Global Currency/Playing With


 * Basic Trope: Everyone uses the same currency
 * Straight: The protagonist can buy goods anywhere using the same currency.
 * Exaggerated:
 * Even the animals will accept currency.
 * You could bribe a bear to leave you alone.
 * Justified:
 * When the world is united under a single government.
 * the currency is a form of energy, or a material that is very usable, or contains Applied Phlebotinum. That means that even if it's not an official currency, it's still usable and thus applicable.
 * Inverted: Lots of forms of currency with various exchange rates, assuming you can trade between them at all.
 * Subverted:
 * Global Currency Exception
 * Often used in the Minigame Zone
 * Double Subverted: ... But most shopkeepers in that place will accept the main form of currency under the counter.
 * Parodied: The heroes write "Money" onto a piece of paper and use it as currency when they need something.
 * Deconstructed: With many places that can make the money, all it takes is a corrupt money printer to ruin the system.
 * Reconstructed: ... Which is why there is a lot of oversight in the printing process.
 * Zig Zagged: All currency is made from the same valuable material allowing it to be freely traded around the place, but an expert is needed to determine the actual value due to different amounts of the material present (which isn't always apparent).
 * Averted: Everything needed by the heroes is provided via good will.
 * Enforced: Usually to make things simpler and easier to understand, a universal currency will be used.
 * Lampshaded: The other place the adventures are visiting haven't heard of the place you come from, but mention they take your coin... they just don't know why.
 * Invoked: The adventures only visit towns that take the currency they have.
 * Exploited: Only a few supplies are brought on the journey, since the adventures know they can buy more supplies on the way.
 * Defied: The villain runs a company town that provides wages in special currency that is worthless outside the town.
 * Discussed: An idealistic future is proposed that would solve many problems.
 * Conversed: In order to assert that the trope is not present in their reality, they use a video game which has this trope as an example of how its not real.
 * Played For Drama: The super rich villains can bribe the local officials anywhere.

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