Super Mario 63/YMMV


 * Awesome Music: Any of the remixes that were put into the game, and Galaxy's Floater Land Theme.
 * Game Breaker: Unfortunately for the designer, there is obviously no way to ensure an entirely linear way of game progression, since certain areas can actually be accessed prior to their storyline appearance.
 * You mean Sequence Breaking?
 * Well, that too. I say Game Breaker because it shows a minor, easily exploitable flaw in the game that can be used to gain extra Sprites earlier on.
 * Most of the possibilities for Sequence Breaking were inserted on purpose, but there very well might be a few buggy ones.
 * Most Annoying Sound: Without an awesome sound card, the random bursts of static. KRRSH! KRRRRRRRRRRRRRRSH!
 * That One Level: The Edge of the Mushroom Kingdom