Adobe Flash: Difference between revisions

Updated by adding info from wikipedia, but not sure if enough to remove the Outdated template.
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta10ehf1))
(Updated by adding info from wikipedia, but not sure if enough to remove the Outdated template.)
Line 1:
{{Useful Notes}}
{{outdated}}
 
A'''''Adobe Flash''''' is a vector graphics animation software program developed by Macromedia (based on an earlier program by Macromedia purchase FutureWave) and later added to Adobe's series of professional graphic applications under their merger. Initially called Shockwave Flash, it was designed to create smooth line-art animations and interactivity for web-based projects (basically, Illustrator, but with the 4th dimension added). It introduced its own coding language, Actionscript, and has its own standalone player software as well.
 
The "Shockwave" brand was something of an [[Artifact Title]] even from the beginning. See, Macromedia had an existing product called "Director" that was more mature and did some of the same things, and they had developed a browser plugin called "Shockwave" to let people view Director movies directly in their browser. After Macromedia bought FutureWave, they positioned Flash as something of a "Director Lite", most likely to protect Director sales. Flash proved popular, however, and eventually they dropped the Shockwave branding.
Line 9 ⟶ 10:
Flash has not been without its competitors. [[Toon Boom]] has been competing against it in the entertainment industry for years now, and has actually been used in big-scale feature films. Both programs have developed to the point where it is nearly impossible to determine which show was made with which program just by watching them. Silverlight is a direct competitor to Flash on the Web, developed by [[Microsoft]] and based on .NET classes. Also, HTML 5 adds video capability to the HTML standard, though it's still new and isn't available in all browsers, much less the older versions people are likely to keep around for the next few years. Apple has a turbulent relationship with the software due to its rudimentary video performance- their iPad originally could not play Flash Player videos, and Flash games are nowhere to be found in the games that are available for their hardware.
 
On a related note, Flash's player is nowbecame commonly used by web designers for tasks it wasn't originally intended to perform well, such as banner ads, [[Web Video|bitmapped video]], [[Web Games|games]], complex interactive applications and, as of Flash 11, full on 3D rendered games. Its adoption for those uses can be traced to the Microsoft vs. Netscape wars of the late 1990s, which kept equivalent functionality from being standardized in HTML while the two sides duked it out. Now that the browser landscape has improved and most browsers at least try to follow the relevant standards, complex forms and applications using “AJAX” have gained in popularity; this also makesmade them attractive for use on smartphones, which often dondidn't have the CPU power to run a full-featured Flash plugin.
 
In November 2011, Adobe announced it will no longer develop Flash software for iOS games past the most current version; development for the Android version of Flash was also dropped around the same time. AsThis more or less marked the beginning of Januarythe 2012end of the software, and soon alternatives based in the new standard HTML5 began to be developed, with Adobe isthemselves currentlybeginning to phase out Flash in favor of their new technologies Adobe AIR (which was specifically aimed to game developing), aand softwaretheir applicationnewer calledsoftware Adobe Edge, Animate (which is basically Adobe Flash for [[HTML5]], with the aim of making this technology more accessible to designers, artists and people without a technical background; once it's released, this could finally spell the end of Adobe Flash).
 
The Flash Player was deprecated in 2017, and officially discontinued on December 31, 2020 in almost every territory save China, with most browsers and Operative systems disabling it shortly. Some projects to emulate Flash with the purpose of keeping access to the enormous library of web content created with the software; the most well known is the Ruffle emulator, which is used by the Internet Archive and other preservation projects.
In November 2011, Adobe announced it will no longer develop Flash software for iOS games past the most current version. As of January 2012, Adobe is currently developing a software application called Adobe Edge, which is basically Adobe Flash for [[HTML5]], with the aim of making this technology more accessible to designers, artists and people without a technical background; once it's released, this could finally spell the end of Adobe Flash.
 
Not to be confused with the [[A Worldwide Punomenon|brick-walled]] [[Flash|superhero of the same name.]]
 
See also [[Web Animation]], [[Web Games]] and [[Thick Line Animation]].
 
{{examples|Series/Films that used this program}}
Line 21 ⟶ 24:
* ''[[Atomic Betty]]''
* ''[[Aqua Teen Hunger Force]]''
* The non-Steve/Joe characters in ''[[Blue's Clues]]'', after the very early episodes where they were made of paper cutouts, switched to Flash animation (becoming probably the first show to use this), until switching to puppets in 2004.
** In the very early episodes, they were paper.
* ''[[Bobinogs]]'' (Although the first couple of seasons complex animations were done on paper, then scanned and traced into Flash.)
* ''[[Bob's Burgers]]''
Line 126 ⟶ 128:
* ''Thomas Timberwolf'', [[Chuck Jones]]' last animated project ever.
* ''[[Weebl and Bob]]'' and the other series on their site
 
 
{{reflist}}