Paper Mario and the Ever Clear Night

"When the hearts of the stars are shining bright

Deep in the midst of the Everclear Night

When desire is strong and will is awakened

May wishes be made and chances be taken"

"'Ancient Lore, detailing the circumstances of the titular Everclear Night'"



Paper Mario and the Everclear Night is an Interactive Comic by MSPA Forum-goer gestaltScribbler. It is based on the Paper Mario series though as of the moment, neither Mario nor any of the other original characters seem to be the focus of the story. It focuses on the titular Everclear Comets, which passes by every five hundred years to those who wish hard enough. The format is based largely on reader input, much like the comic of which PM&TECN's home forum is based.

Can be found here.

Reader: Examine tropes utilized within Paper Mario and the Everclear Night:

 * All There in the Manual: The entire cast can be seen on gestaltScribbler's deviantart page (known as The Toast Man Cometh), even though a vast majority of them have not shown up in-comic yet.
 * Badass Cape: Booboo attempts this with a beach towel but ends up looking like an idiot.
 * Bouncer: Club Melody has one, and Clyde gets whupped by him.
 * Casanova Wannabe: Clyde prides himself as a ladies man, but we have never seen any of his conquests, nor does his rate of success at anything he does look like it would translate into romantic pastimes.
 * Character Customization: There is a very complex way of doing this, involving alchemizing a character's soul.
 * Cloudcuckoolander: Sasha
 * Combination Attack: Boo Buddies. Soda + Booboo + Shyla. It's assumed there are more, but none have been seen.
 * Expy: Sasha looks a lot like Princess Peach and is rather eager like her,
 * Hero with an F In Good: Clyde the Goomba. The number of "good" deeds he does is shocking.
 * Human Cannonball: Jitterbug's job. Plus, she actually looks like a cannonball.
 * Interface Screw: The character select screen is based off of the curtains from Super Mario Bros 2. One reader suggested pulling on the tassels, revealing more choices.
 * Lint Value: Finagled With. Booboo finds only two coins in his hat to buy a soda with, but can't afford Shyla's better sodas and has to settle with a meager three-can selection. (Even though he discovers a ball of lint in his hat as well, he doesn't try to use it.)
 * Never the Selves Shall Meet: When the effects of the Bob-Omb blast soda does this, Booboo is beside himself.
 * Once More, with Clarity:
 * Only Sane Shyguy: Shyla.
 * Our Boos Are Different: Booboo is quite fleshy for a ghost, and is not really that scary at all.
 * Percussive Maintenance: Booboo does this to his TV in an attempt to make it work.
 * Power Up Soda: Shyla has an arsenal of these.
 * Rollerblade Good: Clyde. He actually flips halfway across an urban city on his skates (although he lands in a bush)
 * Star Power: Used in many Mario games and Paper Mario especially, which diverts into the comic.
 * Sweet Tooth: Sasha, so much that one simple Mushroom Chewie sends her into a sugar-induced flashback of her childhood.
 * Trickster: Shyla. A Shy Guy says that it's a common trait of Shyguys, and it applies just as much to her.
 * The Triple: "You are also well-versed in the arts of STREAMERY, SHOWMANSHIP and WANTON DESTRUCTION."
 * Trope 2000: Jitterbug's prized Birdo Blaster 3000.
 * Victoria's Secret Compartment: Sasha almost does this with some candy but chooses not to so it doesn't melt and look all awkward.
 * Wham! Episode:
 * What Do You Mean It's Not Awesome?: Booboo does a lot of this. Putting on a towel cape and trying to beat up a TV fits this trope like a glove.
 * Clyde is a good example of this trope as well. Because spraypainting club walls and turning around important signs is just soooo heroically cool.
 * Clyde is a good example of this trope as well. Because spraypainting club walls and turning around important signs is just soooo heroically cool.