ''full power''.
* [[Secret Character]]: A first for the series. Clearing the hidden 2nd loop of ''DoDonPachi Resurrection'' (the ''Daifukkatsu'' port to iOS) unlocks...{{spoiler|Hibachi!}} While only playable in iPhone Mode, {{spoiler|Hibachi}} is easily the most powerful of the 4 ships. On top of having the strongest lasers, it can even {{spoiler|shoot [[Purposefully Overpowered|360 degrees of pixel death]] like its boss incarnation}}.
* [[Sequel Difficulty Spike]] -- ''DaiOuJou'' is shades harder than ''DoDonPachi''.
* [[Sequel Escalation]] -- Each successive game one-ups its predecessor in many different aspects: overall bullet density, your ship's firepower, scoring, combos, and the difficulty of the bosses, especially the [[True Final Boss|True Final Bosses]]. This has gotten to the point where pro players sometimes actually enable autobomb on ''SaiDaiOuJou'', and did not try to do scoring runs on the hardest difficulty right away.
* [[Serial Escalation]] -- To anyone who thought Hibachi's ''DaiFukkatsu'' incarnation couldn't be any harder, meet the ''BLACK Label'' [http://www.youtube.com/watch?v=lsWhVhgEEV4&annotation_id=annotation_111728&feature=iv one]. Cave also added a more powerful variation called [http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza], which replaces Hibachi if the player manages to defeat Golden Disaster with no deaths and using Strong style.
** You know ''DaiOuJou DEATH Label'' down below? If you beat it once, you get the chance to do it again, but with [[One Hit Wonder|only one life]], all the bosses immune to bombs ... ''[http://www.youtube.com/watch?v=YCKZj2Xss9A&t=2m15s and your hyper laser actually healing the boss]'' ! At the end of the video, you see what is called the "True Hibachi -Custom-." In the first run, you fight two Hibachis; however, they're toned down individually compared to the original. In the second loop, they are both at ''full power''.
*** In case you're wondering, beating the second loop of ''DEATH Label'' [http://www.youtube.com/watch?v=R87e64xdmvs&t=6m4s only nets you] [[A Winner Is You|a game over screen]].
* [[Sex Bot]] --: Hard to tell without a human translation, but some of the Element Dolls/Daughters were originally designed to serve humans and help them feel more comfortable. Some of them also have features, such as white pantsu, that purely-military robots are... let us say... unlikely to need.
* [[Shoot the Shaggy Dog]] --: In ''DaiFukkatsu'', {{spoiler|1=Next EXY, following the events of ''dai ou jou'', goes back in time to destroy DonPachi Corps and prevent the Blissful Death Wars from happening. In doing so, however, she ends up ''causing'' them. You cleaning up after her mess merely leads to the events of ''dai ou jouDaiOuJou''.}}.
* [[Shout -Out]] --: The scoreboard of ''DonPachi'' spell out "Toaplan 4 Ever" if you read the first letter of each default scorer. [[Toaplan]] was a big developer of shmups, and Cave is formed in majority by formers employee of Toaplan.
** From the same game, after beating the 2nd loop, a small cutscene show Pipiru (Toaplan's mascot, mostly know for it's appearance in the ending of the arcade ''[[Zero Wing]].'') holding on one of the ships before dropping into the water.
** The Japanese names of ''DaiOuJou'''s music tracks are puns on various shmup developers: "Toua" (Toaplan), "Sakusetsu" (Success), "Raijin" (Raizing), and so on.
* [[Smart Bomb]] --: Notable for being usable in two different ways: turning all bullets into score items, or powering a ''very'' big laser.
* [[Soundtrack Dissonance]]: Apparently attempted in the iPhone version of ''DaifukkatsuDaiFukkatsu''.
* [[Spiritual Successor]] --: The [[Xbox 360]] version of ''DaiFukkatsu BLACK Label'' is a massive tribute to ''[[Ketsui]]''. This includes and is not limited to: the cover art, the ships being replaced with those of ''Ketsui'' (such as the Tiger Schwert), and the replacement of Hibachi with ''DOOM'' (complete with ''DOOM'''s theme song).
* [[Stripperiffic]] --: Exy and Next EXY, apparently to make humans feel more comfortable.
* [[Super Mode]] --: Hyper Mode, introduced in ''DaiOuJou'', which gives you increased firepower and causes your combo to shoot through the roof, but the [[Dynamic Difficulty]] will also go apeshit as a tradeoff. ''DaiFukkatsu'''s Hyper Mode allows you to ''cancel bullets.''.
** In ''DaiFukkatsu BLACK Label'', Red Mode causes the ''enemies'' to go into super mode.
* [[Super Soldier]] --: Deconstructed in ''DonPachi''. The training for it involves {{spoiler|killing thousands of fellow soldiers posing as the enemy.}}.
* [[Surprisingly Good English]] --: The speech your commander gives you at the end of ''DoDonPachi'' is in decent English.
** The announcer in ''DonPachi'', even if he [[Narm|sounds like a head coach who always calls you "rookie" despite your skill]].
* [[Tank Goodness]] --: "Lookie what we got here: a multi-assault tank! Watch yourself!" And the tanks only get stronger and more numerous from there.
* [[Tears of Blood]] -- : {{spoiler|1=In ''DaiOuJou'', one ending has Exy crying blood while choking a man to death.}}.
* [[This Is Unforgivable!]] --: "You know, what you've done to me is unforgivable. I'll punish you myself and see to it that you'll die a miserable death with my awesome weapon. Die, maggots." Enter [[Oh Crap|Hibachi]].
* [[Time Travel]] --: ''DaiFukkatsu'' takes the player characters from just after the events of ''DaiOuJou'' (which are in the distant future) back to 2008.
* [[Title Drop]] --: ''DonPachi'' means "leader bee,", and ''DoDonPachi'' "angry leader bee.". The name of the military organization the player character is in is called DonPachi Corps. Additionally, "don" is an onomatopoeia for gunfire. There are hidden bee icons throughout the games that yield extra points. The true penultimate boss of nearly each game is a huge mechanical bee that, upon its destruction, opens up to reveal the [[True Final Boss]].
** One of the achievements for the iOS version of ''DaiFukkatsu'' is "Blissful Death,", which is a translation of ''DaiOuJou''.
* [[Training Fromfrom Hell]] --: The plot of ''DonPachi''.
* [[Transforming Mecha|Transforming]] [[Robot Girl|Mecha Musume]]: The Elemental Daughters {{spoiler|and Hibachi}} from ''DaiFukkatsu''.
* [[Treacherous Advisor]] -- {{spoiler|Colonel Schwarlitz Longhena}}
* [[Treacherous Advisor]]: {{spoiler|Colonel Schwarlitz Longhena}}.
* [[True Final Boss]] -- Hibachi.
* [[True Final Boss]]: Hibachi.
** [http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza], the ultimate true final boss of ''DaiFukkatsu BLACK Label'', replaces Hibachi if the player uses [[Nintendo Hard|Strong Style]], [[Harder Than Hard|meets the requirements for Hibachi]] ''and'' [[Beyond the Impossible|beats Golden Disaster (Hibachi's first form) without dying]].
* [[Turned Against Their Masters]] --: The Element Dolls from '' DaiOuJou''. The achievement for the iOS version of ''DaiFukkatsu'' for defeating Ray'n is "She Once Protected Us...".
* [[Turns Red]] --: "Just a couple more shots!"
* [[Unwitting Pawn]] --: {{spoiler|You}}, in ''DoDonPachi''. {{spoiler|The enemies you destroy are ''your allies'', which your [[Treacherous Advisor|commander]] reveals to you upon unlocking the conditions for the game's second loop before sending you off to be killed by said loop's forces. "[[See You in Hell]]!"}}
* [[Updated Rerelease]]: ''DoDonPachi'' has the above-mentioned ''Campaign Version'' . ''DaiOuJou'' and ''DaiFukkatsu'' both have ''Black Label'' versions.
* [[Transforming Mecha|Transforming]] [[Robot Girl|Mecha Musume]] -- The Elemental Daughters {{spoiler|and Hibachi}} from ''DaiFukkatsu''.
* [[Wave Motion Gun]]: The Bomb-Laser, and in later games, the Hyper-Laser joins the fun.
* [[Updated Rerelease]] -- ''DoDonPachi'' has the above-mentioned ''Campaign Version'' . DaiOuJou and DaiFukkatsu both have Black Label versions.
* [[We Can Rebuild Him]]: Hibachi keeps coming back.
* [[Wave Motion Gun]] -- The Bomb-Laser, and in later games, the Hyper-Laser joins the fun.
* [[WeWhat CanMeasure RebuildIs Hima Non-Human?]]: --A Hibachitheme keepsof comingthe backseries.
* [[White-Haired Pretty Girl]]: Exy from ''DaiOuJou'' and her giant form in ''DaiFukkatsu'', Next EXY.
* [[What Measure Is a Non Human]] -- A theme of the series.
* [[A Winner Is You]]: The reward for completing the [[Nintendo Hard]] 2nd loop of ''DoDonPachi'' (which can only be accessed by 1-crediting the first loop, and either collecting all bee icons, using no bomb or losing no lifes) is... a crappy picture of the pilot.
* [[White Haired Pretty Girl]] -- Exy from ''DaiOuJou'' and her giant form in ''DaiFukkatsu'', Next EXY.
 
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''Just a couple more tropes desu!''
 
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