Sanitarium (video game)/Nightmare Fuel


 * This game is full of these, being an adventure game set in a mental hospital.
 * In one of the earliest levels, you have to dig up to win a game of hide-and-go-seek. The  tree-esque brother innocently  around in a wagon for the rest of the level.


 * Even if the random gibbering the the asylum sections doesn't get you, there's also, and even the end where
 * And of course, the part where you're playing as some sort of four-armed cyclops in an insect hive and find
 * Chapter 1. You see a lot of self-destructive, raving loons in a devastated tower, and an alarm is constantly heard (unless you find it and turn it off), giving the whole scene a sense of immediate, impending danger.
 * The loading screen for chapter 7: the morgue level
 * Then, once chapter 7 actually starts, you're greeted by a dead, frozen woman coming to life long enough to give you some advice on what to do, and then lying back down and going stiff again.
 * Chapter 7 also arguably has the scariest music in the entire game, so any in-game events, even the ones that aren't inherently scary, have this downright unnerving atmosphere.
 * Quite a few of the secondary character's facial portraits for when you engage them in conversation. Some of them make make even the non-scary characters (such as Arthur) look unnerving, if not horrifying.
 * The puzzle where you have to is probably the most extreme example.
 * The Nightmare Fuel even starts before the game begins. The installer plays some scary music. Do not install at night!
 * In the game menu, you can make those creepy eyes look right at you if you move your cursor just right.
 * In the game menu, you can make those creepy eyes look right at you if you move your cursor just right.