Breath of Fire III: Difference between revisions

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The game is mostly remembered for introducing some of the trademark game mechanics on the series, including Ryu's dragon gene system, which allowed the player to mix and match several different "genes" (crystals) in order to create a variety of dragon forms; The Masters, certain [[Non-Player Character|NPCs]] who after fulfilling their requirements granted those under their tutorship stats bonus as well as new techniques; and the Skill system, special master/enemy spells that could be learned and used by any party member. Most of these gameplay elements were later refined in [[Breath of Fire IV]].
 
There exists a [[Breath of Fire/Characters|character sheet]] for the series. Place any character-related tropes there.
 
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