PlayStation 2/Headscratchers


 * Why can't games be consistent on the menu keys? I could tolerate the flip of the "confirm" and "back" buttons from what has been in use for years like the menu uses if they applied it consistently across the games. Half use o confirm and X back, while the other use x confirm and o back.
 * They're inconsistent because the Western world uses X for confirm and O for cancel, and Japan uses O for confirm and X for cancel. Blame the localisation team for not changing them.