Heavy Rain/Fridge

Fridge Brilliance

 * This game is BUILT on fridge brilliance, especially when it concerns the Origami Killer's identity:
 * It's likely that
 * It is hard to tell for sure, especially considering that
 * Maybe it's
 * You might have complained at how HARD some of the controls become in the more tense moments of the game. Then you realize: the controls are hard because the situation ITSELF is hard. The anxiety and fear the characters are experiencing reflects in how hard it is for you to make them fulfill a task.
 * Also, note the "Four Heroes" trophy for the game.
 * Most, if not all of
 * Jayden's Butler
 * If you notice,
 * And something little: during "Solving the Puzzle", A nice touch.
 * If you compare the way Ethan and Jayden commit some of the same actions of the game, it really accents how much of a normal yet unfortunate guy Ethan is. Ethan holds the gun  completely wrong, whereas Jayden has a perfect grip and stance. Also,
 * Captain Perry can't tie his own tie because police wear clip-ons so that they can't be choked with their ties in a fight.
 * Scott Shelby has been hired by the families of the victims of the Origami Killer to investigate.
 * Why did the (then) mystery brother have so much trouble keeping up with John in the flashback scene?
 * Here's a better question:
 * had a police badge in his desk, but is retired from the force. One would think that any police agency would require retiring agents to return their official identification and/or credentials.
 * Early in the game, when, he has the option of mentioning Shaun's disappearance...despite the fact that Shaun had only been reported missing earlier that evening, nothing was reported in the media about it at that time, and there was no indication that Ethan ever approached Shelby for help.
 * One of Shelby's internal thoughts in Manfred's shop; "Lauren really believes she's onto something. I think she's going to be disappointed."
 * Oedipus Complex:
 * In Heavy Rain, it's implied that Norman Jayden is addicted to Tripocaine, the blue powder he snorts whenever he has withdrawal attacks, but after replaying the game a second time, I got an epilogue where Jayden begins hallucinating objects from inside his Augmented Reality environment without his glasses on. Then it hits me: The ambiguous "It" that his software agent Valet keeps telling him not to overdose on is the Augmented Reality. His 'withdrawl' symptoms always set in after he uses it for an extended period of time. The blue powder is a treatment for the effects ARI has on his body, since it always makes the twitching, nosebleeds and other symptoms go away.
 * It is, however, still a potentially deadly drug. Another epilogue shows Jayden overdosing on Triptocaine. So while the Triptocaine helps counter the effects of ARI on his mind, it still has consequences for his body.
 * One must consider the other possibilies though. In this specific ending Norman is looking for a refuge. Combining the assumption that ARI is detrimental to the user's health AND that he has grown rather fond of using it often (Remember his pretty high score in a game where you throw a ball against a virtual wall) it seems like, that he is using ARI as said refuge. The ending mentioned in the first paragraph already clearly showed that using ARI messes with one's mind and that Tripto's purpose is to supress the side effects. I can imagine that Norman, in this state, spends a very long time in ARI only to pop some Tripto when he can't take it anymore. So it might as well just be, that it effectively was ARI that killed him, maybe because he wasn't able to take any more Tripto or because it didn't work anymore (drug tolerance?)
 * To support (if not flat out confirm) that ARI is indeed what the waiter is warning Jayden about, a scene plays if you take far too long trying to piece together the evidence in the last ARI scene with Jayden where he dies from it's effects. His eyes start to bleed (as evidenced by streaks appearing from under his shades) and then a cutscene plays where his nose starts bleeding as he flails around in ARI, finally collapsing dead on the desk. No Triptocaine is used through these events, ruling that out (and considering he's fine if you do solve it, It's not the Triptocaine he took earlier.)
 * As far as this troper knows, Triptocaine; as a device to counteract the affects of ARI is - fanon. It's entirely possible that the drug and the device, work in tandem, or are equally dangerous. The fact that tripto comes in a glowing blue vile, and it's invention (existence) is as much a headscratcher to the audience as ARI, they may have been spawned for similar reasons, by the same source. Which could also explain why Jayden is comfortable working with an addiction - if the actual work itself is responsible, somehow.
 * Oedipus Complex:
 * In Heavy Rain, it's implied that Norman Jayden is addicted to Tripocaine, the blue powder he snorts whenever he has withdrawal attacks, but after replaying the game a second time, I got an epilogue where Jayden begins hallucinating objects from inside his Augmented Reality environment without his glasses on. Then it hits me: The ambiguous "It" that his software agent Valet keeps telling him not to overdose on is the Augmented Reality. His 'withdrawl' symptoms always set in after he uses it for an extended period of time. The blue powder is a treatment for the effects ARI has on his body, since it always makes the twitching, nosebleeds and other symptoms go away.
 * It is, however, still a potentially deadly drug. Another epilogue shows Jayden overdosing on Triptocaine. So while the Triptocaine helps counter the effects of ARI on his mind, it still has consequences for his body.
 * One must consider the other possibilies though. In this specific ending Norman is looking for a refuge. Combining the assumption that ARI is detrimental to the user's health AND that he has grown rather fond of using it often (Remember his pretty high score in a game where you throw a ball against a virtual wall) it seems like, that he is using ARI as said refuge. The ending mentioned in the first paragraph already clearly showed that using ARI messes with one's mind and that Tripto's purpose is to supress the side effects. I can imagine that Norman, in this state, spends a very long time in ARI only to pop some Tripto when he can't take it anymore. So it might as well just be, that it effectively was ARI that killed him, maybe because he wasn't able to take any more Tripto or because it didn't work anymore (drug tolerance?)
 * To support (if not flat out confirm) that ARI is indeed what the waiter is warning Jayden about, a scene plays if you take far too long trying to piece together the evidence in the last ARI scene with Jayden where he dies from it's effects. His eyes start to bleed (as evidenced by streaks appearing from under his shades) and then a cutscene plays where his nose starts bleeding as he flails around in ARI, finally collapsing dead on the desk. No Triptocaine is used through these events, ruling that out (and considering he's fine if you do solve it, It's not the Triptocaine he took earlier.)
 * As far as this troper knows, Triptocaine; as a device to counteract the affects of ARI is - fanon. It's entirely possible that the drug and the device, work in tandem, or are equally dangerous. The fact that tripto comes in a glowing blue vile, and it's invention (existence) is as much a headscratcher to the audience as ARI, they may have been spawned for similar reasons, by the same source. Which could also explain why Jayden is comfortable working with an addiction - if the actual work itself is responsible, somehow.

Fridge Horror

 * About a quarter of the way through the game, you figure out what that little number under the date and time means...
 * If you have Ethan follow the OK's instructions during the Shark trial, imagine Sarah and little Cindy coming home from school, wondering why the house is such a mess and why daddy doesn't seem to be in, before going to their room to play.

Fridge Logic

 * Quite a bit, as the Just Bugs Me page indicates. It's also discussed at length here.