Legend Of Queen Opala

Released in 2010 by hentai artist Gabe Logan (also known as Swegabe or just Gabe), Legend of Queen Opala is a free game built in RPG Maker with Hentai content, featuring original characters from her many hentai artworks. It became quite popular among hentai fans despite the short timespan since its release. It was simultaneously released on Gabe's account pages on Furaffinity and Hentai-Foundry.

The story depicts the player as a human adventurer (named Jake by default, but the player can rename him) who sets out to the land of Egypt, hoping to meet the beautiful and sexy ruler, Queen Opala (who is rumored to be quite a "loving" queen to her followers). Trying to get inside the palace, he stumbles on a plot to kidnap her, orchestrated by her evil older sister, Osira.

Oh, there's also the very sexy mother of Opala, former queen Farah.

The game is a fairly typical RPG, with hentai scenes spread through the game's plot. Choices through the game help determine what ending you get after finishing the game. Regardless of the ending you get, the game provides plenty of Post-Game content to unlock, plus a (one-time only) New Game * mode where you get to go for a different ending... And achieve some other things, exclusive to New Game *.

It has gained a second version (Gold edition) which spots a few fixes to the game, plus some extra content.

A sequel is in the works. Currently, the first part of the game, Episode I, has been released, with Episode II, the full version containing the rest of the game, set for release sometime between May and June of 2012. Word Of God says you will be able to transfer a saved game from Episode I to the full game.

Go here to download the game's Gold Edition. For Episode I of the second game go here.

This game contains examples of:
 * Absurdly High Level Cap
 * An Adventurer Is You
 * Actually Four Mooks
 * Adam Smith Hates Your Guts
 * Already Undone for You
 * And Your Reward Is Clothes
 * Apathetic Citizens
 * Arbitrary Headcount Limit
 * Authority Equals Asskicking: Used, averted, subverted, played with...
 * Back Tracking
 * Bag of Sharing
 * Beef Gate
 * Black and White Magic: Averted only by.
 * Blind Idiot Translation: Relatively mild, but the game's English frequently exhibits odd synax, bad punctuation, and misspellings.
 * Bonus Dungeon
 * Boss Battle
 * Big Bad: Osira
 * Boss Corridor
 * Final Boss
 * Final Boss Preview
 * Hopeless Boss Fight
 * Flunky Boss
 * Disc One Final Boss: Once you've completed the main quest, the game has just begun
 * Bonus Boss: Over twenty
 * Giant Space Flea From Nowhere: Most of these ones
 * King Mook
 * Mini Boss
 * Mirror Boss: The phantoms on the Isle of the Dead
 * Recurring Boss: Naacia
 * Wolfpack Boss: Several monsters lend themselves to this sort of battle
 * Bottomless Bladder
 * Nobody Poops
 * Broken Bridge
 * Broken Pedestal: At the very end of the main quest, if you went the evil route,.
 * Can't Drop the Hero
 * Capital City
 * Character Portrait
 * City Guards: They generally do nothing.
 * Class and Level System: But you don't get to choose the main character's class.
 * Combat Tentacles
 * Naughty Tentacles: Hello, H-game?
 * Convenient Questing
 * Crate Expectations
 * Critical Existence Failure
 * Critical Hit
 * Damage Discrimination
 * Friendly Fireproof
 * Death Is Cheap: Averted - when a character is defeated, they're "knocked out", so despite the names of spells like resurrection, until everyone's dead no one is.
 * Defend Command
 * Dialogue Tree
 * Did Not Do the Research: Aside from the names of gods and monsters, the game might as well be set in any standard fantasy setting. Granted, it is an H-game.
 * Dronejam: Anywhere this is possible, you can speak to the drone in question and ask them to move.
 * Dual-Wielding
 * Dude, Where's My Respect?: At least when it happens, it's not in the countries you save.
 * Easter Egg: Regardles of when you get them for your party,.
 * An Economy Is You
 * Eternal Sexual Freedom: Actual Egypt wasn't even close to the stuff seen in the game, but then again, it's an H-Game, so this is probably a case of ignoring reality for the sake of the Rule Of Sexy.
 * Event Flag: A number of the sex scenes are only possible once you've made it past a certain point in the main quest.
 * Failure Is the Only Option: It is impossible to beat Altum the Dark Knight, because of You Call That A Wound
 * Five-Man Band: Although you can only have four characters in the party...
 * The Hero: The protagonist.
 * The Lancer: Dargon the gruff cleric; Gath'd the easygoing Hunter; Phalen the cocky lancer
 * The Big Guy: Tirah, the bold Warrior.
 * The Smart Guy: Murdock the hotheaded fire mage; Sephira the arrogant ice mage
 * The Chick: Lucia, the shy Holy Cleric
 * Freeware
 * Game Over: Everyone in your party defeated? Time to click reload.
 * Game Within a Game: Obstacle courses, mazes, trivia...
 * Gameplay-Guided Amnesia: Inverted with the New Game+
 * Global Currency: Kind of justified; gold is good everywhere, after all...
 * Goldfish Poop Gang: Sir Edward teh 3rd
 * Graphics Induced Super Deformed: A feature of the game world in RPGMaker, which was used to build the game
 * Top Down View
 * Happiness in Slavery:
 * Heal Thyself
 * Health Damage Asymmetry
 * Heroes Prefer Swords
 * Hide Your Children
 * Hit Points
 * Hyperspace Arsenal: There is no inventory limit.
 * Improbable Power Discrepancy
 * Inexplicable Treasure Chests: Justified in that some of them are hidden, and you can get an item that lets you see them.
 * Infinity+1 Sword
 * Informed Equipment: The exceptions are.
 * An Interior Designer Is You: A very limited version--you can upgrade your mansion.
 * Irrelevant Sidequest
 * Insurmountable Waist High Fence: Used in almost every town and city to make it seem larger than it is.
 * Invulnerable Civilians
 * It's Up to You
 * Only One
 * Kleptomaniac Hero: Although one guy complains, and a few people react weirdly to see you in their house, he doesn't stop you.
 * Late Character Syndrome: This can occur with . Also causes Overrated and Underleveled
 * Leaked Experience: Averted.
 * Level Grinding: Among other types of grinding present in the game.
 * The Mole
 * Mooks
 * Elite Mooks
 * Mega Mook
 * Praetorian Guard
 * Mook Maker: Some boss monsters
 * No Canon for the Wicked: Played with;.
 * New Game+: New tougher monsters, two new extra bosses, new items...
 * No Kill Like Overkill
 * No Points for Neutrality
 * No Stat Atrophy
 * Nominal Importance
 * Nonstandard Game Over
 * Notice This: You can get an item that gives you this ability for things you haven't checked yet.
 * One-Man Army
 * One Man Party
 * One Size Fits All: Some items can only be used by certain classes, but there's plenty of overlap, and no size problems.
 * Only Smart People May Pass: Trivia games; if you've been paying attention, they shouldn't be a problem
 * Optional Party Member: You can get.
 * Optional Sexual Encounter
 * Palette Swap: The most common source of high-level monsters
 * Party in My Pocket
 * Perfect Health
 * Plot Lock
 * Protagonist Without a Past
 * Quest Giver
 * Random Encounters: Averted--it can appear as if monsters randomly attack you; they're really just invisible on the world map. You can collect items that let you see the wandering monster groups and avoid them.
 * Random Event
 * Red Herring
 * RPGs Equal Combat
 * Save the Queen (and her Hot Mom)
 * Saving the World: Two great tastes that taste great together
 * Set a Mook to Kill a Mook: Be careful; some enemies can use this on you...
 * Shout-Out: Well, the crazy fire mage's name is Murdock...
 * Sliding Scale of Turn Realism: Round By Round
 * Sorting Algorithm of Weapon Effectiveness
 * Statistically Speaking
 * Subtitles Are Superfluous
 * Suicidal Overconfidence
 * Talk to Everyone
 * Teleporters and Transporters
 * Time Trial: The game keeps track of how long you played, presumably for bragging rights
 * Timed Mission
 * Trauma Inn
 * Unbreakable Weapons
 * Underground Monkey
 * Use Item
 * Take Your Time: Mostly averted
 * There Are No Tents: But there is a fabulously-appointed mansion, and bunks aboard ship.
 * Timey-Wimey Ball: Activating the New Game+, among other things, open rifts in time which brings ancient powerful monsters into the present day.
 * 24-Hour Armor: But that's okay, because of the aforementioned Informed Equipment
 * The Unfought:
 * Universal Poison: Used by, among others, assassins, scorpions, and wolves
 * The Very Definitely Final Dungeon: Seemingly played straight...and then averted.
 * Video Game Cruelty Potential: Rather disturbingly (or not) crossed with Video Game Perversity Potential
 * Cruelty Is the Only Option
 * Tenchi Solution: Tellingly, not really possible in the good endings--you can only get two out of three.
 * Villain Forgot to Level Grind
 * Visible Silence
 * Wallet of Holding
 * Warp Zone
 * Welcome to Corneria
 * You All Look Familiar

The sequel contains examples of:
 * Bleached Underpants: Right at the start of the game, you have the option to play in 'Clean Mode', which removes all the sexual content. Sadly, this also locks you out of certain achievements related with said sexual content.
 * Fantasy Gun Control: Averted. One of your party members and some of your enemies can use guns.
 * Item Crafting: Equipment can be bought or crafted from a blacksmith. The crafted one tends to be better than the one you can buy, but requires materials dropped by enemies as well as money, to compensate.
 * Late Arrival Spoiler: It's revealed very shortly after the start of the game that, something that was only revealed at the very end of the first game.
 * Relationship Values
 * No Canon for the Wicked: This sequel ties with the good ending of the first game and its post-game extra cutscene, meaning the two evil endings are non-canon.
 * Save Point: Of two kinds: single use and multiple use. But a special item you can get early in the game allows saving outside of them... If you can find it, that is.