System Shock/YMMV

"Keiron Gillen: Yeah, you filthy bitch, talk dirty to me. Meat? Bone? Panting? Sweating? Even "running through my corridors"�. Listen to the theatrical voluptuousness of the performance. We don't have to draw many diagrams to stress what she's actually talking about."
 * Complete Monster: SHODAN.
 * Crowning Music of Awesome: Heaps. Intro. Medical. Security. Cyberspace. MedSci 1. Engineering. Command.
 * Ear Worm: That monkey chatter. Brrrrrrr.
 * Quite literally in the case of the . This is the collective psychic resonance that describe as
 * Ensemble Darkhorse: SHODAN. Hands down. In fact, almost the rest of the cast seem to be practically forgettable.
 * Even Better Sequel: The second game improves and expands on the first in just about everyway and is definitely much more terrifying. System Shock 2 is also the game that made SHODAN one of the most memorable and frightening villains in gaming history.
 * Evil Is Cool: It's hard not to like System Shock for SHODAN. There's a reason she has become one of the most memorable videogame villains in history.
 * Evil Is Sexy: Well, when SHODAN is compared to the dominatrix...
 * Fan Nickname: The unnamed protagonist of the second game is generally referred to as 'Goggles'.
 * Fandom Rivalry: With the Marathon series, at least on the "Who is a cooler crazy AI" front. Also with its own Spiritual Successor Bioshock.
 * Foe Yay:
 * Yes, SHODAN, I shall serve you well.
 * When SHODAN calls you "a pathetic creature of meat and bone" who is "panting and sweating as you run through [her] corridors", there isn't much room for interpretation.

": (nameless NPC in background screaming "Please no!") "Glory to the Many. I am a voice in the choir." * six successive shotgun blasts followed by silence*"
 * Even the box says: "She doesn't need to use her body to get what she wants… she's got yours."
 * Fridge Horror: After doing research on an organ taken from a cyborg midwife, the research report mentions a CPU at the base of the midwife's spine, which overrides signals from its brain. Take a moment to think about exactly what that means...
 * Not to mention.
 * Goddamn Monkeys
 * Hell Is That Noise: Every sound that is not caused by you or constant background machinery is this, especially in the sequel.
 * Hilarious in Hindsight: One of Korenchkin's logs says that he has found "the boarders of rapture." Hmmm...
 * It Was His Sled: A lot of what made System Shock 2 such a shocking and swerving game became common gaming knowledge pretty quickly. Also,.
 * Magnificent Bastard: SHODAN,.
 * Most Wonderful Sound: "Research Complete". Yeah! Now you monsters die 25% faster!
 * The sound of any successful technical operation, especially when that leering ICE node you took a chance on played along.
 * Nightmare Fuel: too many examples. Obviously, though, SHODAN leads the charge with The Many as a close second.


 * Paranoia Fuel: The monkeys, which chatter eerily at you before proceeding to pound you with psychic powers. The cameras, which are everywhere, hard to spot, and will call down every enemy in the level to kill you if you set one off. But mainly, it's the fact that you hear all the enemies before you see them, so if you hear almost any noise you start looking around nervously. Oh, and the original has invisible mutants, which don't make any noise until they attack, so you can be scared of the silence too.
 * The invisible mutants don't make any noise while attacking you!
 * At one point on a given deck, you find audio logs including  You expect to be up to your armpits in  but you only find.
 * Sacred Cow / Defensive Fans: Try saying anything negative about this game. Come on. I dare you.
 * Sequel Displacement: Gamers are more familiar with the sequel than the original (even the "look at you, hacker" quote is known thanks to being featured in the intro of the sequel).
 * The "Look at you, Hacker" quote is actually not used in the original game. It was specifically recorded for sound-testing purposes on the installation program.
 * Uncanny Valley: SHODAN's design looks to be a deliberate use of this.
 * Vindicated by History: While System Shock 2 received good reviews when it came out it was still a commercial failure and many critics still failed to see how important it was to game industry. It wasn't until years later that gamers discovered it, its influence became known, and it's now considered to be one of the greatest games in history.
 * Only if you even know System Shock 2 exists.
 * Not to mention, you'd be surprised to see who the publisher was...Yep, that's right. It was apparently even their idea to make it into System Shock 2.