Alter Ego (video game)/YMMV


 * Big Lipped Alligator Moment - A bizarre optional encounter in your Young Adult years involving having to deliver a package, and meeting up with a mysterious, seductive man/woman, which, while fun, essentially has nothing to do with the rest of the game itself.
 * Complete Monster - The child molester in Childhood, the maniac driver in Adulthood.
 * Crosses the Line Twice - In a good handful of scenarios, you can get yourself into trouble. Out of these, some of them allows you to get into even further trouble than you would've been otherwise, especially ones that either mentally scar people around you or nearly kill yourself.
 * Crowning Moment of Awesome - and.
 * Crowning Moment of Heartwarming -
 * Good Bad Bugs - If you are killed in a scenario, it is possible to "revive" yourself and keep playing by pressing Esc either at that screen or on your review sheet immediately following afterward.
 * Moral Event Horizon - You can be a real monster as early as infancy. You have several options to do things from crying non-stop to either nearly killing yourself or attacking others, many of which you're told outright would cause you to mentally screw over your parents (your mother especially) or your targets in the long run. That doesn't even begin to touch the surface of the other things you can do when you're older ...
 * Nightmare Fuel later Nightmare Retardant - The big scary monsters in your early life chapters, although if you decide to be brave and ignore it, the narrator either goes out of character to point out you need to have more imagination since "you're only young once!", or try to emphasize how big and scary the monster is, resorting to a quick "boo!" and an argument of whether or not it scared you if you still ignore it.
 * A straighter example would have to be the child molester scenario. Anyone who went to a school that beats it into your head from day one that you never talk to strangers, or go anywhere with one, knows how to make it out of this scenario alive (simply stay where you are and then run away), but as there is no reference to you ever being taught about this in school, you essentially survive based on pure luck and instict.
 * Tear Jerker - Here's a page.
 * The Woobie - Besides you, can apply to a number of other characters you meet throughout life.
 * Tear Jerker - Here's a page.
 * The Woobie - Besides you, can apply to a number of other characters you meet throughout life.