Dragon View

Dragon View (also known as Drakkhen II or Super Drakkhen) is a video game released for the Super Nintendo Entertainment System in November 1994. Although it bears little resemblance to its predecessor, Drakkhen, it utilizes the same pseudo-3D overworld system for which the series is most famous. Other features of Dragon View are its side-view Action RPG hybrid gameplay (used when exploring more detailed areas such as towns and dungeons), its well-translated second-person storyline, and its emphasis on player-driven "free" exploration.

Needs More Love

Dragon View provides tropes such as:
"As Alex finishes a training regimen
 * All Deserts Have Cacti
 * Beef Gate: Sssssssort of. Travel too far in the wrong direction, and you'll find yourself on the wrong side of the curb.
 * Big Bad: Argos the Wizard.
 * Bullfight Boss: Piercia and the Efreet do screen-clearing charges in retaliation for being damaged.
 * Dead Little Sister:
 * Distressed Damsel: Katarina
 * Early Bird Boss: Piercia, with her habit of ramming you almost every time you hit her. You're going to need good reflexes.
 * Face Palm of Doom:.
 * Fire, Ice, Lightning: The magic rings.
 * Goddamn Bats: IMPS. Flying, capable of knocking you back during platforming areas, and the best time to hit them? When they're laughing at you after a successful attack.
 * Hopeless Boss Fight:.
 * Improbable Weapon: The Hyuza, which resembles the drunken love child of a boomerang and an axe.
 * Level Up Fill Up: Did you just barely make it through that last Random Encounter, and need a quick breather? Sucks to be you.
 * Let's Play: An in-depth one by a one "My Name Is Kaz".
 * This Troper found Sir Eldric IV's play through of Dragon View to be absolutely Hysterical.
 * The Hero: Alex.
 * Heroes Prefer Swords
 * Lady Land: Miraj.
 * Nintendo Hard
 * Mirror Match: The first enemies in the Sektra Temple are water clones of Alex. Thankfully, they only use the sword.
 * Precision-Guided Boomerang: The Hyuza again.
 * Roar Before Beating: Most of the bosses.
 * Scary Scorpions: There are Mook scorpions on the very first dungeon, and their extensible stings are very annoying.
 * There's also the dungeon's boss, Piercia.
 * Second Person Narration: Arguably an effective use.
 * Shout-Out: To Airplane! of all things:
 * Shout-Out: To Airplane! of all things:

Damme: Since you're in such a good mood... How 'bout 30,000 more!

Alex: Your jaw drops, and your smile fades, "Surely you jest!"

Damme: Ha ha... gotcha! And don't call me 'Shirley'!"


 * The Starscream: The Demon Knight is not very giddy about having to serve a human.
 * Sword Plant: Used during Alex's casting animations.
 * Underground Monkey: A lot of the enemies past the halfway point in the game are, sadly, palette swaps.