Variable Geo

"Goddesses, descend on the field of battle!"

In a future not too far from our own time, a new sport has arisen: Variable Geo, a grand championship tournament that determines who is the strongest waitress in the world. And not just any waitresses, but bosomy creatures capable of immense energy blasts and trained to full mastery in the most esoteric arts of combat. The winner of the annual competition gets ten million dollars and a chunk of prime real estate in the city of her choice. The losers are subject to a form of Cool and Unusual Punishment ranging from simply having to strip naked, to public masturbation and worse.

Although at first a blatant copy of Street Fighter with a H-Game twist, the series went on to develop a surprisingly detailed storyline, in which the Jahana corporation, the financial sponsor of the VG tournament was revealed to be secretly using it to further its own end. The characters also became incredibly developed for their time, and the series garnered a distinct cult following, enough to garner a three-episode OVA series.

The games in the series are:

 * VG: Variable Geo - The first game in the series, a blatant Street Fighter clone in which the player chooses one of six battling waitresses and fights against the other five in order to achieve glory for their chosen girl (and steamy H-sequences of the losers for the player themselves). Introduced the general premise, as well as the first six playable characters, all of whom have stuck around for every single incarnation of the series.


 * VG 2: Bout of Cabalistic Goddess - Direct sequel to the first game. Reimi's childhood rival decides to hold her own VG tournament and calls out the fighters from the previous game so she can beat them all and prove to Reimi once and for all that she's better than her in every way.


 * Advanced VG - Rejects the canon of the previous two games, and can be likened to an Remake of the first. Introduces an updated battle system, as well as the series' overarching plot in which the waitresses, especially Yuka and Reimi, are being manipulated from behind the scenes by Reimi's mother Miranda, who is using them all as test subjects in order to grow herself the ultimate fighting machine. Was the first VG game to be ported to home consoles, including the Sega Saturn, Sony Playstation, and Super Nintendo (As Super VG), although the latter two ports had the H-scenes removed, and the Super Nintendo version also had any and all bosses removed.


 * Advanced VG 2 - Direct sequel to AVG. Focuses on the new character Tamao Mitsurugi, a Hero Worshipper who wants to be just like Yuka, her idol. She winds up befriending many of Yuka's old rivals, and finds out that Yuka has been suffering from extreme self doubt after watching K-1 and K-2 getting offed by their boss due to their failure to defeat her in the previous tournament. After re-igniting Yuka's fighting spirit and overcoming Miranda's Psycho for Hire, Saki Shindou, Tamao and Yuka are pitted against Miranda's latest Designer Babies, the Material twins, after which Tamao beats Miranda herself and the AVG saga climaxes with everybody coming together to create a Combined Energy Attack that finishes off Miranda for good.


 * VG Custom - An Remake of AVG utilizing the grapical and sound enhancements of AVG2, while using enhanced versions of the H-scenes from VG II.


 * VG MAX - A game featuring the VG waitresses in Super-Deformed style (yes, even in the H-scenes).


 * VG Rebirth - The player takes the role of a reporter hoping to do a story on the latest VG tournament, during which he is paired with one of three girls from the previous games.


 * VG Rebirth Dash - A Mission Pack Sequel to the above. Adds in the entire cast (minus one Straight Gay Lipstick Lesbian) of AVG as options.


 * VG Neo - To date, the last installment of the series and may very well be its Distant Finale. Another Visual Novel in which the player takes on the role of one of several new fighters hoping to make their way to the top of the fighting waitress circuit.

The series has spawned two OVA series, one loosely based on Advanced VG/Super VG, in which Miranda is already deceased and attempts to use Satomi, and eventually Yuka, to pull a Grand Theft Me and secure a suitably powerful body for her soul. The second is very loosely based on VG Neo and features the new waitresses getting together on a large luxury cruise ship and beating the tar out of each other in the hopes of getting a shot at "Misty", who is speculated to be Yuka in a Paper-Thin Disguise.


 * Action Girl: Pretty much everybody.
 * Arrogant Kung Fu Girl: Practically half the cast prior to their befriending, although Reimi was by far the worst offender.
 * Awesome By Analysis: Kaori Yanase uses data gathered from her fights in order to develop her training regimen.
 * Berserk Button: For Jun, it's her old nickname of "Bonecrusher"; although prior to AVG2, she also had an extreme distaste for Americans. For Erina, it's people who discriminate against her because she is American.
 * Bleached Underpants
 * Bokukko: Yuna fits this trope in the masculine pronoun department, however Jun fits this trope in both the masculine pronoun, tomboyish appearance and personality departments.
 * Bratty Half-Pint: Manami Kusunoki, who despite being 16 years old, still throws tantrums like a child half her age.
 * But Not Too Foreign: Reimi, whose father Souichirou is Japanese, and mother Miranda is American.
 * Calling Your Attacks
 * Corrupt Corporate Executive: Miranda Jahana, until her husband and daughter decide to lock her out of the company forever.
 * Dance Battler: Ayako Yuuki, whose movements became more and more dance-like as the series went.
 * Defeat Means Friendship (Generally, the girls fighting in the tournaments become good friends with each other over the course of the story.
 * Defrosting Ice Queen: Ultimately, Reimi Jahana. She started out as a Rich Bitch Ojou Rival, but eventually warmed up to to Yuka and company.
 * Designer Babies: Miranda's modus operandi. Resulted in K-1, K-2, and the twin Material units.
 * Dirty Coward: Masako Houjouin from VG MAX, whose entire fighting style revolves around the use of weaponry hidden in Hammerspace.
 * Disney Death / No One Could Survive That: In the ending to AVG2, Chiho is shot at point blank by Miranda, and then tells the rest of her Nakama to blow up the plane she and Miranda are in with a Combined Energy Attack. Everyone thinks she bit the dust until she turns up at her own funeral.
 * Ditto Fighter: Tamao Mitsurugi, who based her whole fighting style on moves copied from Yuka.
 * Dysfunction Junction: Just about everybody except Yuka, Manami, and Tamao have extremely dark or messed up pasts.
 * Eagle Land: In an unusual case, Erina Goldsmith is a pureblooded American raised in Japan.
 * Evil Matriarch: Miranda, natch.
 * Extremity Extremist: Kaori, who as a practitioner of Tae Kwon Do, only ever uses kicks.
 * Exty Years From Now
 * Fan Service
 * Fan Service with a Smile: Pretty much everybody.
 * Fragile Speedster: Manami. May be one of the only examples in a fighting game in which the Fragile Speedster is not a Ninja.
 * Freudian Excuse: Reimi. Her mother put her through Training From Hell, never once acknowledged or praised her, and ultimately used her as a testbed for her Designer Babies.
 * Gag Boobs: Yuka is so ridiculously busty she's actually embarrassed by her appearance.
 * Genre Shift: From Fighting Game to Visual Novel.
 * Gratuitous English: Reimi ("Burning Love!" "Rose Stinger!")'s and Kaori ("Data Pulse!" "Flat Scan!")'s attack names.
 * Hair Colors: About half the cast has plausible shades of brown, black, and in Erina Goldsmith's case, blonde. The other half results in things like Manami's pink pigtails, Kaori and Ayako's shades of purple, and Reimi's silver hair.
 * Ill Boy: Satomi's younger brother Daisuke from VG II up until ''AVG2
 * Jack of All Stats: Yuka.
 * Joke Character: Tamao was downgraded to this in VG MAX as a result of Divergent Character Evolution.
 * Ki Attacks
 * Kick the Dog: Miranda's specialty.
 * Lipstick Lesbian / Straight Gay: Ayako.
 * Meaningful Name: Reimi and Miranda's surname, "Jahana" literally means "evil flower".
 * Mighty Glacier: Jun Kubota.
 * Mouthy Kid: Manami.
 * Ninja: Chiho Masuda overtly, her cousin Kyoko Kirishima is also technically one.
 * Oh Crap: Miranda has a short moment of this when she finds out that she's been locked out of the Jahana Group in AVG2.
 * The One Guy: K-1, who is the only male to ever be seen in a combat role.
 * Parental Abandonment: Satomi's parents died in a car accident. The whereabouts of most other characters' are never elaborated upon, although in Erina's case, her desperate longing to bring her grandmother to Japan might be a good indicator that her parents are gone as well.
 * Playing with Fire: Satomi might as well be a Gender Flip of Kyo Kusanagi. Erina uses Ki Attacks to supercharge a cigarette lighter to create a makeshift flamethrower.
 * Princess Curls: Reimi. All part of the Ojou image.
 * Promotion to Parent: Satomi towards her younger brother. Keeping the bills paid isn't easy for her.
 * Psycho for Hire: Saki Shindou in AVG2.
 * The Rival: Reimi becomes this to Yuka. Erina's restaurant is actually called The Rival.
 * Ryu and Ken: Yuka and in a twist on this trope, Chiho.
 * Shout-Out / Brand X: Just about every restaurant featured in the games is a Shout-Out to one that exists/existed in Real Life Japan. Hanna Miller's is based on Anna Miller's, Bikkuri Monkey is based on Bikkuri Donkey, The Rival is based on The Royal, Skalark is based on Skylark, Fushiya is based on the Fujiya Confectionary, etc.
 * Stone Wall: Kyoko Kirishima in AVG2. Her own offense is rather weak, but her defense is high, as is the damage output from her counter throws.
 * Suck My Rose: Reimi's red roses are her trademark.
 * Super Prototype: Technically, Reimi in regards to her mother's Designer Babies.
 * Token Mini-Moe: Manami, and in later entries, Tamao.
 * Victoria's Secret Compartment: Elena keeps her above mentioned lighter snugly between her breasts.
 * We Will Meet Again: Miranda tries to pull this in the climax of AVG2. She doesn't make it very far.
 * White-Haired Pretty Girl: Reimi.
 * You Have Failed Me: Miranda disposes of K-1 and K-2 for this reason at the end of Advanced VG.


 * Applied Phlebotinum
 * Battle Aura
 * Big Eater
 * Cherry Blossoms
 * Clothing Damage: Lots of it.
 * Cyberpunk
 * Dead Person Conversation
 * Deal with the Devil
 * Dirty Old Man
 * Disney Death: very brief
 * Dress Hits Floor: but followed up with full-frontal
 * Flash Back
 * Foe-Tossing Charge: Manami's rocket-glove in action
 * Gainaxing
 * Left Hanging: we never find out who actually wins the tournament as the series ends on the first exchange of blows in the deciding battle
 * Magical Computer
 * Mentors
 * The Men in Black
 * Mind Control Eyes
 * Miniature Senior Citizens
 * Motorcycle on the Coast Road: implied
 * My Kung Fu Is Stronger Than Yours
 * Psycho Serum
 * Rocket Punch: Manami's rocket-glove
 * Serious Business: even the President makes time for waitress-fights
 * She Fu
 * Slow-Motion Pass-By: variation: motorcycle and car at two different speeds in the same direction
 * The Anime of the Game
 * The Sweat Drop
 * There Can Be Only One: subverted; see Left Hanging above
 * Transformation Sequence: pseudo-demonic
 * Unstoppable Rage: explicitly subverted
 * Warrior Therapist: Almost literally. Ruka's ability to defeat the opponent hinges upon forming an empathic bond with them, and hitting them with her ultimate attack tends to cleanse their minds.