Nine Hours, Nine Persons, Nine Doors/Nightmare Fuel

This game was given an M rating, and boy, does it show.

""The dark reddish-black pool of blood... The scattered pieces of flesh... Organs strewn across the floor like the blossoming of a grotesque flower... The explosion that had torn through his body had beed powerful. The 9th man's neck had been twisted at an odd angle. Junpei suspected the explosion had thrown him against the wall. Half of his face was crushed, and the other half was covered in blood. Most of his abdomen had been emptied, either by explosion or by gravity. He had landed on his back, and stark white ribs jutted out of his chest like some sort of macabre crab.""
 * The "Axe" ending.
 * The "Knife" ending.
 * It has on more than one occasion said to make even those who had seen it before jump with shock...
 * In the "Safe" ending,
 * And don't mention
 * Speaking of
 * The "Submarine" ending.
 * The gory, detailed descriptions of The Ninth Man and 's mangled bodies. Although we never see them... well, judge for yourself...


 * The flashback in the "True" ending,  varies between this and Narm.
 * To say nothing of how ...
 * Door 2 leads to some very horrible rooms. It's quite obvious that this wasn't just any old ship.
 * Pressing the keyboard in the
 * Of course,
 * The game over theme, Quietus, could be considered this too. The first part sounds like someone's drift into madness.
 * The first puzzle, in the 3rd class cabin. The room slowly filling up with water from the smashed window, knowing well what will happen if you don't hurry up and solve the puzzles. Of course, the room never does fill up, you're not on a time limit or anything. But the game gives no such indication, guaranteeing almost every player will have a panic attack at some point of the room.
 * Likewise,
 * Plus,.
 * If you were to get stuck in a room, without the others who verified, you would be trapped in there, with the bomb activated for exactly 81 seconds, and there would be nothing you'd be able to do about it.
 * Also, if another player who didn't verify entered the room. We never see an example of what would happen in that case, but it'd certainly be just as ugly.
 * There are ways to be caught in an area with no means of exit. Just trapped in a tiny area, left to die.