SD Snatcher

SD Snatcher (Super Deform Snatcher) is an RPG adaptation of the Visual Novel Snatcher released for the MSX2 in 1990. In this version, the cast of characters turns cutesy and Super-Deformed and the storyline is slightly altered.

An English Fan Translation by a Dutch group fond of Bilingual Bonuses is now available.

SD Snatcher provides examples of :

 * Absurdly Spacious Sewer
 * Adam Smith Hates Your Guts: JUNKER must be on a shoestring budget, because you're now expected to pay for your own ordinance and health restoration.
 * Amusement Park of Doom: Syd Garden.
 * Ascended Extra: Jean-Jack Gibson. He's partnered with Gillian at the beginning, though given this game's penchant for splitting up the heroes, don't expect much in the way of backup.
 * Blackout Basement: Queen Hospital.
 * Bloody Handprint / Stay on the Path: In order to navigate a minefield, you have to follow Jan's footprints and (later) his trail of blood. A similar sequence happens while following the wounded 's blood trail through the caves.
 * Bond Gun Barrel: Gillian in the opening cinematic.
 * Coat, Hat, Mask: After Gillian gets sacked from JUNKER, Jamie gives him a fedora hat and surgical mask to wear, so he can stay on the case without being noticed..
 * Demoted to Extra: Metal Gear Petit Mk2.
 * ~Don't Touch It, You Idiot!~:
 * Dual Boss: Naizu & Kashu, and (later).
 * Elaborate Underground Base
 * Evil Knockoff: Jamie's Snatcher.
 * Evil Redhead / Sinister Minister:
 * Forced Level Grinding
 * Frame-Up:.
 * Game Within a Game: "Snatcher Headhunter", a Whack-A-Mole arcade game in which you hammer the Snatcher heads as they appear.
 * Gecko Ending: This was made after the original release of Snatcher, but before any of the remakes added the planned ending. As such, this game has an ending of its own.
 * Good Scars, Evil Scars:.
 * In Your Nature to Destroy Yourselves: The Snatchers are more self-righteous in this version, believing that humans pose a threat to the planet's survival.
 * Intrepid Merchant: Joy Division's gun merchants.
 * Let's Split Up, Gang!
 * Locked Door
 * Machine Worship: The humans of North Downtown worship the Snatchers as gods.
 * Meat Moss: The Final Boss's room.
 * Monster Clown: Syd Carnvial is populated by Snatcher-clowns and, (gulp)..... Snatcher-pandas.
 * Mr. Exposition: Cunningham is a lot more useful this time around.
 * Nerd Glasses: Geoff, a new JUNKER engineer who works alongside Harry.
 * Not Quite Dead:.
 * One-Winged Angel: The Master Snatcher hulks out after you deplete half its energy.
 * Robotic Reveal:.
 * Send in the Clones: The Very Definitely Final Dungeon is crawling with clones of . Amusingly, the latter will say "Making progress yet?!" before attacking.
 * Shout-Out: Quite a few, particularly with the tongue-in-cheek fan translation. More overt shout outs include the opening cinematic (which copies Akira establishing shot) and JUNKER 's agents, who are called "Runners".
 * Shows Damage: Enemies show visible damage the more you hit them. Hitting certain parts also decreases specific stats.
 * Shut UP, Hannibal: "No way, dickhead! not while Gillian Seed is alive!!" (NOTE: pic contains spoilers)
 * Spared by the Adaptation:.
 * Spider Tank
 * Trick Boss:.
 * Turn in Your Badge:
 * Turned Against Their Masters:
 * Underground Level: The tunnel from North Downtown to South Downtown. (A substitute for the subway tunnels used by Snatchers in the original.)
 * Universal Translator: A "Lingu-Disk" to translate Spanish, which is needed to speak with Mr. Cielo.
 * Villainous BSOD:
 * Weakened by the Light: Snatchers are sensitive to sunlight; their artificial skin develops cancerous sores when exposed to it.
 * "Well Done, Son" Guy:.