Drakensang Online

Drakensang Online is a 3D free-to-play medieval browser-based fantasy-themed MMORPG published by Bigpoint Games, and part of the Drakensang series.

Here, players enter a world in utter peril as monsters from the dark realm have broken free and are wreaking havoc in the lands of Grimmagstone and Shorefolk and beyond. To make matters worse, the prince of the kingdom has vanished, war has broken out in the north, and a long-forgotten cult has arisen again. Not to mention, there are rumors running amok that the dragons of the Anderworld are going to return to annihilate the human race. To be said bluntly, a bloody war of survival between the beasts and mankind has begun. What happens next will determine the fate of the races, and the world itself.

However, there is hope left for mankind. This is where players come along, and step either into the role of a Dragonknight or Spellweaver on a mission to end the chaos reigning, and return the world to relative peace. Complete quests, kill challenging and gruesome creatures, explore dungeons, team up with other players, and participate in the arena battles for glory. Become part of history, as one of the warriors who helped save mankind.

The main website of the game can be found here.

Tropes pertaining to this game:

 * An Adventurer Is You: One of many adventurers on this quest to be exact. Currently there are three classes released to choose from.
 * Dragonknights are fearless melee-specialists who have enormous strength, great defense, can taunt enemies into attacking them, and use rage accrued from battling enemies to power most of their skills.
 * Spellweavers are magic-specialists who tap into the elements for strength. They can attack enemies from a distance, use several AOE skills, utilize enchantments, and utilize mana for empowerment. Though, they have pitiful defenses.
 * Rangers are ranged specialists who primarily use deadly arrow attacks as well as being able to set traps for enemies. Like Spellweavers, they primarily attack from a distance, though they use multishots as opposed to spellweaver AOEs, and can hold their own quite well in melee, though not as well as Dragonknights.
 * Ancient Tomb: The dungeon of Grimmagstone, filled with the undead and a burial site.
 * Bubblegloop Swamp: Darbmoor, which is also the first proper wilderness area outside of the Grimford.
 * Charged Attack: The collection type for Dragonknights. Basically, most of their skills are powered by rage, which can be attained by attacking or getting hit by monsters.
 * Dem Bones: Skeletons and their brethren, can be first seen in Darbmoor and most of the areas afterwards.
 * Fetch Quest: Tons of them, second in number to collection ones.
 * First Town: Grimford, a small fishing village south of Darbmoor wilderness and the dungeon Grimmagstone.
 * Follow the Leader: This game could be considered to be a simplified and browser-based version of Diablo.
 * Griping About Gremlins: Gremlins are the first type of enemies to be seen in-game, and are also the most easy to take out (usually) compared to other types.
 * Healing Factor: Health regenerates automatically regardless if one is in combat or not.
 * Healing Potion: They heal a player up over a (short) period of time. After which, a 30-second cool down is needed before another one can be chugged.
 * Noob Cave: Pilgrim's Path, where players first dive into when beginning the game after character creation. It also doubles as the tutorial.
 * Palette Swap: Many monsters in this game are simply recolored (to fit with the current region) versions of the same body-shape.
 * Twenty Bear Asses: Like with the fetch quests, most quests (other than the conversation ones), are these.