Room Shuffle

"Don't the doors in this bloody place lock!?"

- Daphne Moon, Frasier

This is a device to get somebody out of a room or bring somebody into a room.

Specific variants:

 * And Here He Comes Now: That absent person they're talking about is just about to enter.
 * Deus Ex Scuse Me: A plot device calls a character out of a scene.
 * Get a Room: Stock response for getting telling a couple to find somewhere else to flirt.
 * Going to the Store: Going to the local convenience store is a stock excuse for going out after hours.
 * Go Look At the Distraction: Making up something (usually a fool's errand) for an unwanted third party to do somewhere else.
 * Hide and No Seek: Using a game as an excuse to get someone (usually kids) to leave.
 * Inadvertent Entrance Cue: Circumstances conspire to describe an absent character, who then fortuitously appears.
 * I Need to Go Iron My Dog: A character excuses himself for some random reason.
 * Never Give the Captain a Straight Answer: Giving the captain a reason to leave the bridge, but not enough info to spoil the surprise waiting for him.
 * No Time to Explain: Two or more characters need to leave immediately without explaining why.
 * Take Five: A character needs to speak to another privately, but instead asks the others to leave.
 * Talk About That Thing: A character needs to speak to another privately, so she makes up a reason why they both need to leave.