Suikoden IV/YMMV


 * Crowning Moment of Funny - Speaking of mermaids, I personally find this scene to be EXTREMELY funny!
 * Game Breaker - Kika and her triple-damage, non-missing, infinite-use Falcon Rune. Throw in (most powerful spellcaster, bar none) and  (gets an ABSURDLY powerful Combination Attack with Lazlo), and you've got a team that simply can't be stopped.
 * Oh, it gets worse: Grab the duo of Lazlo and, slap a couple high-level magic runes on them (in addition to their default runes), and let them go to town on the Training Hall. Then, take advantage of how the Training Hall works (the enemy levels are based on the highest-level member of your group) to grind the entire combat cast to level 100 in a couple hours (except the guy who runs the Training Hall, of course).
 * Goddamned Bats: This game has an absurdly high encounter rate, especially while navigating through the sea with a slowpoke for a ship.
 * Magnificent Bastard: Graham Cray.
 * Never Live It Down: Snowe's poor leadership during his first real crisis continues to haunt him, both in- and out-of universe.
 * Viewer Gender Confusion - In-world example: Wendel, a Tomboyish Action Girl who declares herself the apprentice of Nico, your ship's lookout. Who, despite his frequently-praised vision and having her constantly hanging around him, thinks she's a guy.
 * The Woobie - In a sense, Snowe is this Gone Horribly Wrong; he'd be more sympathetic if he weren't so damn dense.