Akiba's Trip: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Cosplay Otaku Girl]]: Nana is an odd example in that while she enjoys dressing up other girls, she won't wear the costumes herself ([[Gameplay and Story Segregation|In story. You can equip her with whatever you want in gameplay once you unlock the ability to change her equipment]]). Shizuku doesn't ''start'' as this, but after marathoning Striprism.
* [[Cosplay Otaku Girl]]: Nana is an odd example in that while she enjoys dressing up other girls, she won't wear the costumes herself ([[Gameplay and Story Segregation|In story. You can equip her with whatever you want in gameplay once you unlock the ability to change her equipment]]). Shizuku doesn't ''start'' as this, but after marathoning Striprism.
* [[Creator Provincialism]]
* [[Creator Provincialism]]
* [[Crossdress]]: An unlockable ability in both games and mandatory in the first.
* [[Crossdresser]]: An unlockable ability in both games and mandatory in the first.
* [[Defeat By Modesty]]: Normal humans flee when stripped.
* [[Defeat by Modesty]]: Normal humans flee when stripped.
* [[Elegant Gothic Lolita]]: A frequent site in Akiba.
* [[Elegant Gothic Lolita]]: A frequent site in Akiba.
* [[Funny Foreigner]]: Also a common NPC.
* [[Funny Foreigner]]: Also a common NPC.
* [[Improbable Weapon User]]: Things that ''meant'' to be used as weapons (wooden swords, batons, the final boss's sword, armored gloves) are far outnumbered by the increasingly bizarre things that you would never expect to be (rhoombas, figurines, microphones and much much more).
* [[Improbable Weapon User]]: Things that ''meant'' to be used as weapons (wooden swords, batons, the final boss's sword, armored gloves) are far outnumbered by the increasingly bizarre things that you would never expect to be (rhoombas, figurines, microphones and much much more).
* [[Mugged For Disguise]]: At one point in the first game the player needs an IT Witch Maria cosplay outfit to progress. [[When All You Have is a Hammer|The gameplay mechanics leave method of acquisition obvious]].
* [[Misfit Mobilization Moment]]: At the end of the first game all the NPCs you met in sidequests show up to help defend Akiba. Completing all of them adds far more people helping out.
* [[Mugged for Disguise]]: At one point in the first game the player needs an IT Witch Maria cosplay outfit to progress. [[When All You Have Is a Hammer|The gameplay mechanics leave method of acquisition obvious]]. A set of sidequests in the second game has the player asked to get a woman some clothing. You could buy it or gain it as a reward for excess patronage to maid cafes, but its much quicker to strip some poor maid down to he underwear (or less).
* [[No Export For You]]: The first game.
* [[No Export for You]]: The first game.
* [[Purely Aesthetic Gender]]: Until you learn crossdressing, male and female characters have completely different equipment options but story wise everyone treats the player as male.
* [[Purely Aesthetic Gender]]: Until you learn crossdressing, male and female characters have completely different equipment options but story wise everyone (except optional maid cafes) treats the player as male.
* [[Fanservice]]
* [[Fanservice]]
* [[Magical Girl]]: IT Witch Maria in the first game, Striprism in the second.
* [[Magical Girl]]: IT Witch Maria in the first game, Striprism in the second.

Revision as of 05:04, 2 June 2016

A series of two games by Acquire (otherwise know for the Way of the Samurai series among others). Set in Akihabara, the otaku mecca that houses Acquire's office, the player fights vampiric creatures who pray on Akihabara's residents by tearing off their clothes. Unfortunately the player is also infected by this new threat and share's their vulnerability.

Despite the seeming Excuse Plot the games have well developed (and highly eccentric) stories.

Tropes used in Akiba's Trip include: