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A top-down scrolling [[Shoot'Em Up]] series by Video System, known as ''Sonic Wings'' in Japan (and sometimes in the rest of the world) (Not to be confused with [[Sonic the Hedgehog]]). Known for having a variety of characters, ranging from stock nationality clichés to [[Heroic Dolphin|a dolphin]] and an infant.
A top-down scrolling [[Shoot'Em Up]] series by Video System, known as ''Sonic Wings'' in Japan (and sometimes in the rest of the world) (not to be confused with [[Sonic the Hedgehog]]). Known for having a variety of characters, ranging from stock nationality clichés to [[Heroic Dolphin|a dolphin]] and an infant.


The series spans six games, the first being on dedicated arcade hardware and the latter two being on the [[Neo Geo]] arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using [[World War II]]-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the [[Sega Saturn]] and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[Oddball in The Series|strayed from the formula]], being an halfway realistic 3D flight simulation instead of a vertical shoot'em up,
The series spans six games, the first being on dedicated arcade hardware and the latter two being on the [[Neo Geo]] arcade platform. ''Aero Fighters'' and ''Aero Fighters 2'' utilize modern fighter jets, but ''Aero Fighters 3'' has the cast using [[World War II]]-era planes instead. The next game ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the [[Sega Saturn]] and the Playstation. The last installment ''Aero Fighters Assault'' was exclusive to the Nintendo64 and [[Oddball in the Series|strayed from the formula]], being an halfway realistic 3D flight simulation instead of a vertical shoot'em up.



<!-- %% Character sheet coming soon... -->
{{tropelist}}
----
* [[Ambiguous Gender]]: Angela, full bore. For starters, the character's called ''Steve'' in ''Aero Fighters 2''. Everywhere else (''Sonic Wings 2'' included), they're called Angela. All you have to do is figure out why the translators felt justified in that. Making matters more difficult is that different ending pictures depict them as male ''or'' female. ''And'', in ''Sonic Wings'', Angela uses [[Bokukko|male pronouns]]. The best example of the situation is to compare their endings with Hien and Ellen. Pay close attention to how [[Godiva Hair|their hair is falling in each one]]...
=== The ''Aero Fighters'' / ''Sonic Wings'' series provides examples of: ===
** In Keaton's ending with Angela, the latter was shown wearing a corset undergarment with a clearly feminine figure.
* [[Ambiguous Gender]]: Angela, full bore. For starters, the character's called ''Steve'' in Aero Fighters 2. Everywhere else (Sonic Wings 2 included), they're called Angela. All you have to do is figure out why the translators felt justified in that. Making matters more difficult is that different ending pictures depict them as male ''or'' female. ''And'', in Sonic Wings, Angela uses [[Bokukko|male pronouns]]. The best example of the situation is to compare their endings with Hien and Ellen. Pay close attention to how [[Godiva Hair|their hair is falling in each one]]...
* [[Boss Game]]: The third game, arguably, as well as ''Assault''.
* [[Blind Idiot Translation]]: If it weren't for this and the zany cast of characters, most people would be dismissing this game as yet another generic vertical shooter.
* [[Blind Idiot Translation]]: If it weren't for this and the zany cast of characters, most people would be dismissing this game as yet another generic vertical shooter.
* [[Boss Game]]: The third game, arguably, as well as ''Aero Fighters Assault''.
* [[Cut and Paste Translation]]: The European version of ''Special'' removes most of the between-stage dialogues and the endings and there is no saving, making it impossible impossible to save high-scores and unlocked planes.
* [[Difficulty By Region]]: For some reason, ''Aero Fighters 3'' is a lot more difficult with the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.
* [[Cut and Paste Translation]]: The European version of ''Aero Fighters Special'' removes most of the between-stage dialogues and the endings, and there is no saving, making it impossible impossible to save high-scores and unlocked planes.
* [[Difficulty by Region]]: For some reason, ''Aero Fighters 3'' is a lot more difficult with the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.
* [[Early Installment Weirdness]]: The first game was a little more serious compared to the later games, despite having moments of comedy.
* [[Early Installment Weirdness]]: The first game was a little more serious compared to the later games, despite having moments of comedy.
* [[Everything's Better With Monkeys]]: The joke final boss in the first game was a monkey, which has since appeared in other games combined or attacking with last stage's mid boss.
* [[Everything's Better with Monkeys]]: The joke final boss in the first game was a monkey, which has since appeared in other games combined or attacking with last stage's mid boss.
* {{spoiler|[[Everything's Better With Penguins]] There's a secret ending in Aero Fighters 2 and 3 where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!"}}
* {{spoiler|[[Everything's Better with Penguins]] There's a secret ending in ''Aero Fighters 2'' and ''Aero Fighters 3'' where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!"}}.
* [[Flat Character]]: William Sid Pride in the first game.
* [[Flat Character]]: William Sid Pride in the first game.
* [[Flying Car]]: The guest character from ''[http://www.arcadeflyers.com/flyers_video/vsystem/151480201.jpg Turbo Force]'' is a jet-propelled sport car.
* [[Flying Car]]: The guest character from ''[http://www.arcadeflyers.com/flyers_video/vsystem/151480201.jpg Turbo Force]''{{Dead link}} is a jet-propelled sport car.
* [[Giant Space Flea From Nowhere]]: The alternate final bosses, eg the monkey in 1, and the [[Bedsheet Ghost]] in 2.
* [[Giant Space Flea From Nowhere]]: The alternate final bosses (e.g. the monkey in ''Aero Fighters 1'', and the [[Bedsheet Ghost]] in ''Aero Fighters 2'').
* [[Good Bad Translation]]: [http://zanyvgquotes.com/aerofighters/index.html Lots] [http://zanyvgquotes.com/aerofighters2/index.html of] [http://zanyvgquotes.com/aerofighters3/index.html them].
* [[Good Bad Translation]]: [https://web.archive.org/web/20091105092557/http://zanyvgquotes.com/aerofighters/index.html Lots] [https://web.archive.org/web/20091105092104/http://zanyvgquotes.com/aerofighters2/index.html of] [https://web.archive.org/web/20091105092602/http://zanyvgquotes.com/aerofighters3/index.html them].
* [[Guest Fighter]]: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games.
* [[Guest Fighter]]: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games.
* [[Heroic Dolphin]] meets [[Sapient Cetacean]]: There is a dolphin ''fighter jet pilot'' able to communicate in human languages makes.
* [[Heroic Dolphin]]: Spanky, a dolphin ''fighter jet pilot'' able to communicate in human languages.
* [[Instant Awesome, Just Add Ninja]]: Hien.
* [[Instant Awesome, Just Add Ninja]]: Hien.
* [[Multiple Endings]]: All pilots have them, regardless of whether you're flying solo or with someone else, and whether or not you successfully defeat the final boss. In the rest of the series except for ''Assault'', [[The Dev Team Thinks of Everything|there's even endings for each possible pair of characters.]]
* [[Multiple Endings]]: All pilots have them, regardless of whether you're flying solo or with someone else, and whether or not you successfully defeat the final boss. In the rest of the series except for ''Aero Fighters Assault'', [[The Dev Team Thinks of Everything|there's even endings for each possible pair of characters.]]
* [[Nintendo Hard]]
* [[Nintendo Hard]]
* [[Sapient Cetaceans]]: Spanky is a dolphin who pilots a frickin' [http://en.wikipedia.org/wiki/Northrop_YF-23 YF-23 fighter jet]. He [[Memetic Mutation|fries over jungles]].
* [[Sapient Cetaceans]]: Spanky is a dolphin who pilots a frickin' [[wikipedia:Northrop YF-23|YF-23 fighter jet]]. He [[Memetic Mutation|fries over jungles]].
* [[Shout Out]]:
* [[Shout-Out]]:
** The first boss of ''Aero Fighters 2'' is heavily based on the gigantic spider tank from ''[[Raiden]] 2'', down to the way it explodes.
** The first boss of ''Aero Fighters 2'' is heavily based on the gigantic spider tank from ''[[Raiden]] 2'', down to the way it explodes.
** The [[Bonus Boss]] of ''Sonic Wings 3'''s final stage is preceded with a black ball that displays the following text:
** The [[Bonus Boss]] of ''Sonic Wings 3'''s final stage is preceded with a black ball that displays the following text:
{{quote| WELCOME TO MARS. [[Darius|WARNING! A HUGE BATTLESHIP "SOH-TAKEKO" IS APPROACHING FAST.]]}}
{{quote|WELCOME TO MARS. [[Darius|WARNING! A HUGE BATTLESHIP "SOH-TAKEKO" IS APPROACHING FAST.]]}}
** In ''Assault'', Volk says "[[Scarface|Say hello to my little friend!]]" when using his special.
** In ''Assault'', Volk says "[[Scarface|Say hello to my little friend!]]" when using his special.
* [[Spiritual Successor]]: The first Sonic Wings was one to ''Turbo Force''.
* [[Spiritual Successor]]: The first Sonic Wings was one to ''Turbo Force''.
** ''Samurai Aces'' and ''Gunbird'' are this to the first game. Both are made by a different company (Psikyo instead of Video System) but share a very similar engine and have the same director (Shin Nakamura).
** ''Samurai Aces'' and ''Gunbird'' are this to the first game. Both are made by a different company (Psikyo instead of Video System), but share a very similar engine and have the same director (Shin Nakamura).
* [[Time Stands Still]]: Mao(-Mao)'s bomb.
* [[Time Stands Still]]: Mao(-Mao)'s bomb.
* [[Video Game 3D Leap]]: ''Assault''
* [[Video Game 3D Leap]]: ''Aero Fighters Assault''.
* [[The Walls Have Eyes]]: Lar is a giant, disembodied, floating eye.
* [[The Walls Have Eyes]]: Lar is a giant, disembodied, floating eye.
* [[Widget Series]]: Mainly because of the huge contrast. The characters and some of the final bosses are wacky, but the rest of the game looks like any other generic millitary shoot'em up.
* [[Widget Series]]: Mainly because of the huge contrast. The characters and some of the final bosses are wacky, but the rest of the game looks like any other generic millitary shoot'em up.


{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Video Game]]
[[Category:Arcade Game]]
[[Category:Neo Geo]]
[[Category:Neo Geo]]
[[Category:Aero Fighters]]
[[Category:Nintendo 64]]
[[Category:Video Game]][[Category:Pages with comment tags]]
[[Category:PlayStation]]
[[Category:Sega Saturn]]
[[Category:Super Nintendo Entertainment System]]

Latest revision as of 21:16, 12 January 2024

A top-down scrolling Shoot'Em Up series by Video System, known as Sonic Wings in Japan (and sometimes in the rest of the world) (not to be confused with Sonic the Hedgehog). Known for having a variety of characters, ranging from stock nationality clichés to a dolphin and an infant.

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the Neo Geo arcade platform. Aero Fighters and Aero Fighters 2 utilize modern fighter jets, but Aero Fighters 3 has the cast using World War II-era planes instead. The next game Sonic Wings Limited stayed exclusive to the Zinc arcade board, while Sonic Wings Special was released for the Sega Saturn and the Playstation. The last installment Aero Fighters Assault was exclusive to the Nintendo64 and strayed from the formula, being an halfway realistic 3D flight simulation instead of a vertical shoot'em up.


Tropes used in Aero Fighters include:
  • Ambiguous Gender: Angela, full bore. For starters, the character's called Steve in Aero Fighters 2. Everywhere else (Sonic Wings 2 included), they're called Angela. All you have to do is figure out why the translators felt justified in that. Making matters more difficult is that different ending pictures depict them as male or female. And, in Sonic Wings, Angela uses male pronouns. The best example of the situation is to compare their endings with Hien and Ellen. Pay close attention to how their hair is falling in each one...
    • In Keaton's ending with Angela, the latter was shown wearing a corset undergarment with a clearly feminine figure.
  • Blind Idiot Translation: If it weren't for this and the zany cast of characters, most people would be dismissing this game as yet another generic vertical shooter.
  • Boss Game: The third game, arguably, as well as Aero Fighters Assault.
  • Cut and Paste Translation: The European version of Aero Fighters Special removes most of the between-stage dialogues and the endings, and there is no saving, making it impossible impossible to save high-scores and unlocked planes.
  • Difficulty by Region: For some reason, Aero Fighters 3 is a lot more difficult with the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.
  • Early Installment Weirdness: The first game was a little more serious compared to the later games, despite having moments of comedy.
  • Everything's Better with Monkeys: The joke final boss in the first game was a monkey, which has since appeared in other games combined or attacking with last stage's mid boss.
  • Everything's Better with Penguins There's a secret ending in Aero Fighters 2 and Aero Fighters 3 where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!".
  • Flat Character: William Sid Pride in the first game.
  • Flying Car: The guest character from Turbo Force [dead link] is a jet-propelled sport car.
  • Giant Space Flea From Nowhere: The alternate final bosses (e.g. the monkey in Aero Fighters 1, and the Bedsheet Ghost in Aero Fighters 2).
  • Good Bad Translation: Lots of them.
  • Guest Fighter: The ships from Rabio Lepius and Turbo Force appear as secret characters in most games.
  • Heroic Dolphin: Spanky, a dolphin fighter jet pilot able to communicate in human languages.
  • Instant Awesome, Just Add Ninja: Hien.
  • Multiple Endings: All pilots have them, regardless of whether you're flying solo or with someone else, and whether or not you successfully defeat the final boss. In the rest of the series except for Aero Fighters Assault, there's even endings for each possible pair of characters.
  • Nintendo Hard
  • Sapient Cetaceans: Spanky is a dolphin who pilots a frickin' YF-23 fighter jet. He fries over jungles.
  • Shout-Out:
    • The first boss of Aero Fighters 2 is heavily based on the gigantic spider tank from Raiden 2, down to the way it explodes.
    • The Bonus Boss of Sonic Wings 3's final stage is preceded with a black ball that displays the following text:
  • Spiritual Successor: The first Sonic Wings was one to Turbo Force.
    • Samurai Aces and Gunbird are this to the first game. Both are made by a different company (Psikyo instead of Video System), but share a very similar engine and have the same director (Shin Nakamura).
  • Time Stands Still: Mao(-Mao)'s bomb.
  • Video Game 3D Leap: Aero Fighters Assault.
  • The Walls Have Eyes: Lar is a giant, disembodied, floating eye.
  • Widget Series: Mainly because of the huge contrast. The characters and some of the final bosses are wacky, but the rest of the game looks like any other generic millitary shoot'em up.