Super Aleste/YMMV


 * Nightmare Fuel: Area 12.
 * Game Breaker: The Laser Power-up. Homes in on enemies, can pierce through obstacles, clear out groups of enemies, relatively strong, the works. Oh, and it's also available at the first stage.
 * Hilarious in Hindsight: The game is published by a company called Toho. Guess what else can be spelled as "Toho" and involves shmups? And in the Japanese version, the hardest difficulty level is labeled "Lunatic", making Lunatic difficulty Older Than They Think.
 * Scrappy Weapon: The "Scatter" weapon. Every other weapon usually has some good points in its favor, but Scatter is underpowered to the point where picking it up is likely to get you killed.
 * That One Level: Area 8, a junkyard with derelict ships that release hazardous shrapnel upon being hit.
 * Area 11 is a high-speed stage; expect to get wall-squished at least once. Fortunately, there's no endboss.