Kanon/Fridge

Fridge Brilliance

 * In Kanon, I never understood why a  was shown at the end because I thought there was a lot of evidence that . But then I realized that   so why wouldn't ? It was never stated  --swtrooper42
 * Preventing death is one thing, genuine is quite another, and it's unlikely that  could have done anything about that (even without the game's implication that it only works on one thing at a time), especially considering that . But guess what? There is someone who we know can ...Mai. And guess who told Yuuichi that  was going to need him very badly...?
 * In Kanon, by default, a window appears in the upper left telling you what the date is. But there's a period towards the end of January where the window doesn't appear, and you also don't get the eye catches telling you when its a new day. It took this troper a while to realize the significance of this:
 * Kanon seems to be about restoring connections that were made during childhood, which makes Shiori seem out of place compared to the other heroines as she does not have any connections to Yuuichi's childhood. However... from another perspective, Shiori's story is still about restoring a relationship she had in childhood that was since broken: that with her sister. Viewed this way, Shiori's story fits a bit better with the rest of the heroines'.


 * Looking back at the scenes with Ayu Tsukimiya and the taiyaki shop owner, you may ask yourself, "Why does Ayu run away whenever the owner shouts at the cat (and later a dog), even though she's 17 and should know better?" Here's the thing:

Fridge Horror

 * Kanon is a romantic Visual Novel. You play the protagonist Yuuichi, who at age about 16 is returning to a town which he used to visit frequently until 7 years ago, but has mysteriously little memory of that time. According to the choices the player makes, Yuuichi falls in love with one of five heroines, finds out how his past is linked to hers, and rescues her from some horrible fate through his love. But wait a moment - that means the other four girls are NOT fallen in love with and NOT saved from their horrible fate. Hence whatever you do, of them will end up.
 * Ayu
 * Makoto,
 * Mai:
 * Shiori
 * Nayuki:
 * Note, the same can be said for pretty much any Visual Novel that involves branching storyline (i.e. 99% of them). Which makes the simple act of choosing to do ANYTHING a Sadistic Choice. Although in most cases, the other characters and their associated problems are simply treated like they never happened and pushed gently off a cliff storyline-wise.
 * This is probably why Clannad, a later Seasonverse work, introduced the concept of "variations" (a multiple-worlds concept similar to "fragments" in When They Cry) and had its hero go around saving everybody. And hey, at least the anime adaptation saved them all,.