Shin Megami Tensei II/YMMV


 * Anvilicious: The subplot about the poor Woobie Shinto gods being imprisoned by so no one can worship them anymore is about as subtle as a sledgehammer upside the head.
 * Complete Monster -
 * It's a tossup who's worse between.
 * Crazy Awesome - Messian Terminators are armored knights with jetpacks Dual-Wielding a shotgun and assault rifle. And don't forget; they have jetpacks.
 * Fan Disservice - Satan's true form has what are clearly
 * Game Breaker - No, not Zio. This time around it's damage and defense buffs and debuffs, which stack with themselves and last until they are dispelled, something that not every boss is capable of. But more-so is the Divine Retribution spell. It tears off a quarter of an enemy's health with an alignment opposite to the spell's caster, and it works on bosses with no reduction.
 * Hilarious in Hindsight - The Puck subquest, in which Daleth tries to screw you over with Infidelity Sap, and how it comedically backfires is funny by itself. However, when  is discovered, it gets more hilarious when you realize
 * Nightmare Fuel
 * Valhalla is Derrrrp.
 * If you strongly believe in an Abrahamic religion, have fun trying to complete the game.
 * Seinfeld Is Unfunny: In the pre-Quake days, its pseudo-3D movement was seen as interesting and different. For any gamer who cut their teeth after 1996, movement and the interface will feel like chilled molasses. Even the inclusion of an auto-mapping system and a minimap producing spell can't quite help the confusion and slowness of 3D map travel.