Jabless Adventure

"Squiddy: Aren't you the hero?

Jables: I don't know.

Squiddy: Would you like to be?

Jables: OK.

Squiddy: Let's try this again. Hellllloooo, hero!

Jables: Yo."

Jable's Adventure is a freeware platform game created by Jason Boyer (with help from Ryan Pietz on the dialogue and plot, and music by Kevin "Frantic Panda" Carville) and released in 2010. It's a Metroidvania game (it plays like a less-linear Cave Story) with a surreal, self-aware sense of humor.

You play as Jables, a 15-year-old boy who wakes up one morning to find a squid perched on his head. Its name is Squiddy, and he insists that Jables is the hero. So Jables sets off to go exploring and a-hero-ing.

In spite of the game's short length (Boyers estimates that it has 30-60 minutes of gameplay), it's surprisingly Troperiffic.

Press [X] to become the tropes!
"Shop keeper: Don't worry, we're running a special promotion.
 * Abnormal Ammo: Your Hurricane Gun fires a blast of air.
 * Advancing Boss of Doom: Rutherford Goldbeard.
 * Blatant Item Placement: Given a tongue-in-cheek justification.

Jables: What's that?

Shop keeper: I hid weapons and items outside the town to drum up publicity.

Jables: Isn't that reckless?

Shop keeper: It's a game, kid. Don't be so serious."

"Jables: If we've found a jet pack, then we're probably nearing the end of the game.
 * Bubbly Clouds: Can be visited via jet pack at the top of every single above-ground screen. Some of these areas contain Easter Eggs.
 * Card-Carrying Villain: King Squid.
 * Chainsaw Good: Lumber Jacques' weapon of choice.
 * Chekhov's Skill: The high five isn't just used to save progress...
 * The Cuckoolander Was Right: The princess.
 * Everything's Better with Princesses: Apparently you can't have a heroic quest without one.

Squiddy: Oh, I guess you're right.

Jables: Yeah.

Squiddy: On the bright side, you'll get to meet the princess soon.

Jables: I didn't know there was a princess.

Squiddy: Neither did I..."

"Squiddy: Have you noticed how much the trigger looks like an [X]?
 * Everything's Worse with Bears: They're the strongest non-boss enemies in the game.
 * Eyes Always Shut: Most of the squids, including Squiddy.
 * Good Morning, Crono
 * Gotta Catch Em All: Collecting all 10 Fruit of the Hero is an optional sidequest.
 * Genius Loci: Possibly. There's a hill with a face, and its eyes follow you.
 * Green Hill Zone: The fields right outside town.
 * Head Pet: Squiddy might object to being called a pet, but he otherwise fits.
 * Heart Container: Fruit each increase your health bar by 2 points.
 * He Knows About Timed Hits:

Jable: The resemblance is uncanny!"

"Jables: I had no idea there was a villain.
 * Insane Troll Logic:

Squiddy: I bet he's the one who kidnapped the princess.

Jables: Let her go, King Squid!

King Squid: I didn't kidnap any princess.

Squiddy: Then where is she?

King Squid: My plan doesn't involve the princess.

Squiddy: Yet you kidnapped her anyway.

Jables: That's evil.

King Squid: ..."

"Squiddy: I will now bestow on you the power to jump. Press [Z] to clear that gap!
 * Lethal Lava Land: Squidville, which is in a volcano.
 * Let's You and Him Fight: Neither of the first two bosses are evil. Lumber Jacques attacks because he thinks you're a walking tree. Rutherford Goldbeard attacks because he thinks you're a cattle rustler.
 * The Lost Woods
 * Jet Pack: In practice, functions like an infinite Double Jump.
 * Medium Awareness: Everyone is apparently aware that this is a game.
 * Misplaced Wildlife: Pokey the cactus, first encountered in the middle of a forest. Jables asks him what he's doing there, and he himself isn't sure. Later, Pokey shows up inside a volcano, and explains that he got there by digging.
 * Mission Control Is Off Its Meds: The creator's description of the game calls it "an adventure filled with ... useless advice..." and he's not kidding. Squiddy thinks Jables couldn't jump before meeting him; he tries to teach Jables how to break blocks with his mind; and some of his useful facts about fruit are complete nonsense.
 * Morton's Fork: Employed by Rutherford Goldbeard. First he thinks Jables is a cattle rustler, who therefore needs to die. When Jables convinces him he's not there for any cattle, Rutherford concludes Jables has been possessed by a brain squid--and Rutherford's brain-squid-removal procedure is no less lethal than his anti-cattle-rustler measures.
 * Music Soothes the Savage Beast: After gaining the strawberry, Jables spontaneously sings the Strawberry Shortcake theme song, which calms the SCUBA bear's rage.
 * Nigh Invulnerable: Pokey the cactus is "over 9000% fireproof".
 * Offscreen Villainy: While King Squid claims to have a villainous scheme, no details are ever revealed. As far as we can tell, the scheme may have consisted of nothing more than declaring himself the villain and waiting for a hero to come fight him.
 * Only Sane Man: King Squid
 * Oxygen Meter: It depletes quickly enough that you can't really do anything underwater until you get the SCUBA gear.
 * Scars Are Forever, Good Scars, Evil Scars: King Squid boasts a pretty badass scar over his left eye.
 * Schmuck Bait: The mermaid gives you useless things to make you go away, eventually culminating with, "Listen, if I tell you a secret, will you leave me alone? ... If you pester the mermaid too much, you're gonna have a bad time."
 * Sorry I Left the BGM On
 * Talkative Loon: The mushrooms.
 * Underground Level: Two different cave systems.
 * Underground Monkey: Palette Swapped versions of the slimes appear in darn near every area. On the other hand, the normal bear, SCUBA bear, and flamethrower bear are all unique sprites.
 * Under the Sea
 * What Do You Mean It Wasn't Made on Drugs?
 * Yeah! Shot: High five! Iris Out. Roll credits.
 * You Have Researched Breathing:

[jump]

Jables: I could already do that.

Squiddy: Oh. Good for you then."

- High five!