Mega Man 5/YMMV


 * Franchise Original Sin: No new features were added for this game. Compare to Mega Man 2's eight robot masters, Mega Man 3's slide and Rush, and Mega Man 4's charge shot and Disc One Final Dungeon.
 * Scrappy Weapon: The Power Stone creates three rocks that slowly spiral outward. They are extremely hard to aim and it takes so long to reload the damage just isn't worth it.
 * The Charge Kick seems to be the Top Spin's cousin. Mega Man is invincible while sliding. This game isn't really built for invincible sliding. However, some people know how to use it well.