Pathologic/YMMV


 * Badass Decay: In his own storyline, Dankovski is a fearless and determined Badass Bookworm Science Hero, but in other storylines, he's just a selfish Insufferable Genius.
 * Breaking the Fourth Wall or No Fourth Wall: Depends on how you look at the theater themes.
 * Critical Dissonance: A bit of a special example, due to Pathologic being a really bizarre game. Some reviews (even positive ones) don't even call it a game. Many critics disliked Pathologic and warned against playing it, saying that it wasn't fun in the slightest and was far too bleak. Most fans of the game completely agree with this, but love the game's plot and atmosphere nonetheless.
 * Cult Classic
 * Hell Is That Noise: The creepy sound of a baby crying or laughing when you kill an innocent or evil person, respectively.
 * Also, the sound effect that plays when you get infected. It sounds like a distorted, backwards nails-on-chalkboard sound coupled with creepy whisper-like sounds. It doesn't help that infection level is one of the hardest meters to manage, so this will quickly evoke feelings of dread from players due to gameplay reasons as well.
 * The background music for the infected districts. It's often a warped, distorted version of the regular town music (which is already a little unsettling), with the Ominous Latin Chanting and One Woman Wails cranked Up to Eleven. The infected districts are Nightmare Fuel incarnate to begin with, and the music doesn't help matters.
 * The background music for the houses in the locked districts. It's extremely tense, off-key, and has a Recurring Riff that sounds like an Eldritch Abomination is trying to pry into your skull. It's guaranteed to make you extremely nervous and jumpy, especially since there are marauders inside said houses that can jump you seemingly out of nowhere. The cleansed houses aren't even that unsettling by themselves (they look exactly the same as normal houses), but the music makes them almost as creepy as infected houses (possibly even moreso).
 * Most of the background music qualifies, really.
 * Narm: In the English version, several lines of dialogue that should be serious end up becoming hilarious due to the infamously poor translation.
 * You even get unintentional Shout Outs like, "Simon is a sorcerer?"
 * Paranoia Fuel: Due to the first-person perspective. There could be a disease cloud or a mugger right next to you and you won't know until it's upon you. And of course, you can't see behind you either, so you'll be whipping around to check your back quite often...
 * True Art Is Incomprehensible: The opinion of many who don't get the story. Might be just a side effect of the Blind Idiot Translation, though.