Star Control/YMMV

Star Control

 * Porting Disaster: The Sega Genesis version. Sooo muuuch slowdooown...

Star Control II

 * Complete Monster: Aside from the Dnyarri, The Druuge to a far lesser, but still entirely monstrous degree.
 * Crowning Moment of Awesome: Arguably, the Ur-Quan's
 * Implied in the gameplay for your Spathi ally Fwiffo (and the rest of his species by extension). Played as the comic relief coward, in the early going before you power up, he and his ship may save you from any number of gruesome flaming deaths. With proper handling, he can take out ENTIRE Ur-Quan and Kohr-Ah armadas ALL BY HIMSELF.
 * However, one should remember that it is so because of the enemies' really stupid AI. In player-versus-player battles Spathi isn't nearly as overpowered because human players aren't so stupid that they would chase the Spathi with reckless abandon knowing that it is exactly what the Spathi wants.
 * Crowning Moment of Funny: Go on, ask the Slylandro about their glowy bits and watch their reaction...
 * Crowning Music of Awesome: "HyperSpace." Comes in DOS, 3D0, and remixed flavors.
 * This is fairly common in Star Control II's music, really. Any number of commscreen tunes (especially Yehat and Thraddash) qualify.
 * Cult Classic
 * Draco in Leather Pants: Admiral ZEX has become much more popular in certain sections of the fandom than was ever originally intended.
 * Ear Worm: Melee mode. You know what we mean. Repeat after me: dum d'dum-d'dum-d'dum da-duh-duh dum d'dum-d'dum-d'dum da-duh-duh...
 * Ensemble Darkhorse: Fwiffo, oh so very much.
 * Freud Was Right: The Syreen and their Penetrators. They're not even trying to hide it, even lampshading it.
 * Goddamned Bats: The Slylandro Probes, which are out of control Von Neumann probes. If you don't do the quest to get rid of them, you'll eventually find yourself up to your eyeballs in them.
 * Or swimming in resource units resulting from shooting them down, depending on how well equipped you are.
 * Good Bad Bugs: In the PC version, there was a bug that allowed you to sell infinite landers, gaining as many RUs as you like.
 * In The Ur-Quan Masters I got a an asteroid trapped between my ship and the opponent ship. when we broke off we were both going very fast.
 * Also present in previous versions of the game. Other notable glitch is the Cruiser's mighty point-defense laser (see it by yourself).
 * Interrupting Meme: The Slylandro Probes lend themselves to much chagriPRIORITY OVERRIDE.
 * Nightmare Fuel: "They have names, but you do not know them. They would like to find you but they are blind to your presence... unless you show yourselves. The showed themselves, and something noticed them. There are no more  now. "
 * "JOKE. YES. HERE. IS. A. JOKE."
 * So Cool Its Awesome: IGN named it the 17th greatest game of all time. Gamespot also named it one of the greatest ever.
 * Tear Jerker: The Taalo were explicitly stated to be immune to psychic powers. That psychic shield they left behind wasn't for them, but for their Ur-Quan friends, to free them from the Dnyarri. But the Ur-Quan never found it.
 * Unfortunate Implications: David Bryce's excessively stereotypical Japanese Ranguage performance as Tanaka, the last surviving Shofixti.
 * Unwinnable by Insanity: Go to an enemy planet protected by an infinite fleet without your emergency warp escape unit.
 * Woobie, Destroyer of Worlds: The Kohr-Ah, so very hard.

Star Control 3

 * Crowning Moment of Funny: "I'M BEING MOLESTIFIED!". Said by surrendering K'tang king.
 * Fanon Discontinuity: You do not talk about Star Control 3.
 * Special Effect Failure: The Harika is eating the Yorn! No, wait, a puppet is holding another puppet in its mouth... and now it's back in his pocket.
 * Tastes Like Diabetes:
 * The Pkunk's voice acting.
 * The Xchaggers approach this too, but they are much more tolerable. Even though they have a much shriller and more childlike voice, what they actually say isn't nearly as saccharine.
 * Finally, the Green Mycon (the Deep Children) also have extremely sappy dialogue.
 * Uncanny Valley: Where has the Syreen's sexiness gone?
 * Values Dissonance: The Harika and Yorn. The Harika don't find it odd at all that they eat the sentient Yorn, while the player (As well as anyone who isn't into Vore) finds it...disturbing. Especially once the Yorn finally pops up and says "We like being eaten" and that they view it as exaltation and only go to be consumed if they want.
 * Vindicated by History: A rare inversion. When it launched, SC3 was given several high scores and was a critics' darling. Nowadays, not so much.