Plazma Burst

Plazma Burst and Plazma Burst 2 are online, Freeware 2d shooters/platformers. The first game can be played here, and the second game can be played here


 * Action Girl: in the second game.
 * Airborne Mook: in the first game, and Drones in the second game.
 * And Now for Someone Completely Different: One for each game. In the first game, . In the second game, on.
 * Arm Cannon: Some aliens in the first game.
 * BFG: Several, especially in the second game.
 * Bloodier and Gorier: The second game is almost the 2d-shooter version of Happy Wheels.
 * Boom! Headshot!
 * Bottomless Magazines: Except for grenades and the rocket launcher in the first game.
 * Bullet Time: Pressing Z in the second game, also happens in level 40 when
 * Crate Expectations
 * Critical Existence Failure: You and vehicles.
 * Damage Discrimination: No infighting in Hard mode in the second game. Otherwise...
 * The Determinator: In the second game, dying enemies, even if they are cut in half and bleeding out, will still try to kill you as long as they are alive.
 * Difficulty Levels: Three.
 * Drop Pod: At the start of the second game.
 * Dueling Games: With Raze, and to a lesser extent, Armor Mayhem.
 * Energy Weapon: Plenty, including weapons that shouldn't be, like pistols, rifles, and shotguns.
 * Excuse Plot: Something about time travel.
 * Exploding Barrels
 * Friendly Fireproof: Except for Splash Damage.
 * Gatling Good: has a minigun in the second game.
 * Grimy Water: Acid in the second game.
 * Heal Thyself: Medikits in the first game.
 * Hit Points: The first game gives you 100, the second gives you either 500 or 750 depending on your battle suit.
 * Humongous Mecha: in the first game, and the Hound Walker in the second game.
 * Laser Blade: The second game.
 * Lens Flare: The second game.
 * Level Editor: The second game.
 * Melee a Trois: You, humans of the world you've entered, and aliens.
 * Mind Over Matter: The kinect model in the second game allows for telekinesis.
 * Mooks: By the dozen, both human and alien.
 * Not the Fall That Kills You
 * One-Hit-Point Wonder: The enemies in the first level of the first game appear to have 1 HP. They can be killed by shards of glass from Exploding Barrels.
 * Ragdoll Physics
 * Regenerating Health: The second game, for you and for the enemies in Hard mode.
 * Rocket Jump
 * Scoring Points: The first game.
 * Scratch Damage: In the first game, everyone can be hurt by shards of flying glass from Exploding Barrels, even though everyone appears to be wearing some sort of body armor.
 * Set a Mook to Kill a Mook
 * Side View
 * A Space Marine Is You
 * Splash Damage: Grenades, rocket launchers, in the second game.
 * Spread Shot: Shotguns and some of the other weapons.
 * Unexpected Gameplay Change: in the first game.
 * Weaksauce Weakness: At the end of the first game.
 * Web Game
 * The Wiki Rule: Plazma Burst wikia
 * X Meets Y: The series could be called Terminator meets Raze/Armor Mayhem. The second game could be called Happy Wheels meets Raze/Armor Mayhem.