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{{quote|''Do-do-do-do-do-do-do! Do '''DON''' Pachi!''|Title Screen, '''DoDonPachi'''}}
The ''DonPachi'' series (also known as the ''DoDonPachi'' series, after the second game) is a series of [[Shoot
At first glance, it appears to be yet another game about flying a ship and blasting alien/robotic invaders, but many dark secrets lie beneath the surface. Art design for the first three games is done by "Joker" [[Junya Inoue]].
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** '''DoDonPachi Blissful Death''' (iOS, 2012)
* '''DoDonPachi: DaiFukkatsu''' (Arcade, 2008; JP Xbox 360, 2010; [[IOS Games|iOS]] and Android (as '''DoDonPachi Resurrection'''), 2010; EU Xbox 360, 2011 (as '''DoDonPachi Resurrection'''))
** '''DoDonPachi: DaiFukkatsu BLACK Label''' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, which basically is a crossover of
* '''DoDonPachi Maximum''' (Windows Phone 7, 2012)
* '''DoDonPachi SaiDaiOuJou''' (Arcade, Spring 2012)
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Compare ''[[Mushihime-sama]]'', one of Cave's other big [[Bullet Hell]] series.
[[I Thought It Meant|Not to be confused with]] that spike orange guy from ''[[Bobobo-Bo
* [[1-Up]]: In addition to the point-based extends, they appear in item form in stage 3 of ''DoDonPachi'', stage 4 of ''DaiOuJou'', and stage 3 in ''DaiFukkatsu'' by destroying a relatively large enemy in the center of the screen without using bombs.
* [[A.I. Is a Crapshoot]]: Hard to tell without a human translation, but Perfect☆ developed her speech patterns and behavior entirely on her own. The Element Daughters based on the original three Element Dolls are also this.
* [[Alternative Character Interpretation]]: [[Invoked]]. The OST gives a stylization of the name "Hibachi": ]-[_-34(#!.
* [[Announcer Chatter]]: The announcer of ''DonPachi'' in particular.
* [[Arc Words]]: "Shinu ga yoi"<ref>"Dying is good." Or in [[Woolseyism]], "Go on and die."</ref> in ''DaiOuJou''.
* [[Art Shift]]: The art direction for the first three games was done by "Joker" [[Junya Inoue]], the art for ''DaiFukkatsu'' was done by Kouji Ogata, and the art for ''SaiDaiOuJou'' was done by [[Ar tonelico|Nagi Ryou]].
* [[Attack of the 50-Foot Whatever]]: AI from ''DaiFukkatsu'' is sometimes portrayed this way in official artwork, stomping around Tokyo, being (futilely) attacked by the [[Title Drop|DonPachi]] ships, and crushing one in her hand.
* [[Battleship Raid]]
* [[Beam
* [[Beehive Barrier]]
* [[Bittersweet Ending]]
* [[Bonus Boss]]
* [[Boss Game]]
* [[Bragging Rights Reward]]: Beating Hibachi in any game. Admittedly, it's ''well''-earned bragging rights.
* [[Bullet Hell]]: ''DonPachi'' is the [[Trope Maker]]. ''DoDonPachi'' is the [[Trope Codifier]]. Note that ''neither'' of them is the [[Ur Example]].
** This game series takes this to [[Beyond the Impossible]] levels. See the last bullet wave in the above ''Black Label'' Hibachi video.
** Hibachi's [http://www.youtube.com/watch?v=uG9COkH6QYs&feature=related ''DaiOuJou'' incarnation] has fewer bullets, but teaches us why we should thank god for slow bullets.
** Then there is [http://www.youtube.com/watch?v=JPlcN1wiPYw Hibachi Arrange A] which somehow manages to one up Zatsuza.
* [[Cap]]
* [[Chinese Girl]]
* [[Chromatic Arrangement]]
* [[Combos]]
* [[Continuity Nod]]
* [[Creepy Doll]]
* [[Crossover]]
* [[Darker and Edgier]]: Series-wise, ''DaiOuJou'', but when compared to other [[Bullet Hell]] games, the series is this.
* {{spoiler|1=[[Deconstruction]]: The storyline of the series, at the very least, is a deconstruction of many typical scrolling shoot-em-up plots. ''DaiFukkatsu'' could also be this for the whole concept of a [[Fan Service]] [[Robot Girl]]}}.
* [[Degraded Boss]]: Hibachi appears in ''DoDonPachi II'' as the first enemy you encounter in the game, but it's only his first form and he goes down very quickly. He regains his [[True Final Boss]] status in ''DaiOuJou''.
* [[The Dev Team Thinks of Everything]]: The A and B parts of the songs in ''DaiFukkatsu'' (such as "Flotage (Stage 3-A)" and "Flotage (Stage 3-B)" which play on the normal path and hidden path, respectively) are really two parts of the same whole. If you combine the two songs and play them at the same time, you get the main riff for Zatsuza's theme, in perfect tempo. For Flotage, for example, this is surprisingly during the guitar solo.
* [[Difficult but Awesome]]: While the whole game can be counted as one by [[Bullet Hell]] standards, Exy in ''DaiOuJou'' has the lowest bomb count of the three Dolls, but gets both Shotia's regular shot and Leinyan's laser shot, and only loses one power level of each upon death instead of one of one shot type and all of the other.
* [[Difficulty Spike]]: Halfway through Stage 4 of ''DoDonPachi''.
* [[Distracted by the Sexy]]: Apparently [[Inverted]] in ''SaiDaiOuJou''. The [http://www.crunchyroll.com/anime-news/2012/02/04/your-swimsuit-drives-enemies-wild-in-next-dodonpachi-game swimsuit costume] makes enemy attacks more intense.
* [[Autobots Rock Out|DonPachi Squadron, Rock Out!]]: The ''DaiFukkatsu BLACK Label'' soundtrack.
* [[Downer Ending]]: At the end of the first loop in ''DonPachi'', {{spoiler|the horrible truth is [[The Reveal|revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it)}}. At the end of the game, {{spoiler|take [http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]}}. The sequel is perhaps even more chilling because {{spoiler|you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days, and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''DaiFukkatsu''. And, part of the true ending of ''DaiFukkatsu'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''DaiFukkatsu''' and its Arrange Mode A ending, Leinyan (the human defending one, not her human killing Ray'n version) finds Next EXY's Data and tries to tell her she is going about changing the future all wrong, and wonders if Next EXY didn't start all this in the first place, who did? Cut to GENERAL Longhena}}.
** Subverted with {{spoiler|Leinyan's ending in ''DaiOuJou'', she is cruelly pulled away from her human pilot who she has fallen in love with and deactivated, being send off for research. Later, she escapes with the help of cyberspace and reunites with her pilot}}.
* [[Dynamic Difficulty]]: The ''BLACK Label'' version of ''DaiFukkatsu''. When an on-screen bar (called the "reddo" (烈怒) gauge) fills up to a certain level, the number of bullets fired by enemies will increase. Watch the above ''BLACK Label'' Hibachi to ''really'' see exactly how completely insane this can get.
** And ''not'' raising the gauge will nerf your combos and points, making the difference between survival and scoring very clear.
** ''SaiDaiOuJou'' has a visible numeric rank meter at the top-center of the screen.
* [[Easier Than Easy]]/[[Exactly What It Says on the Tin]]: ''DaiOuJou'' has a secret No Bullets option. It is ''exactly as it sounds''.
* [[Every Ten Thousand Points]]: ''DonPachi'' has a single extend at 2 million points; the other games will give out extra lives at two different score boundaries displayed on the title screen, which can be adjusted.
* [[Everything's Worse with Bees]]: Embodied in the form of Hibachi. Reinstated by Zatsuza.
* [[Expy]]: AI from ''DaiFukkatsu'' is about one dye job and outfit change from being Hatsune Miku.
* [[Failure Is the Only Option]]: [http://www.youtube.com/watch?v=ZHqN_fH2S7k Zatsuza]. That video showcases the [[Final Boss|Final Bosses]] in order ''beaten'', as a comparison: Hibachi, Hibachi True and Zatsuza, along with Normal Mode Zatsuza at the end for comparison. If you make it to Zatsuza, be prepared to spend everything. No, you will not be able to dodge all of the bullets.
* [[Fan Disservice]]: The cover of ''DaiOuJou Black Label EXTRA'', as seen on this page. Four robot girls, all heavily damaged, and the sole survivor is bleeding from one damaged eye.
* [[Fingerless Gloves]]
* [[Flash of Pain]]
* [[For Doom the Bell Tolls]]:
* [[The Four Gods]]/[[Four Is Death]]
* [[Frickin' Laser Beams]]
* [[Go Mad from the Revelation]]: {{spoiler|1=After the end of ''DaiOuJou'', Exy dived into the enemy information system and was able to shut it down, but went rather insane}}.
* [[Go
* [[Gratuitous English]]: In ''DonPachi'' despite the announcer's [[Surprisingly Good English]] (see below), much English ''text'' in the game was clearly inserted by someone who didn't really understand certain... vagaries (like the curious hyphenation found a couple of times in the ending). Perhaps someone should cross-check the credits with that of ''[[Zero Wing]]''....
{{quote|'''Copyright statement''': Warning: This game is for use in <country> only. Sales, export, or operation outside this country may be construed as copyright and trademark infringement and is strictly prohibited. ''Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam''
'''Boss alert''': This is not similation. Get ready to destoroy the enemy. Target for the weak points of fuckin' machine. Do your best you have ever done.}}
** The announcers of ''DoDonPachi'' and ''DaiOuJou'' also speak in English, in ''DaiFukkatsu'', the announcer speaks in Japanese.
** In the [http://www.youtube.com/watch?v=Ht0CdMTr5KA trailer] for ''DaiFukkatsu BLACK Label'''s Arrange mode: "JUST A COUPLE MORE SHOTS
** In ''SaiDaiOuJou'': "Hyper System: Standby!" and "Hyper System: Ready!"
* [[Harder Than Hard]]: Strong Style in ''DaiFukkatsu BLACK Label''. It grants your ship immense firepower... at the cost of making the enemies ALSO powerful.
* [[Hitbox Dissonance]]: The games have relatively small hitboxes compared to the ship sizes. There's an odd example with the Type-B helicopter; in ''DonPachi'', the hitboxes are on the large side, and Type-B's extends pretty from the main rotor to a ways down the tail. In ''DoDonPachi'', the hitbox is noticeably smaller and is actually moved back a bit so that it's located behind the main rotor in the thin segment of the tail fuselage between the main rotor and the tailfin (much like how the later ''[[Ketsui]]'''s hitboxes are not centered on the main rotor but placed behind them).
* [[Humans Are the Real Monsters|Humans Are]] [[Humans Are Flawed|Ungrateful]] [[Jerkass|Bastards]]: Put this in perspective: all of the pilots are not human, forced to work for a shady organization, and ordered {{spoiler|to initiate a genocide}} as a ''training'' exercise that makes up an entire arc in ''DonPachi''.
* [[Image Song]]: For ''DaiFukkatsu'', [http://www.youtube.com/watch?v=oawIMl5bQK0 "DoDonPachi Dai Ondo"].
* [[Imperial Stormtrooper Marksmanship Academy]]: Does the enemy really need that many [[Mook]]s and bullets just to take down ''one pilot''?
* [[Incendiary Exponent]]: "Hibachi" means "Fire Bee"... and indeed, Hibachi is often on fire when it fights.
* [[Interspecies Romance]]: {{spoiler|Leinyan's ending in ''DaiOuJou'', to an EXTREME}}.
* [[Joshikousei]]: AI from ''DaiFukkatasu''.
* [[
* [[Killer Robot]]: All of the enemies in the series are this. Or are they? Hibachi is the most killer of them all.
* {{spoiler|[[Knight Templar]]: Colonel Longhena}}.
* [[Last of His Kind]]: Only one copy of ''DoDonPachi Campaign Version'' (also known as the ''Blue ROM'' or ''Blue Label'' from the color of its title screen) is known to exist. In a 2010 interview, CAVE said that they had lost all copies of the source code. [[Fridge Horror|If the board dies, it will be]] [[Lost Forever]].
* [[Last Starfighter]]: In ''DaiOuJou'', the two available ships are the only ships that could be constructed in order to fight against the threat.
* [[Leitmotif]]: Since ''DaiOuJou'', [[True Final Boss|Hibachi]]'s had an extremely fast-paced drum 'n bass boss theme.
** "Longhena Cantata" is Colonel Longhena's theme, played during {{spoiler|the boss battle with him}}.
* [[Level 1 Music Represents|Level One Music Represents]]: Inverted with ''DaiOuJou'' and subsequent games, which are better known for their [[True Final Boss]] themes than their stage 1 themes.
* [[Logical Extreme]]: Of the [[Bullet Hell]] genre itself, ''[[Trope Maker|which it created]]''. For comparison, let's have ''[[Touhou Project]]'': in that series, you normally have to go through the game once to get to the ending, and then go through Extra Mode on 1-Clear-Continue ([[Nintendo Hard|since you can't continue on Extra Mode]]). ''DonPachi'' takes that, and decides you have to go through the game twice, with the second as Extra Mode, while normally beating every boss in the game on one life, ''and then'' beating the [[True Final Boss]] (which would be best described as [[Rank Inflation|Extra++ Mode]]). There are fans who are dedicated enough to do exactly that.
* [[Lucky Charms Title]]
* [[Man Behind the Man]]:
* [[Manipulative Bastard]]
* [[Meaningful Name]]
* [[Meganekko]]
* [[Meido]]
* [[Mood Whiplash]]
* [[Multiple Endings]]
* [[Names to Run Away From Really Fast]]
** Hibachi's full name is "Kyokusatsu Heiki - Hibachi
* [[Nintendo Hard]]: Seen as the face of challenging [[Bullet Hell]] games. The unforgiving enemy chaining system doesn't help matters; a single wrong move can break your chain (that you are expected to maintain throughout the entirety of each stage) and continuing after running out of lives will cost you millions of points.
** Oh, and you will be reduced to only one life upon starting the second loop in ''DaiOuJou''... but whenever you complete a stage and/or pick up the hidden 1-Up in Stage 4, you will be granted extra lives!
* [[Nostalgia Level]]: Level 5 of ''DaiOuJou'' looks like a [[Darker and Edgier]] version of level 1 from ''DoDonPachi'' and the bosses of levels 3, 4 and 5 appear.
** In ''DaiFukkatsu'', bosses from both ''DoDonPachi'' and ''DaiOuJou'' can appear as midbosses, depending on how well the player is doing. If they do, a slightly different version of the BGM that includes a lietmotif from a song from ''DaiOuJou'' is played instead of the regular version.
* [[Obvious Rule Patch]]: In ''DaiFukkatsu'' version 1.0, there was a safe spot in one of Hibachi's patterns. Version 1.5 fixed this.
* [[One-Woman Wail]]: [http://www.youtube.com/watch?v=45S3NhQREts Longhena Cantata].
* [[Pinball Scoring]]: And comboing. Each successive game raises the bar for combos, from triple-digits in ''DoDonPachi'' to the ''ten thousands'' in ''DaiFukkatsu''.
* [[
* [[The Present Day]]: ''DaiFukkatsu'', released in 2008, is explicitly set in 2008.
* [[Princess Curls]]: Shotia from ''DaiOuJou'' and her counterpart Shooty from ''DaiFukkatsu''.
* [[
* [[Retraux]]: ♪ [http://www.youtube.com/watch?v=LerWQeMXVd0 Sally (Select)] from ''DaiFukkatsu BLACK Label''.
* [[Ridiculously-Human Robots]]: Especially in ''DaiFukkatsu'', the Element Daughters behave like [[Genki Girl]] [[Magical Girl]] s and at least one of them is confirmed to have ''white pantsu''. Seriously, what does a transforming [[Robot Girl]] need pantsu for!?!?
* [[
* [[Robot War]]: The overall plot of the series.
* [[Secret Character]]: A first for the series. Clearing the hidden 2nd loop of ''DoDonPachi Resurrection'' (the ''DaiFukkatsu'' port to iOS) unlocks... {{spoiler|Hibachi}}! While only playable in iPhone Mode, {{spoiler|Hibachi}} is easily the most powerful of the 4 ships. On top of having the strongest lasers, it can even {{spoiler|shoot [[Purposefully Overpowered|360 degrees of pixel death]] like its boss incarnation}}.
* [[Sequel Difficulty Spike]]: ''DaiOuJou'' is shades harder than ''DoDonPachi''.
* [[Sequel Escalation]]: Each successive game one-ups its predecessor in many different aspects: overall bullet density, your ship's firepower, scoring, combos and the difficulty of the bosses, especially the [[True Final Boss]]es. This has gotten to the point where pro players sometimes actually enable autobomb on ''SaiDaiOuJou'', and did not try to do scoring runs on the hardest difficulty right away.
* [[Serial Escalation]]: To anyone who thought Hibachi's ''DaiFukkatsu'' incarnation couldn't be any harder, meet the ''BLACK Label'' [http://www.youtube.com/watch?v=lsWhVhgEEV4&annotation_id=annotation_111728&feature=iv one]. Cave also added a more powerful variation called [http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza], which replaces Hibachi if the player manages to defeat Golden Disaster with no deaths and using Strong style.
** You know ''DaiOuJou DEATH Label'' down below? If you beat it once, you get the chance to do it again, but with [[One-Hit Wonder|only one life]], all the bosses immune to bombs ... ''[http://www.youtube.com/watch?v=YCKZj2Xss9A&t=2m15s and your hyper laser actually healing the boss]''! At the end of the video, you see what is called the "True Hibachi -Custom-". In the first run, you fight two Hibachis; however, they're toned down individually compared to the original. In the second loop, they are both at ''full power''.
*** In case you're wondering, beating the second loop of ''DEATH Label'' [http://www.youtube.com/watch?v=R87e64xdmvs&t=6m4s only nets you] [[A Winner Is You|a game over screen]].
* [[Sex Bot]]
* [[Shoot the Shaggy Dog]]
* [[Shout
** From the same game, after beating the 2nd loop, a small cutscene show Pipiru (Toaplan's mascot, mostly know for it's appearance in the ending of the arcade ''[[Zero Wing]]
** The Japanese names of ''DaiOuJou'''s music tracks are puns on various shmup developers: "Toua" (Toaplan), "Sakusetsu" (Success), "Raijin" (Raizing)
* [[Smart Bomb]]
* [[Soundtrack Dissonance]]: Apparently attempted in the iPhone version of ''
* [[Spiritual Successor]]
* [[Stripperiffic]]
* [[Super Mode]]
** In ''DaiFukkatsu BLACK Label'', Red Mode causes the ''enemies'' to go into super mode.
* [[Super Soldier]]
* [[Surprisingly Good English]]
** The announcer in ''DonPachi'', even if he [[Narm|sounds like a head coach who always calls you "rookie" despite your skill]].
* [[Tank Goodness]]
* [[Tears of Blood]]
* [[This Is Unforgivable!]]
* [[Time Travel]]
* [[Title Drop]]
** One of the achievements for the iOS version of ''DaiFukkatsu'' is "Blissful Death
* [[Training
* [[Transforming Mecha|Transforming]] [[Robot Girl|Mecha Musume]]: The Elemental Daughters {{spoiler|and Hibachi}} from ''DaiFukkatsu''.
* [[Treacherous Advisor]]: {{spoiler|Colonel Schwarlitz Longhena}}.
* [[True Final Boss]]: Hibachi.
** [http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza], the ultimate true final boss of ''DaiFukkatsu BLACK Label'', replaces Hibachi if the player uses [[Nintendo Hard|Strong Style]], [[Harder Than Hard|meets the requirements for Hibachi]] ''and'' [[Beyond the Impossible|beats Golden Disaster (Hibachi's first form) without dying]].
* [[Turned Against Their Masters]]
* [[Turns Red]]
* [[Unwitting Pawn]]
* [[Updated Rerelease]]: ''DoDonPachi'' has the above-mentioned ''Campaign Version'' . ''DaiOuJou'' and ''DaiFukkatsu'' both have ''Black Label'' versions.
* [[Wave Motion Gun]]: The Bomb-Laser, and in later games, the Hyper-Laser joins the fun.
* [[We Can Rebuild Him]]: Hibachi keeps coming back.
* [[
* [[White-Haired Pretty Girl]]: Exy from ''DaiOuJou'' and her giant form in ''DaiFukkatsu'', Next EXY.
* [[A Winner Is You]]: The reward for completing the [[Nintendo Hard]] 2nd loop of ''DoDonPachi'' (which can only be accessed by 1-crediting the first loop, and either collecting all bee icons, using no bomb or losing no lifes) is... a crappy picture of the pilot.
----
''Just a couple more tropes desu!''
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Junya Inoue]]
[[Category:Science Fiction Video Games]]
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[[Category:Vertical Scrolling Shooter]]
[[Category:Video Games of the 1990s]]
[[Category:Video Games of the 2000s]]
[[Category:Video Games of the 2010s]]
[[Category:Arcade Game]]
[[Category:Atlus]]
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[[Category:Sega Saturn]]
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