NiGHTS Into Dreams/Awesome


 * NiGHTS: into dreams: Twin Seeds, the game's final 'Dream'. Brilliant throughout, but the This happens entirely in gameplay, without a word of dialogue or hint of a cut-scene, effectively dragging the player straight in alongside their character.
 * Bellbridge from the sequel. Best results come from playing Helen's story first. While the beginning of the stage isn't nearly as dramatic as Twin Seeds, there is just before the third course of the level... But if you play Will's story first, it's less breathtaking and more odd and out of nowhere.
 * Ni GHTS is actually Sega's interpretation of the psyche. Each level representing a corner of the mind. Twin Seeds (the Growth) is the character realising they no longer need the Renegade Nightmaren Jester to hold their hand and dualize anymore. I think the "jumping to your doom" part is either belief that one can do it on their own, or just remorseful suicide. It's also here that Claris and Elliot first properly meet each other, despite Visitors (dreaming humans) are supposed to be isolated.
 * Christmas Ni GHTS also had Sonic the Hedgehog's first 3D Debut (Sonic: into Dreams), with Sonic performing the goals with running. The boss? Eggman imitating the Puffy boss.
 * The music from both games.
 * As a meta example - Ni GHTS fanbase is awesome by itself.