Big Red Button/Playing With

Basic Trope: The big red button should NOT BE PRESSED.
 * Played straight: When pressed, the button blows up the complex.
 * Exaggerated: When presses, the button blows up the complex, the state the complex is in, and takes out half the planet.
 * Justified: The button is bright red specifically to draw attention and serves an emergency-only purpose, a la emergency plant shutdown buttons found in most factories.
 * Inverted:
 * The button is supposed to be pressed, and is used quite frequently.
 * The button you're not supposed to press requires a paperclip to press.
 * Subverted:
 * Pressing the button does nothing.
 * The button triggers a spray of bullets on anyone dimwitted enough to disregard the words DO NOT PRESS stenciled in bold white letters above it.
 * Double Subverted:
 * At least, it appears to do nothing, but really its consequences are highly destructive.
 * Then it blows up a bomb attached to the villain.
 * Parodied: The button is of a comically large size, with multiple signs around it telling not to press.
 * Deconstructed: Characters discuss whether having a single, shiny red button do something so important is really so good of an idea.
 * Reconstructed: Several safety precautions are set in place so pressing the button when it isn't supposed to be pressed does absolutely nothing.
 * Zig Zagged: Initially, the button appears to do nothing. However, it actually causes a great deal of damage...except it doesn't and it only appeared to cause the damage.
 * Averted:
 * Red is just another color of button. There's no reason why it should be shorthand for something extremely destructive.
 * There are no doomsday functions to activate.
 * Enforced: It's convenient shorthand for something you don't want to touch.
 * Lampshaded:
 * "Don't press that button! It's red!"
 * "Why do they even have that button?"
 * Invoked: "If that button is red, maybe people will know to keep away from it."
 * Defied:
 * The only buttons present are small, unobtrusive, and have protective shrouds to prevent accidental pressing.
 * The destructive function is activated by entering a complex password into a computer, or some similarly foolproof method.
 * Discussed: "So, which one of these colors shouldn't I press?" "Take a guess."
 * Conversed: "Why can't there just be a big... red... button or something? That would make this a whole lot easier..."
 * Plotted A Good Waste: The button is placed by the facility's designer as a Schmuck Bait.

You really should go back to the main article. That button's red, you know...