Action Man

In 1966, Hasbro licensed to Palitoy to sell the popular G.I. Joe toy to the U.K. Because the term "GI Joe" is very American, they decided to rename him "Action Man." It was more or less the same toy as his American counterpart but with British military uniforms and equipment.

In 1992, Hasbro took over the Action Man line and redid it, turning him into a kind of "Jack of all trades." With his new extra buff physique, Action Man was now a soldier, an athlete, a secret agent, and many other things with a brand new enemy named Dr. X.

In 1995, an animated series was released by Di C where Action Man was part of a Global Defense team called Action Force (including Knuck, Natalie, Jock, and their dog Raid) but has complete amnesia and only tends to have minor flashes of memory at various times. The Action Force is often called upon to deal with the threat of a paramilitary organization lead by Dr. X.

In 2000, a CGI series (unrelated to the 1995 incarnation) was produced by Mainframe Entertainment. It follows the adventures of Alex Mann, alias "Action Man," an extreme athlete who discovers he possesses an ability to analyze any situation and mathematically determine the best course of action, or as he perceives it, lots of complex math floating around in his head while time appears to stop. Alex maintains a friendly rivalry with fellow athlete Brandon Caine, who quietly resents always coming in second to Alex. The pair are approached by the mysterious Dr. X who offers to improve upon the two with cybernetic implants. Alex refuses but Brandon accepts. Soon an altered Brandon comes after Alex and Dr. X makes it clear that he wants the secret behind Alex's ability for himself. With the help of his former high school football coach (who is far more than he seems) and the rest of Team Extreme (Alex plus his camerawoman, manager, and pilot,) the Action Man must stop Dr. X's plans for "the future of humanity" and try to save his friend while still maintaining his career as an extreme sports star.

There also exists a trilogy of CGI Movies

Tropes associated with the 1995 cartoon series include:

 * All There in the Manual: Action Man's lost past was detailed in the series bible. One page is available here: http://www.bloodforthebaron.com/phpBB3/viewtopic.php?f=40&t=1564&start=0
 * Ascended Fanboy: Ken Davis, who provided storyboard art for this series, is a huge GI Joe fan and posts on GI Joe message boards as "Arrow". He also provided the series bible mentioned above.
 * The Dragon: Ursula.
 * Every Episode Ending: Each episode ends with Action Man reflecting about the missing memory he has recovered during that episode.
 * Genius Cripple: Jock/Jacques.
 * Large Ham: Dr. X.
 * Mad Scientist: Professor Gangrene.
 * Morally-Ambiguous Doctorate: Dr. X is of the "evil" variety.
 * Quest for Identity: The Action Man has no memories of his past life. The now-notorious DVD Action Man:Past Performance indicates this.
 * Spell My Name with an "S": Jock or Jacques? The latter pronunciation is particularly valid, on the assumption that the name is French (plus the fact that the guy's voice actor used a French accent).

Tropes associated with the 2000 CGI series include:
"Alex: "BSU? What's that stand for? Ballistic... Sub-harmonic... Ultrasonic...?"
 * Action Girl: Agnes "Fidget" Wilson, Diana Zerbas.
 * And I Must Scream: In the finale, this fate befalls
 * Awesomeness By Analysis: Action Man's signature Once an Episode move called the "AMP Factor" where Alex would mentally freeze time and evaluate his surroundings in Matrix-like slo-mo to save the day.
 * These became less and less impressive over time. Initially it would involve complicated sequences of moves that make Rube Goldberg Devices seem straightforward. Eventually it would simply involve him running around doing things really fast while everything else was in slow-motion.
 * Bare Your Midriff: Agnes "Fidget" Wilson.
 * BFG: The recurring BSU 10000?

Coach: *fires gun* "Blow Stuff Up"."

"Ricky: Isn't it your job to anticipate accidents before they happen?
 * Big Creepy-Crawlies: The trilobytes.
 * Eventually modified into Nano-Trilobytes, with the ability to infect and control any electronic system. They could also cobble together the infected machines or just harvest the material for reproduction.
 * Butt Monkey: Rikki
 * Catch a Falling Star: Alex deals with gravity and acceleration every day, and making physics work for him is part of his job description. Piece of cake.
 * He even does this during the opening theme sequence.
 * Chuck Cunningham Syndrome: Brandon, Simon Grey and agent Diana Zerbas are all never mentioned again after the end of season 1.
 * Colony Drop: In the finale Dr. X decides to destroy humanity by pulling an asteroid towards Earth.
 * Cybernetics Eat Your Soul
 * De-Power: Tempest and Quake lose their powers in the finale.
 * Dueling Shows: Premiered at the same time as rival show/toyline Max Steel.
 * Doomy Dooms of Doom: The Council Of Doom, Dr. X's team.
 * Engineered Public Confession: One of Doctor X's targets is a sporting event being attended by leaders of two countries that had just begun the possibility of stopping the war between them. He hits them with a weapon they both know about and then broadcasts news reports seemingly produced by each side saying the other side did it. Of course,.
 * Evil Gloating: Many villains, but Dr. X is most fond of it.
 * Evil Laugh: Dr. X at times.
 * Evilutionary Biologist: Dr. X is a textbook example.
 * Fair Cop: Diana Zerbas
 * Five-Man Band:
 * The Hero: Alex Mann
 * The Lancer: Rikki
 * The Chick: Fidget
 * The Smart Guy: Grinder
 * Sixth Ranger: both Diana Zerbas and Brandon
 * Five-Bad Band:
 * The Big Bad: Dr. X
 * The Dragon: Tempest
 * The Dark Chick: Asazi (although she also has some characteristics that are usually associated with the Dragon)
 * The Brute: Quake
 * The Evil Genius: Professor Gangrene (although Dr. X and to a lesser degree Tempest can both fill for this role as well)
 * Fun with Acronyms: AMP (Advanced Macro Probability Factor)
 * Getting Crap Past the Radar:

Fidget: Maybe your parents should've followed the same advice."

"Grey: (opens suitcase, shows big gun) The BSU-10000. It's still experimental, but quite potent.
 * Grand Theft Me: Brandon, whose body gets overtaken by Dr. X in episode 2.
 * Good Colors, Evil Colors: The bad guys wear an assortment of black, red, dark green, and purple . Tempest averts it with his outfit, which uses heroic colors such as blue, yellow, and light grey.
 * High Heel Face Turn: Asazi, at the end of the series. Although it's questinable if she will realy quit being evil, since her only motivation for helping Alex was that Dr. X plan to destroy all of humanity would be bad for her business).
 * Huge Guy, Tiny Girl: Little hints of it. Alex Mann was somewhere around 6 feet. Fidget was canonically 4'11".
 * Jerk with a Heart of Gold: Alex
 * Hyper Awareness: The AMP Factor.
 * Merchandise-Driven: The show's downfall appears to be closely linked with this. The story began with good writing and decently-paced arcs. Once season two began (and toys were on the shelf) the stories became more generic and tied to toy-related concepts. Episodes became more formulaic and a "Today on Action Man..." intro often spoiled the whole episode's plot. The show's initial goodness could be seen as Too Good to Last.
 * The Needless: After assuming his metallic form in the series finale, Dr. X no longer needs food, water, or air to survive.
 * Omnicidal Maniac: Dr. X desires to destroy all of mankind to replace it with a neo-human race.
 * Obviously Evil: Dr. X and the rest of his evil team.
 * Punctuated for Emphasis: The quiet version is executed with ease by Simon Grey.

Alex: BSU? What's that stand for? Ballistic... Subharmonic... Ultrasonic?

Grey: (takes out gun, blasts a car into sky-high pieces) Blow. Stuff. Up."


 * Robot Dog: Team Xtreme has a pet robotic dog.
 * Run the Gauntlet: happens in the series finale: Action Man has to fight all members of the Council of Doom, first one by one, then all of them at the same time, before facing off against Dr. X.
 * Scary Black Man: Simon Grey. Voiced by Stargate SG-1 alumnus Christopher Judge.
 * Shock and Awe: Tempest.
 * Super Window Jump: Asazi does this on a motorcycle in her debut episode. This was in a diner, so There Was a Door about three feet to her left.
 * Standard Female Grab Area: Alex uses this on Asazi in episode 25.
 * Take a Third Option: Alex has to fly up to his own team's plane and save his friends from a bomb on board. It's going to go off in a few seconds, and no one knows which wire will defuse it... so Grinder snatches the bomb and throws it off the plane. Problem solved.
 * Take Over the World: Dr. X's ambition, mixed with Evilutionary Biologist.
 * Throwing Your Sword Always Works: Dr. X has smuggled his trilobytes onto the plane, and a large one is monitoring the crew via video camera. They realize they'll need some privacy before forming a plan, so Grinder picks up a screwdriver and throws it directly into the camera's lens.
 * We Can Rule Together: Dr. X offers this to Alex in the finale.
 * You're Insane!: Alex's retort to Dr. X's We Can Rule Together offer.
 * Xanatos Gambit: Dr. X's plan in episode 25-26. He kidnaps Alex's friends, and puts them in deadly situations that will force him to use his AMP factor. If Alex succeeds in rescuing them by using his AMP abilities, then X will gain enough insight into it that he can replicate it on himself and become superhuman, and further his plans to create neo-humanity. If Alex fails in rescuing them, X will have killed Alex's friends.