Resident Evil: Operation Raccoon City/Nightmare Fuel


 * When a player becomes infected, the screen goes trippy and blue and you are forced to endure the slow and heavy breathing of your character as they slowly become a zombie. It's not a pleasant sound.
 * The bizarre object in the background of the main menu.


 * Vector's unique "Active Camoflauge" ability that renders him nearly invisible. Something about not seeing a guy ready to plunge a knife into your throat before death is kinda unnerving.
 * USS Command. Unforgiving, cruel, quick to lose his temper, extremely psychotic, and
 * The new NE-Beta parasite B.O.Ws and Parasite Zombies exclusive to this game. These bugs are essentially the adult form of the same parasite put into the Nemesis to make it under Umbrella's control and follow simple orders. They're pretty gross and creppy by themselves, but then one crawls on the nearest zombie's back, bites off its head, and then commandeers its body like a robotic suit.
 * Remember what a total pain and terrifying enemy Mr. X was in Resident Evil 2? Now you get to fight two of them at the same time. Doesn't that sound like fun?
 * Remember how much more terrifying it got when it lost it's coat and became the Final Boss Super Tyrant? Have fun fighting four of them at the same time!
 * Remember how much more terrifying it got when it lost it's coat and became the Final Boss Super Tyrant? Have fun fighting four of them at the same time!