Ape Escape/YMMV


 * Crowning Music of Awesome: A whole lot of it. Some were particularly fond of the Crumbling Castle theme, as well as the music that played during the final section of Specter Land in the first game. The boss stage music was pretty cool, too.
 * There were quite a lot of catchy tunes. From 1, there was also (*deep breath*) Fossil Field, Molten Lava, The T-Rex's Lair, Thick Jungle, Dark Ruins, Crabby Beach, Inside Dexter's Body, Sushi Temple, Wabi Sabi Wall, Underground Sewers, Specter's Factory, TV Tower, the BGM for your challenges against a Brainwashed and Crazy Jake, the Ski Kidz Racing Theme, and the Galaxy Monkey theme (which is doubly fitting as ). Even the title screen BGM and normal ending credits are great.
 * From 2, there's Gadget Trainer, Liberty Island, Breezy Village, Vita-Z Factory, Enter The Monkey, Pirate Isle, Code C.H.I.M.P., Moon Base 2, Theme of the Freaky Monkey 5, Freaky Monkey 5 Battle, and (best of all) the imposing theme for your battle with Specter. The title screen, stage intro, stage clear, Monkey Soccer, Kick Off!, Monkeys' Gonna Getchu!, and Monkey Climber are this with a side helping of Ear Worm.
 * Pumped and Primed had two that stand out. On being the Pipotron Theme, the other being the Grid Core Theme. And yes, the lyrics in the Pipotron Theme are the same as in Shudder.
 * Goddamned Bats: Monkeys in green pants will not only sense you approaching much more easily than other monkeys, but they fire homing missiles at you. The red-pants monkeys from the first game were like this except they also punched you.
 * And in the third game, all the monkeys when not stunned have a very high probability of dodging your net to capture them. This can lead to some epic nerd rage.
 * Narm: The voice acting in the first game.
 * That One Boss: King Gorilliax. Hey, whichever character's driving the Flying Turtle! Stop flying under the jet exhaust!
 * That One Level: The final levels in every game are ridiculously long and have annoying platformer elements. Urgh.
 * The Woobie: