Eternal Daughter/YMMV


 * Awesome Music: Pretty much the entire soundtrack.
 * Breather Boss: The Third Rider.
 * Crowning Music of Awesome: Most of the soundtrack. Most of it can be found here, though it is missing some songs such as the forest level's theme.
 * Fridge Logic: Mia is portrayed in the game,, as a young girl; other characters call her the "Little One", and a vendor tells her she is "too young" to need aphrodisiacs. However, Hume, who was conceived after her, is a general in the Dungaga Army. Either the Dungaga age faster, or I'm missing something.
 * He could have just gotten his position by taking over after the former general was killed and doing such a wicked awesome job. Or, it could have been a familial line, if they're militarism was throughout the government. Historical precedents: Admiral Farragut, Charles XI of Sweden, King Tutankhamen.
 * Don't forget that not only did he reach the status of general remarkably fast, he did it while being the bastard child between one of the conquerors and a slave. Dungaga society must be pretty damn merit-based...
 * It could also be a case of Older Than They Look for Mia, as a result of . Or maybe Mia's mother had met Gar before having Mia, and Hume was an "unplanned pregnancy."
 * That makes a lot of sense, seeing as Hume refers to Mia as his "little half-sister," suggesting that Mia is younger than him.
 * Funny Moments: If you kill enemies with the Sigil, they turn into little bunny rabbits. Crazy Geddy is also good for a laugh:  Also the idea of a boss named   can be quite amusing, even if he's trying to sic his dogs on you.
 * Goddamned Bats: The bats in the mines and Grodol caves that keep spawning out of nowhere. During the Boss Fight with Throm, they're useful for dropping health and ammunition, though.
 * Also the Gloom Eyes in Blue Mountain, to a lesser extent.
 * Good Bad Bugs: Jumping right after sliding or dashing backwards will allow you to run at far more than your normal max speed. Also, it is possible to reach the final level and boss a little over halfway through the game, as soon as you clear the tower, and possible to obtain the familiar the first time you enter the hub world, but the final boss requires the familiar and the mask.
 * Moment of Awesome: Mia learning that, as well as Hume , and, right at the end, Mia.
 * Nausea Fuel: Throm, the fifth boss. At first he just sits in one place and throws worms at you. Okay, not so bad...until you damage him enough and his skin falls off, revealing that his body is entirely composed of those worms that are eating his rotten flesh.
 * Tear Jerker: Both  and, later 's deaths count as this.
 * That One Boss: Hume, who's only the fourth boss you face, but one of the hardest in the game.
 * Not just him. Throm, the next boss, can be extremely difficult, as he's a Marathon Boss that keeps tossing Goddamned Bats at you as well as poison worms that constantly swarm you. Hoth Bashul, the boss immediately after that, can be quite difficult as well. It gets easier after that, though.
 * Hoth Bashuul becomes relatively easy if you, whereas Mzrmr can be difficult because.
 * What Do You Mean It's Not for Kids?: The art style is bright, colorful and makes many characters look somewhat childish, and at least half of the soundtrack is similarly light. Between the plot and the difficult gameplay, however, appearance turns out to be the ONLY part of this game which is child-friendly.