Castlevania II: Simon's Quest: Difference between revisions
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[[File:simonsquestcover_3326.jpg|frame]]
The second entry in the ''[[
A [[Waif Prophet]] comes to Simon in a dream to explain to him that he is suffering the effects of Dracula's Curse (not to be confused with the game called ''[[Castlevania III:
▲The second entry in the ''[[Castlevania (Video Game)|Castlevania]]'' series takes place seven years after the original, where Simon Belmont has been unable to recover from the injuries he suffered from his last battle with [[Dracula]].
▲A [[Waif Prophet]] comes to Simon in a dream to explain to him that he is suffering the effects of Dracula's Curse (not to be confused with the game called ''[[Castlevania III Draculas Curse|Dracula's Curse]]''), which was cast upon him before Dracula's defeat. Simon may not have long to live. In order to reverse the effects of the curse, Simon must [[Gotta Catch Them All|collect the five body parts of Dracula]] from five well guarded mansions, and deliver them to the ruins of Castlevania. There, Simon can resurrect Dracula in order to face him again in a final battle to decide the fate of both himself and Transylvania.
A very ambitious title for its day, ''Simon's Quest'' took the basic gameplay of its predecessor and mixed in [[RPG Elements]] such as experience levels, shops, a [[Eternal Equinox|day-night cycle]], and a freely-explorable world. It is the first ''Castlevania'' game in the genre it would later [[Metroidvania|help name]].
[[Castlevania III:
* [[All There in the Manual]]: A lot of the the things the townspeople tell you that are chalked up to [[Blind Idiot Translation]] are actually just plain lies. The manual tells you that townfolk, and even some of the books, lie.
* [[Beef Gate]]: Left from the starting town, the fireball spitting fast-moving monsters that take 8 hits with the starting whip to kill ensure that the player knows he's supposed to start out [[When All Else Fails Go Right|by going to the right]]. Their first hit generally knocks you back into town, but if you get past them, there's also a poisonous marsh with additional monsters in said marsh that inflict heavy damage.
* [[Blind Idiot Translation]]: Subverted. It was widely believed that the nonsensical clues were a result of bad translation (Certainly a common problem with video games) but it turns out the original Japanese version is just as incomprehensible. Like the "Graveyard Duck?" It ''really does'' refer to the waterfowl.
* [[Blob Monster]]: One of the blue enemies.
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* [[Continuity Nod]]: The final part of the game has you revisiting the ruins of Dracula's Castle from the previous game.
* [[Cue the Sun]]: Whenever the game changes from night to day.
{{quote|
* [[Dark World]]: "What a horrible night to have a curse."
* [[Death Is a Slap
* [[Dem Bones]]: Skeletons are common enemies, some of them throw bones at you.
* [[Eternal Equinox]]: Day always starts when the timer hits 06:00, night always starts when the timer hits 18:00. The timer resets at 24:00, making day and night equal length. The first day is shorter than the others, as it starts at noon.
* [[Fake Platform]]: Plenty.
* [[Fan Remake]]: There's been numerous attempts at 'fixing' the game, expecially after [[
* [[Follow the Leader]]: After [[
* [[Gold Makes Everything Shiny]]: The gold knife.
* [[Guide Dang It]]: [[
** See the [[All There in the Manual]] entry.
* {{spoiler|[[The Hero Dies]]: Implied in the worst ending, since Simon is not standing by Dracula's grave, though the text is cheerful. Outright stated in the moderate ending, though he is standing in front of the grave.}}
* [[Hero
* [[Infallible Babble]]: Averted. The townspeople will often offer clues that are misleading, confusing, or just plain false.
* [[Invincibility Power-Up]]: Laurels, which make you invincible and can be stockpiled.
* [[Kill It
* [[Level Up Fill Up]]
* [[Metroidvania]]: [[Older Than They Think|Predates SotN by eight years.]]
* [[Multiple Endings]]: [[In
** Some guide at GameFAQs or somewhere once made an elaborate explanation of the three endings pointing out how there is an extremely complex system that calculates several other things in addition to time, but almost no one can understand it and somehow time always seems to be the main deciding factor.
* [[Mood Dissonance]]: related to the above entry, the "Worst" Ending (the one you get if you take too long) is in black and white and {{spoiler|Simon is not standing at Dracula's Grave, implying that he died}}, but the text is the most uplifting of the three endings and there is no mention of {{spoiler|Simon dying}}. the "second worst" ending is in color on a bright sunny day, and Simon is at Dracula's grave, but the text is the most bleak and depressing of the three, explicitly stating {{spoiler|that Simon dies}}. and finally, the "Best" ending has {{spoiler|Dracula's hand breaking through the soil}}.
* [[Nice Job Breaking It, Hero]]: The second to last town thinks you're the direct cause of all the havoc that's being wreaked throughout Transylvania. [[The Legions of Hell|Dracula's minions]] are still out for blood, after all. The last town is deserted.
{{quote|
* [[Plot Coupon]]: This game introduced the concept of collecting body parts to reach the final Dracula fight, which was repeated in ''Symphony of the Night'' and ''Harmony of Dissonance''.
* [[Short-Range Long-Range Weapon]]: Averted. The dagger has a short range, no cost to use, and can be spammed. The silver knife and golden knife can only be thrown one at a time, and they cover the whole screen.
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* [[Sequel Hook]]: The "best" ending {{spoiler|shows Dracula's hand rising out of the dirt in front of his grave.}}
** This example is notable because the next game ended up being a prequel. The story timeline wouldn't be advanced until a half decade later.
* [[Shout
** The artwork of Dracula on the front cover of the game resembles the Clyde Caldwell cover of the original ''[[Ravenloft]]'' module from [[Dungeons
** The Heavy Metal Band "The Black Dahlia Murder" named their first demo album after the quote at the top of the page.
* [[Skippable Boss]]: Most avoidable reaper ever. Even if you do fight him, he's pathetically easy, which is funny, considering he's usually the ''hardest'' boss of most of the Castlevania games he's in.
* [[Super Drowning Skills]]: For some reason, Simon Belmont sinks like a rock.
{{quote|''This guy can go all over fighting hordes of evil monsters... but he can't even ----ing swim!?''|The Angry Video Game Nerd}}
* [[Time Keeps On Slipping]]: The only game in the series besides ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'' and ''[[Castlevania
* [[Weaksauce Weakness]] - Compared to other incarnations, this version of Dracula is perhaps the easiest to dispatch, with a couple of glaring, "he can't hurt you if you use this" methods of taking him out. {{spoiler|There's the obvious method of spamming [[Invincibility Power-Up|laurels]], which should last you more than long enough to win, or spamming the Golden Dagger or Sacred Flame at Drac, which freezes him in place and prevents him from attacking.}}
* [[Wound That Will Not Heal]]: What Dracula's curse entails for Simon.
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