The Reconstruction/Fridge

Fridge Logic

 * Shouldn't all shra have Heavy armour because of their scales, regardless of what they're wearing? Looking at you, Dehl.
 * Maybe the ones who live exposed in the wild have tough skin, while the civilized ones who wear clothes end up soft!
 * Dehl's sword deals Slashing damage, even though it's blunted.
 * Requires knowledge of both the Golden Ending and the prequel, but
 * In fairness,
 * Also in fairness,
 * Fero uses a bow, yet his standard melee attack (unlike his special abilities, which have the longest range in the game) has only a range of 3, like those of the other characters (who use melee weapons). Does he stab people with arrows in his normal attack?
 * Game balance? It would be odd for him to be the only character with a long-range melee attack.
 * This is now rectified in v1.07, where characters can have variable attack ranges. Fero now has a much more reasonable range of 5.
 * In the final chapter,
 * Which likely would have angered them further at this
 * Oh, certainly. But it's still odd that the thought doesn't even occur to them.
 * ' Rousing Call ability restores Mind points, which translates to concentration and mental stability. However, according to its description, it works by giving everyone a pep talk and proclaiming victory. Doesn't that mean it should restore Soul points (confidence, willpower, and emotional stability) instead?
 * Okay, so, you can only have six party members because of Wadassian law. Fair enough. But then,
 * It would have been interesting if
 * The most likely reason is game balance. It would be silly to have the make special party formation rules for just one dungeon, and the engine's constant calculating and script-running for a full party of six is strenuous on most computers as-is...
 * In the Golden Ending, when Qualstio sees, he remarks that he "took that weird jewelery out of [his] face". That "weird jewelery" is a . According to I Miss the Sunrise, isn't that ? How was he able to take it out? All things considered, though, this is probably intentional and will be explained later.
 * Well, it's possible that . That or.
 * The latest episode just confuses things further.
 * So, apparently
 * How did Dehl's father manage to 'create' ? If he literally created, that's just impossible. Even with modern society's advanced knowledge of biology and microorganisms, actually creating such a thing would be the discovery of the century. Even if we assume it was only genetically modified, again, even with our advanced knowledge of such things, that technology was only developed recently in Real Life. So how, in a world with Renaissance-level technology (we have no evidence they even know microorganisms exist), did Dehl's father accomplish such a thing? "Magic" isn't even an acceptable answer, since he's a shra, and they can't use magic!
 * Ignoring that they actually can train themselves to use magic, it is possibly due to
 * They can't train themselves to use the same magic that everyone else uses; even Moke admits that his magic is different than what the fortians use. But even if he could, that wouldn't help, since there's no way anyone knows that microorganisms even exist.

Fridge Brilliance

 * Dehl the Technical Pacifist dealing primarily Soul damage, which is the least dangerous of the three.
 * This one requires knowledge from both the Golden Ending and the prequel, but
 * And adding on to that, coupled with some Fridge Horror:
 * The three Watchers have names that fit their designation: The Watcher of the Past has an archaic-sounding name, the Watcher of the Present has a modern-sounding name, and the Watcher of the Future has a futuristic-sounding name.
 * This could be a bit of a stretch, but... Unlike all battles before it, which look as if the battlefield and characters are some kind of board game (which is symbolic of the plot), the final battle has the battlefield look like the actual surroundings of the area. This could just be a bit of flair to make the Final Boss unique, but it could also be . Although, this does beg the question of why ordinary encounters in the final dungeon still have the regular battlefield, and why the Final Bosses still look like game pieces.
 * Despite everything he's been through and his general reserved nature, Dehl's ordinary portrait shows a slight smile on his face. Contrast this with his armored portrait, where that has been changed to a worried and nervous frown...