The Elder Scrolls III: Morrowind/WMG

Morrowind is a Take That at the concept of The Chosen One.
Let's start with the opening quote "Each event is preceded by Prophecy. But without the hero, there is no Event.", in other words, The Chosen One's success is a matter of the heroes own ability, rather than being The Chosen One. You are not the only "chosen one" at the Cavern of the Incarnate, all who failed even though they were The Chosen One, because their skills (or reasoning) was not enough. Further it is noticed that it may just all be a set up in a Daedra revenge plot (Vivec will not it is possible in one of the papers he gives you). Finally when you encounter Dagoth Ur you can tell him you are a Self-Made Man and the prophecy has no impact on you. If you do this he thinks highly of you for it.
 * Well. Yeah.
 * Doesn't the entire series do this, since you are never forced to follow the main plot?
 * Well, as far as I understand, a hero in the TES universe is a person outside of the powers of fate that truly is free to choose their own destiny. So they can choose to screw over chosen one prophecies all they like.
 * Exactly. They are the Chosen Ones because they're the only who can decide their own fate. That's why you can end up as the leader of every guild in Tamriel.

Cliff Racers are Daedra
They are servents of Mehrunes Dagon. Their purpose; distract the adventurers until his armies can invade...
 * No they're servants of Sheogorath, used to drive adventurers insane.
 * Suddenly it all makes sense, they're daedra in the service of Mehrunes Dagon to spread chaos who were driven insane after having tea with Sheogorath and are now forced to drive adventurers insane, which will eventually turn them into cliff racers( note the lack of cliff racer eggs or babies ), who will themselves be forced to turn even more adventurers insane, like a plague far worse than the blight or corprus. The reason the daedra killed Jiub was because he was immune to the insanity and tried to stop Sheogorath's plan before it was too late. Whoa!
 * They could serve more than one Prince. We know that the Hungers, the Golden Saints, and the Daedroths do.
 * This also explains how come there's always more of the blasted things no matter how many you kill, they can't be permanently killed and just come back after a while.
 * Wouldn't that send them back to their realm of oblivion? Unless of course, the crazy guy in IV, mankor camoran, was right and Nirn is a daedric realm owned by mehrunes dagon.

Fargoth is behind everything
Remember that Wood Elf in Seyda Neen? The one who asked you about his ring? He's actually an immortal psychic wizard god who masterminded everything. That ring you found? It was enchanted to alter you so that you would become the Nerevarine! It also altered the artifacts that you would eventually touch (Wraithguard, Keening, and Sunder) So that, rather then destroy the heart, it would send it to him. He is truly The Chessmaster.

The Kefka Burial inside Urshilaku Burial Caverns is where Kefka Palazzo himself has been sealed away.
Tamriel is actually where the final battle took place between Terra Branford and Kefka Palazzo thousands of years ago in Final Fantasy 6. Because of his godlike magic, Kefka wasn't actually killed. Terra merely used her magic and the magic of her companions to seal Kefka away forever. The Elder Scrolls timeline is a point in the rebuilding of civilization after Kefka's apocalypse. Just be grateful the Nerevarine didn't get careless and set Kefka free... right?
 * Is it possible that the Heart of Lorkhan is actually the heart of Kefka?

Divayth Fyr is Malacath
Of the four artifacts that Divayth owns, three are associated with the daedric prince malacath: scourge, volendrung and the cuirass of the saviour's hide. In addition, he is the owner of the corprusarium, protector of the last dwarf and took in an ostracized argonian, all of whom are the spurned people that Malacath is associated with. Not to mention that Divayth does several god-like things, like his creation of life and making a cure for a disease created by a god.
 * Couple problems: first, the Cuirass of the Savior's Hide is associated with Hercine, not Malacath. Second, deadric lords, at the time Morrowind takes place, cannot manifest physically in Mundus, period-- when summoned, they are able to invest only their awareness and voice, as they do when you activate their shrines to get quests from them. Third, the deadra, having by definition refused to invest any part of themselves in Lorkhan's creation of the World, are incapable of the creation of life. Fyr certainly has some thematic associations with Malacath, though, no doubt about that, but he isn't the Prince himself.
 * It's more likely that Fyr is actually the hero of the Battlespire game, as he possesses or has close links to several of the artifacts from that game(Savior's Hide, Daedric Crescent, ect.).
 * Of course, that begs the question of why a four-thousand year old Telvanni mage-lord would have done a stint in the Imperial Battlemages (the organisation, not the position) during the Simulacrum...
 * Most likely, he simply agrees with the ideals that Malacath represents.

Dagoth Ur and Nerevar were lovers
Some of the actions that Dagoth Ur takes toward the Nerevarine start to make a lot more sense. For example, telling the Nerevarine that he really wants to have him/her back while sending sleepers and the corprus disease, evidence of an abusive relationship. This would also help explain why Dagoth Ur is so desperate to have the Nerevarine, even if the player takes the path of not actually being a reincarnation.

Gaenor acquired the Skeleton Key
One of the greatest mysteries in Morrowind is the Bosmer "entrepreneur," Gaenor. He starts out as a lowly level 1 pauper who constantly begs the Nerevarine for money. Then, over the course of three days, he becomes a level 50 warrior, decks himself out in a full suit of Ebony Armor, and gets an insanely high Luck Stat that makes him almost Nigh Invulnerable. How could he have possibly have accomplished all this in such a short amount of time?

The Thieves Guild questline in Skyrim provides the answer. Over its course, we find out that Nocturnal is not only the Daedric Prince of night, but of luck as well. Likewise, whoever bears Her artifact, the Skeleton Key, is gifted with an immense amount of luck that will make all his/her endeavors profitable. It also has the ability to unlock everything, including human potential. So by getting it, Gaenor quickly became immensely rich, powerful, and lucky.

Oh, and the Skeleton Key you can get in Morrowind? Not the same thing. That's not the Skeleton Key of Nocturnal, that's just a skeleton key, a special key that can open most any lock that just effectively acts like a high quality lockpick.

Vivec is a crack RPF writer.
Come on, this is the guy who wrote the 36 Lessons of Vivec where he paired himself with freaking Molag Bal. He's probably got some Nerevar/Dagoth fanfic lying around somewhere.

And on a similar note, he probably runs ff.net too.