The-Hetalia-RP

The-Hetalia-RP is a roleplay for, well, Hetalia. Hosted on Deviant ART, like its original source work, it centers around a group of anthropomorphized nations and their strange adventures.

Its main plot is set in present day, in the seemingly normal world. And, had one not spent a lot of time roleplaying in the group, the world would seem bleakly normal. With elements of "History Marches On", and points in the roleplay's plot that are based off of current real life-history, it's not a surprise that to most, it seems like your average, basic RP.

However, the normalcy ends there. In truth, the plot is an interesting combination of Magical Realism and What Do You Mean It Wasn't Made on Drugs? A little bit like if Axis Powers Hetalia met Sabrina the Teenage Witch met Ho Yay met LSD.

With plots generally centric on the more active of RP-ers, fate usually ends up in the hands of England, Japan, America,Seychelles, and Prussia. Of course, with 27 different characters currently, plots and plot-causers vary greatly, and just because it felt as if one character was focused on today, doesn't mean they will be tomorrow.

Now has an incomplete character page!

The-Hetalia-RP contains examples of:
"America: C'moooon. Please? With sugar and ice cream and mustaches on top?
 * A Boy and His X: An Antarctica and her Sonic (the name of a dog, not the actual character Sonic), a Prussia and his Gilbird, and an Ireland and his Daniel.
 * Academy of Adventure: The academy the Kirkland brothers attended in the Other Realm when they were teenagers and hit their powers, for only a couple years.
 * Also some of the Gakuen Hetalia alternate universe roleplays are set up as such.
 * Adorkable: America, very much so.
 * America and England's whole relationship with each other.
 * Affectionate Parody: Both of its original source work AND modern history itself. Not to mention all of the different plots parodying things found in fairytales to things found in Victorian Romance novels, the roleplay incoorporates a lot of parodies and shout outs.
 * All Love Is Unrequited: Averted, oh so averted. More or less all love is mercilessly and laughably EXTREMELY requited...for about a day. And then, never mentioned again. Ever.
 * Played straight with England's crush on America..
 * Was Averted, then played straight, then  with Prussia and Seychelles.
 * All There in the Manual: As this is a Deviant ART Role Play, with many of the players owning different accounts for their characters, their are certain plot points with each character that would be impossible to understand had you not read their DA Journal, or looked in their comments. The "manual" is very useful at times, as it often serves as a tool for the RP.
 * All Myths Are True: Played with. While it seems that a lot of myths turn out to be true, only to certain degrees, such as vampires being unable to tolerate the sun, or fairytales coming true.
 * Hinted at with Arthur and the legend of King Arthur.
 * Ambiguously Christian: Prussia seems to be secretly quite devout to some Christian denomination. Which one exactly, is the ambiguity. Being that he was a Teutonic Knight in his past, this is unsurprising.
 * Amusing Injuries: Poor poor Prussia has a tendency to suffer these.
 * Wales becomes the primary victim later though, it seems.
 * Anachronic Order: The entires 'Neighbors' universe.
 * Angrish: "ASDFGHJKL".
 * Animal Reaction Shot: A few times with Antarctica's dog Sonic.
 * Annoying Younger Sibling: How England feels about Sealand.
 * An Axe to Grind: England features one of these in Attack of the AU Zombies.
 * As does Denmark in Main Universe.
 * Anything That Moves: France, unsurprisingly.
 * Arbitrary Skepticism: Wizards apparently scoff at the idea of aliens. Especially England.
 * Artistic License Physics: Usually irrelevant due to supernatural forces being at work, but also surprisingly subverted in that the Laws of Thermodynamics are maintained by stating that magic is fueled by an external power source, creepily, human soul energy. Hence the reason so many wizards seem to inhabit Earth rather than any other planet, closer to their power source.
 * Attractive Bent Gender: Romano (or "Romana" as she was renamed) and Norway, when England used a spell to bend their genders.
 * Also England himself has the capacity to turn heads while in convincing drag.
 * Art Shift: Demonstrated with Icons and Emoticons, or simply words, everyone does this at some point or another.
 * Ascended Extra: Over half of the cast... scratch that, three-fourths are very much this. With a few Original Characters, and some who have only been mentioned in the series by character design or NAME, the amount of extras in the roleplay greatly outnumbers the amount of main characters.
 * Funnily enough the two actual main characters of Hetalia aren't yet filled. That's right, no Germany or Italy.
 * Anguished Declaration of Love: Subverted in Adventure to Atlantis, in which Antarctica TRIES to give this to England when the submarine was sinking, but England never really caught it.
 * Battle Couple: What  appear to be turning into as of the late.
 * Beach Episode: Subverted, numerous times, in that it's been suggested at least 5 or 6 times, but is ALWAYS diverted by England somehow, due to a certain problem of his.
 * Played Straight however when the gang is taken to vacation at Seychelles's house and he is forced to face his fears ... and nearly ends up drowning.
 * Bedmate Reveal: Once, with Japan and England. Cue Antarctica walking in and a major Not What It Looks Like (and it really wasn't) moment and Antarctica freaking out.
 * Belligerent Sexual Tension: Between.... everyone, sooner or later.
 * Primarily between Antarctica and England, America and England, Prussia and Seychelles, and depending how you interpret it, possibly Prussia and England.
 * Beta Couple: When  finally end up getting together, despite their own personality quirks and numerous amount of petty arguments, they prove to be the most stable relationship within the RP. Therefore, they serve as this to many of the budding couples within the RP, particularly.
 * However the scenario seems to switch since the latter couple settled down, depending on the roleplay.
 * Betty and Veronica: Antarctica and America for England, respectively.
 * Haiti and Prussia for Seychelles
 * Berserk Button: If you value your life..DON'T. CALL. AMERICA. FAT.
 * On that note, if you EVER hurt England, prepare to be in a world of pain, bitch.
 * Really, don't press ANY of America's berserk buttons. It's just, not going to go well.
 * And don't you DARE insult England's height, whatever you do.
 * Beware the Nice Ones: Seychelles has her moments.
 * Japan, too.
 * Big Applesauce: Where much of the plot takes place after England moves in with America. Beforehand, it was in London.
 * Big Brother Mentor: America was this to Antarctica when she was growing up.
 * As was England to America.
 * France wanted to be this to England when he was a child.
 * Big Damn Hero: America tries.
 * And yet, it often ends up England. Oh sweet Irony.
 * Everyone pretty much gets a BDH moment, per plot point.
 * Big Eater: America, most obviously.
 * China appears to be something of this as well.
 * Big Screwed-Up Family: England, oh dear England. First off, he has 4 big brothers who beat the hell out of him one minute, and are all lovey-dovey the next, and a little one who enjoys annoying him and treating him like crap.
 * Then when you take all of England's former colonies into account... England is the perfect in-RP-universe example of this trope.
 * It seems Prussia's Big Screwed-Up Family would also be a good example as well.
 * Big Ol' Eyebrows: England, and at least half of his relatives.
 * Big "Shut Up!": England and Romano are both prone to yelling this (unsurprisingly considering their character types), and funnily enough, often at each other.
 * Blade on a Stick: In the aforementioned Attack of the AU Zombies, this was Antarctica's personal weapon of choice.
 * BLAM Episode:She Locks Her Home! (A Sherlock Holmes parody) deserves a special mention, as that entire roleplay was just BLAM turned Up to Eleven with major Out Of Character Moments for Seychelles, England, and Antarctica, complete with super-crack-RP!elements and This Is Your Premise on Drugs. Did we mention, turned Up to Eleven?
 * Blind Idiot Translation: ...Google Translate, anyone?
 * This is later Averted later on as the roleplayers themselves begin to get more experienced.
 * Bread, Eggs, Milk, Squick: In the Gakuen!Punk AU..
 * This is later Averted later on as the roleplayers themselves begin to get more experienced.
 * Bread, Eggs, Milk, Squick: In the Gakuen!Punk AU..

England: First off, the mustaches are completely repulsive, and secondly, no! You wouldn't understand the story anyway!! You don't even know what it's about!!"


 * The Bus Came Back: For Prussia, who for a few months took a leave of absence per the R Per's lack of interest in him. However, eventually he returned, and quickly re-established himself as a regular character, if not more so than before.
 * Butt Monkey: For how "awesome" Prussia is, he certainly does get some rather butt monkey-ish treatment by the other characters. Generally of his own fault, but nevertheless.
 * Later on Wales takes up this role, when Prussia starts standing up for himself a bit more.
 * Camp Straight: Prussia, a little bit.
 * Wales as well.
 * Cast Full of Pretty Boys: Considering it's original material, this is unsurprising.
 * However, this is slightly played down, as the number of females IS quite comparable to the number of males, as the female characters have nearly filled up. Not equal, but not fully outnumbered either.
 * Funnily enough, all of the ACTUAL roleplayers are girls.
 * Caretaker Reversal: When America and England share their first kiss as a couple, England is unfortunately sick, and the reason America was over in the first place was to take care of him. A timeskip later and this time America is sick in the care of England.
 * The Casanova: Prussia, at first.
 * Also, France.
 * The Cast Showoff:
 * As Japan's R Per is an artist, the character's drawing skills have been shown off from time to time.
 * Cat Smile: RP-tan, the personification of the RolePlay, is drawn with a constant one of these.
 * Corner of Woe: While every character is an offender of this (due to the fact it has its own ICON on Deviant ART), England (with TWO icons) is the most common offender.
 * Cute but Cacophonic: America.
 * Cute Bruiser: Antarctica may look all cutesy and sweet, but get on the bad side of her temper and you may just find yourself with a smashed in head.
 * Cuteness Proximity: Prussia pretty much 'melts' around young children.
 * England as well, with both kids and cute creatures, magical or otherwise.
 * Cultural Cross-Reference: Due to the fact it's a story-line revolving around personified countries, these sort of references are thrown in from time to time from the different RP-ers, as an example of actually doing the research.
 * Drives Like Crazy: Romano. He drives crazy good, but still.
 * England isn't a bad driver on a regular basis, but has apparently had enough instances to have reached the maximum amount of points on his liscense before having it suspended.
 * Japan while usually a good driver, once drove them off a cliff.
 * The Fair Folk: Wizards can certainly come off that way at times.
 * Even nations have their moments.
 * Fantastic Aesop
 * Fantastic Comedy
 * Fantastic Racism: Wizards towards elves, big time.
 * And for many, mortals.
 * And for some, vampires.
 * And... well. Things that aren't wizards. While the newer generation of wizards seems to be rather tolerant, the older generations seem to be a lot more Elitist. In character it was stated that, "In the Other Realm no one really cares about sexuality, skin color, or gender, they're too busy quibbling about species to have time for more kinds of prejudice."
 * Fantastic Romance: England and.
 * Fearless Fool: Prussia can come off that way at times.
 * Five-Man Band:
 * The Hero: England
 * The Lancer: Prussia
 * The Smart Guy: Japan
 * The Big Guy: America
 * The Chick: Seychelles
 * Foe Yay: Sometimes Prussia and England seem to venture into this category....
 * Foreign Sounds Gibberish: America's take on languages that aren't English.
 * They seem to have drifted more into each other's rivals than honest to God enemies for each other.
 * Freaky Friday Flip: Happened between England and Japan after a quarrel in which the former forgot it was his and the latter's national anniversary.
 * Friendly Neighborhood Vampires: Romania, very much so.
 * Functional Magic: Rule Magic, Formulaic Magic, and Functional Magic. It's strongly implied that the incantations mainly serve to focus the thoughts of the wizard on a specific spell and aren't strictly necessary. The same goes for wand usage, they merely serve as a tool to channel powers and are only necessary with stronger spells.
 * Gender Bender: Happens to Romano and Norway as payment for pissing off England.
 * And later to England and France when America wishes it for his own reasons.
 * Hammerspace: Alfred's pockets in his bomber jacket, he can apparently fit multiple hamburgers in there. Candy as well.
 * Happily Married:
 * Historical In-Joke: Considering the main cast are anthropomorphized nations, this happens often.
 * Karma Houdini: England flip-flops around with this trope. While sometimes he manages to get off easily despite having been rather cruel unnecessairly, other times karma practically pounds him into the ground for minor offenses.
 * Really 700 Years Old: As the way countries age isn't explicitly stated in Axis Powers Hetalia, it's simply assumed that through the use of Magical Realism every nation is pretty much like this.
 * Which makes it difficult when the subject of age is brought up, characters generally have to make a distinction of whether they are referring to the their physical or historical age.
 * Roleplaying Time: While occasionally averted, this is only to be expected in a Role Play in which time-skips are necessary, and plots that should only last a couple hours carry over to half a day do to "BRB-ing" and other real world events.
 * Not to mention, since many of the RP-ers are from different states, what may be correct timing to one person could be a few hours off to another.
 * Not to mention, since many of the RP-ers are from different states, what may be correct timing to one person could be a few hours off to another.