The Thing (video game)



The Thing is a survival horror game from the year 2002. It acts as a sequel to the 1982 film The Thing.

The video game contains examples of:

 * Actor Allusion:


 * Air Vent Passageway: At one point, Blake acquires access to another room by walking hunched through a four-foot-wide air duct.
 * Boss Arena Idiocy: The final boss just -happens- to be placed in an area where there are flammable barrels all around, and for some reason, when you shoot them, they shoot fire inwardly towards the thing instead of exploding.
 * The Cameo: John Carpenter contributes his likeness to the character of Dr. Faraday, and.
 * Canon Immigrant: The video game version officially follows the events after the film ended, and reveals what happened to Childs and RJ MacReady....
 * Continuity Nod: There are several through the game: In the introductory tutorial level, which takes place at the remains of Outpost 31, Blake and his team can find the tape recorder MacReady used in the movie and play back his audio journal. You also get to explore the Norwegian outpost, and.
 * Game Breaker: In the third boss fight (which is a giant thing-tentacle hanging from the ceiling) there is seemingly no safe place for you to hide without getting hit by the boss creature, forcing you to keep moving around to dodge its attacks. There's actually a very easy way to prevent this however: stand literally right against it. Due to some fault in the programming it can reach anywhere in the room, except a foot or so in front of it.
 * : Happens in the final level.
 * The Immune: It's mentioned that Blake has an unusual resistance to Thing infection, which greatly interests the scientists studying the creature. This also explains how Blake doesn't turn into the Thing despite all the bites and ooze he ends up taking over the course of the game.
 * Kill It with Fire: This is averted with the Spiderhead Things and Exposed Things as they can be permanently killed with conventional firearms. The larger Things including the Bosses play this trope straight but can also be finished off with high explosives.
 * Plot Hole:
 * The first two squad mates you receive after encountering the Thing turn out to be infected, but neither of them attack you when you're alone with them, and if you give them the blood test before the scripted event that turns them into things, it shows that they're human.
 * The game also never explains how . However, this could count as Fridge Horror, as one fan theory states that.
 * Real Song Theme Tune: The video game featured "After Me" by Saliva.
 * Redshirt Army: Your squad members can - and will - die, or turn out to be Things.
 * That One Level: One stage late in the game has you going down a seemingly endless staircase. Sounds easy enough...except there are automatic turrets on every level (that can take up to five grenade hits to destroy), scalding steam vents, seemingly endless streams of scuttling creatures that pop out of dead bodies (and attack you from front and behind), and the medic, your only hope of surviving the stage, turns into a monster at random points. If you don't have enough health packs on you, or enough firepower, it's impossible to get through the stage.
 * The Virus:
 * What Happened to the Mouse?: After meeting Pierce early on, the two of you join forces, and leave a room, ending the level. In the next level, Pierce has gotten separated from Blake, and is never heard from again.