Action 52/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Cash Cow Franchise]]: Very much averted. Active was clearly expecting ''Cheetahmen'' to become the next ''[[Teenage Mutant Ninja Turtles]]'', or at the very least the next ''[[Battletoads]]''. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
* [[What Could Have Been]]: As stated in the main article, the creators had big dreams of making Cheetamen into a big franchise, now, had they put all that wishful thinking into developing one functional game, instead of 52 broken ones, they might have maybe, possibly gotten somewhere. Mayhaps.
* [[What Could Have Been]]: As stated in the main article, the creators had big dreams of making Cheetamen into a big franchise, now, had they put all that wishful thinking into developing one functional game, instead of 52 broken ones, they might have maybe, possibly gotten somewhere. Mayhaps.
** It could have been possible if they started with the action figures and the show rather than the game cartridge...
** It could have been possible if they started with the action figures and the show rather than the game cartridge...

Revision as of 17:41, 16 June 2014


  • Cash Cow Franchise: Very much averted. Active was clearly expecting Cheetahmen to become the next Teenage Mutant Ninja Turtles, or at the very least the next Battletoads. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
  • What Could Have Been: As stated in the main article, the creators had big dreams of making Cheetamen into a big franchise, now, had they put all that wishful thinking into developing one functional game, instead of 52 broken ones, they might have maybe, possibly gotten somewhere. Mayhaps.
    • It could have been possible if they started with the action figures and the show rather than the game cartridge...
  • SuckerFreeGames, a small group of 3 people, bought the intellectual rights for Cheetahmen in 2010 [1]. They plan to release a sequel for Cheetahman 3 for the Xbox Live Arcade.