Tales of Eternia/YMMV


 * Good Bad Bug: There are two particularly famous ones. The first being the "Jump Cast" glitch where by jumping and then rapidly shortcutting to a spell, the magic user you're playing as would rapidly cast said spell for little cost, making certain battles much easier. The other is the "Move Scroll" glitch where by using the scroll feature on your skill lists when they had more than one page, allowed you to access attacks and spells that the character normally wouldn't be able to use. Having Reid with Prism Sword for example, a spell which is only usable by certain bosses. Sadly, the first glitch was fixed in the PSP port, but the second one remained, surprisingly.
 * Needs More Love: It really does.
 * Porting Disaster: While not a disaster per say, the EU version of the PSP port made one great mistake--Some of the voice clips got mixed up, resulting in a nice load of Narm during some cutscenes.
 * Well, there is that bug in some copies that causes the game to freeze up after the battle with Volt, making it impossible to proceed.
 * Sidetracked by the Gold Saucer: WHIS is addictive. Fairly be ye warned.
 * That One Boss (Hyades, the second and third time you fight him.)
 * Also, Undine, Sylph, and Celsius in particular in the first half of the game. Prepare to be slaughtered by their aoe attacks when you won't have Nurse yet.
 * Shadow... Just... fucking... Shadow. His Infinite-HP minions don't help either.
 * Pretty much everyone except Spiraler in Hardcore. But then again, it IS Hardcore so you kind of asked for it...
 * And for Hard Mode itself you can add Rem and Volt to Those One Craymel Battles.