Pokémon Ranger/YMMV

"Man: They sure don't look like"
 * Angst? What Angst?: The Pichu from Dolce Island in the aftergame are still as cheerful as ever despite.


 * Complete Monster:
 * Put this into perspective:
 * A big case of YMMV, but some fans think that
 * Ensemble Darkhorse: The Go-Rock Quads in the first game. They even reappear in both subsequent games as guest stars, though they're Demoted to Extra in the third.
 * Fridge Logic: How exactly is Team Dim Sun supposed to use a Wailord as a cargo ship? Gut it and use its innards as a storage device?
 * Porygon-Z can be found in the past in the third game. Porygon-Z!
 * Mewtwo is in an ancient temple.
 * Game Breaker - In the second game, the steel-type assist prevents targeted Pokémon from attacking. Halfway through the game, you obtain a steel-type partner Pokémon. Do the math.
 * Early in the third game, you can catch a Xatu. Its assist is extremely powerful, and briefly prevents the opponent from attacking. Just put it in a corner or behind an attacking Pokémon, and you've basically won.
 * Goddamned Bats - Golbats and Crobats in the caves will not leave you alone. Generally, any aggressive Pokémon that is faster than you, such as Houndoom, would qualify.
 * Memetic Mutation: TARGET CLEAR!!
 * Also, Metagross's constant laser attacks have led to many Shoop Da Whoop jokes.
 * Moral Event Horizon: The cross this when they  And where to begin with
 * It becomes a little more Fridge Horror-esque when you think about it.
 * Surprisingly Improved Sequel: Most people think that both the story and gameplay were improved in the second and third games; Shadows of Almia replaced the capture system with a friend meter (at the cost of some of the game's difficulty; hence the "most"), and Guardian Signs allowed the reuse of friend Pokémon over and over again under certain conditions.
 * That One Sidequest: If you consider the Past missions in Guardian Signs to be one big sidequest adventure, then it's this because of how insane several of them are, especially when playing alone.