Haven Twelve (Darth Wiki)/Characters

Harrison Phelps

 * Ace Pilot: Eventually.
 * Chaotic Good
 * The Everyman
 * Falling Into the Cockpit: Literally!
 * The Hero
 * Humongous Mecha: The VX.
 * Ridiculously Average Guy
 * Unlikely Hero: "Why does this sort of thing keep happening to me?"
 * Weirdness Magnet

Faye T. Terre
"Harrison: You just killed a helicopter with a car!
 * Ace Pilot: An aircraft pilot as the case may be. Although giving her a fighter is not always a wonderful idea.
 * Badass: That's all there is to say on the matter.
 * BFG: Chauncey, a combination of a tactical nuclear launcher and a G-Maser.
 * Car Fu: She is really, really good at this. Why else would they ever give her a car?

Faye: I was out of bullets."


 * Chaotic Good
 * Character Establishing Moment: Her first scene involves her picking up Harrison to deliver him to the VX-P. She goes about this by stealing a car from the motorpool and simply taking the direct route. By "direct route", I mean using Chauncey's G-Maser to blast through the surface next to him, driving through the hole created by the blast, grabbing him through the (closed) window and throwing him into the driver's seat, and then finally telling him to drive while she jumps into the back and using her tactical nuclear launcher to attack the Fifth Horseman. Oh, and she uses the G-Maser hole as a ramp for the car.
 * Cluster F-Bomb
 * Cool Car: "Look upon the Peregrine-1, the only car to survive more than a week with Captain Terre." The reason for said survival? It's too cool to blow up.
 * Crazy Awesome: In so many ways.
 * Deadpan Snarker: Well, Snarker at the least. She needs to work on the Deadpan part.
 * Drives Like Crazy: "Ooh, ramp!"
 * Every Car Is a Pinto: Of all things, she invokes this trope by packing her Throw Away Cars with plastic explosives and detonating them after jumping out.
 * Hot-Blooded
 * I Call It Vera: "This is Chauncey. It's not very smart to get on Chauncey's bad side."
 * Large Ham
 * Weapon of Choice: She is rarely seen without her tactical nuclear launcher/G-Maser hybrid cannon, Chauncey.

Commander Gerard Andreas

 * Brilliant but Lazy: He needs to be convinced to wake up in the morning but is apparently a brilliant strategist.
 * Neutral Good
 * Obfuscating Stupidity
 * The Slacker
 * The Strategist
 * The Strategist

Sub-Commander Drake Halliday

 * Foil
 * Lawful Good
 * Number Two

Diana Lewis

 * Almighty Janitor: Everyone she meets either knows right away that she is an example of this trope, or actually thinks she runs Neo Eden.
 * The Captain
 * Face Palm: She does this a lot. Hell, she does so three times in a few lines.
 * Neutral Good
 * Only Sane Man: Amongst the Mission Control team.

Dr. Augustus Rehnquist

 * Badass Labcoat: The fact that he can pilot the RX-P (and presumably the other RX units) should tell you this. The fact that he can kick ass in it should make it obvious.
 * Gadgeteer Genius
 * Mad Scientist

This guy's very existence is a spoiler.



Malcolm H. Harriman
Harrison's eccentric English landlord, and a local businessman. He knows Harrison works for Neo Eden, but has no idea that he is the pilot of the VX.


 * I Am Very British
 * Upper Class Wit

Carl Nielsen
An engineer working on the hover systems and one of Harrison's drinking buddies. Like Malcolm, he knows that Harrison is a Neo Eden employee, but thinks that he is a technician rather than a pilot.


 * Mr. Fixit: Harrison sees him working on the Haven's propulsion while descending to Neo Eden.

Ken Du Vail
The chief negotiator of Haven Twelve, serving as their representative to the other Havens. He remains blissfully unaware of everything that their particular branch of Neo Eden is doing with regard to protocol.


 * Bait and Switch Tyrant: When . In fact,

Leereheim Keeper

 * Big Bad: One of two.
 * The Fatalist: "It is our duty to serve as Fate commands."
 * The Ghost
 * Hidden Agenda Villain
 * Manipulative Bastard
 * Meaningful Name: Leereheim means "empty house". The Keeper's home base? An eerily quiet manor.

Raphael Vantas

 * The Dragon
 * Dragon with an Agenda
 * Enigmatic Minion
 * Only One Name
 * Praetorian Guard: He is the captain of the Keeper's.

Eleanor Vantas

 * Dark Chick
 * Smug Snake
 * The Vamp

Much like the last entry in Neo Eden, everything about this guy is a spoiler.



Entities

 * Always Chaotic Evil: Averted with the Four Horsemen, as Morty demonstrates. The Entities play it straight though.
 * Artificial Intelligence: Morty demonstrates that they can be transferred out of their bodies and into appropriately-designed systems.
 * Imported Alien Phlebotinum: Presumably.
 * Mechanical Lifeforms: Definitely.
 * Monster of the Week: Although there are some weeks with no Entity involvement at all.

Conquest, the First Horseman

 * The Archer: His Weapon of Choice seems to be a bow-and-arrow. In reality, it is a massive lightning cannon.
 * Big Bad: Shares this role with the Keeper of Leereheim.
 * Large Ham

War, the Second Horseman

 * BFS
 * The Dragon
 * Large Ham

Plague, the Third Horseman

 * Manipulative Bastard: Unlike his fellow Horsemen, he prefers to play this role.
 * Smug Snake
 * Sssssnaketalk
 * The Strategist

Death, the Fourth Horseman (Mortimer, Morty)
"Conquest: THANATOS. WHY DO YOU REFUSE TO ACCEPT YOUR FATE?
 * Badass
 * Deadpan Snarker: Probably the snarkiest character.
 * Even Evil Has Standards: He had an issue with the Kill All Humans directive, and actually sought out Neo Eden to have it removed.
 * The Grim Reaper: He was originally classified as the Fourth Horseman, Death, and was put into a mechanical body styled after the Reaper.
 * Heel Face Turn: In his Backstory.
 * The Philosopher
 * Punny Name: Mortimer/Morty.
 * Ridiculously-Human Robots
 * Royal We
 * Shout-Out:
 * Sinister Scythe: Of course!
 * Why Won't You Die?: He gets this from his other Horsemen.
 * Why Won't You Die?: He gets this from his other Horsemen.

Morty:"

Christina Leeds

 * The Ace
 * Action Girl
 * Always Someone Better: Her first battle is with a Horseman that just Curb Stomped the RX-1, RX-2, and RX-P. She stares it down in the TITAN 1423 and
 * Healing Factor: Her mech's special ability.
 * Hero of Another Story
 * Lightning Bruiser
 * The Rival: She competes with Harrison over Horseman tech.

Sasha Ocora

 * Action Girl
 * Fragile Speedster
 * The Lancer Of Another Story

Deirdre Thana

 * Attack Drone: Her machine is one of these; she operates it by remote from the TITAN base and later the Neo Eden headquarters.
 * Glass Cannon
 * Handicapped Badass: She never leaves her wheelchair, but it is very good at maneuvering it. The fact that it can fly under its own power helps matters. "Hey Quisty, Pass the Popcorn! Wheelchair girl is kicking Harrison's ass!"
 * Ill Girl
 * Improbable Weapon User: Deirdre's mech has nothing to do with this trope, but in person her wheelchair is her only weapon.
 * Mission Control
 * The Smart Guy Of Another Story

Isabella Arimit

 * Action Girl
 * The Big Guy Of Another Story: Although she is also the smallest member of the team.
 * Deflector Shields
 * Stone Wall

Dr. Viola Remington
The leader of TITAN, responsible for reverse-engineering the technology they steal. She created the TITAN machines based on information captured from Haven Three's branch of Neo Eden. She was friends with Augustus Rehnquist in the past, and once they figure out their respective roles they become friendly rivals.


 * Badass Labcoat
 * Gadgeteer Genius
 * Mission Control: For the TITAN crew.
 * Ms Fixit
 * The Professor
 * The Rival: Augustus's.
 * Rival Science Teams: She's as good with captured Horseman tech as Augustus is, and the two knew each other in the past. Once they figure out who their counterpart is, they become a friendlier example of this trope. However, since both Neo Eden Twelve and TITAN are heroic groups, the ensuing Lensman Arms Race is actually a very good thing.
 * Wave Motion Gun: She has attached to TITAN's Elaborate Underground Base.