Shin Megami Tensei: if.../YMMV


 * Epileptic Trees: On its own, the game doesn't really spawn any, as the whole thing is meant to be self-contained. Once it serves as the cornerstone for an entire Alternate Continuity, however, boy howdy.
 * There's also the question of
 * Scrappy Level: The gimmick to the Sloth dungeon is that the students and faculty of Karukozaka High are being made to excavate something. You can help them out a little bit, but in the end you have to wait for a long number of full lunar cycles before you can find what you need to continue. Since you need to move around the dungeon to advance the lunar cycle and this triggers constant random encounters, this takes hours of pointless, directionless grinding. Many players stop here out of sheer boredom. In other words, this level is just the bane of lazy people.
 * Unfortunate Implications: One of the dungeons you visit is determined by your partner's gender: Envy for female partners, Wrath for males.
 * Unfortunate Implications: One of the dungeons you visit is determined by your partner's gender: Envy for female partners, Wrath for males.