Crimson Echoes/YMMV


 * Complete Monster: Averted by King Zeal, whose ambitions actually make a lot of sense. Played straight by Dalton and.
 * Crowning Moment of Awesome: It's not known who put up the 95% beta, but if the C&D is for real, they just sent a massive "fuck you and your lawyers" to Square-Enix.
 * Crowning Music of Awesome: Most of the "new music" -- tracks not on the original Chrono Trigger soundtrack (some custom, some remixes, some taken from other games) -- are significantly epic. Special note goes for "Requiem" by Mythos, which plays in the Darkness Beyond Time, and "Battle with the Devil" from the Tsugunai: Atonement soundtrack for the Final Boss.
 * The Singing Mountain.
 * Ensemble Darkhorse: A case could be made for Agent 12 who, despite having a fairly minor role that could have been covered by Belthasar himself, has garnered a pretty decent fan following if the comments on the YouTube videos are any indication.
 * Game Breaker: Due to a massive overhaul/upgrade in new techs for most of the characters, Glenn and Ayla find themselves in this territory. Considering the game never got past the 98% beta, it's very possible that these characters' Game Breaker traits would have been Nerfed somewhat before final release.
 * Growing the Beard: The Dinopolis Reptite timeline and beyond.
 * Misaimed Fandom: The quote at the top is thrown around quite a bit on the videos and amongst fans, as well as a lot of Zeal worship in the game itself. Very "ZEAL SHALL RISE AGAIN". It's as if they don't realize there were many reasons for the kingdom's fall.
 * Just because Queen Zeal has been corrupted by Lavos by the time Crono and company arrive doesn't mean every ruler in the entire history of the kingdom was like that. It even seems like the kingdom was an actual Utopia before Lavos/Zeal messed everything up.
 * ..Except for the whole exiling-all-non-magic-users-to-the-frozen-wasteland-beneath-the-clouds thing. I'm pretty sure Zeal was meant to be seen as an exercise in hubris from the very beginning. The queen's attempts to control Lavos were just the final nail in the coffin.
 * Scrappy Level: The . Both of them.
 * I still have a pressure in my eyeballs whenever I think about it...
 * More than these fights, it's the conveyor belt puzzle in the same section that's really annoying. Also, the frog hunting minigame in prehistory: due to bad coding (both the unpolished state of the beta and over-ambition from the developers, probably), makes the capture of a few frogs an exercise in frustration. Luckily you need just five to succeed.
 * Surprise Difficulty: Those who played Chrono Trigger will quickly learn that the game is much harder than its predecessor.
 * Tear Jerker: . And, finding corpse.
 * Marle and Lucca's Flame Trials.
 * The video of one of the Developer's Rooms, where the various developers talk about their excitement for the game, how much they were looking forward to it coming out, how all the hard work was worth it, and thanking Square-Enix for making two great games for them to work from... Ouch.
 * That One Boss: The Vision Serpent can be a real pain without level grinding.
 * The Eidolon. Dear God, the Eidolon.