Hunter: The Vigil/Awesome


 * We were in the second part of a story taking place on a possessed university (as of this writing we still aren't 100% sure what it is), dealing with what we came to know as Goo, or Liquid Decay. It does exactly what it sounds like on non-living material, but to living things it's supernatural steroids, with forced roid rage. After discovering that not only did the football team shower in the stuff, and that the coach was behind this, we also ended up breaking into a professor's office finding an Atlantean tome and a German book on Thule (we long mistrusted him, now believe he's a mage). We ended up fighting the coach (he was pretty much a boss monster), hoping to exorcise the spirit from the goo from him (as we've done to others before), only to kill him shortly after my head was bashed against some bleachers and he picked up a goal post to throw at us. Afterwards goo started seeping from the ground covering the university. We then ventured to where we had discovered the source was, only to find a lake of the goo, seeping up to the surface, while each step forward to the goo had it sprout a head till four stood there: Dragon, Lion, Ox, and Eagle. Like the angelic Cherubim, but with a face of Dragon rather than Man. Any closer and it would attack. We then found a way for the goo to recede (reading from the Atlantean mage tome. As that happened I we recalled the previously studied chemical composure of the goo (we studied a sample found early on). It was flammable. Throughout this game one friend had his cross to help exorcism (on christians) and his medical supplies in his bag, and another had his smartphone and cameras, while my only physical possession to help was a zippo lighter. I often joked how useless it was, and how watch it’d be useful under the tunnels. Well shit, if ever there was a Chekov's Gun.