Diver Down/YMMV


 * Crowning Music of Awesome: The boss battle theme.
 * It Gets Better: The first act is plagued with infuriatingly frequent Random Encounters that Drek has little chance of surviving, forcing you to run back and forth between the inn and the nearest dungeon to either level grind or make a mad dash for the finish. The sup-par mapping in the dungeons does not help this. The beginning is also filled with tons of Guide Dang It puzzles that will probably make you want to bash your head into a wall. Once you get a second party member in act 2, though, things become more bearable.
 * Bizarrely, the longer the game goes on, the gameplay progresses from "unbearably frustrating Fake Difficulty" to "trivially easy", for the most part.
 * Guide Dang It: The entire first half of the game, as mentioned above.