Eternal Daughter

Eternal Daughter is a side-scrolling Action Adventure platformer made by the duo of Derek Yu and Jon Perry, under the guise of Blackeye Software. Created with Multimedia Fusion, it was warmly received by the Klik community, and is often listed under the best freeware games made for the PC.

Eternal Daughter is set in an alternate universe, populated by four races: the forest-dwelling Lorians, the technologically advanced and militaristic Dungaga, The story follows the epic quest of a young Lorian girl, Mia, as she escapes the enslavement shared by her people at the hands of the Dungaga. In the initial part of the game, it appears that the Dungaga and their militaristic empire are the true villains. However, about one-third of the way into the game, it is revealed that the Dungaga were mere dupes, and the true cause of the evil in the world is the dark God Baphomet, who is using the Dungaga's greed for ore to. Mia must then confront his henchmen, endure trials to earn the blessings of the four races' gods, and finally face off against Baphomet in single combat.

It can be downloaded here.

A video walkthrough is available here, and most but not all of the beautiful soundtrack (the portion composed by Swedish virtuoso David Saulesco) can be found here free for download. The walkthrough thoroughly abuses glitches in the game and doesn't particularly show off the plot or give the watcher a good chance to appreciate the soundtrack for it, so the best way to experience it is still (fortunately or unfortunately) by playing the game itself.

This game provides examples of:


 * Ambidextrous Sprite: Not to mention ambidextrous reading ability - she can read the book in either direction if you wait long enough.
 * Action Girl: Mia, though her interactions with other characters suggest that there is something of the Badass Adorable about her as well.
 * Armies Are Evil: Played straight, and then subverted. In the beginning, the Dungaga army are portrayed as oppressive and tyrannical, enslaving the Lorians and despoiling Nature. However, a faction led by the Dungaga general Heziod soon go over to Mia's side, and by the end of the game, the entire Dungaga army, including  Hume, help in the fight against Baphomet.
 * Ascend to a Higher Plane of Existence:
 * Attack Drone: The familiar obtained halfway through the game flies up to and breathes fire on enemies, more effectively the more fruit he eats.
 * Ballistic Bone: Thrown by skeletons.
 * Beef Gate: Make a wrong turn, and you'll find enemies wax most of your health. Not that you can tell the difference.
 * Big Bad: Baphomet, of course.
 * Big Creepy-Crawlies: The First Rider has a quartet of giant flies that he uses for attacks and as a makeshift shield.
 * Boss Remix: Sort of. Baphomet's boss music is an amped-up remix of the normal boss music.
 * Charged Attack
 * Check Point Starvation
 * Crystal Dragon Jesus: Arguable, but consider the facts.
 * Developer's Room
 * Divine Parentage:
 * Double Jump: Once you get a certain item, you can do this.
 * Downer Ending: Baphomet is killed and Mia's hometown is rebuilt. But . Also, her beloved familiar  . Top it off by the people   and this is one sad ending, indeed.
 * Somewhat alleviated by
 * The Dragon: The Three Riders.
 * Drought Level of Doom: The last level, which is also a maze.
 * Exactly What It Says on the Tin: Given, every daughter is "eternal" as she will always be the daughter in the eyes of her parent. Still, you can't get much more "eternal" than
 * Final Boss: Baphomet, and he isn't going down without a fight.
 * Flunky Boss: The undead Grodol king and the first two Riders.
 * Fungus Humongous
 * Game Over Man: That sprite.
 * Gentle Giant: The Grodol live in slime caves, speak a rather ungrammatical dialect, and look like trolls. However, they are actually
 * Giant Space Flea From Nowhere: The archer frog, the ice knight (twice), the roots of a big plant, a Giant Enemy Crab and a huge garbage-eating head.
 * God of Evil: Baphomet.
 * Gravity Barrier: Many of them exist. You can actually bypass some of them using the hyper-dash glitch, but there are other barriers before you can reach anything interesting.
 * Half-Human Hybrid: Hume, and he has all kinds of issues because of it.
 * And let's not forget
 * Heel Face Turn: Some of the Dungaga,.
 * Helpful Mook: These little critters. They don't attack you, they don't interact with you... but you can kill them to use them as jump boards...
 * It's All Upstairs From Here: The tower, of course.
 * Klingon Promotion: You help Morgrom achieve this so he can lend his people's support.
 * Little Miss Almighty:
 * Lost Forever: An NPC in the tower, if rescued, will go to the desert and refill your gems to full if you visit. Assuming you get him out before the tower is destroyed.
 * Meaningful Name: Baphomet, the game's dark god / Satan figure. Depending on whom you ask, the "real" Baphomet is either a pagan fertility god, a mistranslation of "Mahomet", or a Satanic figure. Regardless, the name carries enough baggage with it that it's an excellent choice for the game's Big Bad.
 * Mentors: Haldor, and later, are both this for Mia.
 * Nintendo Hard: Some of the levels and most of the bosses can be quite...trying. But the game is no less fun for it.
 * Redemption Equals Death: Exemplified by Mia's However, he later sees the light, and
 * Save Game Limits: Save points are extremely sparse. Even more annoying is the fact that they're your only reliable source of healing. Combine this with the fact that enemies can kill you in three hits or less, and you get Fake Difficulty.
 * Science Is Bad: Subverted. Early on in the story, the player is led to believe that the Dungaga, or Men Of Steel, are the antagonists. However, we later learn that they were misled by Baphomet, and the Dungaga army plays an important role in helping Mia in the final battle. To complete the subversion, the game world even includes a, who gives Mia a gift essential to complete her quest.
 * Sequential Boss: Throm, the fifth boss, as well as Baphomet.
 * Shifting Sand Land
 * Slippy-Slidey Ice World: Blue Mountain
 * Spin Attack and Spin to Deflect Stuff
 * Stepping Stone Sword: The mojak.
 * Taking the Bullet: Or, to be exact, the arrow - does this to save Mia, completing his redemption, and earning him Mia's forgiveness.
 * Tell Me About My Father: When the game begins, Mia's mother, Thelia, is, and she does not know who her father is. Several characters in the game hint at his identity, but all is revealed only just before the final battle, when she learns that
 * Triumphant Reprise:
 * Wall Jump: Once you find a certain item, you can do this.