Warehouse 13/Nightmare Fuel


 * The 40th Floor. It starts with . Then, while its effect isn't all that graphic in execution, one artifact featured was from Unit 731. Finally, we've got the sight of a man  . If there last one wasn't bad enough,.
 * Claudia's Crosses over big-time with Tear Jerker.
 * Ms. Fredrick
 * The three young archeologist's death in the first part of the season 2 finale. They end up being mummified alive one by one.
 * The young woman we see getting turned into a glass statue.
 * "Don't Hate the Player" is, all in all, a very lighthearted episode with lots of nerd humour in it. You can imagine the Mood Whiplash, then, when the game starts exploiting the players' fears via its neural interface and we're suddenly "treated" to the sight of  It doesn't help that the other fears were either played for laughs, introduced In Medias Res, or applied to one-off guest characters who didn't have much involvement. This one they showed in its entirety, and they lingered on it a bit too long for comfort.