Sega Superstars/Trivia

All-Stars Racing general factoids

 * Shadow's bike bears the insignia of his own game on its sides.
 * Of all the series featured in the game, Sonic the Hedgehog and Space Channel 5 are the only two to have crossed over with non-Sega IPs. Beside both sharing Banjo-Kazooie on the Xbox 360 version of the game, Sonic has Mario and Sonic At The Olympic Games and Super Smash Bros. Brawl whereas there was an unlockable Ulala Cosplay in the Vocaloid Licensed Game Project Diva.

All-Stars Racing achievement/trophy/challenge names
Nearly all of the achievements' names refer to something Sega-related, going down to the most obscure references.


 * Achievements named for Sega games:
 * After Burner
 * Altered Beast
 * Amber De Amigo (Samba de Amigo)
 * Captain Silver
 * Classic Collection (Either this or Sonic Classic Collection, despite the latter not being released at the time of ASR's release)
 * Clock Work (Clockwork Knight)
 * Ultimate Collection (Sonic's Ultimate Genesis Collection)
 * Enduro Racer
 * Feel The Magic
 * Fighters Megamix
 * Gaining Ground (Gain Ground)
 * Giant Egg (Billy Hatcher and the Giant Egg)
 * Golden Acts (An Incredibly Lame Pun on Golden Axe)
 * High Roller (Crazy Taxi 3: High Roller)
 * Last Survivor
 * Lucky Dime (The Lucky Dime Caper starring Donald Duck)
 * Outrunner (Out Run)
 * Power Drift
 * Project Rub
 * Racing Hero
 * Shadow Dancing (Shadow Dancer; Word of God of a beta tester is that the achievement is named as such because Shadow Dancer is banned in Germany.)
 * Sonic Unleashed
 * Streets of Rage
 * Super Hang-On
 * Time Stalker (Time Stalkers, a spin-off of Landstalker)
 * Top Skater
 * Triple Trouble (Sonic the Hedgehog Triple Trouble)
 * Turbo
 * Up 'N' Down
 * Virtual Bronze (The countless "Virtua(l) " games, though the name sounds closest to Virtual On in pronouciation)
 * Wonder Boy
 * Achievements named after something within other Sega games:
 * Crazy Box (Minigame mode in the first Crazy Taxi)
 * Death Adder (The Big Bad of Golden Axe)
 * Cat Mania (A random event in Chu Chu Rocket's multiplayer mode)
 * The Chariot (First boss of House of the Dead 1)
 * Achievements named after Sega music:
 * Magical Sound Shower (Music track in the classic 1986 Out Run)
 * Red Out (Music track in After Burner III)
 * Rolling Start (Alternate name for "The King of Speed" in Daytona USA)
 * True Blue (A Sonic the Hedgehog compilation album most notable for featuring the first complete Super Smash Bros. Brawl music track (The Angel Island remix) before Brawl's release; considering how titanic the hype for that game was, well...)
 * Working Man (Shenmue forklift theme. The achievement itself requires the forklift.)
 * Achievements named after miscellaneous Sega concepts:
 * Dreamarena (The European Sega Dreamcast online service)
 * Mega Driver (an Incredibly Lame Pun on the Sega Mega Drive, may also possibly refer to the Brazilian heavy metal band who largely do covers of Sega game music)
 * Now There Are No Limits! (Sega Master System slogan)
 * Road Rampage (this might be stretching it a bit but it sounds similiar to "Road Rage"; Sega sued Fox and Radical Entertainment over The Simpsons Road Rage being too similiar to Crazy Taxi.)
 * Sega World (A former brand of indoor amusement parks and arcades in the UK, China and Australia)
 * To Be This Good Takes AGES! (UK Mega Drive slogan)
 * Welcome To The Next Level (US Genesis slogan)


 * What Could Have Been:
 * ~ToeJam & Earl~ could have been in the game if Sega got proper licensing with the series' developers in time. They couldn't.
 * Mario was considered for the Wii version, but Sega felt they whored the plumber too much already.
 * On a similar note, Sony were approached about Ratchet and Clank making an appearance in the same vein as Banjo & Kazooie, but Sony refused to loan their characters out as they had their own kart racer coming out a few months afterwards. Reportedly, Sony did change their minds on the matter, but it was too late in production to add them to the game.
 * Also on the list in the above link: Vyse.
 * Also considered, Nei.
 * Gilius Thunderhead was playable in the prototype version of the game, but was axed from the final version. He and Vyse are set to appear in the sequel however.
 * Segata Sanshiro was seriously considered for this game.
 * Depending on sales, Downloadable Content could have made these possibilities a reality, but the developer has since revealed that Sega only contracted them to create Metal Sonic, so nothing further will come out.