Cortex Command/YMMV


 * Crowning Music of Awesome: Pretty much the entire soundtrack.
 * Excuse Plot: The pretty cool plot, which gives room for modding and more potential story, is currently a justification for having a crash-test dummy blow a super-soldier's legs off with a blunderbuss. The key word is 'currently'. We'll be seeing an actual storyline in later builds.
 * Game Breaker:
 * AAL. The weakest of this faction is a Fragile Speedster robot with regeneration capabilities and infinite ammo. That's not even getting into the more powerful clones, each with preinstalled weapons and abilities. And even AAL looks like vanilla content compared to DSTech.
 * DSTech has giant mostly invincible robots with guns that can shoot through concrete in-game. Concrete can't be shot through with a vanilla bazooka.
 * Good Bad Bugs: The vanilla thrusters on drones, robots, dummies, etc. gives a bigger boost than a sustained thrust. Thus, by spamming the jumpjet button and with some practice, an overly loaded robot can reach any point on the map.
 * Moment of Awesome: Due to the open nature of the game, it's entirely possible to create your own Crowning Moments, and quite often too!