Conduit 2: Difference between revisions

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New gameplay features include a nonlinear single-player campaign, a larger selection of weapons, individual character classes and attribute enhancements, and split-screen local cooperative and competitive play.
New gameplay features include a nonlinear single-player campaign, a larger selection of weapons, individual character classes and attribute enhancements, and split-screen local cooperative and competitive play.


This game is developer High Voltage's attempt at fixing the shortcomings from ''[[The Conduit]]''. Instead of making the engine and actual game simultaneously, they focused entirely on the game. Instead of making levels with no planning, they made actual concept art. The [[Mook Maker|respawning egg sacs]], static cutscenes and [[Scrappy Mechanic|exploding Drudge mines]] were removed. They toned down the hype, perhaps a bit too much - Sega chose April 19th as the date for the game's release, the same day as ''[[Portal 2]]'', ''[[Mortal Kombat 9]]'' and ''[[SOCOM]] 4'', and ''Conduit 2'' was released with next to no fanfare. The sites that did review it criticized the game for a short, disjointed single-player campaign and perceived deficiencies in the voice acting, level design and story but praised the multiplayer, which improved upon the original despite it already being the game's strongest point.
This game is developer High Voltage's attempt at fixing the shortcomings from ''[[The Conduit]]''. Instead of making the engine and actual game simultaneously, they focused entirely on the game. Instead of making levels with no planning, they made actual concept art. The [[Mook Maker|respawning egg sacs]], static cutscenes and [[Scrappy Mechanic|exploding Drudge mines]] were removed. They toned down the hype, perhaps a bit too much - Sega chose April 19th as the date for the game's release, the same day as ''[[Portal 2]]'', ''[[Mortal Kombat 9]]'' and ''[[SOCOM]] 4'', and ''Conduit 2'' was released with next to no fanfare. The sites that did review it criticized the game for a short, disjointed single-player campaign and perceived deficiencies in the voice acting, level design and story but praised the multi-player, which improved upon the original despite it already being the game's strongest point.
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{{tropelist}}
=== ''Conduit 2'' provides examples of the following tropes: ===
* [[Air Vent Passageway]]: Played straight in D.C.
* [[Air Vent Passageway]]: Played straight in D.C.
* [[Alien Invasion]]: The Drudge.
* [[Alien Invasion]]: The Drudge.
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**** Isn't it his new armor that allows him to use the upgrades?
**** Isn't it his new armor that allows him to use the upgrades?
* [[Atlantis]]: This is the main hub in the game.
* [[Atlantis]]: This is the main hub in the game.
* [[A Winner Is You]]: [[Big Rigs Over the Road Racing|"You're Winner!"]]
* [[Back Stab]]: [[Exactly What It Says on the Tin|Played straight]].
* [[Back Stab]]: [[Exactly What It Says on the Tin|Played straight]].
* [[Badass]]: Ford is a [[One-Man Army]] who is [[Heartbroken Badass|out for revenge]], [[Underestimating Badassery|underestimated by his enemies]] ([[Badass Normal|which is understandable, really]]), wears [[Cool Shades]] (although swaps them out with a helmet early on) and is [[Badass Baritone|voiced by]] [[Duke Nukem|Jon St. John]].
* [[Badass]]: Ford is a [[One-Man Army]] who is [[Heartbroken Badass|out for revenge]], [[Underestimating Badassery|underestimated by his enemies]] ([[Badass Normal|which is understandable, really]]), wears [[Cool Shades]] (although swaps them out with a helmet early on) and is [[Badass Baritone|voiced by]] [[Duke Nukem|Jon St. John]].
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* [[Big Bulky Bomb]]: The [[Incredibly Obvious Bomb|pulsing]], [[Lost Superweapon|pre-modern]] [[Nazis With Gnarly Weapons|Nazi nuclear Doomsday]] [[Time Bomb|Device]] in D.C. that Prometheus must [[Instant Cooldown|disable]] [[Going Critical|before it blows]].
* [[Big Bulky Bomb]]: The [[Incredibly Obvious Bomb|pulsing]], [[Lost Superweapon|pre-modern]] [[Nazis With Gnarly Weapons|Nazi nuclear Doomsday]] [[Time Bomb|Device]] in D.C. that Prometheus must [[Instant Cooldown|disable]] [[Going Critical|before it blows]].
** Though [[What Does This Button Do?|he has no idea how to actually do that]] until [[Just in Time|10 seconds before it goes off]], much to Michael's despair.
** Though [[What Does This Button Do?|he has no idea how to actually do that]] until [[Just in Time|10 seconds before it goes off]], much to Michael's despair.
{{quote| [[It Got Worse|"...it's not gettin' better, Prometheus!"]]}}
{{quote|[[It Got Worse|"...it's not gettin' better, Prometheus!"]]}}
* [[Bland-Name Product]]: There are vending machines for Orange Soda brand orange soda.
* [[Bland-Name Product]]: There are vending machines for Orange Soda brand orange soda.
* [[Bond One-Liner]]: Lots.
* [[Bond One-Liner]]: Lots.
* [[Brain Uploading]]: Prometheus.
* [[Brain Uploading]]: Prometheus.
{{quote| "Aren't you a disembodied alien in a ball?!"}}
{{quote|"Aren't you a disembodied alien in a ball?!"}}
* [[Bug War]]
* [[Bug War]]
* [[Bullet Catch]]: One of the game's new weapons is the Aegis gun, which has the ability to suspend incoming bullets in a force-field, then [[Catch and Return|fire them back at opponents]].
* [[Bullet Catch]]: One of the game's new weapons is the Aegis gun, which has the ability to suspend incoming bullets in a force-field, then [[Catch and Return|fire them back at opponents]].
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* [[Conspiracy Kitchen Sink]]
* [[Conspiracy Kitchen Sink]]
* [[Copy and Paste Environments]]:
* [[Copy and Paste Environments]]:
** The Washington D.C level seems to be an excuse to recycle assets from the first game. Overall though, it's greately reduced compared to the first game.
** The Washington D.C level seems to be an excuse to recycle assets from the first game. Overall though, it's greatly reduced compared to the first game.
** There's also three levels that are clearly repurposed multiplayer maps. Thankfully, two are optional and one just serves as an arena for a boss battle.
** There's also three levels that are clearly repurposed multi-player maps. Thankfully, two are optional and one just serves as an arena for a boss battle.
** Lampshaded in the Siberia level: Ford asks himself if he's seen this hallway before, and Prometheus responds that [[Take That Us|architects often repeat structures in a building to save money.]]
** Lampshaded in the Siberia level: Ford asks himself if he's seen this hallway before, and Prometheus responds that [[Take That Us|architects often repeat structures in a building to save money.]]
*** Then he goes on to state that [[Leaning on the Fourth Wall|developers often copy the practice in videogames.]]
*** Then he goes on to state that [[Leaning on the Fourth Wall|developers often copy the practice in videogames.]]
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* [[Disintegrator Ray]]: To a lesser extent, as whatever energy weapon you use must be the one to fire the kill shot to actually have the effect.
* [[Disintegrator Ray]]: To a lesser extent, as whatever energy weapon you use must be the one to fire the kill shot to actually have the effect.
* [[Enemy Civil War]]: Enemies of different factions will attack each other.
* [[Enemy Civil War]]: Enemies of different factions will attack each other.
{{quote| "Sweet! Now they're fighting each other!"}}
{{quote|"Sweet! Now they're fighting each other!"}}
* [[Every Bullet Is a Tracer]]
* [[Every Bullet Is a Tracer]]
* [[Epic Fail]]: Spoken straight by Michael.
* [[Epic Fail]]: Spoken straight by Michael.
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* [[Heroic BSOD]]: {{spoiler|When Prometheus sacrifices himself in order to give Michael's Destroyer armor the power to stop Adams.}}
* [[Heroic BSOD]]: {{spoiler|When Prometheus sacrifices himself in order to give Michael's Destroyer armor the power to stop Adams.}}
** Also, [[Take Up My Sword]], which is basically the reason for Michael wearing the Destroyer armor in the first place.
** Also, [[Take Up My Sword]], which is basically the reason for Michael wearing the Destroyer armor in the first place.
* [[Hey, It's That Voice!]]: While none of the original actors from ''[[The Conduit]]'' are returning for the sequel due to scheduling conflicts, Michael Ford is now being played by [[Duke Nukem|Jon St. John]].
* [[Hostile Precipitation]] and [[Thunderbolts and Lightning]] is the name of game in the Oil Rig level.
* [[Hostile Precipitation]] and [[Thunderbolts and Lightning]] is the name of game in the Oil Rig level.
* [[Humanoid Aliens]]
* [[Humanoid Aliens]]
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* [[IKEA Weaponry]]: The Phase Rifle and Carbonizer Mk16 (though only in animation), definitely the Widowmaker turret.
* [[IKEA Weaponry]]: The Phase Rifle and Carbonizer Mk16 (though only in animation), definitely the Widowmaker turret.
* [[I'll Kill You!]]: Said straight from Michael, after Adams tells him that his family and everyone else in D.C. is dead.
* [[I'll Kill You!]]: Said straight from Michael, after Adams tells him that his family and everyone else in D.C. is dead.
* [[Indecisive Parody]]: High Voltage claimed that the game is supposed to be "tounge-in-cheek", and portions the game are clearly taking the piss (Ford's [[Duke Nukem]]-esque dialogue for instance), but other parts of the game are done completely seriously (like the conspiracy objects), and still others are ambiguous (the ending). High Voltage later admiited that they had a much more serious story planned, but the huge amount of cutscenes required and the reaction people had towards the original heavy-handed storyline meant that they rewrote the entire script at the last minute.
* [[Indecisive Parody]]: High Voltage claimed that the game is supposed to be "tounge-in-cheek", and portions the game are clearly taking the piss (Ford's [[Duke Nukem]]-esque dialogue for instance), but other parts of the game are done completely seriously (like the conspiracy objects), and still others are ambiguous (the ending). High Voltage later admitted that they had a much more serious story planned, but the huge amount of cutscenes required and the reaction people had towards the original heavy-handed storyline meant that they rewrote the entire script at the last minute.
* [[Infinite Flashlight]]: In the metro of D.C.
* [[Infinite Flashlight]]: In the metro of D.C.
* [[Infinity+1 Sword]]: The Dark Star, which can only be found upon completing the game.
* [[Infinity+1 Sword]]: The Dark Star, which can only be found upon completing the game.
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* [[Mook Maker]]: Conduits and Egg Sacs.
* [[Mook Maker]]: Conduits and Egg Sacs.
* [[Muzzle Flashlight]]: Well, it's there if you need it.
* [[Muzzle Flashlight]]: Well, it's there if you need it.
* [[Mythology Gag]]: Before the game came out, the developers promised abilities you could equip to your loadout like healing teammates in multiplayer with bullets. In the game, there is an upgrade that gives you an extra radiation grenade and makes it so those grenades heal you and your teammates while still damaging your enemies. The description for the upgrade includes the line "Because we couldn't teach the bullets to love".
* [[Mythology Gag]]: Before the game came out, the developers promised abilities you could equip to your loadout like healing teammates in multi-player with bullets. In the game, there is an upgrade that gives you an extra radiation grenade and makes it so those grenades heal you and your teammates while still damaging your enemies. The description for the upgrade includes the line "Because we couldn't teach the bullets to love".
* [[No Sidepaths, No Exploration, No Freedom]]: Averted; the single-player campaign will include a central hub to allow the player to choose the order to play the levels, and multiple routes to each level's objective are available.
* [[No Sidepaths, No Exploration, No Freedom]]: Averted; the single-player campaign will include a central hub to allow the player to choose the order to play the levels, and multiple routes to each level's objective are available.
* [[No Body Left Behind]]
* [[No Body Left Behind]]
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* [[Oh Crap]]: Played straight right after Michael switches a primer on the Oil Rig, only to have the Leviathan devour that whole corner of the room and [[Unstoppable Rage|roar at him]].
* [[Oh Crap]]: Played straight right after Michael switches a primer on the Oil Rig, only to have the Leviathan devour that whole corner of the room and [[Unstoppable Rage|roar at him]].
* [[Outrun the Fireball]]: Inverted when Michael must jump out of the way of an [[Runaway Train|oncoming train]] as soon as he gets out of the subway in D.C.
* [[Outrun the Fireball]]: Inverted when Michael must jump out of the way of an [[Runaway Train|oncoming train]] as soon as he gets out of the subway in D.C.
{{quote| Michael: "For once, that's a train that I'm glad to miss!"<br />
{{quote|Michael: "For once, that's a train that I'm glad to miss!"
Prometheus: "Technically, the train missed ''you''.<br />
Prometheus: "Technically, the train missed ''you''.
Michael: "...you really know to ruin a good quip, don't you?" }}
Michael: "...you really know to ruin a good quip, don't you?" }}
* [[Our Weapons Will Be Boxy in the Future]]: Averted. The Carbonizer Mk16's very existence is in utter defiance of this trope.
* [[Our Weapons Will Be Boxy in the Future]]: Averted. The Carbonizer Mk16's very existence is in utter defiance of this trope.
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* [[Roboteching]]: The Shrieker. Also, the [[Bee-Bee Gun|Hive Cannon,]] but only if the target is tagged with sticky bait first.
* [[Roboteching]]: The Shrieker. Also, the [[Bee-Bee Gun|Hive Cannon,]] but only if the target is tagged with sticky bait first.
* [[Scenery Porn]]: The Oil Rig level. High Voltage Software's Quantum3 engine really struts its stuff here.
* [[Scenery Porn]]: The Oil Rig level. High Voltage Software's Quantum3 engine really struts its stuff here.
* [[Short-Range Shotgun]]: Apparent in online multi-player and splitscreen. Curiously averted in the campaign.
* [[Schedule Slip]]: Hoo boy...November to February to March, then finally released on April 19th.
* [[Shoutout]]: After beating the game, Andromeda reveals that the conduits are powered by blast processing, a reference to Sega's old Sonic the Hedgehog commercials.
* [[Short-Range Shotgun]]: Apparent in online multiplayer and splitscreen. Curiously averted in the campaign.
* Shoutout: After beating the game, Andromeda reveals that the conduits are powered by blast processing, a reference to Sega's old Sonic the Hedgehog commercials.
* [[Sickly Green Glow]]: Subverted, as radiation always glows orange in the game.
* [[Sickly Green Glow]]: Subverted, as radiation always glows orange in the game.
* [[Sincerest Form of Flattery]]: Several of the weapons are clearly [[Expy|Expys]] of those from ''[[Resistance Fall of Man]]'' and ''[[District 9]]''
* [[Sincerest Form of Flattery]]: Several of the weapons are clearly [[Expy|Expys]] of those from ''[[Resistance Fall of Man]]'' and ''[[District 9]]''
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* [[Story Breadcrumbs]]
* [[Story Breadcrumbs]]
* [[That Satisfying Crunch]]: Played straight-on with headshots.
* [[That Satisfying Crunch]]: Played straight-on with headshots.
* [[There Is No Kill Like Overkill]]: The Dark Star's secondary function, which fires a [[Unrealistic Black Hole|black hole]] that essentially acts a mobile [[Sphere of Destruction]], which has an [[Area of Effect]] that [[Cruel and Unusual Death|sucks in your foes]].
* [[There Is No Kill Like Overkill]]: The Dark Star's secondary function, which fires a [[Black Holes Suck|black hole]] that essentially acts a mobile [[Sphere of Destruction]], which has an [[Area of Effect]] that [[Cruel and Unusual Death|sucks in your foes]].
* [[Tricked-Out Gloves]]: The Blinding Powder upgrade.
* [[Tricked-Out Gloves]]: The Blinding Powder upgrade.
* [[Turns Red]]: Every boss in the game does this.
* [[Turns Red]]: Every boss in the game does this.
* [[24-Hour Armor]]: Lampshaded in the Heavy Armor loadout upgrade decription.
* [[24-Hour Armor]]: Lampshaded in the Heavy Armor loadout upgrade description.
{{quote| "Seriously, how do you go to the bathroom in that?"}}
{{quote|"Seriously, how do you go to the bathroom in that?"}}
* [[Twenty Minutes Into the Future]]
* [[Twenty Minutes Into the Future]]
* [[Unflinching Faith in the Brakes]]: Subverted. Prometheus insists that the Leviathan is Michael's way off of the oil rig, though he doesn't seem too concerned that it's tearing the rig apart in a murderous fit of rage.
* [[Unflinching Faith in the Brakes]]: Subverted. Prometheus insists that the Leviathan is Michael's way off of the oil rig, though he doesn't seem too concerned that it's tearing the rig apart in a murderous fit of rage.
* [[Unflinching Walk]]: Subverted when [[Big Bad|Adams]] walks calmly into a conduit right before the Leviathan destroys the platform he and his men are on.
* [[Unflinching Walk]]: Subverted when [[Big Bad|Adams]] walks calmly into a conduit right before the Leviathan destroys the platform he and his men are on.
* [[Virtual Ghost]]: Prometheus.
* [[Virtual Ghost]]: Prometheus.
* [[Washington DC Invasion]]: One of the game's levels is a return to Washington D.C., as it's in the middle of a full-blown alien invasion.
* [[Washington, D.C. Invasion]]: One of the game's levels is a return to Washington D.C., as it's in the middle of a full-blown alien invasion.
* [[Wave Motion Gun]]: The Leviathan attacks by shooting a massive laser beam from its mouth.
* [[Wave Motion Gun]]: The Leviathan attacks by shooting a massive laser beam from its mouth.
* [[Wilhelm Scream]]: Uttered by a scientist right after the Leviathan destroys a platform.
* [[Wilhelm Scream]]: Uttered by a scientist right after the Leviathan destroys a platform.
* [[A Winner Is You]]: [[Big Rigs Over the Road Racing|"You're Winner!"]]
* [[You Can't Handle the Parody]]: "You can't handle the truth!" may be randomly uttered by a Trust Soldier AI.
* [[You Can't Handle the Parody]]: "You can't handle the truth!" may be randomly uttered by a Trust Soldier AI.


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[[Category:First-Person Shooter]]
[[Category:First-Person Shooter]]
[[Category:Wii]]
[[Category:Wii]]
[[Category:Conduit 2]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:{{PAGENAME}}]]

Latest revision as of 16:56, 11 April 2017

Conduit 2 is the sequel to High Voltage Software's Nintendo Wii First-Person Shooter The Conduit. Once again, the player is Michael Ford, a former Secret Service agent caught in the middle of an Alien Invasion set in the near future. Taking place immediately after the first game, Ford must travel around the world, engage in firefights against dueling alien factions, and try to wrest the fate of the Earth away from Mr. Adams and his supporters.

New gameplay features include a nonlinear single-player campaign, a larger selection of weapons, individual character classes and attribute enhancements, and split-screen local cooperative and competitive play.

This game is developer High Voltage's attempt at fixing the shortcomings from The Conduit. Instead of making the engine and actual game simultaneously, they focused entirely on the game. Instead of making levels with no planning, they made actual concept art. The respawning egg sacs, static cutscenes and exploding Drudge mines were removed. They toned down the hype, perhaps a bit too much - Sega chose April 19th as the date for the game's release, the same day as Portal 2, Mortal Kombat 9 and SOCOM 4, and Conduit 2 was released with next to no fanfare. The sites that did review it criticized the game for a short, disjointed single-player campaign and perceived deficiencies in the voice acting, level design and story but praised the multi-player, which improved upon the original despite it already being the game's strongest point.


Tropes used in Conduit 2 include:

"Aren't you a disembodied alien in a ball?!"

"Sweet! Now they're fighting each other!"

  • Every Bullet Is a Tracer
  • Epic Fail: Spoken straight by Michael.
  • Faceless Goons: Every enemy in the game has a mask or helmet of some sort. Even if you shoot said helmet off.
  • Frickin' Laser Beams: Averted with the Carbonizer Mk16. Totally travels at the speed of light, so you don't have to do any leading.
  • Gun Accessories: Averted. Weapons can't be customized at all.
  • Heroic BSOD: When Prometheus sacrifices himself in order to give Michael's Destroyer armor the power to stop Adams.
    • Also, Take Up My Sword, which is basically the reason for Michael wearing the Destroyer armor in the first place.
  • Hostile Precipitation and Thunderbolts and Lightning is the name of game in the Oil Rig level.
  • Humanoid Aliens
    • Insectoid Aliens: The Drudge, who now come in even more exotic and bizarre varieties.
    • Lizard Folk: John Adams and the other members of his faction.
  • Idiosyncratic Difficulty Levels: Like the prequel, difficulty levels are named after the five levels of the Homeland Security Advisory System: Low, Guarded, Elevated, High, and Severe.
  • In-Game TV: Subverted. There are radio shows, but no TVs.
  • Instant Death Bullet: The HVS45 handgun.
  • IKEA Weaponry: The Phase Rifle and Carbonizer Mk16 (though only in animation), definitely the Widowmaker turret.
  • I'll Kill You!: Said straight from Michael, after Adams tells him that his family and everyone else in D.C. is dead.
  • Indecisive Parody: High Voltage claimed that the game is supposed to be "tounge-in-cheek", and portions the game are clearly taking the piss (Ford's Duke Nukem-esque dialogue for instance), but other parts of the game are done completely seriously (like the conspiracy objects), and still others are ambiguous (the ending). High Voltage later admitted that they had a much more serious story planned, but the huge amount of cutscenes required and the reaction people had towards the original heavy-handed storyline meant that they rewrote the entire script at the last minute.
  • Infinite Flashlight: In the metro of D.C.
  • Infinity+1 Sword: The Dark Star, which can only be found upon completing the game.
  • Insecurity Camera: Present In Katarina's fortress, in Siberia.
  • Invisibility: Capable with the AR-C Eclipse's secondary.
  • La Résistance: The Free Drudge, who aid Mr. Ford against Adams' plans.
  • Large Ham: Ford's lines are delivered in the most over-the-top manner possible.
  • Lightning Gun: The Deatomizer Mk4, TPC Launcher, and Carbonizer Mk16.
  • Lightning Bruiser: The Trust Advancers and Drudge Scarabs can move pretty fast when they really want to. The latter of which can take you out in two smacks.
  • Locked Door: Played fairly straight in China, albeit with elemental symbols instead of keys.
  • Lost World: The Lost City of Z.
  • Magnetic Weapons: The Phase Rifle is actually a railgun.
  • Monumental Damage: D.C. has seen better days. Even when you return, they're still blowing the place to hell.
  • Mook Maker: Conduits and Egg Sacs.
  • Muzzle Flashlight: Well, it's there if you need it.
  • Mythology Gag: Before the game came out, the developers promised abilities you could equip to your loadout like healing teammates in multi-player with bullets. In the game, there is an upgrade that gives you an extra radiation grenade and makes it so those grenades heal you and your teammates while still damaging your enemies. The description for the upgrade includes the line "Because we couldn't teach the bullets to love".
  • No Sidepaths, No Exploration, No Freedom: Averted; the single-player campaign will include a central hub to allow the player to choose the order to play the levels, and multiple routes to each level's objective are available.
  • No Body Left Behind
  • Nobody Poops: Averted, there's a bathroom on the oil rig in the campaign.
  • Noisy Guns
  • Organic Technology: All the Drudge weapons.
  • The Other Darrin
  • Oh Crap: Played straight right after Michael switches a primer on the Oil Rig, only to have the Leviathan devour that whole corner of the room and roar at him.
  • Outrun the Fireball: Inverted when Michael must jump out of the way of an oncoming train as soon as he gets out of the subway in D.C.

Michael: "For once, that's a train that I'm glad to miss!"
Prometheus: "Technically, the train missed you.
Michael: "...you really know to ruin a good quip, don't you?"

"Seriously, how do you go to the bathroom in that?"