Phantasy Star IV/YMMV


 * Awesome Music: PS1 Dungeon Arrangement 2
 * Complete Monster: Zio the black magician definately counts as one.
 * Even Better Sequel: The first two games of the tetralogy were important as some of the earliest examples of JRPGs, however, they also have a lot of grinding, punishing difficulty and are quite light on story, making them difficult to get into. PSIII was rushed and became a Contested Sequel for multiple reasons. This game features much more story and character interaction, a lighter difficulty curve and faster pacing, such that it is still cited by many as one of the best JRPGs ever.
 * Ensemble Darkhorse: Rika. Helps that's she's an Expy of (or was actually supposed to be) another darkhorse of the series.
 * Good Bad Bugs:
 * Nausea Fuel: Garuberk Tower is disgusting, even by Womb Level standards. It's hard to imagine without seeing it yourself, but picture this: the tower is organic, apparently alive, and constantly pulsating. Strange green fluids run through clear tubes flowing out of the "floors" and "walls" of the place. The treasure chests are covered in the muck that makes up the place. "Elevators" open by muscular action with a nasty squelching sound, and while it's not shown how they move you from floor to floor, they're shaped roughly like an esophagus, so your mind fills in the details. And all of these things only get more prevalent as you get higher up in the tower. All this from sprite-based 16-bit graphics.
 * Player Punch:
 * Tear Jerker: