Killing Time

Killing Time is a horror-themed FPS video game with Full-Motion Video components, developed by Studio 3DO. Though meant at first as an exclusive for their 3DO Interactive Multiplayer console, it was later ported (extremely different version) to the Windows 95 PC platform in 1996 by Intrepid Software and to the Macintosh when the 3DO system failed to meet sales expectations.

The player controls an Ex-Egyptology Student, trapped on a fictional 1930's version of Matinicus Isle, Maine, within the estate of wealthy heiress Tess Conway. In 1932, during the night of the Summer Solstice. Tess, while attempting to use a mystical Ancient Egyptian Water-Clock which purportedly grants eternal life, vanished, along with many of her society friends. The player's objective is to find, and destroy, the Water-Clock, and discover the secrets of the estate, all while beating back the many horrors that now occupy the island from beyond the grave.

Killing Time, despite its general first-person shooter gameplay is unique, especially for its time. Throughout the game the plot is slowly revealed to the player through numerous ghostly cut scenes, all of them performed by a cast of professional actors. Unlike other games that deal in the mythology of other cultures, the producers of Killing Time relayed accurate knowledge of Egyptian lore in the story. Also unique for its time, the game even includes several songs written exclusively for the game along with an impressive sound track.

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