SSX/YMMV


 * Author's Saving Throw: The 2012 game is getting large changes in art direction due to the Internet Backlash, more towards the Lighter and Softer feel of the previous titles.
 * And the Fandom Rejoiced: After the Mac Reveal, the fandom quickly changed its tone and are eagerly awaited the game.
 * Crowning Moment of Awesome: Griff bails on the team and sets up his own. How does Zoey react? She heads to where he set a trick record and at the start of the event does something not even James Bond would attempt and grinds a helicopter. You heard right, she grinds a helicopter in flight, bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.
 * Crowning Music of Awesome: These games have TONS of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour didn't use that kind of music too much, though the soundtrack is good in its own right.
 * Ensemble Darkhorse: Psymon is the only new character from Tricky to reappear in the later games.
 * Eddie was also popular enough to get back into action for SSX 2012.
 * HSQ: "... damn, did you see how many flips he just got in there? What was it, five? Six?"
 * Grinding an airborne helicopter. Do this and you've won and have enough points for every trick event in the game.
 * "Grand Theft Auto" Effect: SSX Tricky and "It's Tricky" (Originally a hit for Run DMC in 1986)
 * Ruined FOREVER: The reaction to SSX 2012 when it was still Deadly Descents. Not so much anymore.
 * The Scrappy: Viggo Rolig from SSX 3, who received a lot of hate in the Merqury City fansite. He has been phased out of the series along with Nate in favor of Allegra and Griff...
 * And now Allegra's gone too, whereas Griff has been elevated to the status of your primary opponent.
 * Scrappy Level: The Deadly Descents in SSX 2012. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down.
 * Scrappy Mechanic: The rewind button/chasms in SSX 2012. No other SSX game had these.
 * Sequelitis: The fanbase may disagree as to whether or not Tricky or 3 was the best game, but it's generally agreed that, starting with On Tour, the series, while still good, started to get stale.
 * Averted with SSX 2012.
 * Shipping: Seriously. The second game added a Relationship Value system where character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.
 * Swedes Love Moby Jones
 * And Zoe Payne