Sonic Jam/YMMV


 * Crowning Music of Awesome: Sonic World's theme and the Museum theme.
 * Porting Disaster: The Game.Com version is perhaps one of the greatest case of "Why bother?" in video game history. Sonic's fast speed combined with the horrible Game.Com screen turned most of the action into a monochrome, blurry, laggy mess. Each of the "games" included only feature three bastardised levels of their respective console equivalents and the soundtrack is turned into mind-numbing beeps and bloops. It is undoubtedly the worst Sonic game ever. Sega didn't make it; Tiger did, but it wasn't the best idea to let them.
 * While certainly not on the same level of blunder as the Game.Com version, being that all four Genesis games on the Saturn collection are ports, Sonic 2 does exhibit some performance issues that aren't present in the other games (including being locked onto Sonic & Knuckles).
 * They Wasted a Perfectly Good Plot: Sonic World's 3D engine could've been made into a nice game for the Saturn, huh? Also, Man Of The Year really deserved a conclusion.