Magnetic Hero/Playing With

Basic Trope: A hero with remarkable personal magnetism wins friends and allies with astonishing ease.
 * Straight: Steve has no trouble making new friends in no time at all.
 * Exaggerated: Steve manages to influence and charm pretty much anyone he meets to become his friend or follower or like him a lot, including those that didn't even know him a minute ago.
 * Justified: Steve managed to learn great social skills early on and had a kind of personality, conviction and passion people can't help but be drawn to, thus his unconsciously mastered charisma.
 * Alternatively, Steve used to be a lonely, socially awkward child, so he became interested in finding out how social dynamics work.
 * Steve's had one similar role model or more in his life and it's about the role of nurture.
 * Steve's had even greater share of social moments of embarrassment than many others would like to admit themselves, but he's resolved to learn from his goofs, to the point he's a master at navigating around them.
 * Inverted: Steve naturally bores, repels and/or comes across as a joke to everyone he meets.
 * Steve's an Affably Evil / Evilly Affable Manipulative Bastard Villain with Good Publicity.
 * Subverted: Steve does have his less desirable qualities, too.
 * Steve only appears to be this, only to turn out to be a Jerkass, a bore or just indifferent to things around him.
 * Double Subverted: However, Steve grows out of them.
 * Alternatively, it turns out to be a slanderous lie from some jealous scumbag.
 * Or Steve manages to turn his flaws into his advantage.
 * Deconstructed:
 * Steve becomes the only thing holding the group together, and as soon as anything happens to take him out of his leadership position, the group disbands.
 * Steve's magnetism is a form of More Than Mind Control, which starts to have a negative effect on those around them as they lose their independence, whether Steve wants that to happen or not.
 * Steve starts to abuse his influence over his followers to make them do things that they would morally object to otherwise.
 * Reconstructed:
 * Steve takes advantage of his position as a leader to train someone else to take charge of the group if anything happens to him.
 * It turns out that being under Steve's leadership has more positives than negatives. Sure, his followers become a little dependent on him, but in exchange, they become a lot more competent at their unique skills, and even begin to take on leadership roles of their own.
 * Not only does Steve have an influential effect on his followers, but his followers also have an effect on him, which keeps him from undergoing a Face Heel Turn because he couldn't betray his team like that.
 * Parodied: He's literally magnetic and people have to join him because they're stuck.
 * Zig Zagged: ???
 * Averted: Steve isn't any more magnetic than other people.
 * Enforced: ???
 * Lampshaded: ???
 * Invoked: Rena seriously wants her son to grow up to be a success, especially socially, so she patiently raises him to be this.
 * Exploited: ???
 * Defied: I'm no people-expert, Maggie, much less a good persuader, so stop pleading me to help you, because I can't, pure and simple.
 * Discussed: ???
 * Conversed: ???

Back to winning people over, you Magnetic Hero.