Psychological Combat

Ways for a character to "attack" others or "defend" themselves without physical violence, talking or otherwise. It's all about gaining an advantage in the immediate situation. Compare with Social Engineering.


 * And Then What?
 * Armor-Piercing Question
 * Break Them by Talking
 * Hannibal Lecture
 * "The Reason You Suck" Speech
 * Death Glare
 * Staring Down Cthulhu
 * Forgot to Gag Him
 * Passive-Aggressive Kombat
 * Shaming the Mob
 * Shut UP, Hannibal
 * Talking the Monster to Death
 * Talking Your Way Out
 * Verbal Judo
 * Villains Never Lie