Chess with Death/Playing With

Basic Trope: A character is forced into a contest with a supernatural entity in return for a reward or deal.

"Death: ""
 * Straight: A dying person challenges the Anthropomorphic Personification of Death to a game of chess in exchange for a longer life if he wins, and his soul if he loses.
 * Exaggerated:
 * A dying person challenges Death to a game of chess in exchange for a longer life. When one of them loses, a rematch is demanded. Then another one. Then another one...
 * Alternatively: The person must challenge every Horseman to a different game.
 * Justified:
 * The dying man is a wizard who has cast a spell forcing Death to engage in this bargain where normally it wouldn't.
 * Alternatively, Death (for whatever reason) wants the dying man to live a longer life, so he allows it.
 * Alternatively, Death (via magic) cannot lose any game he is challenged to unless he chooses to, so he allows the souls the illusion of choice. Sometimes, he even lets them win.
 * Inverted:
 * The dying man has accepted his end, but Death keeps forcing the dying man to play chess.
 * Death enthusiastically agrees, as he doesn't meet so many people interested in playing chess these days, and even agrees to defer the man's death for regular games.
 * The dying man has to win his death in order to see the afterlife, compared to the alternative of an eternity playing chess in limbo.
 * Subverted: The dying man challenges Death to a game of chess. Death refuses, and takes the dying man anyway.
 * Double Subverted: The dying man challenges Death to a game of chess. Death refuses. The dying man plays on Death's pride, eventually getting Death to concede to a game.
 * Parodied:
 * A dying man challenges Death to a game of chess. Turns out Death doesn't know the rules to chess, meaning the man must explain them as they play. A frustrating experience is had.
 * Alternatively: Instead of chess, the game(s) being challenged is/are games usually considered more silly and trivial than chess, such as Twister, Battleship, Cluedo, Parcheesi, I-Spy, ''World of Warcraft',' Hungry Hungry Hippos, Yu-Gi-Oh!...
 * Death has played so many games he is a grandmaster on the side. He even held a job at a game manufacturer once.
 * Death sadly replies that he would love to, but the Celestial Bureaucracy gets on his case when he makes deals like that.
 * Death asks if he would like to play chess, as it's been ages since anyone challenged him to a game, but is disappointed when the man is too distracted by his recent demise to pay attention.

Dogbert: "See ya in August, bone boy.""


 * Building off the "Exaggerated" entry above, the other Horsemen of the Apocalypse challenge the dying man to various other games (playing Stratego or Battleship against War, playing Risk against Conquest, playing Pandemic against Pestilence, and... who knows what kind of game Famine would like?)
 * Deconstructed:
 * The dying man's challenge is futile and delusional; Death is a force of nature, inevitable and ruthless. The man loses, and his loss was an inevitable certainty. Death has been doing this for as eternity, and has played and won against much greater minds than this man's.
 * The dying man challenges Death to a game for his soul and Death agrees. They continue playing for all eternity with occasional wins and losses on both sides but no clear winner in either direction. It is implied that this is the mans afterlife.
 * Reconstructed: The dying man's challenge is futile and delusional; Death is a force of nature, inevitable and ruthless. The man wins anyway, and Death is impressed enough to give him enough time to accomplish something great.
 * Zig Zagged:
 * The dying man loses the game, but manages to keep avoiding Death through various means. Then, when Death finally catches up with him, the man challenges another game...
 * Death rejects his offer, as the idea that he plays chess is a myth. However, he will agree to a game of Go...
 * Averted: There's no mention of a game. Death simply shepherds the soul to the afterlife.
 * Enforced: "Having the fate of the characters and the world in their battle come down to a game makes for a really tense scene!"
 * Lampshaded:
 * ', Death asked...'
 *  "Um...no, I've just heard about the chess thing..."
 * Invoked:
 * Due to the popularity of this trope, Death is required to challenge any and all dying people with a game of chess before taking their soul.


 * Defied: Death informs the recently deceased they cannot challenge him to a game, because too many Chessmasters attained immortality that way.
 * Discussed: "Seriously, playing chess with Death? You seriously think that's going to do you any good?"
 * Conversed: "If you could play against Death in exchange for your life, what would you play?"

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