Resident Evil 0/Trivia


 * What Could Have Been: Zero was initially developed as an N64 game due to the short load times that a cartridge medium would have provided for the game's character-switching system compared to the PlayStation's CD-ROM media. After the REmake was announced, development was switched to the GameCube to put Zero's graphics on par with it and make the story more consistent. A change for the better, to be sure, but it makes for some interesting Fan Wank at times.