The Company of Myself

If you have a minute, I'd like to tell you a bit about myself....

The Company of Myself tells the story of a hermit who lives in a green, grass-filled world. He is the only human left for unexplained reasons, but there was once also a woman whom the main character loved. The objective of the game is obviously to reach the goal point, but unlike other platformers, the character achieves this by duplicating his very actions with the simple act of pressing the spacebar. Thus, he can create a doppelganger that will assist him with his adventures. He will be needing them later in the game.

The Newgrounds version can be found here.

A sequel (or possibly prequel, since ) is planned. It will be called Grief and

There is also a prequel, called Fixation. It focuses on Kathryn.

I am aware of the tropes that populate this online game, so I wish to list them below:

 * Bottomless Pits: At least you have infinite "lives".
 * Downer Ending:
 * Face of a Thug: The main character of the first game is said to have it by the main character of the second.
 * Flash Back: To when the hero and his Love Interest were once together. Includes intentionally coarse-grained video effects.
 * He Knows About Timed Hits
 * Last of His Kind: The main character believes himself to be the last remaining human.
 * Love Hurts: And how.
 * Medium Awareness (It bewilders me to think that I would be dictating my life story to a TV Tropes editor, so that he may create an article for a game which I am in.)
 * Mind Screw:
 * Nice Hat
 * Fridge Brilliance: According to Fixation, Jack used to be a magician.
 * Purple Prose: More so than in other games, too. Even the preloader and volume control are eloquent in their message!
 * Reality Warper: The main character.
 * The Stinger: ""
 * Stupidity Is the Only Option: The level where Jack loses his lover.
 * YMMV, of course. If you didn't see the result of that level coming before it can quickly turn into an "Oh, shit." moment.
 * Even then, it's foreshadowed.
 * Title Drop: "I used to find joy in the company of others. Now, I have only the company of myself."
 * Tomato Surprise:
 * Unexpected Gameplay Change: A mild variation; instead of creating duplicates, you have a partner to help you, who must also come with you for all but one of the flashback levels.
 * Title Drop: "I used to find joy in the company of others. Now, I have only the company of myself."
 * Tomato Surprise:
 * Unexpected Gameplay Change: A mild variation; instead of creating duplicates, you have a partner to help you, who must also come with you for all but one of the flashback levels.

The prequel, Fixation, has these tropes:

 * Art Evolution: The characters have their own proportions now.
 * Bastard Boyfriend- Thomas. Penelope puts up with it.
 * Escort Mission- In some levels, the main character must get her companion to various levers she cannot pull.
 * Foregone Conclusion:
 * Hesitation Equals Dishonesty: In the last level of Fixation.

"Penelope:"
 * Malevolent Architecture- There are no smoking zones in caves and swamps, and deadly lasers in houses. Apparantly, they only appear for the main character to represent her struggles.
 * Nostalgia Level: The final level of Fixation is also one of the last levels (but chronologically the first) of The Company of Myself.
 * Sequel Escalation- The story is much more in-depth now.
 * There Are No Therapists- There is, but
 * Wham! Line: The music even stops when the line is said: