Ace Combat 04 Shattered Skies/YMMV


 * Big Lipped Alligator Moment: In-Universe, the Wyvern is mentioned as the latest in Erusean technology, but isn't encountered anywhere in the game. You have to fight off a whole squadron of them in Operation Katina in The Unsung War, but they're also not mentioned through the story or comm chatter.
 * Demonic Spiders: The Yellow Squadron planes can be REALLY REALLY ANNOYING to get a bead on, while they don't have as much of a problem shoving missiles up your tailpipe. And that's assuming that you're on a mission where you can even shoot them down. (Note that only in "Lifeline" and "Shattered Skies" do the Yellows have invincibility; in Lifeline they don't even have collision detection, but connecting with a shot against a Yellow in Shattered Skies results in Yellow 13 mentioning it.)
 * AA guns as well. They fire fast, are hard to avoid and on the higher difficulties the damage they do can't be repaired.
 * SAMs, without a doubt, which are like AA guns but instead fire missiles at you. On higher difficulties, getting hit by even one missile is an instant Game Over.
 * Game Breaker: The QAAM missile is this in spades. While it has the same range as the standard missiles available to all aircraft, the difference comes in its accuracy. Nine times out of ten, it will hit your intended aircraft. If it misses? It simply makes another round and tries again until it decides to give up. Those demonic spider Yellows? They fear this missile.
 * Tied for the best bomb, the Fuel Air Explosive Bomb and the Bomblet Dispenser were capable of disposing of anything on the ground with impunity. Too bad the FAEB is restricted to the F-15 ACTIVE and you only get eight shots.
 * Goddamned Bats: SAM sites. They're everywhere, they're constantly launching missiles at you, and they're only worth thirty points.
 * Wasted Song: Megafloat, a heavy metal theme which is only heard during a trial mission and a multiplayer map, not during the campaign.